(四十二)c#Winform自定义控件-进度条扩展

前提

入行已经7,8年了,一直想做一套漂亮点的自定义控件,于是就有了本系列文章。

GitHub:https://github.com/kwwwvagaa/NetWinformControl

码云:https://gitee.com/kwwwvagaa/net_winform_custom_control.git

如果觉得写的还行,请点个 star 支持一下吧

欢迎前来交流探讨: 企鹅群568015492 企鹅群568015492

NuGet

Install-Package HZH_Controls

目录

https://www.cnblogs.com/bfyx/p/11364884.html

用处及效果

准备工作

这个是基于(四十一)c#Winform自定义控件-进度条 扩展的,如果你还没有了解,请先移步了解一下

开始

添加一个用户控件,命名UCProcessLineExt

属性

 1   [Description("值变更事件"), Category("自定义")]
 2         public event EventHandler ValueChanged;
 3 
 4         [Description("当前属性"), Category("自定义")]
 5         public int Value
 6         {
 7             set
 8             {
 9                 ucProcessLine1.Value = value;
10                 Refresh();
11             }
12             get
13             {
14                 return ucProcessLine1.Value;
15             }
16         }
17 
18 
19 
20         [Description("最大值"), Category("自定义")]
21         public int MaxValue
22         {
23             get { return ucProcessLine1.MaxValue; }
24             set
25             {
26                 ucProcessLine1.MaxValue = value;
27                 Refresh();
28             }
29         }
30 
31 
32         [Description("值进度条颜色"), Category("自定义")]
33         public Color ValueColor
34         {
35             get { return ucProcessLine1.ValueColor; }
36             set
37             {
38                 ucProcessLine1.ValueColor = value;
39                 Refresh();
40             }
41         }
42 
43 
44         [Description("值背景色"), Category("自定义")]
45         public Color ValueBGColor
46         {
47             get { return ucProcessLine1.ValueBGColor; }
48             set
49             {
50                 ucProcessLine1.ValueBGColor = value;
51                 Refresh();
52             }
53         }
54 
55 
56         [Description("边框颜色"), Category("自定义")]
57         public Color BorderColor
58         {
59             get { return ucProcessLine1.BorderColor; }
60             set
61             {
62                 ucProcessLine1.BorderColor = value;
63                 Refresh();
64             }
65         }
66 
67         [Description("值字体"), Category("自定义")]
68         public override Font Font
69         {
70             get
71             {
72                 return ucProcessLine1.Font;
73             }
74             set
75             {
76                 ucProcessLine1.Font = value;
77                 Refresh();
78             }
79         }
80 
81         [Description("值块颜色"), Category("自定义")]
82         public override System.Drawing.Color ForeColor
83         {
84             get
85             {
86                 return base.ForeColor;
87             }
88             set
89             {
90                 base.ForeColor = value;
91                 Refresh();
92             }
93         }

重绘

 1  protected override void OnPaint(PaintEventArgs e)
 2         {
 3             base.OnPaint(e);
 4             e.Graphics.SetGDIHigh();
 5             float fltIndex = (float)this.ucProcessLine1.Value / (float)this.ucProcessLine1.MaxValue;
 6 
 7             int x = (int)(fltIndex * this.ucProcessLine1.Width + this.ucProcessLine1.Location.X - 15) - 2;
 8             GraphicsPath path = new GraphicsPath();
 9             Rectangle rect = new Rectangle(x, 1, 30, 20);
10             int cornerRadius = 2;
11             path.AddArc(rect.X, rect.Y, cornerRadius * 2, cornerRadius * 2, 180, 90);
12             path.AddLine(rect.X + cornerRadius, rect.Y, rect.Right - cornerRadius * 2, rect.Y);
13             path.AddArc(rect.X + rect.Width - cornerRadius * 2, rect.Y, cornerRadius * 2, cornerRadius * 2, 270, 90);
14             path.AddLine(rect.Right, rect.Y + cornerRadius * 2, rect.Right, rect.Y + rect.Height - cornerRadius * 2);
15             path.AddArc(rect.X + rect.Width - cornerRadius * 2, rect.Y + rect.Height - cornerRadius * 2, cornerRadius * 2, cornerRadius * 2, 0, 90);
16             path.AddLine(rect.Right - cornerRadius * 2, rect.Bottom, rect.Right - cornerRadius * 2 - 5, rect.Bottom);//
17             path.AddLine(rect.Right - cornerRadius * 2 - 5, 21, x + 15, ucProcessLine1.Location.Y);
18             path.AddLine(x + 15, ucProcessLine1.Location.Y, rect.X + cornerRadius * 2 + 5, 21);
19             path.AddLine(rect.X + cornerRadius * 2 + 5, 20, rect.X + cornerRadius * 2, rect.Bottom);//
20             path.AddArc(rect.X, rect.Bottom - cornerRadius * 2, cornerRadius * 2, cornerRadius * 2, 90, 90);
21             path.AddLine(rect.X, rect.Bottom - cornerRadius * 2, rect.X, rect.Y + cornerRadius * 2);//
22             path.CloseFigure();
23 
24             e.Graphics.FillPath(new SolidBrush(ForeColor), path);
25 
26             string strValue = ((float)Value / (float)MaxValue).ToString("0%");
27             System.Drawing.SizeF sizeF = e.Graphics.MeasureString(strValue, Font);
28             e.Graphics.DrawString(strValue, Font, new SolidBrush(Color.White), new PointF(x + (30 - sizeF.Width) / 2+1, (20 - sizeF.Height) / 2 + 1));
29         }

全部代码

  1 using System;
  2 using System.Collections.Generic;
  3 using System.ComponentModel;
  4 using System.Drawing;
  5 using System.Data;
  6 using System.Linq;
  7 using System.Text;
  8 using System.Windows.Forms;
  9 using System.Drawing.Drawing2D;
 10 
 11 namespace HZH_Controls.Controls
 12 {
 13     public partial class UCProcessLineExt : UserControl
 14     {
 15         [Description("值变更事件"), Category("自定义")]
 16         public event EventHandler ValueChanged;
 17 
 18         [Description("当前属性"), Category("自定义")]
 19         public int Value
 20         {
 21             set
 22             {
 23                 ucProcessLine1.Value = value;
 24                 Refresh();
 25             }
 26             get
 27             {
 28                 return ucProcessLine1.Value;
 29             }
 30         }
 31 
 32 
 33 
 34         [Description("最大值"), Category("自定义")]
 35         public int MaxValue
 36         {
 37             get { return ucProcessLine1.MaxValue; }
 38             set
 39             {
 40                 ucProcessLine1.MaxValue = value;
 41                 Refresh();
 42             }
 43         }
 44 
 45 
 46         [Description("值进度条颜色"), Category("自定义")]
 47         public Color ValueColor
 48         {
 49             get { return ucProcessLine1.ValueColor; }
 50             set
 51             {
 52                 ucProcessLine1.ValueColor = value;
 53                 Refresh();
 54             }
 55         }
 56 
 57 
 58         [Description("值背景色"), Category("自定义")]
 59         public Color ValueBGColor
 60         {
 61             get { return ucProcessLine1.ValueBGColor; }
 62             set
 63             {
 64                 ucProcessLine1.ValueBGColor = value;
 65                 Refresh();
 66             }
 67         }
 68 
 69 
 70         [Description("边框颜色"), Category("自定义")]
 71         public Color BorderColor
 72         {
 73             get { return ucProcessLine1.BorderColor; }
 74             set
 75             {
 76                 ucProcessLine1.BorderColor = value;
 77                 Refresh();
 78             }
 79         }
 80 
 81         [Description("值字体"), Category("自定义")]
 82         public override Font Font
 83         {
 84             get
 85             {
 86                 return ucProcessLine1.Font;
 87             }
 88             set
 89             {
 90                 ucProcessLine1.Font = value;
 91                 Refresh();
 92             }
 93         }
 94 
 95         [Description("值块颜色"), Category("自定义")]
 96         public override System.Drawing.Color ForeColor
 97         {
 98             get
 99             {
100                 return base.ForeColor;
101             }
102             set
103             {
104                 base.ForeColor = value;
105                 Refresh();
106             }
107         }
108 
109         public UCProcessLineExt()
110         {
111             InitializeComponent();
112             this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
113             this.SetStyle(ControlStyles.DoubleBuffer, true);
114             this.SetStyle(ControlStyles.ResizeRedraw, true);
115             this.SetStyle(ControlStyles.Selectable, true);
116             this.SetStyle(ControlStyles.SupportsTransparentBackColor, true);
117             this.SetStyle(ControlStyles.UserPaint, true);
118             ucProcessLine1.ValueChanged += ucProcessLine1_ValueChanged;
119         }
120 
121         void ucProcessLine1_ValueChanged(object sender, EventArgs e)
122         {
123             if (ValueChanged != null)
124             {
125                 ValueChanged(this, e);
126             }
127         }
128 
129         protected override void OnPaint(PaintEventArgs e)
130         {
131             base.OnPaint(e);
132             e.Graphics.SetGDIHigh();
133             float fltIndex = (float)this.ucProcessLine1.Value / (float)this.ucProcessLine1.MaxValue;
134 
135             int x = (int)(fltIndex * this.ucProcessLine1.Width + this.ucProcessLine1.Location.X - 15) - 2;
136             GraphicsPath path = new GraphicsPath();
137             Rectangle rect = new Rectangle(x, 1, 30, 20);
138             int cornerRadius = 2;
139             path.AddArc(rect.X, rect.Y, cornerRadius * 2, cornerRadius * 2, 180, 90);
140             path.AddLine(rect.X + cornerRadius, rect.Y, rect.Right - cornerRadius * 2, rect.Y);
141             path.AddArc(rect.X + rect.Width - cornerRadius * 2, rect.Y, cornerRadius * 2, cornerRadius * 2, 270, 90);
142             path.AddLine(rect.Right, rect.Y + cornerRadius * 2, rect.Right, rect.Y + rect.Height - cornerRadius * 2);
143             path.AddArc(rect.X + rect.Width - cornerRadius * 2, rect.Y + rect.Height - cornerRadius * 2, cornerRadius * 2, cornerRadius * 2, 0, 90);
144             path.AddLine(rect.Right - cornerRadius * 2, rect.Bottom, rect.Right - cornerRadius * 2 - 5, rect.Bottom);//
145             path.AddLine(rect.Right - cornerRadius * 2 - 5, 21, x + 15, ucProcessLine1.Location.Y);
146             path.AddLine(x + 15, ucProcessLine1.Location.Y, rect.X + cornerRadius * 2 + 5, 21);
147             path.AddLine(rect.X + cornerRadius * 2 + 5, 20, rect.X + cornerRadius * 2, rect.Bottom);//
148             path.AddArc(rect.X, rect.Bottom - cornerRadius * 2, cornerRadius * 2, cornerRadius * 2, 90, 90);
149             path.AddLine(rect.X, rect.Bottom - cornerRadius * 2, rect.X, rect.Y + cornerRadius * 2);//
150             path.CloseFigure();
151 
152             e.Graphics.FillPath(new SolidBrush(ForeColor), path);
153 
154             string strValue = ((float)Value / (float)MaxValue).ToString("0%");
155             System.Drawing.SizeF sizeF = e.Graphics.MeasureString(strValue, Font);
156             e.Graphics.DrawString(strValue, Font, new SolidBrush(Color.White), new PointF(x + (30 - sizeF.Width) / 2+1, (20 - sizeF.Height) / 2 + 1));
157         }
158     }
159 }
View Code
 1 namespace HZH_Controls.Controls
 2 {
 3     partial class UCProcessLineExt
 4     {
 5         ///  
 6         /// 必需的设计器变量。
 7         /// 
 8         private System.ComponentModel.IContainer components = null;
 9 
10         ///  
11         /// 清理所有正在使用的资源。
12         /// 
13         /// 如果应释放托管资源,为 true;否则为 false。
14         protected override void Dispose(bool disposing)
15         {
16             if (disposing && (components != null))
17             {
18                 components.Dispose();
19             }
20             base.Dispose(disposing);
21         }
22 
23         #region 组件设计器生成的代码
24 
25         ///  
26         /// 设计器支持所需的方法 - 不要
27         /// 使用代码编辑器修改此方法的内容。
28         /// 
29         private void InitializeComponent()
30         {
31             this.ucProcessLine1 = new HZH_Controls.Controls.UCProcessLine();
32             this.SuspendLayout();
33             // 
34             // ucProcessLine1
35             // 
36             this.ucProcessLine1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) 
37             | System.Windows.Forms.AnchorStyles.Left) 
38             | System.Windows.Forms.AnchorStyles.Right)));
39             this.ucProcessLine1.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(192)))), ((int)(((byte)(192)))), ((int)(((byte)(192)))));
40             this.ucProcessLine1.Font = new System.Drawing.Font("Arial Unicode MS", 10F);
41             this.ucProcessLine1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(77)))), ((int)(((byte)(59)))));
42             this.ucProcessLine1.Location = new System.Drawing.Point(18, 33);
43             this.ucProcessLine1.MaxValue = 100;
44             this.ucProcessLine1.Name = "ucProcessLine1";
45             this.ucProcessLine1.Size = new System.Drawing.Size(399, 16);
46             this.ucProcessLine1.TabIndex = 0;
47             this.ucProcessLine1.Text = "ucProcessLine1";
48             this.ucProcessLine1.Value = 0;
49             this.ucProcessLine1.ValueBGColor = System.Drawing.Color.White;
50             this.ucProcessLine1.ValueColor = System.Drawing.Color.FromArgb(((int)(((byte)(73)))), ((int)(((byte)(119)))), ((int)(((byte)(232)))));
51             this.ucProcessLine1.ValueTextType = HZH_Controls.Controls.ValueTextType.None;
52             // 
53             // UCProcessLineExt
54             // 
55             this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
56             this.BackColor = System.Drawing.Color.Transparent;
57             this.Controls.Add(this.ucProcessLine1);
58             this.Name = "UCProcessLineExt";
59             this.Size = new System.Drawing.Size(434, 50);
60             this.ResumeLayout(false);
61 
62         }
63 
64         #endregion
65 
66         private UCProcessLine ucProcessLine1;
67     }
68 }
View Code

最后的话

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