先来定义一个Human父类
定义部分:
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//
// Human.h
// OOP
//
// Created by jimmy.yang on 11-2-9.
// Copyright 2011 __MyCompanyName__. All rights reserved.
//
#import <Foundation/Foundation.h>
@interface
Human :
NSObject
{
BOOL
sex;
}
+(
void
) toString;
-(
void
) showSex;
@end
|
注:+(void)前的加号,就表示这一个是类方法(static 方法),而-(void)表示这是一个实例方法
实现部分:
注意:下面的 -(id) init 即为构造函数。对应的,还有一个-(void)dealloc方法用来释放资源(类似于析构函数或c#中的dispose()方法)-注:dealloc方法以后在内存管理中详细学习,这里先不管它。
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//
// Human.m
// OOP
//
// Created by jimmy.yang on 11-2-9.
// Copyright 2011 __MyCompanyName__. All rights reserved.
//
#import "Human.h"
@implementation
Human
//构造函数
-(
id
) init
{
NSLog
(@
"init() in Human is called"
);
sex = TRUE;
return
(
self
);
}
//static类方法
+ (
void
)toString
{
NSLog
(@
"this is a class method of Human"
);
}
//实例方法
- (
void
)showSex
{
NSLog
(@
"my sex is %@"
,sex?@
"MALE"
:@
"FEMALE"
);
}
@end
|
再来定义一个Woman子类
定义部分:
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//
// Woman.h
// OOP
//
// Created by jimmy.yang on 11-2-9.
// Copyright 2011 __MyCompanyName__. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "Human.h"
@interface
Woman : Human {
BOOL
married;
}
-(
void
) canCook:(
NSString
*) foodName;
-(
void
) setMarried:(
BOOL
)m;
-(
BOOL
) Married;
@end
|
实现部分:
注意下面的:setMarried 与 Married 就是obj-C中属性的标准写法(当然以后还能看到其它简化的写法)
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//
// Woman.m
// OOP
//
// Created by jimmy.yang on 11-2-9.
// Copyright 2011 __MyCompanyName__. All rights reserved.
//
#import "Woman.h"
@implementation
Woman
//Woman类的构造函数
-(
id
) init{
NSLog
(@
"init() in Woman is called!"
);
if
(
self
==[
super
init]){
sex = FALSE;
married = FALSE;
}
return
(
self
);
}
//overwrite父类中的toString()
+(
void
)toString
{
NSLog
(@
"This is Woman's ToString()"
);
}
//Woman能做饭
-(
void
)canCook:(
NSString
*) foodName
{
NSLog
(@
"I can cook %@"
,foodName);
}
//属性的setter
-(
void
) setMarried:(
BOOL
)m
{
married = m;
}
//属性的getter
-(
BOOL
) Married
{
return
married;
}
@end
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main方法中的调用:
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#import <Foundation/Foundation.h>
#import "Human.h"
#import "Woman.h"
int
main (
int
argc,
const
char
* argv[]) {
NSAutoreleasePool
* pool = [[
NSAutoreleasePool
alloc] init];
// insert code here...
NSLog
(@
"Hello, World!"
);
//调用类的“静态”方法
[Human toString];
NSLog
(@
"----------------"
);
//创造一个Human的实例
Human *man = [Human
new
];
//调用man的showSex方法
[man showSex];
NSLog
(@
"----------------"
);
//定义一个Woman子类的实例
Woman *wife = [Woman
new
];
[wife canCook:@
"Rice"
];
//调用继承自父类的方法
[wife showSex];
//设置属性
[wife setMarried:TRUE];
//读取属性值
NSLog
(@
"wife's married = %@"
,wife.Married==
NO
?@
"FALSE"
:@
"TRUE"
);
NSLog
(@
"----------------"
);
//调用overwrite后的toString方法
[Woman toString];
//Factory模式中常用的手法,在这里依然适用(只不过编译时会有警告 'Human' may not respond to '-canCook:')
Human *wife2 = [Woman
new
];
[wife2 canCook:@
"soap"
];
NSLog
(@
"----------------"
);
[pool drain];
return
0;
}
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运行结果:
2011-02-09 17:01:02.016 OOP[1725:a0f] Hello, World!
2011-02-09 17:01:02.053 OOP[1725:a0f] this is a class method of Human
2011-02-09 17:01:02.062 OOP[1725:a0f] ----------------
2011-02-09 17:01:02.075 OOP[1725:a0f] init() in Human is called
2011-02-09 17:01:02.091 OOP[1725:a0f] my sex is MALE
2011-02-09 17:01:02.094 OOP[1725:a0f] ----------------
2011-02-09 17:01:02.099 OOP[1725:a0f] init() in Woman is called!
2011-02-09 17:01:02.104 OOP[1725:a0f] init() in Human is called
2011-02-09 17:01:02.105 OOP[1725:a0f] I can cook Rice
2011-02-09 17:01:02.108 OOP[1725:a0f] my sex is FEMALE
2011-02-09 17:01:02.109 OOP[1725:a0f] wife's married = TRUE
2011-02-09 17:01:02.111 OOP[1725:a0f] ----------------
2011-02-09 17:01:02.116 OOP[1725:a0f] This is Woman's ToString()
2011-02-09 17:01:02.120 OOP[1725:a0f] init() in Woman is called!
2011-02-09 17:01:02.121 OOP[1725:a0f] init() in Human is called
2011-02-09 17:01:02.123 OOP[1725:a0f] I can cook soap
2011-02-09 17:01:02.125 OOP[1725:a0f] ----------------