BMP格式 头信息结构体:
typedef struct tagBITMAPFILEHEADER
{
WORD bfType; // 位图文件的类型,必须为BM(1-2字节)
DWORD bfSize; // 位图文件的大小,以字节为单位(3-6字节)
WORD bfReserved1; // 位图文件保留字,必须为0(7-8字节)
WORD bfReserved2; // 位图文件保留字,必须为0(9-10字节)
DWORD bfOffBits; // 位图数据的起始位置,以相对于位图(11-14字节)
// 文件头的偏移量表示,以字节为单位
} BITMAPFILEHEADER;
//3:位图信息头(40字节)
//BMP位图信息头数据用于说明位图的尺寸等信息。
typedef struct tagBITMAPINFOHEADER{
DWORD biSize; // 本结构所占用字节数(15-18字节)
LONG biWidth; // 位图的宽度,以像素为单位(19-22字节)
LONG biHeight; // 位图的高度,以像素为单位(23-26字节)
WORD biPlanes; // 目标设备的级别,必须为1(27-28字节)
WORD biBitCount;// 每个像素所需的位数,必须是1(双色),(29-30字节)
// 4(16色),8(256色)16(高彩色)或24(真彩色)之一
DWORD biCompression; // 位图压缩类型,必须是 0(不压缩),(31-34字节)
// 1(BI_RLE8压缩类型)或2(BI_RLE4压缩类型)之一
DWORD biSizeImage; // 位图的大小,以字节为单位(35-38字节)
LONG biXPelsPerMeter; // 位图水平分辨率,每米像素数(39-42字节)
LONG biYPelsPerMeter; // 位图垂直分辨率,每米像素数(43-46字节)
DWORD biClrUsed;// 位图实际使用的颜色表中的颜色数(47-50字节)
DWORD biClrImportant;// 位图显示过程中重要的颜色数(51-54字节)
} BITMAPINFOHEADER;
//初始化BMP头信息操作
void init_bmp()
{
//Set BITMAPINFOHEADER
bi.biSize = 40;
bi.biWidth = IMAGEWIDTH;
bi.biHeight = IMAGEHEIGHT;
bi.biPlanes = 1;
bi.biBitCount = 24;
bi.biCompression = 0;
bi.biSizeImage = IMAGEWIDTH*IMAGEHEIGHT*3;
bi.biXPelsPerMeter = 0;
bi.biYPelsPerMeter = 0;
bi.biClrUsed = 0;
bi.biClrImportant = 0;
//Set BITMAPFILEHEADER
bf.bfType = 0x4d42;
bf.bfSize = 54 + bi.biSizeImage;
bf.bfReserved = 0;
bf.bfOffBits = 54;
}
//将BMP图片写入文件操作
fp1 = fopen("/usr/mygrab.bmp", "wb");
fwrite(&bf, 14, 1, fp1);
fwrite(&bi, 40, 1, fp1);
fwrite(frame_buffer, bi.biSizeImage, 1, fp1);
//YUYV 格式转RGB格式函数
void yuyv_2_rgb888( char * pointer)
{
int i,j;
unsigned char y1,y2,u,v;
int r1,g1,b1,r2,g2,b2;
// char * pointer;
//pointer = buffers[0].start;
for(i=0;i255)
r1 = 255;
else if(r1<0)
r1 = 0;
if(b1>255)
b1 = 255;
else if(b1<0)
b1 = 0;
if(g1>255)
g1 = 255;
else if(g1<0)
g1 = 0;
if(r2>255)
r2 = 255;
else if(r2<0)
r2 = 0;
if(b2>255)
b2 = 255;
else if(b2<0)
b2 = 0;
if(g2>255)
g2 = 255;
else if(g2<0)
g2 = 0;
*(frame_buffer + ((IMAGEHEIGHT-1-i)*IMAGEWIDTH/2+j)*6 ) = (unsigned char)b1;
*(frame_buffer + ((IMAGEHEIGHT-1-i)*IMAGEWIDTH/2+j)*6 + 1) = (unsigned char)g1;
*(frame_buffer + ((IMAGEHEIGHT-1-i)*IMAGEWIDTH/2+j)*6 + 2) = (unsigned char)r1;
*(frame_buffer + ((IMAGEHEIGHT-1-i)*IMAGEWIDTH/2+j)*6 + 3) = (unsigned char)b2;
*(frame_buffer + ((IMAGEHEIGHT-1-i)*IMAGEWIDTH/2+j)*6 + 4) = (unsigned char)g2;
*(frame_buffer + ((IMAGEHEIGHT-1-i)*IMAGEWIDTH/2+j)*6 + 5) = (unsigned char)r2;
}
}
printf("change to RGB OK \n");
}
//yuyv转yuv420p格式函数
void yuyv_2_yuv420( unsigned char * pointer)
{
int i,j;
unsigned char *Y ,*U,*V;
unsigned char y1,y2,u,v;
Y=yuv420_buffer;
U=yuv420_buffer+IMAGEHEIGHT*IMAGEWIDTH;
V=U+IMAGEHEIGHT*IMAGEWIDTH/4;
for(i=0;i
//将H.264解码后的frame帧转换成YUYV格式
void write_frame(T264_t* t,T264_frame_t *frame,unsigned char*f_rec)
{
int i,j;
unsigned char *Y, *U, *V;
unsigned char y1,y2,u,v;
buffer=f_rec;
Y=frame->Y[0];
U=frame->U;
V=frame->V;
for(i = 0 ; i <( t->height) ; i ++)
{
for(j = 0 ; j < (t->width>>1); j ++)
{
y1=*(Y+j*2);
y2=*(Y+j*2+1);
// if(i%2==0)
// {
u=*(U+j);
v=*(V+j);
// }
*buffer++=y1;
*buffer++=u;
*buffer++=y2;
*buffer++=v;
}
Y += t->edged_stride;
//printf("Y");
if(i%2==0)
{
U += t->edged_stride_uv;
//printf("U");
V +=t->edged_stride_uv;
//printf("V\n");
}
}
}
//将H.264解码后的数据帧 转换成RGB464格式 (我在Android中封装的JNI函数)
void Write_frame(T264_t* t,T264_frame_t *frame,char *f_rec)
{
int i,j;
unsigned char *Y, *U, *V;
unsigned char y, u, v;
unsigned short r1,g1,b1;
// unsigned short buffer1[wight*height];
unsigned short *Temp_buffer1;
//保存首地址
// Temp_buffer1 = buffer1;
Temp_buffer1 =f_rec;
//memset(buffer1,0,sizeof( buffer1 ));
//保存解码后Y、U、V 数值
Y=frame->Y[0];
U=frame->U;
V=frame->V;
for(i = 0 ; i <( t->height) ; i ++)
{
for(j = 0 ; j < (t->width); j ++)
{
//取出y,u,v值
y=*( Y +j );
u=*( U +j/2 );
v=*( V +j/2 );
// __android_log_print(ANDROID_LOG_INFO, "writeFrame","y = %d u = %d v = %d",y,u,v); //test yuv
//将Y、U、V值转换为RGB
r1 = y + 1.042*(v-128);
g1 = y - 0.34414*(u-128) - 0.71414*(v-128);
b1 = y + 1.772*(u-128);
if(r1<0)
r1=0;
else if(r1>255)
r1=255;
if(g1<0)
g1=0;
else if(g1>255)
g1=255;
if(b1<0)
b1=0;
else if(b1>255)
b1=255;
//*Temp_buffer++ = (unsigned char ) b1;
//*Temp_buffer++ = (unsigned char ) g1;
//*Temp_buffer++ = (unsigned char ) r1;
//一下是RGB888 转RGB565 的经典操作 一个像素的存储空间有3字节转成了2个字节
*Temp_buffer1 ++ = (unsigned short)(((unsigned short)((r1)<<8) & 0xF800) |((unsigned short)((g1)<<3) & 0x07E0)|((unsigned short)((b1)>>3)));
}
Y += t->edged_stride;
if(i%2==0)
{
U += t->edged_stride_uv;
V += t->edged_stride_uv;
}
//__android_log_print(ANDROID_LOG_INFO, "writeFrame","r = %d g = %d b = %d Temp=%d",r1,g1,b1,*(Temp_buffer1-1)); //test rgb
//f_rec = buffer1;
}
}
关于YUV格式的说明详见 :http://blog.csdn.net/a656343072/article/details/9979347
关于bmp格式图片信息 详见 :http://baike.baidu.com/link?url=mkoXAML2FOOG_jK-7kVILYRFU3Ejsob1YJJ5iZBOoD818b3DzvMfUzO3JN0jyp8UwjNu2IBL3I8__pjOeJbgZGRghXhOjXj7F7ZiHeMtPV7dipamXWKEV_gECcrBr3cN