背景
广播作为Android 四大组件有非常广泛的用途。广播可以用作进程间通信,也会用作进程内部某些组件内消息的传递。
这就会有个问题,如果想让发送的广播只有我自己能收到,不想被别人劫持到,来获取到广播中的敏感信息。
另外其他人如果发送相同Action的广播来伪造真正的广播,就会欺骗我的receiver.
如何安全高效的实现进程内部的广播发送呢?
有人说可以使用给广播加权限啊,你可以在Intent中指定PackageName 啊,后面的文章详解,先简单看下:
当应用程序发送某个广播时系统会将发送的Intent与系统中所有注册的BroadcastReceiver的IntentFilter进行匹配,若匹配成功则执行相应的onReceive函数。可以通过类似sendBroadcast(Intent,String)的接口在发送广播时指定接收者必须具备的permission。或通过Intent.setPackage设置广播仅对某个程序有效。
当应用程序注册了某个广播时,即便设置了IntentFilter还是会接收到来自其他应用程序的广播进行匹配判断。对于动态注册的广播可以通过类似registerReceiver(BroadcastReceiver,IntentFilter,String,android.os.Handler)的接口指定发送者必须具备的permission,对于静态注册的广播可以通过android:exported="false"属性表示接收者对外部应用程序不可用,即不接受来自外部的广播。
当然这都是书上告诉我们的方式,但是我感觉还不够简单。当然经过一番配置你可以实现了。
好了,现在安全解决了,那高效呢?
我们翻看context.sendBroadcast源码,看到发送广播的流程真的是相当的复杂啊。曾经天真年少的我竟然幻想一天弄懂广播的整个过程,但当我看到sendBroadcast方法的行数时我脸上是大写的崩溃。暂且不谈广播队列的分发规则和过程。这中间是存在的两次binder call就让这个过程变的不是那么高效。
首先你sendBroadcast会把广播信息告诉System_server (第一次Binder call),然后system_server经过一番查看找到你要的receivers,然后进入分发队列等待分发(过程很复杂),然后调用APP进程receiver的onReceiver()方法(第二次Binder call).大兄弟,我明明只想在我的进程内部发送一个广播在进程内部接收,为啥还要通过system_server呢。就算你长得帅,你有Free style,可是你很忙啊,找你的人那么多。自己的事情自己做,这是小学了老师经常教导我们的。看来Google的程序员一直没有忘记小学老师的教诲:
简介
看,迈着整齐步伐雄赳赳气昂昂向我们走来的是LocalBroadcast:
先来看官方说明:
**
- Helper to register for and send broadcasts of Intents to local objects
- within your process. This is has a number of advantages over sending
- global broadcasts with {@link android.content.Context#sendBroadcast}:
-
- - You know that the data you are broadcasting won't leave your app, so
- don't need to worry about leaking private data.
-
- It is not possible for other applications to send these broadcasts to
- your app, so you don't need to worry about having security holes they can
- exploit.
-
- It is more efficient than sending a global broadcast through the
- system.
-
*/
意思就是这个很牛逼,和全局广播相比有很多数不清的优势。(看来实现这个的哥们和实现全局广播的哥们关系不大好,竟然用这个词语: has a number of advantages) 。
- 广播中携带的数据只会在你的APP中,不会暴露给其他APP,所以不用担心数据泄露的问题。
- 其他APP无法伪造广播来欺骗你的Receiver
源码分析
我们下面来看下LocalBroadcastManager的源码:
https://android.googlesource.com/platform/frameworks/support/+/android-support-lib-19.1.0/v4/java/android/support/v4/content/LocalBroadcastManager.java
1.先来看下LocalBroadcastManager的构造,是使用标准的单例模式实现的。
APP开发者拿到mInstance之后就可以调用registerReceiver、unregisterReceiver、sendBroadcast。
private final Handler mHandler;
private static final Object mLock = new Object();
private static LocalBroadcastManager mInstance;
public static LocalBroadcastManager getInstance(Context context) {
synchronized (mLock) {
if (mInstance == null) {
mInstance = new LocalBroadcastManager(context.getApplicationContext());
}
return mInstance;
}
}
private LocalBroadcastManager(Context context) {
mAppContext = context;
mHandler = new Handler(context.getMainLooper()) {
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case MSG_EXEC_PENDING_BROADCASTS:
executePendingBroadcasts();
break;
default:
super.handleMessage(msg);
}
}
};
}
看到构造函数中没有做复杂的操作,在主线程初始化了一个Handler.
可以猜测到这个Handler正是用于对广播的分发。
2.广播的注册、反注册、发送流程
如果让我们来自己来实现广播的注册、反注册、发送我们会怎么搞呢?
首先,注册的时候需要提供BroadcastReceiver和对应的IntentFilter,我们可以对这种数据结构进行封装,放到一个类中ReceiverRecord。
然后维护一个ReceiverRecord对象列表,用于记录当前注册了哪些BroadcastReceiver。可以简单使用ArrayList
在unRegister的时候根据提供的BroadcastReceiver对象,遍历List找出对应的receiver进行移除。
这样每来一个unRegister我们都需要对Receiver列表做一次遍历,开销有点大,在查操作比较多的时候我们可以使用MAP。
HashMap
ReceiverRecord中已经包含BroadcastReceiver对象了,所以value直接使用IntentFilte就行了,简化数据结构。
那如果一个Receiver注册了多个IntentFilter呢?比如说一个receiver对象注册两次传入不同的IntentFilter.所以Value需要改造为ArrayList
HashMap
.
当删除时可以通过receiver对象为key在map中快速查找并移除。
发送广播的时候呢?我们知道sendBroadcast时只传入了Intent对象,Intent携带了Action用于和已经注册的receiver匹配。在查找receiver时,需要对HashMap
的Value进行遍历,每一个Value ArrayList
看来我们为了实现Action和receiver的快速匹配需要再维护一个数据结构了。同样是频繁查找的需求使用HashMap.
将Action作为Key,value肯定是与之匹配的receiver了。因为一个Action可能会对应多个receiver,receiver注册的时候可以使用相同的Action.所以value需要使用ArrayListHashMap
我们来看Google是怎么实现的呢?
先来看两个内部类:
//内部类ReceiverRecord Receiver记录:用于记录reciver,对应的IntentFilter和是否在broadcast状态
private static class ReceiverRecord {
final IntentFilter filter;
final BroadcastReceiver receiver;
boolean broadcasting;
ReceiverRecord(IntentFilter _filter, BroadcastReceiver _receiver) {
filter = _filter;
receiver = _receiver;
}
@Override
public String toString() {
StringBuilder builder = new StringBuilder(128);
builder.append("Receiver{");
builder.append(receiver);
builder.append(" filter=");
builder.append(filter);
builder.append("}");
return builder.toString();
}
}
//BroadcastRecord 广播记录:用于记录广播的intent以及有哪些对应的ReceiverRecord
private static class BroadcastRecord {
final Intent intent;
final ArrayList receivers;
BroadcastRecord(Intent _intent, ArrayList _receivers) {
intent = _intent;
receivers = _receivers;
}
}
再来看几个成员变量:
//维护一个mReceivers Map 记录一个所有的receiver,每一个对应哪些Intentfilters。主要用于记录当前有哪些receiver需要维护接受广播。
//方便广播的反注册,反注册时可以快速找到filter从而找到Action,从而操作mAction.试想如果没有mReceivers,只能全部遍历mAction找出所有BroadcastRecord,从而找到filter和Action,性能很差。
private final HashMap> mReceivers
= new HashMap>();
//维护一个mActions Map 记录所有的Action,每一个对应哪些ReceiverRecord
private final HashMap> mActions
= new HashMap>();
//维护一个List,记录当前正处在等待状态的广播BroadcastRecord,通过BroadcastRecord可以找到intent对应的receivers
private final ArrayList mPendingBroadcasts
= new ArrayList();
广播的发送过程
/**
* Register a receive for any local broadcasts that match the given IntentFilter.
*
* @param receiver The BroadcastReceiver to handle the broadcast.
* @param filter Selects the Intent broadcasts to be received.
*
* @see #unregisterReceiver
*/
public void registerReceiver(BroadcastReceiver receiver, IntentFilter filter) {
synchronized (mReceivers) {
ReceiverRecord entry = new ReceiverRecord(filter, receiver);
//查找receiver有没有在mReceiver记录中,如果不在需要添加进去。
ArrayList filters = mReceivers.get(receiver);
if (filters == null) {
filters = new ArrayList(1);
mReceivers.put(receiver, filters);
}
//将IntentFilter加入receiver对应的匹配规则中。filters为mReceivers map的value,类型是IntentFilter的ArrayList。
//同一个receiver可能有多个IntentFilter。mReceivers就记录了所有的receiver,并且指明每一个receiver所能匹配到的IntentFilter.
filters.add(filter);
//开始遍历IntentFilter中的Action.检查Action是否在mActions,如果不在不要添加进去。
//mActions是Action为Key , ArrayList为value的MAP。
//记录了当前有那些Action,并且每个Action对应的Receiver(ReceiverRecord)是哪个。
for (int i=0; i entries = mActions.get(action);
if (entries == null) {
entries = new ArrayList(1);
mActions.put(action, entries);
}
//将ReceiverRcoder对象加入entries:entries是该Action对应的ReceiverRecord列表。
entries.add(entry);
}
}
}
广播的反注册过程
/**
* Unregister a previously registered BroadcastReceiver. All
* filters that have been registered for this BroadcastReceiver will be
* removed.
*
* @param receiver The BroadcastReceiver to unregister.
*
* @see #registerReceiver
*/
public void unregisterReceiver(BroadcastReceiver receiver) {
synchronized (mReceivers) {
//在Receiver列表中移除要注销的receiver,返回对应的filters.
ArrayList filters = mReceivers.remove(receiver);
if (filters == null) {
return;
}
//在Action Map中移除对应的receiver
for (int i=0; i receivers = mActions.get(action);
if (receivers != null) {
for (int k=0; k
广播的发送过程:
/**
* Broadcast the given intent to all interested BroadcastReceivers. This
* call is asynchronous; it returns immediately, and you will continue
* executing while the receivers are run.
*
* @param intent The Intent to broadcast; all receivers matching this
* Intent will receive the broadcast.
*
* @see #registerReceiver
*/
public boolean sendBroadcast(Intent intent) {
synchronized (mReceivers) {
final String action = intent.getAction();
final String type = intent.resolveTypeIfNeeded(
mAppContext.getContentResolver());
final Uri data = intent.getData();
final String scheme = intent.getScheme();
final Set categories = intent.getCategories();
final boolean debug = DEBUG ||
((intent.getFlags() & Intent.FLAG_DEBUG_LOG_RESOLUTION) != 0);
if (debug) Log.v(
TAG, "Resolving type " + type + " scheme " + scheme
+ " of intent " + intent);
//根据Action从mActions MAP 中取对应的receivers.
ArrayList entries = mActions.get(intent.getAction());
if (entries != null) {
if (debug) Log.v(TAG, "Action list: " + entries);
ArrayList receivers = null;
//遍历receivers找出符合IntentFilter条件的
for (int i=0; i= 0) {
if (debug) Log.v(TAG, " Filter matched! match=0x" +
Integer.toHexString(match));
if (receivers == null) {
receivers = new ArrayList();
}
receivers.add(receiver);
//将receiver 是否在分发中置位true
receiver.broadcasting = true;
} else {
if (debug) {
String reason;
switch (match) {
case IntentFilter.NO_MATCH_ACTION: reason = "action"; break;
case IntentFilter.NO_MATCH_CATEGORY: reason = "category"; break;
case IntentFilter.NO_MATCH_DATA: reason = "data"; break;
case IntentFilter.NO_MATCH_TYPE: reason = "type"; break;
default: reason = "unknown reason"; break;
}
Log.v(TAG, " Filter did not match: " + reason);
}
}
}
//将broadcasting置位false 加入mPendingBroadcasts等待队列中.
if (receivers != null) {
for (int i=0; i
可以看到最终把要发送的广播加入队列mPendingBroadcasts,然后使用Handler发送消息给主线程处理的,调用executePendingBroadcasts()进行分发。
private void executePendingBroadcasts() {
while (true) {
BroadcastRecord[] brs = null;
synchronized (mReceivers) {
final int N = mPendingBroadcasts.size();
if (N <= 0) {
return;
}
brs = new BroadcastRecord[N];
mPendingBroadcasts.toArray(brs);
mPendingBroadcasts.clear();
}
for (int i=0; i
LocalBroadcast也支持使用同步的方式进行分发:
/**
* Like {@link #sendBroadcast(Intent)}, but if there are any receivers for
* the Intent this function will block and immediately dispatch them before
* returning.
*/
public void sendBroadcastSync(Intent intent) {
if (sendBroadcast(intent)) {
executePendingBroadcasts();
}
}
总结
1.LocalBroadcast是APP内部维护的一套广播机制,有很高的安全性和高效性。
所以如果有APP内部发送、接收广播的需要应该使用LocalBroadcast。
2.Receiver只允许动态注册,不允许在Manifest中注册。
3.LocalBroadcastManager所发送的广播action,只能与注册到LocalBroadcastManager中BroadcastReceiver产生互动。