Unity3D开发-C#语言进阶篇(泛型集合list和dic应用详解)

 class Program
    {
        static void Main(string[] args)
        {
            ////  1、使用你所学的C#的容器类实现员工考勤信息管理, 
              //实现以下功能:要求:使用泛型集合list的添加,查询和删除操作) 
              // A:实现新增员工(工号,年龄,姓名,性别)
              List list = new List();
              list.Add(new StaffClass(11, 18, "zhang3", "男"));
              list.Add(new StaffClass(22, 28, "li4", "女"));
              list.Add(new StaffClass(33, 38, "wang5", "男"));
              list.Add(new StaffClass(44, 48, "zhao6", "女"));
              list.Add(new StaffClass(55, 58, "qian7", "男"));
              list.Add(new StaffClass(66, 68, "sun8", "女"));



              for (int i = 0; i < list.Count; i++)
              {
                  list[i].ShowMsg();
              }


              //C:根据工号删除员工信息


             // Console.WriteLine("请输入删除员工信息!工号:");
              int numDel=Convert.ToInt32(Console.ReadLine())  ;

              for (int i = 0; i < list.Count; i++)
              {
                  if (list[i].ID==numDel)
                  {
                     // list.RemoveAt(i);
                  }
              }
              for (int i = 0; i < list.Count; i++)
              {
                 // list[i].ShowMsg();
              }

              //D根据员工工号查询员工信息 
              Console.WriteLine("请输入查询员工信息!工号:");
              int numShu = Convert.ToInt32(Console.ReadLine());

              for (int i = 0; i < list.Count; i++)
              {
                  if (list[i].ID == numShu)
                  {
                     // list[i].ShowMsg();
                  }
              }




            //2、使用你所学的C#的容器类实现员工打卡(签到,签退,在第一题的操作再加上签到,签退标签) 
            //实现以下功能:A:每天只能签到一次
            //B:签退前必须已经签到
            //C:显示打卡记录       (要求:泛型集合Dictionary的基本操作)

            Dictionary chuqin = new Dictionary();
            Console.WriteLine("0表示没签 1表示签到 2表示签退"); 

            int qiantui = 0;
            for (int i = 0; i < 3; i++)
            {
                if (i == 0)
                {
                    Console.Write("请zhan3员工签到:");
                    chuqin.Add("zhang3", Convert.ToInt32(Console.ReadLine()));
                    Console.Write("请li4员工签到:");
                    chuqin.Add("li4", Convert.ToInt32(Console.ReadLine()));
                    Console.Write("请wang5员工签到:");
                    chuqin.Add("wang5", Convert.ToInt32(Console.ReadLine()));
                }
                else {
                    Console.Write("\n请zhan3员工签到:");
                    chuqin["zhang3"] = Convert.ToInt32(Console.ReadLine());
                    Console.Write("请li4员工签到:");
                    chuqin["li4"] = Convert.ToInt32(Console.ReadLine());
                    Console.Write("请wang5员工签到:");
                    chuqin["wang5"] = Convert.ToInt32(Console.ReadLine());
                }          
                    Console.WriteLine("\n第{0}天出勤情况", i + 1);

                foreach (var item in chuqin.Keys)
                {
                    if (chuqin[item] == 1)
                    {
                        qiantui = 2;
                    }

                    Console.WriteLine("出勤情况:姓名:{0}, 签到:{1}, 签退:{2}     ", item, chuqin[item], qiantui);
                    qiantui = 0;                  
                }
            }


            //3,选择合适的容器类,完成下面题  从命令行读入一个字符串,表示一个年份,输出该年的世界杯冠军是哪支球队。
            //如果该年没有举办世界杯,则输出:没有举办世界杯。
            Dictionary worldCup = new Dictionary();

            worldCup.Add(2006, "意大利");
            worldCup.Add(2002, "巴西");
            worldCup.Add(1998, "法国");
            worldCup.Add(1994, "巴西");
            worldCup.Add(1990, "德国");
            worldCup.Add(1986, "阿根廷");
            worldCup.Add(1982, "意大利");
            worldCup.Add(1978, "阿根廷");
            worldCup.Add(1974, "德国");
            worldCup.Add(1970, "巴西");
            worldCup.Add(1966, "英格兰");
            worldCup.Add(1962, "巴西");
            worldCup.Add(1958, "巴西");
            worldCup.Add(1954, "德国");
            worldCup.Add(1950, "乌拉圭");
            worldCup.Add(1938, "意大利");
            worldCup.Add(1934, "意大利");
            worldCup.Add(1930, "乌拉圭");


            int newYear = 0;
            try
            {
                Console.WriteLine("\n请输入要查询的年份:");
                int years = Convert.ToInt32(Console.ReadLine());

                foreach (var item in worldCup.Keys)
                {
                    if (worldCup.ContainsKey(years))
                    {
                        newYear = years;
                    }

                }

            }
            catch (Exception e)
            {

                throw e;

            }

            finally
            {
                if (newYear > 0)
                {
                    Console.WriteLine("{0}获得{1}年世界杯冠军!", worldCup[newYear], newYear);
                }
                else
                {
                    Console.WriteLine("当年没有世界杯冠军!");
                }

            }



            Console.ReadKey();
        }
    }
 class StaffClass
    {



        private int id;

        public int ID
        {
            get { return id; }
            set { id = value; }
        }
        private string name;

        public string Name
        {
            get { return name; }
            set { name = value; }
        }
        private string sex;

        public string Sex
        {
            get { return sex; }
            set { sex = value; }
        }
        private int age;

        public int Age
        {
            get { return age; }
            set { age = value; }
        }

       // A:实现新增员工(工号,年龄,姓名,性别)  

        public StaffClass(int _id, int _age, string _name, string _sex)
        { 
        this.Name = _name;
            this.Age = _age;
            this.Sex = _sex;
            this.ID = _id;
        }


        //B:展示员工信息, 

        public void ShowMsg() {

            Console.WriteLine("工号:{0} 年龄:{1} 姓名:{2} 性别:{3}",this.ID, this.Age,  this.Name, this.Sex);
        }
    }

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