基于单链表的无界传输队列,线程安全。
1)FIFO;
2)size()非固定时间,由于异步特新,若遍历过程有修改,则可能不正确;批量操作addAll、removeAll、retainAll、containsAll、equals、toArray不保证原子性;
3)遵守内存一致性原则。
基于单链表:
// 队列节点
// 依赖Unsafe机制最小化排序限制,可借助与其他访问或CAS操作的排序关系,采用putObject形式
static final class Node {
final boolean isData; // true:数据节点;false:请求节点
volatile Object item; // Object类型;数据节点时non-null
volatile Node next;
volatile Thread waiter; // null until waiting
// CAS next
final boolean casNext(Node cmp, Node val) {
return UNSAFE.compareAndSwapObject(this, nextOffset, cmp, val);
}
// CAS item
final boolean casItem(Object cmp, Object val) {
// assert cmp == null || cmp.getClass() != Node.class;
return UNSAFE.compareAndSwapObject(this, itemOffset, cmp, val);
}
// 带item、isData参数构造
Node(Object item, boolean isData) {
UNSAFE.putObject(this, itemOffset, item); // putObject写,casNext后才可见
this.isData = isData;
}
// 自链接,casHead后调用
// help GC
final void forgetNext() {
UNSAFE.putObject(this, nextOffset, this);
}
// putObject item、waiter为null
// 在匹配或取消后,help GC
final void forgetContents() {
UNSAFE.putObject(this, itemOffset, this); // 在volatile/atomic获取item后才会调用到
UNSAFE.putObject(this, waiterOffset, null); // 在CAS或从park返回后才调用到
}
// 是否匹配
final boolean isMatched() {
Object x = item;
return (x == this) || ((x == null) == isData);
}
// 是否为未匹配的请求节点
final boolean isUnmatchedRequest() {
return !isData && item == null;
}
// true:由于该节点未匹配且有相反的节点类型,当前haveData类型节点不能附加到其后
final boolean cannotPrecede(boolean haveData) {
boolean d = isData;
Object x;
return d != haveData && (x = item) != this && (x != null) == d;
}
// 手工匹配一个数据节点
final boolean tryMatchData() {
// assert isData;
Object x = item;
if (x != null && x != this && casItem(x, null)) {
LockSupport.unpark(waiter);
return true;
}
return false;
}
// Unsafe mechanics
private static final sun.misc.Unsafe UNSAFE;
private static final long itemOffset;
private static final long nextOffset;
private static final long waiterOffset;
static {
try {
UNSAFE = sun.misc.Unsafe.getUnsafe();
Class k = Node.class;
itemOffset = UNSAFE.objectFieldOffset
(k.getDeclaredField("item"));
nextOffset = UNSAFE.objectFieldOffset
(k.getDeclaredField("next"));
waiterOffset = UNSAFE.objectFieldOffset
(k.getDeclaredField("waiter"));
} catch (Exception e) {
throw new Error(e);
}
}
}
/** head of the queue; null until first enqueue */
transient volatile Node head;
/** tail of the queue; null until first append */
private transient volatile Node tail;
// 无参构造
public LinkedTransferQueue() {
}
// 带Collection参数构造
public LinkedTransferQueue(Collection extends E> c) {
this();
addAll(c);
}
/**
* 入队、出队的基础方法
*
* @param e :入队item;出队null
* @param haveData :入队true;出队false
* @param how:NOW, ASYNC, SYNC, or TIMED
* @param nanos :有限阻塞超时,纳米级
* @return an item if matched, else e
* @throws NullPointerException if haveData mode but e is null
*/
private E xfer(E e, boolean haveData, int how, long nanos) {
if (haveData && (e == null)) // 元素不能为null
throw new NullPointerException();
Node s = null; // the node to append, if needed
retry:
for (;;) { // restart on append race
for (Node h = head, p = h; p != null;) { // 从head节点开始,查找、匹配第一个未匹配节点
boolean isData = p.isData;
Object item = p.item;
if (item != p && (item != null) == isData) { // p为未匹配节点
if (isData == haveData) // 相同类型节点,不能匹配
break;
if (p.casItem(item, e)) { // 进行匹配操作
for (Node q = p; q != h;) {
Node n = q.next; // update by 2 unless singleton
if (head == h && casHead(h, n == null ? q : n)) { // 其他线程有维护head
h.forgetNext(); // 将原来的head节点出队
break;
} // 向前推进,重试
if ((h = head) == null ||
(q = h.next) == null || !q.isMatched())
break; // unless slack < 2
}
LockSupport.unpark(p.waiter);
return this.cast(item);
}
}
Node n = p.next;
p = (p != n) ? n : (h = head); // Use head if p offlist
}
if (how != NOW) { // 为匹配到
if (s == null)
s = new Node(e, haveData);
Node pred = tryAppend(s, haveData);
if (pred == null)
continue retry; // lost race vs opposite mode
if (how != ASYNC)
return awaitMatch(s, pred, e, (how == TIMED), nanos);
}
return e; // 非阻塞
}
}
// 将节点附加为tail节点
// @param s :待附加节点
// @param haveData true:数据节点
// @return null :与不同类型模式节点附加或其前驱节点或其自身(没有前驱节点)竞争失败;
private Node tryAppend(Node s, boolean haveData) {
for (Node t = tail, p = t;;) { // 从tail开始
Node n, u; // temps for reads of next & tail
if (p == null && (p = head) == null) { // 队列为空
if (casHead(null, s))
return s; // initialize
}
else if (p.cannotPrecede(haveData))
return null; // 有相反类型的节点先附加
else if ((n = p.next) != null) // 非最后阶段,向前推进
p = p != t && t != (u = tail) ? (t = u) : // 其他线程有维护tail,t为过时tail
(p != n) ? n : null; // 向前推进,如果p off-list,重新开始
else if (!p.casNext(null, s))
p = p.next; // 有其他线程附加节点进来
else {
if (p != t) { // update if slack now >= 2
while ((tail != t || !casTail(t, s)) &&
(t = tail) != null &&
(s = t.next) != null && // advance and retry
(s = s.next) != null && s != t);
}
return p;
}
}
}
/**
* Spins/yields/blocks until node s is matched or caller gives up.
*
* @param s the waiting node
* @param pred the predecessor of s, or s itself if it has no
* predecessor, or null if unknown (the null case does not occur
* in any current calls but may in possible future extensions)
* @param e the comparison value for checking match
* @param timed if true, wait only until timeout elapses
* @param nanos timeout in nanosecs, used only if timed is true
* @return matched item, or e if unmatched on interrupt or timeout
*/
private E awaitMatch(Node s, Node pred, E e, boolean timed, long nanos) {
long lastTime = timed ? System.nanoTime() : 0L;
Thread w = Thread.currentThread();
int spins = -1; // initialized after first item and cancel checks
ThreadLocalRandom randomYields = null; // bound if needed
for (;;) {
Object item = s.item;
if (item != e) { // matched
// assert item != s;
s.forgetContents(); // avoid garbage
return this.cast(item);
}
if ((w.isInterrupted() || (timed && nanos <= 0)) &&
s.casItem(e, s)) { // cancel
unsplice(pred, s);
return e;
}
if (spins < 0) { // establish spins at/near front
if ((spins = spinsFor(pred, s.isData)) > 0)
randomYields = ThreadLocalRandom.current();
}
else if (spins > 0) { // spin
--spins;
if (randomYields.nextInt(CHAINED_SPINS) == 0)
Thread.yield(); // occasionally yield
}
else if (s.waiter == null) {
s.waiter = w; // request unpark then recheck
}
else if (timed) {
long now = System.nanoTime();
if ((nanos -= now - lastTime) > 0)
LockSupport.parkNanos(this, nanos);
lastTime = now;
}
else {
LockSupport.park(this);
}
}
}
public void put(E e) {
xfer(e, true, ASYNC, 0);
}
public boolean offer(E e, long timeout, TimeUnit unit) {
xfer(e, true, ASYNC, 0);
return true;
}
public boolean offer(E e) {
xfer(e, true, ASYNC, 0);
return true;
}
public boolean add(E e) {
xfer(e, true, ASYNC, 0);
return true;
}
public boolean tryTransfer(E e) {
return xfer(e, true, NOW, 0) == null;
}
public void transfer(E e) throws InterruptedException {
if (xfer(e, true, SYNC, 0) != null) {
Thread.interrupted(); // failure possible only due to interrupt
throw new InterruptedException();
}
}
public boolean tryTransfer(E e, long timeout, TimeUnit unit)
throws InterruptedException {
if (xfer(e, true, TIMED, unit.toNanos(timeout)) == null)
return true;
if (!Thread.interrupted())
return false;
throw new InterruptedException();
}
public E take() throws InterruptedException {
E e = xfer(null, false, SYNC, 0);
if (e != null)
return e;
Thread.interrupted();
throw new InterruptedException();
}
public E poll(long timeout, TimeUnit unit) throws InterruptedException {
E e = xfer(null, false, TIMED, unit.toNanos(timeout));
if (e != null || !Thread.interrupted())
return e;
throw new InterruptedException();
}
public E poll() {
return xfer(null, false, NOW, 0);
}
public E peek() {
return firstDataItem();
}
private E firstDataItem() {
for (Node p = head; p != null; p = succ(p)) {
Object item = p.item;
if (p.isData) {
if (item != null && item != p)
return this.cast(item);
}
else if (item == null)
return null;
}
return null;
}
final class Itr implements Iterator {
private Node nextNode; // next node to return item for
private E nextItem; // the corresponding item
private Node lastRet; // last returned node, to support remove
private Node lastPred; // predecessor to unlink lastRet
/**
* Moves to next node after prev, or first node if prev null.
*/
private void advance(Node prev) {
/*
* To track and avoid buildup of deleted nodes in the face
* of calls to both Queue.remove and Itr.remove, we must
* include variants of unsplice and sweep upon each
* advance: Upon Itr.remove, we may need to catch up links
* from lastPred, and upon other removes, we might need to
* skip ahead from stale nodes and unsplice deleted ones
* found while advancing.
*/
Node r, b; // reset lastPred upon possible deletion of lastRet
if ((r = lastRet) != null && !r.isMatched())
lastPred = r; // next lastPred is old lastRet
else if ((b = lastPred) == null || b.isMatched())
lastPred = null; // at start of list
else {
Node s, n; // help with removal of lastPred.next
while ((s = b.next) != null &&
s != b && s.isMatched() &&
(n = s.next) != null && n != s)
b.casNext(s, n);
}
this.lastRet = prev;
for (Node p = prev, s, n;;) {
s = (p == null) ? head : p.next;
if (s == null)
break;
else if (s == p) {
p = null;
continue;
}
Object item = s.item;
if (s.isData) {
if (item != null && item != s) {
nextItem = LinkedTransferQueue.cast(item);
nextNode = s;
return;
}
}
else if (item == null)
break;
// assert s.isMatched();
if (p == null)
p = s;
else if ((n = s.next) == null)
break;
else if (s == n)
p = null;
else
p.casNext(s, n);
}
nextNode = null;
nextItem = null;
}
Itr() {
advance(null);
}
public final boolean hasNext() {
return nextNode != null;
}
public final E next() {
Node p = nextNode;
if (p == null) throw new NoSuchElementException();
E e = nextItem;
advance(p);
return e;
}
public final void remove() {
final Node lastRet = this.lastRet;
if (lastRet == null)
throw new IllegalStateException();
this.lastRet = null;
if (lastRet.tryMatchData())
unsplice(lastPred, lastRet);
}
}
lock-free,传输队列。