malloc free

/*
 * File:        alloc.c
 * Purpose:     generic malloc() and free() engine
 *
 * Notes:       99% of this code stolen/borrowed from the K&R C
 *              examples.
 *
 */

#include "common.h"
#include "stdlib.h"

#pragma section = "HEAP"

/********************************************************************/

/*
 * This struct forms the minimum block size which is allocated, and
 * also forms the linked list for the memory space used with alloc()
 * and free().  It is padded so that on a 32-bit machine, all malloc'ed
 * pointers are 16-byte aligned.
 */
typedef struct ALLOC_HDR
{
  struct
  {
    struct ALLOC_HDR *ptr;
    unsigned int size;
  } s;
  unsigned int align;
  unsigned int pad;
} ALLOC_HDR;

static ALLOC_HDR base;
static ALLOC_HDR *freep = NULL;

/********************************************************************/
void free( void *ap )
{
  ALLOC_HDR *bp, *p;

  bp = (ALLOC_HDR *) ap - 1; /* point to block header */
  for ( p = freep; !( ( bp > p ) && ( bp < p->s.ptr ) ); p = p->s.ptr )
  {
    if ( ( p >= p->s.ptr ) && ( ( bp > p ) || ( bp < p->s.ptr ) ) )
    {
      break; /* freed block at start or end of arena */
    }
  }

  if ( ( bp + bp->s.size ) == p->s.ptr )
  {
    bp->s.size += p->s.ptr->s.size;
    bp->s.ptr = p->s.ptr->s.ptr;
  }
  else
  {
    bp->s.ptr = p->s.ptr;
  }

  if ( ( p + p->s.size ) == bp )
  {
    p->s.size += bp->s.size;
    p->s.ptr = bp->s.ptr;
  }
  else
  {
    p->s.ptr = bp;
  }

  freep = p;
}

/********************************************************************/
void * malloc( unsigned nbytes )
{
  /* Get addresses for the HEAP start and end */
  char* __HEAP_START = __section_begin("HEAP");
  char* __HEAP_END = __section_end("HEAP");

  ALLOC_HDR *p, *prevp;
  unsigned nunits;

  nunits = ( ( nbytes + sizeof(ALLOC_HDR) - 1 ) / sizeof(ALLOC_HDR) ) + 1;

  if ( ( prevp = freep ) == NULL )
  {
    p = (ALLOC_HDR *) __HEAP_START;
    p->s.size = ( ( (uint32) __HEAP_END - (uint32) __HEAP_START )
      / sizeof(ALLOC_HDR) );
    p->s.ptr = &base;
    base.s.ptr = p;
    base.s.size = 0;
    prevp = freep = &base;
  }

  for ( p = prevp->s.ptr;; prevp = p, p = p->s.ptr )
  {
    if ( p->s.size >= nunits )
    {
      if ( p->s.size == nunits )
      {
        prevp->s.ptr = p->s.ptr;
      }
      else
      {
        p->s.size -= nunits;
        p += p->s.size;
        p->s.size = nunits;
      }
      freep = prevp;
      return (void *) ( p + 1 );
    }

    if ( p == freep )
      return NULL;
  }
}

/********************************************************************/

 

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