AlphabeticalSort
AnimationClipCurveData
AnimationMode
AnimationUtility(枚举CurveModifiedType、TangentMode)
ArrayUtility
AssemblyReloadEvents
AssetBundleBuild
AssetDatabase
AssetImporter(类SourceAssetIdentifier)
AssetModificationProcessor
AssetPreview
AudioCurveRendering
AudioImporter
AudioImporterSampleSettings
BaseHierarchySort
BuildPipeline
BuildPlayerOptions
BuildPlayerWindow(类BuildMethodException、DefaultBuildMethods)
ClipAnimationInfoCurve
ColorPickerHDRConfig
DDSImporter
DecoratorDrawer(继承自GUIDrawer,有例子可以看看)
DefaultAsset
DragAndDrop
Editor
EditorAnalytics
EditorAnalyticsSessionInfo
EditorApplication
EditorBuildSettings
EditorBuildSettingsScene
EditorCurveBinding(Defines how a curve is attached to an object that it controls.)
EditorGUI(类ChangeCheckScope DisableGroupScope
DisabledScope IdentLevelScope PropertyScope)
EditorGUILayout(类 FadeGroupScope HorizontalScope
ScrollViewScope ToggleGroupScope VerticalScope)
EditorGUIUtility(类 IconSizeScope)
EditorJsonUtility
EditorPrefs
EditorStyles
EditorUserBuildSettings
EditorUtility
EditorWindow
ExpressionEvaluator
FileUtil
GameObjectUtility
GenericMenu
GridBrush(类 BrushCell)
GridBrushEditor(继承自GridBrushEditorBase)
GridBrushEditorBase
GridPalette(枚举 CellSizing)
GridSelection
GUIDrawer(子类有 PropertyDrawer、DecoratorDrawer)
Handles(类 DrawingScope)Custom 3D GUI controls and drawing in the scene view.
HandleUtility
Help(Helper class to access Unity documentation.)
Highlighter(使编辑器某部分高亮显示)
IHVImageFormatImporter(Texture2D的导入设置)
iOSDeviceRequirement
LightEditor(灯光)
LightDataAsset
LightmapEditorSettings(枚举 FilterMode FilterType Lightmapper Sampling)
LightmapParameters
Lightmapping(枚举 GIWorkflowMode)
LODUtility
MaterialEditor
MaterialProperty(枚举 PropFlags PropType)
MaterailPropertyDrawer
Menu
MenuCommand(和MenuItem有关、和ContextMenu有关)
MeshUtility
ModelImporter
ModelImporterClipAnimation
MonoScript(继承自TextAsset)
MovieImporter
ObjectNames
ObjectPreview(这个和Editor类的OnPreviewGUI有着某种关系)
PhysicsDebugWindow
PhysicsVisualizationSettings(枚举FilterWorkflow、MeshColliderType)
PlayerSettings
PluginImporter
PopupWindow(类似下拉菜单的窗口,有例子,回头看看)
PopupWindowContent
PrefabUtility
PropertyDrawer
PropertyModification
SceneAsset
ScriptableWizard(有点意思,还没太熟悉)
Selection
SerializedObject (这两个还有ScriptableObject都是比较重要的)
SerializedProperty
SessionState
ShaderGUI
ShaderUtil(枚举ShaderPropertyType)
SpeedTreeImporter
SpriteMetaData
StaticOcculusionCulling
StaticOcculusionCullingVisualization
SubstanceArchive
SubstanceImporter
SupportedRenderingFeatures(枚举ReflectionProbe)
TakeInfo(A Takeinfo object contains all the information needed to describe a take.)
TextureImporter
TextureImporterPlatformSettings
TextureImporterSettings
Tools(用于Scene View的一些工具的操作)
TransformSort
TransformUtils
TrueTypeFontImporter
Undo
UndoPropertyModification
UnwrapParam
Unwrapping
VideoClipImporter
VideoImporterTargetSettings
ActionOnDotNetUnhandledException
AndroidBlitType
AndroidBuildStream
AndroidBuildType
AndroidETC2Fallback
AndroidETC2FallbackOverride
AndroidGamepadSupportLevel
AndroidMinification
AndroidPreferedInstallLocation
AndroidSdkVersions
AndroidShowActivityIndicatorOnLoading
AndroidSplashScreenScale
AndroidTargetDevice
ApiCompatibilityLevel
AscentCalculationMode
AspectRation
AssetDeleteResult
AssetMoveResult
AudioSampleRateSetting
BuildAssetBundleOptions
BuildOptions
BuildTarget
BuildTargetGroup
ClipAnimationMaskType
D3D11FullscreenMode
D3D9FullscreenMode
DragAndDropVisualMode
DrawCameraMode
EditorSelectedRenderState
EditorSkin
ExportPackageOptions
FontRenderingMode
FontTextureCase
ForceReserializedAssetsOptions
GizmoType
GraphicsJobMode
HighlightSearchMode
IconKind
ImportAssetOptions
iOSAppInBackgroundBehaviour
iOSBackgroundMode
iOSBuildType
iOSLaunchScreenImageType
iOSLaunchScreenType
iOSSdkVersion
iOSShowActivityIndicatorOnLoading
iOSStatusBarStyle
iOSSystemGestureDeferMode
iOSTargetDevice
iOSTargetOSVersion
LightmapBakeQuality
MacFullscreenMode
MessageType
MobileTextureSubtarget
ModelImporterAnimationCompression
ModelImporterAnimationType
ModelImporterGenerateAnimations
ModelImporterGenerateMaterials
ModelImporterHumanoidOversampling
ModelImporterIndexFormat
ModelImporterMaterialLocation
ModelImporterMaterailName
ModelImporterMaterialSearch
ModelImporterMeshCompression
ModelImporterNormalCalculationMode
ModelImporterNormals
ModelImporterTangents
ModelImporterTangentSpaceMode
MouseCursor
PauseState
PivotMode
PovotRotation
PlayModeStateChange
PrefabType(PrefabUtility.GetPrefabType)
PS4BuildSubtarget
PSP2BuildSubtarget
RemoveAssetOptions
ReplacePrefabOptions
ResolutionDialogSetting
ScriptCallOptimizationLevel
ScriptComplier
ScriptingImplementation
ScriptingRuntimeVersion
SelectionMode
SemanticMergeMode
SerializedPropertyType
SplashScreenStyle
SpriteImportMode
SpritePackerMode
StaticEditorFlags
StatusQueryOptions
StereoRenderingPath
StrippingLevel
TextureImporterAlphaSource
TextureImporterCompression
TextureImporterCubemapConvolution
TextureImporterFormat
TextureImporterGenerateCubemap
TextureImporterMipFilter
TextureImporterNormalFilter
TextureImporterNPOTScale
TextureImporterRGBMMode
TextureImporterShape
TextureResizeAlgorithm
TizenOSVersion
TizenShowActivityIndicatorOnLoading
Tool(编辑器中当前用的是哪个工具 view move rotate scale等工具)
tvOSSdkVersion
tvOSTargetOSVersion
UIOrientation(设备默认朝向)
VertexChannelCompressionFlags
VideoBitrateMode
VideoCodec
VideoDeniterlaceMode
VideoEncodeAspectRatio
VideoResizeMode
VideoSpatialQuality
ViewTool(Tools.viewTool)
WebGLCompressionFormat
WebGLExceptionSupport
WiiUBuildDebugLevel
WiiUTVResolution
WSABuildType(Window Store Application)
WSASubtarget
XboxBuildSubtarget
CallbackOrder
CanEditMultipleObjects
CustomEditor
CustomEditorForRenderPipline
CustomPreview
CustomPropertyDrawer
DrawGizmo
InitializeOnLoad
InitializeOnLoadMethod
MenuItem
PreferenceItem