图片是一张长图,在scrollview内上下滑动图片的同时,增加了对图片的手势放大或缩小的操作。
之前将手势缩放的布局放在scrollview内总是会发生手势冲突,这个不会,可以找张图片试试。
主界面的activity:
package test; import com.agehua.drag.R; import android.app.Activity; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Matrix; import android.graphics.PointF; import android.hardware.SensorManager; import android.os.Bundle; import android.util.DisplayMetrics; import android.util.FloatMath; import android.util.Log; import android.view.MotionEvent; import android.view.View; import android.view.View.OnClickListener; import android.view.View.OnTouchListener; import android.widget.Button; import android.widget.ImageView; public class Touch extends Activity implements OnTouchListener, OnClickListener { private static final String TAG = "Touch" ; // These matrices will be used to move and zoom image Matrix matrix = new Matrix(); Matrix savedMatrix = new Matrix(); PointF start = new PointF(); PointF mid = new PointF(); float oldDist; private ImageView view; private MyScrollView scrollView; private Button zoomIn, zoomOut; //button zoom private float scaleWidth = 1; private float scaleHeight = 1; private Bitmap bmp, zoomedBMP; private static final double ZOOM_IN_SCALE = 1.25;//放大系数 private static final double ZOOM_OUT_SCALE = 0.8;//缩小系数 // We can be in one of these 3 states static final int NONE = 0; static final int DRAG = 1; static final int ZOOM = 2; int mode = NONE; int bmpWidth,bmpHeight; int imageHeight, imageWidth; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main1); view = (ImageView) findViewById(R.id.imageView); view.setOnTouchListener(this); scrollView = (MyScrollView)findViewById(R.id.scrollview); zoomIn = (Button)findViewById(R.id.btn_zoom_in); zoomOut = (Button)findViewById(R.id.btn_zoom_out); zoomOut.setOnClickListener(this); zoomIn.setOnClickListener(this); //取得drawable中图片,放大,缩小,多点触摸的作用对象 bmp = BitmapFactory.decodeResource(Touch.this.getResources(), R.drawable.aaa); bmpWidth = bmp.getWidth(); bmpHeight = bmp.getHeight(); } public boolean onTouch(View v, MotionEvent event) { // Handle touch events here... ImageView view = (ImageView) v; // imageWidth = v.getWidth();//屏幕宽度(像素数) // imageHeight = v.getHeight(); // Handle touch events here... switch (event.getAction() & MotionEvent.ACTION_MASK) { //设置拖拉模式 case MotionEvent.ACTION_DOWN: savedMatrix.set(matrix); start.set(event.getX(), event.getY()); Log.d(TAG, "mode=DRAG" ); mode = DRAG; break; case MotionEvent.ACTION_UP: case MotionEvent.ACTION_POINTER_UP: mode = NONE; Log.d(TAG, "mode=NONE" ); break; //设置多点触摸模式 case MotionEvent.ACTION_POINTER_DOWN: oldDist = spacing(event); // originalDist = oldDist; Log.d(TAG, "oldDist=" + oldDist); if (oldDist > 10f) { savedMatrix.set(matrix); midPoint(mid, event); mode = ZOOM; Log.d(TAG, "mode=ZOOM" ); } break; //若为DRAG模式,则点击移动图片 case MotionEvent.ACTION_MOVE: if (mode == DRAG) { matrix.set(savedMatrix); // 设置位移 matrix.postTranslate(event.getX() - start.x, event.getY() - start.y); } //若为ZOOM模式,则多点触摸缩放 else if (mode == ZOOM) { float newDist = spacing(event); Log.d(TAG, "newDist=" + newDist); if (newDist > 10f) { matrix.set(savedMatrix); float scale = newDist / oldDist; //设置缩放比例和图片中点位置 matrix.postScale(scale, scale, mid.x, mid.y); } } break; } // Perform the transformation view.setImageMatrix(matrix); return true; // indicate event was handled } //计算移动距离 private float spacing(MotionEvent event) { float x = event.getX(0) - event.getX(1); float y = event.getY(0) - event.getY(1); return FloatMath.sqrt(x * x + y * y); } //计算中点位置 private void midPoint(PointF point, MotionEvent event) { float x = event.getX(0) + event.getX(1); float y = event.getY(0) + event.getY(1); point.set(x / 2, y / 2); } //放大,缩小按钮点击事件 @Override public void onClick(View v) { if(v == zoomIn){ enlarge(); }else if (v == zoomOut) { small(); } } //按钮点击缩小函数 private void small() { int bmpWidth = bmp.getWidth(); int bmpHeight = bmp.getHeight(); scaleWidth = (float) (scaleWidth * ZOOM_OUT_SCALE); scaleHeight = (float) (scaleHeight * ZOOM_OUT_SCALE); Matrix matrix = new Matrix(); matrix.postScale(scaleWidth, scaleHeight); zoomedBMP = Bitmap.createBitmap(bmp, 0, 0, bmpWidth, bmpHeight, matrix, true); view.setImageBitmap(zoomedBMP); } //按钮点击放大函数 private void enlarge() { try { int bmpWidth = bmp.getWidth(); int bmpHeight = bmp.getHeight(); scaleWidth = (float) (scaleWidth * ZOOM_IN_SCALE); scaleHeight = (float) (scaleHeight * ZOOM_IN_SCALE); Matrix matrix = new Matrix(); matrix.postScale(scaleWidth, scaleHeight); zoomedBMP = Bitmap.createBitmap(bmp, 0, 0, bmpWidth, bmpHeight, matrix, true); view.setImageBitmap(zoomedBMP); //存在内存溢出问题 } catch (Exception e) { //can't zoom because of memory issue, just ignore, no big deal } } @Override protected void onDestroy() { // TODO Auto-generated method stub if (null != bmp && !bmp.isRecycled()) { bmp.recycle(); } System.gc(); super.onDestroy(); } }
scrollview部分的代码:
package test; import android.content.Context; import android.util.AttributeSet; import android.view.GestureDetector; import android.view.GestureDetector.SimpleOnGestureListener; import android.view.MotionEvent; import android.view.View; import android.widget.ScrollView; public class MyScrollView extends ScrollView { private boolean canScroll; private GestureDetector mGestureDetector; View.OnTouchListener mGestureListener; public MyScrollView(Context context, AttributeSet attrs) { super(context, attrs); mGestureDetector = new GestureDetector(context, new YScrollDetector()); canScroll = true; } @Override public boolean onInterceptTouchEvent(MotionEvent ev) { if(ev.getAction() == MotionEvent.ACTION_UP) canScroll = true; return super.onInterceptTouchEvent(ev) && mGestureDetector.onTouchEvent(ev); } public class YScrollDetector extends SimpleOnGestureListener { @Override public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) { if(canScroll) if (Math.abs(distanceY) >= Math.abs(distanceX)) canScroll = true; else canScroll = false; return canScroll; } } }
main1.xml内容为:
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="center" android:orientation="vertical"> <test.MyScrollView android:layout_width="match_parent" android:layout_height="match_parent" android:layout_gravity="center_horizontal" android:orientation="vertical" android:layout_weight="1" android:id="@+id/scrollview"> <ImageView android:id="@+id/imageView" android:layout_width="match_parent" android:layout_height="wrap_content" android:scaleType="matrix" android:src="@drawable/aaa" /> </test.MyScrollView> <LinearLayout android:layout_width="match_parent" android:layout_height="match_parent" android:layout_weight="1" android:gravity="center_horizontal" > <Button android:id="@+id/btn_zoom_in" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="放大" /> <Button android:id="@+id/btn_zoom_out" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="缩小" /> </LinearLayout> </LinearLayout>
注意问题:1.scrollview的layout_width属性最好设置为match_parent,如果设置为wrap_content,图片会滑动不到屏幕边界。
2.imageview的scaleType属性一定要设置为matrix(矩阵模式),否则不能实现手势缩放。
3.不用按钮,直接手势放大缩放也基本能满足需求,这里只是作为方法记录下来。
还有一些存在问题,1.放大缩小均未做限制;
2.点击按钮放大的时候,会有内存溢出的异常出现,问题应该是出现在setImageBitmap方法上。
续:
使用一个开源jar包PhotoView,可以完美实现图片缩小,手指松开后,图片又弹回到原图大小的效果。
该项目网址:https://github.com/chrisbanes/PhotoView
PhotoView使用起来非常简单,只要两步:
1.在初始化PhotoViewAttacher的时候传入要缩放图片的ImageView
2.在mImageView调用setImageDrawable、setImageBitmap、setImageResource之类的方法后,调用PhotoViewAttacher的update()方法