客户端代码
client.cpp
#include <stdlib.h> #include <sys/types.h> #include <netinet/in.h> #include <sys/socket.h> #include <arpa/inet.h> #include <unistd.h> #include <stdio.h> int main() { //创建一个socket int sock_fd = socket(AF_INET, SOCK_STREAM, 0); //创建好地址 struct sockaddr_in address; address.sin_family = AF_INET; address.sin_port = htons(1991); //端口和服务器端对应 address.sin_addr.s_addr = inet_addr("127.0.0.1"); //开始连接服务器 int result = connect(sock_fd, (struct sockaddr *) &address, sizeof(address)); if(result == -1){ perror("connect failed: "); exit(1); } char ch = 'A'; //给服务器发送 一个字符 write( sock_fd, &ch, 1); printf("client says: %c\n", ch); // 读取一个字符 read(sock_fd, &ch, 1); printf("get char from server:%c\n", ch); //关掉连接 close(sock_fd); return 0; }
服务器端
server.cpp
#include <stdlib.h> #include <sys/types.h> #include <netinet/in.h> #include <sys/socket.h> #include <arpa/inet.h> #include <unistd.h> #include <stdio.h> int main() { //用 SOCK_STREAM 标识建立 TCP连接 int sockfd = socket(AF_INET, SOCK_STREAM, 0); struct sockaddr_in server_addr; server_addr.sin_family = AF_INET; server_addr.sin_port = htons(1991); //需要转化字节序 //需要把点分10进制的地址转化 /* * Name: inet_addr Prototype: uint32_t inet_addr (const char *name) Description: This function converts the IPv4 Internet host address name from the standard numbers-and-dots notation into binary data. If the input is not valid, inet_addr returns INADDR_NONE. This is an obsolete interface to inet_aton, described immediately above. It is obsolete because INADDR_NONE is a valid address (255.255.255.255), and inet_aton provides a cleaner way to indicate error return. */ server_addr.sin_addr.s_addr = inet_addr("127.0.0.1"); /*绑定*/ bind(sockfd, (struct sockaddr *) &server_addr, sizeof(server_addr)); /* * Name: listen Prototype: int listen (int socket, int n) Description: The listen function enables the socket socket to accept connections, thus making it a server socket. The argument n specifies the length of the queue for pending connections. When the queue fills, new clients attempting to connect fail with ECONNREFUSED until the server calls accept to accept a connection from the queue. The listen function returns 0 on success and -1 on failure. The following errno error conditions are defined for this function: */ listen(sockfd, 10); char ch; struct sockaddr_in client_addr; socklen_t len = sizeof(client_addr); // socklen_t len = 0; while(1) { int client_sockfd; printf("server waiting: \n"); client_sockfd = accept(sockfd, (struct sockaddr *) &client_addr, &len); //只读取一个字符 read(client_sockfd, &ch, 1); printf("get char from client: %c\n", ch); ++ch; //把该字符 +1后再发回给客户端 write(client_sockfd, &ch, 1); close(client_sockfd); } //printf("%0x", server_addr.sin_addr.s_addr); return 0; }