1、概述
OKHttp 是 Square 开源的一款高效的处理网络请求的工具。不仅限于处理 Http 请求。
功能特点:
- 链接复用
- Response 缓存和 Cookie
- 默认 GZIP
- 请求失败自动重连
- DNS 扩展
- Http2/SPDY/WebSocket 协议支持
OKHttp 类似于 HttpUrlConnection, 是基于传输层实现应用层协议的网络框架。 而不止是一个 Http 请求应用的库。
2、请求处理流程
- execute()/enqueue() 提交请求开始执行
- RealCall.getResponse()
- HttpEngine 处理 sendRequest, readResponse
- sendRequest 之前,会先从 Cache 中判断当前请求是否可以从缓存中返回
- connect 发起连接, 先从 ConnectPool 中找到缓存的连接,如果没有会建立一个新的 RealConnection
- RealConnection 本身是基于 Socket 的, 在 Socket 之上建立各种协议. buildConnection(), establishProtocol()
- Platform 处理真实的 socket 连接。 通过反射适配 Android 与 Java, 以及 ALPN。
3、特性分析
缓存处理
public void sendRequest() throws RequestException, RouteException, IOException {
if (cacheStrategy != null) return; // Already sent.
if (httpStream != null) throw new IllegalStateException();
Request request = networkRequest(userRequest);
InternalCache responseCache =
Internal.instance.internalCache(client);
Response cacheCandidate = responseCache != null ? responseCache.get(request) : null;
long now = System.currentTimeMillis();
cacheStrategy = new CacheStrategy.Factory(now, request, cacheCandidate).get();
networkRequest = cacheStrategy.networkRequest;
cacheResponse = cacheStrategy.cacheResponse;
...
}
CacheStrategy 中会根据 Http Headers 从 Cache 中加载缓存。
// If we don't need the network, we're done.
if (networkRequest == null) {
userResponse = cacheResponse.newBuilder()
.request(userRequest)
.priorResponse(stripBody(priorResponse))
.cacheResponse(stripBody(cacheResponse))
.build();
userResponse = unzip(userResponse);
return;
}
缓存判断通过, 直接返回 Response。 不会再发起请求。
链路复用
StreamAllocation 负责创建 Stream 和 Connection.
Stream 有各种协议版本的实现, 负责网络读写数据
private RealConnection findConnection(int connectTimeout, int readTimeout, int writeTimeout,
boolean connectionRetryEnabled) throws IOException, RouteException {
Route selectedRoute;
synchronized (connectionPool) {
if (released) throw new IllegalStateException("released");
if (stream != null) throw new IllegalStateException("stream != null");
if (canceled) throw new IOException("Canceled");
RealConnection allocatedConnection = this.connection;
if (allocatedConnection != null && !allocatedConnection.noNewStreams) {
return allocatedConnection;
}
// Attempt to get a connection from the pool.
//先从 ConnectPool 中取出可用的 Connection
RealConnection pooledConnection = Internal.instance.get(connectionPool, address, this);
if (pooledConnection != null) {
this.connection = pooledConnection;
return pooledConnection;
}
selectedRoute = route;
}
if (selectedRoute == null) {
selectedRoute = routeSelector.next();
synchronized (connectionPool) {
route = selectedRoute;
refusedStreamCount = 0;
}
}
RealConnection newConnection = new RealConnection(selectedRoute);
acquire(newConnection);
// 创建完后, 将 Connection 存入 ConnectionPool
synchronized (connectionPool) {
Internal.instance.put(connectionPool, newConnection);
this.connection = newConnection;
if (canceled) throw new IOException("Canceled");
}
// 发起连接
newConnection.connect(connectTimeout, readTimeout, writeTimeout, address.connectionSpecs(),
connectionRetryEnabled);
routeDatabase().connected(newConnection.route());
return newConnection;
}
链接何时释放
ConnectionPool 中有一个 Runnable, 负责清除不再使用的链接
private final Runnable cleanupRunnable = new Runnable() {
@Override public void run() {
while (true) {
long waitNanos = cleanup(System.nanoTime());
if (waitNanos == -1) return;
if (waitNanos > 0) {
long waitMillis = waitNanos / 1000000L;
waitNanos -= (waitMillis * 1000000L);
synchronized (ConnectionPool.this) {
try {
ConnectionPool.this.wait(waitMillis, (int) waitNanos);
} catch (InterruptedException ignored) {
}
}
}
}
}
};
能够被清除,前提是这个链接已经被标记为 Idle 了。处理代码在 **RealCall getResponse() ** 请求结束之后。
失败重连
RealCall getResponse 时, 如果中间出现异常或者需要重定向请求, 会再 new HttpEngine 继续发起请求。
*/
Response getResponse(Request request, boolean forWebSocket) throws IOException {
// Copy body metadata to the appropriate request headers.
…
int followUpCount = 0;
while (true) {
if (canceled) {
engine.releaseStreamAllocation();
throw new IOException("Canceled");
}
boolean releaseConnection = true;
try {
engine.sendRequest();
engine.readResponse();
releaseConnection = false;
} catch (RequestException e) {
// The attempt to interpret the request failed. Give up.
throw e.getCause();
} catch (RouteException e) {
// The attempt to connect via a route failed. The request will not have been sent.
HttpEngine retryEngine = engine.recover(e.getLastConnectException(), true, null);
if (retryEngine != null) {
releaseConnection = false;
engine = retryEngine;
continue;
}
// Give up; recovery is not possible.
throw e.getLastConnectException();
} catch (IOException e) {
// An attempt to communicate with a server failed. The request may have been sent.
HttpEngine retryEngine = engine.recover(e, false, null);
if (retryEngine != null) {
releaseConnection = false;
engine = retryEngine;
continue;
}
// Give up; recovery is not possible.
throw e;
} finally {
// We're throwing an unchecked exception. Release any resources.
if (releaseConnection) {
StreamAllocation streamAllocation = engine.close();
streamAllocation.release();
}
}
Response response = engine.getResponse();
Request followUp = engine.followUpRequest();
if (followUp == null) {
if (!forWebSocket) {
engine.releaseStreamAllocation();
}
return response;
}
StreamAllocation streamAllocation = engine.close();
if (++followUpCount > MAX_FOLLOW_UPS) {
streamAllocation.release();
throw new ProtocolException("Too many follow-up requests: " + followUpCount);
}
if (!engine.sameConnection(followUp.url())) {
streamAllocation.release();
streamAllocation = null;
} else if (streamAllocation.stream() != null) {
throw new IllegalStateException("Closing the body of " + response
+ " didn't close its backing stream. Bad interceptor?");
}
request = followUp;
engine = new HttpEngine(client, request, false, false, forWebSocket, streamAllocation, null,
response);
}
}
}
DNS 扩展
在 findConnection() 的过程中,会通过 RouterSelector 组件找到需要链接的地址。 在如果未找到, 会通过 DNS 接口根据 hostname 查询对应的 IP 地址列表,并且在内存缓存这个列表。
/** Prepares the socket addresses to attempt for the current proxy or host. */
private void resetNextInetSocketAddress(Proxy proxy) throws IOException {
// Clear the addresses. Necessary if getAllByName() below throws!
inetSocketAddresses = new ArrayList<>();
String socketHost;
int socketPort;
if (proxy.type() == Proxy.Type.DIRECT || proxy.type() == Proxy.Type.SOCKS) {
socketHost = address.url().host();
socketPort = address.url().port();
} else {
SocketAddress proxyAddress = proxy.address();
if (!(proxyAddress instanceof InetSocketAddress)) {
throw new IllegalArgumentException(
"Proxy.address() is not an " + "InetSocketAddress: " + proxyAddress.getClass());
}
InetSocketAddress proxySocketAddress = (InetSocketAddress) proxyAddress;
socketHost = getHostString(proxySocketAddress);
socketPort = proxySocketAddress.getPort();
}
if (socketPort < 1 || socketPort > 65535) {
throw new SocketException("No route to " + socketHost + ":" + socketPort
+ "; port is out of range");
}
if (proxy.type() == Proxy.Type.SOCKS) {
inetSocketAddresses.add(InetSocketAddress.createUnresolved(socketHost, socketPort));
} else {
// Try each address for best behavior in mixed IPv4/IPv6 environments.
List addresses = address.dns().lookup(socketHost);
for (int i = 0, size = addresses.size(); i < size; i++) {
InetAddress inetAddress = addresses.get(i);
inetSocketAddresses.add(new InetSocketAddress(inetAddress, socketPort));
}
}
nextInetSocketAddressIndex = 0;
}
在 Dns 类中, 有一个默认的 SYSTEM 实现,如果没单独配置 Dns, 会使用默认的实现。
public interface Dns {
/**
* A DNS that uses {@link InetAddress#getAllByName} to ask the underlying operating system to
* lookup IP addresses. Most custom {@link Dns} implementations should delegate to this instance.
*/
Dns SYSTEM = new Dns() {
@Override public List lookup(String hostname) throws UnknownHostException {
if (hostname == null) throw new UnknownHostException("hostname == null");
return Arrays.asList(InetAddress.getAllByName(hostname));
}
};
/**
* Returns the IP addresses of {@code hostname}, in the order they will be attempted by OkHttp. If
* a connection to an address fails, OkHttp will retry the connection with the next address until
* either a connection is made, the set of IP addresses is exhausted, or a limit is exceeded.
*/
List lookup(String hostname) throws UnknownHostException;
}
Http2/SPDY 协议支持
使用 Http2/SPDY 协议需要用到 ALPN 组件,并且服务器支持。 在 Android 5.0 以后系统包含了 ALPN。
协议兼容代码在 AndroidPlatform 类中
public static Platform buildIfSupported() {
// Attempt to find Android 2.3+ APIs.
try {
Class> sslParametersClass;
try {
sslParametersClass = Class.forName("com.android.org.conscrypt.SSLParametersImpl");
} catch (ClassNotFoundException e) {
// Older platform before being unbundled.
sslParametersClass = Class.forName(
"org.apache.harmony.xnet.provider.jsse.SSLParametersImpl");
}
OptionalMethod setUseSessionTickets = new OptionalMethod<>(
null, "setUseSessionTickets", boolean.class);
OptionalMethod setHostname = new OptionalMethod<>(
null, "setHostname", String.class);
OptionalMethod getAlpnSelectedProtocol = null;
OptionalMethod setAlpnProtocols = null;
// Attempt to find Android 5.0+ APIs.
try {
Class.forName("android.net.Network"); // Arbitrary class added in Android 5.0.
getAlpnSelectedProtocol = new OptionalMethod<>(byte[].class, "getAlpnSelectedProtocol");
setAlpnProtocols = new OptionalMethod<>(null, "setAlpnProtocols", byte[].class);
} catch (ClassNotFoundException ignored) {
}
return new AndroidPlatform(sslParametersClass, setUseSessionTickets, setHostname,
getAlpnSelectedProtocol, setAlpnProtocols);
} catch (ClassNotFoundException ignored) {
// This isn't an Android runtime.
}
return null;
}
WebSocket 协议支持
加入 okhttp-ws 扩展包,可以使用 WebSocket 协议连接服务器。
compile 'com.squareup.okhttp3:okhttp-ws:3.3.1'
最佳实践
OKHttp 是一个更倾向于协议的网络框架。 通常在使用上,我们会再包装一层,以简化调用。
封装的 BJNetwork 库主要实现了:
- 缓存的自动配置(cache + cookie)
- 请求日志开关
- 基于腾讯的 DnsPod 实现的 DNS 扩展(可选)
- Get & Post 请求参数的简化
- 上传&下载进度
- 根据 tag 关闭请求; 或者 tag 被销毁后,自动关闭请求
- Http2/SPDY 配置
- 支持 RxJava 调用
- WebSocket 的调用封装以及自动重连处理
示例代码
集成
compile 'io.github.yangxlei:bjnetwork:1.5.1'
创建 BJNetworkClient :
BJNetworkClient client = new BJNetworkClient.Builder()
// 设置缓存文件存储路径. 会自动将请求的缓存和 cookie 存储在该路径下
.setCacheDir(context.getCacheDir())
// 开启开关后, 会在支持协议列表内加入 Http2 & SPDY. 如果服务器不支持该协议, 建议关闭
.setEnableHttp2x(false)
// 开启日志. 建议 Debug 环境开启, Release 环境关闭.
.setEnableLog(true)
.setConnectTimeoutAtSeconds(30)
.setReadTimeoutAtSeconds(30)
.setWriteTimeoutAtSeconds(30)
// DnsPod 的实现. 不设置默认使用 SYSTEM
.setDns(new DnsPodImpl(context.getCacheDir()))
.build();
请求管理类
// 建议由调用者维护一份实例
mNetRequestManager = new BJNetRequestManager(client);
发起请求
//创建请求
BJNetCall call = mNetRequestManager.newGetCall("http://xxx.com");
// call = mNetRequestManager.newPostCall("http://xxx.com/xx", requestBody);
Object tag = new Object();
//同步请求
try {
BJResponse response = call.executeSync(tag);
} catch (IOException e) {
e.printStackTrace();
}
//异步请求
call.executeAsync(tag, new BJNetCallback() {
@Override
public void onFailure(Exception e) {
}
@Override
public void onResponse(BJResponse bjResponse) {
}
});
// tag 会被 JVM 回收. 响应的请求也会被自动关闭
tag = null;
执行请求后, RequestManager 内会建立一个 tag 和对应的 calls 的虚引用 list。 当 tag 被回收后, 自动关闭 list 中的 call。
需要注意的是, 如果这个 tag 传入的是 this, 因为 callback 会一直被持有直到请求结束, callback 中会有一个 this 的引用。 所以 this 不会销毁也无法自动关闭请求。可以调用 cancelCalls 主动关闭
mNetRequestManager.cancelCalls(tag);
下载进度
BJNetCall call = requestManager.newDownloadCall("http://d.gsxservice.com/app/genshuixue.apk", getCacheDir());
call.executeAsync(tag, new BJDownloadCallback() {
@Override
public void onProgress(long progress, long total) {
System.out.println("download onProgress " + progress +"," + total +" " + Thread.currentThread());
}
@Override
public void onDownloadFinish(BJResponse response, File file) {
System.out.println("download onDownloadFinish " + Thread.currentThread());
}
@Override
public void onFailure(Exception e) {
e.printStackTrace();
System.out.println("download onFailure " + Thread.currentThread());
}
});
上传进度
BJRequestBody requestBody = BJRequestBody.createWithMultiForm(params, "Filedata",
new File("aaaa.jpg"),BJRequestBody.MEDIA_TYPE_IMAGE);
requestManager.newPostCall("http://xxx.com/doc/upload",requestBody)
.executeAsync(this, new BJProgressCallback(){
@Override
public void onFailure(Exception e) {
System.out.println("1upload onFailure " + Thread.currentThread());
}
@Override
public void onResponse(BJResponse response) {
System.out.println("1upload onResponse "+ " "+ Thread.currentThread());
}
@Override
public void onProgress(long progress, long total) {
System.out.println("1upload onProgress " + progress*100/total+" " + Thread.currentThread());
}
});
提供了 BJProgressCallback 和 BJDownloadCallback 两种回调实现。 在异步执行时传入 ProgressCallback 会自动提供进度的回调。
RxJava 扩展
compile 'io.github.yangxlei:rx-bjnetwork:1.5.1'
示例:
mRxNetRequestManager = new BJRxNetRequestManager(client);
mRxNetRequestManager.rx_newGetCall("http://xxx.com")
.subscribeOn(Schedulers.io())
.observeOn(AndroidSchedulers.mainThread())
.subscribe(new Action1() {
@Override
public void call(BJResponse response) {
try {
String result = response.getResponseString();
} catch (IOException e) {
e.printStackTrace();
throw new HttpException(e);
}
}
}, new Action1() {
@Override
public void call(Throwable throwable) {
HttpException exception = (HttpException) throwable;
}
});
WebSocket 扩展
compile 'io.github.yangxlei:bjnetwork-ws:1.5.1'
示例:
mWebsocketClient = new BJWebsocketClient("TestWS");
mWebsocketClient.setAddress("ws://xxx.com");
// LogLevel.Body 会打印出收发的数据以及行为. Info 只打印行为不打印详细数据
mWebsocketClient.setLogLevel(BJWebsocketClient.LogLevel.Body);
mWebsocketClient.setListener(new BJWebsocketListener() {
@Override
public void onReconnect(BJWebsocketClient client) {
}
@Override
public void onClose(BJWebsocketClient client) {
}
@Override
public void onSentMessageFailure(BJWebsocketClient client, BJMessageBody messageBody) {
}
@Override
public void onMessage(BJWebsocketClient client, String message) {
System.out.println("WS receive:" + message);
}
@Override
public void onMessage(BJWebsocketClient client, InputStream inputStream) {
}
@Override
public void onStateChanged(BJWebsocketClient client, BJWebsocketClient.State state) {
}
});
// 启动链接
mWebsocketClient.connect();
// 消息会进入发送队列. 链接建立成功后, 逐个发送
mWebsocketClient.sendMessage("message");
// 关闭链接
mWebsocketClient.disconnect();
1.WebSocketClient 内维护一个消息发送线程和消息队列。 链接成功后自动发送消息。 不排除消息可能会在本地发送失败, 内部处理默认情况会自动重试五次, 如果都失败会将 message 通过 onSentMessageFailure 返回上层。
2.WebSocketClient 维护三种状态: Offline, Connecting, Connected.
3.自动重连,无法避免某些情况下链接会被断开。 内部处理如果非主动断开链接, 都会自动重新建立链接。
踩过的几个坑
1、gzip 问题
OKHttp 响应会自动处理 gzip 解压缩. 在 HttpEngine 类中收到响应后会调用:
private Response unzip(final Response response) throws IOException {
if (!transparentGzip || !"gzip".equalsIgnoreCase(userResponse.header("Content-Encoding"))) {
return response;
}
if (response.body() == null) {
return response;
}
GzipSource responseBody = new GzipSource(response.body().source());
Headers strippedHeaders = response.headers().newBuilder()
.removeAll("Content-Encoding")
.removeAll("Content-Length")
.build();
return response.newBuilder()
.headers(strippedHeaders)
.body(new RealResponseBody(strippedHeaders, Okio.buffer(responseBody)))
.build();
}
发现里面有个 transparentGzip 的判断,再看来这个值是怎么回事:
private Request networkRequest(Request request) throws IOException {
Request.Builder result = request.newBuilder();
if (request.header("Host") == null) {
result.header("Host", hostHeader(request.url(), false));
}
if (request.header("Connection") == null) {
result.header("Connection", "Keep-Alive");
}
if (request.header("Accept-Encoding") == null) {
transparentGzip = true;
result.header("Accept-Encoding", "gzip");
}
List cookies = client.cookieJar().loadForRequest(request.url());
if (!cookies.isEmpty()) {
result.header("Cookie", cookieHeader(cookies));
}
if (request.header("User-Agent") == null) {
result.header("User-Agent", Version.userAgent());
}
return result.build();
}
sendRequest 的时候会先补全常用的 Http Headers。 如果不存在 “Accept-Encoding” 头会 transparentGzip=true。
也就是说,OKHttp 的处理规则是:如果你的请求自己主动加了 gzip 支持, 那么响应也自己处理 gzip 解压缩; 否则我给你做。
2、WebSocket SocketTimeOutException
WebSocket 在链接成功之后,可能过一会就会抛个 timeout 异常然后断开链接。出问题的地方是:
private void createWebSocket(Response response, WebSocketListener listener) throws IOException {
if (response.code() != 101) {
throw new ProtocolException("Expected HTTP 101 response but was '"
+ response.code()
+ " "
+ response.message()
+ "'");
}
String headerConnection = response.header("Connection");
if (!"Upgrade".equalsIgnoreCase(headerConnection)) {
throw new ProtocolException(
"Expected 'Connection' header value 'Upgrade' but was '" + headerConnection + "'");
}
String headerUpgrade = response.header("Upgrade");
if (!"websocket".equalsIgnoreCase(headerUpgrade)) {
throw new ProtocolException(
"Expected 'Upgrade' header value 'websocket' but was '" + headerUpgrade + "'");
}
String headerAccept = response.header("Sec-WebSocket-Accept");
String acceptExpected = Util.shaBase64(key + WebSocketProtocol.ACCEPT_MAGIC);
if (!acceptExpected.equals(headerAccept)) {
throw new ProtocolException("Expected 'Sec-WebSocket-Accept' header value '"
+ acceptExpected
+ "' but was '"
+ headerAccept
+ "'");
}
StreamAllocation streamAllocation = Internal.instance.callEngineGetStreamAllocation(call);
RealWebSocket webSocket = StreamWebSocket.create(
streamAllocation, response, random, listener);
listener.onOpen(webSocket, response);
while (webSocket.readMessage()) {
}
}
最后一行会进入循环不断的读取数据。 默认 OkHttpClient 的 readTimeOut 时间是 10s。所以如果服务器 10s 内没有数据返回,客户端就会自动断开。 所以配置的时候可以把 readTimeout 值设置长一点。 BJWebsocketClient 默认是 10 分钟。
Refference
HTTP DNS的实现
OkHttp3之Cookies管理及持久化
Https 详解
Http2
WebSocket