AS属性动画的简单实现

   //平移
    ObjectAnimator translationAnim = ObjectAnimator.ofFloat(img, "translationX", 2f, 800f,0f);
    translationAnim.setDuration(3000);
    translationAnim.start();

    //旋转
    ObjectAnimator rotationAnim = ObjectAnimator.ofFloat(img, "rotationY", 9f, 180f);
    rotationAnim.setDuration(3000);
    rotationAnim.start();

    //渐变
    ObjectAnimator alphaAnim = ObjectAnimator.ofFloat(img, "alpha", 0f, 3f);
    alphaAnim.setDuration(3000);
    //alphaAnim.setRepeatCount(1);//设置重复播放的次数
    //alphaAnim.setRepeatMode(ObjectAnimator.); 设置播放的模式
    alphaAnim.start();

    //缩放
    ObjectAnimator scaleAnim = ObjectAnimator.ofFloat(img, "scaleX", 1f, 2f, 1f);
    scaleAnim.setDuration(3000);
    scaleAnim.start();

    //旋转
    ObjectAnimator rotationAnim1 = ObjectAnimator.ofFloat(img1, "rotationY", 9f, 180f);
    rotationAnim1.setDuration(3000);
    rotationAnim1.start();

    ObjectAnimator rotationAnimX = ObjectAnimator.ofFloat(ivIcon, "rotation", 0f, 360f);
    ObjectAnimator translationAnimX = ObjectAnimator.ofFloat(ivIcon, "translationX", 0f, 300f,0f);

    //ObjectAnimator translationAnimX = ObjectAnimator.ofFloat(ivIcon, "translationX", 0f, 300f,0f);


    //创建组合动画对象
    AnimatorSet animatorSet = new AnimatorSet();
    animatorSet.play(rotationAnimX).with(translationAnimX);
    animatorSet.setDuration(3000);
    animatorSet.start();

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