Handler

一.什么是Handler
Handler通过发送和处理Message和Runnable对象来关联对应线程的MessageQueue。1.可以让对应的Message和Runnable在未来的某个时间点进行相应处理 2.让自己想要处理的耗时操作放在子线程中,让更新UI的操作放在主线程。
二.handler的使用方法
post(Runnalbe)

public class HandlerActivity extends AppCompatActivity {

    private Handler mHandler = new Handler();
    private TextView mTextView;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_handlerctivity);
        mTextView = findViewById(R.id.textContent);
       
    }

    public void startDownload(View view) {
        DownLoadThread downLoadThread = new DownLoadThread();
        downLoadThread.start();
        System.out.println("当前的线程UI:" + Thread.currentThread().getId());
    }

    class DownLoadThread extends Thread {
        @Override
        public void run() {
            super.run();

            try {
                System.out.println("当前的线程:" + Thread.currentThread().getId());
                System.out.println("开始下载");
                Thread.sleep(5000);
                System.out.println("下载完成");
                Runnable runnable = new Runnable() {
                    @Override
                    public void run() {
                        mTextView.setText("下载完成");
                    }
                };
                mHandler.post(runnable);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
    }
}

sendMessage(message)

三.handler机制的原理
三个线程,对同一个变量赋值取值,原以为结果是3个值,事实上。。。

public class ThreadLocalActivity extends AppCompatActivity {

    private String content;
    private String value1;
    private String value2;
    private String value3;


    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_thread_local);

    }

    public void test(View view) {
        try {
            new Thread1().start();

            new Thread2().start();
            setContent("value33333");
            Thread.sleep(5000);
            value3 = getContent();

            Log.e("tag", "value1111" + value1);
            Log.e("tag", "value222" + value2);
            Log.e("tag", "value333" + value3);

        } catch (InterruptedException e) {
            e.printStackTrace();
        }


    }

    class Thread1 extends Thread {
        @Override
        public void run() {
            super.run();
            try {

                setContent("valueThread1111");
                Thread.sleep(2000);
                value1 = getContent();
            } catch (InterruptedException e) {
                e.printStackTrace();
            }

        }
    }

    class Thread2 extends Thread {
        @Override
        public void run() {
            super.run();
            try {
                setContent("value2222");
                Thread.sleep(2000);
                value2 = getContent();
            } catch (InterruptedException e) {
                e.printStackTrace();
            }

        }
    }
    public String getContent() {
        return content;
    }

    public void setContent(String content) {
        this.content = content;
    }
}
打印结果:
02-05 15:26:14.973 31739-31739/com.ww.interviewdemo E/tag: value1111value2222
02-05 15:26:14.973 31739-31739/com.ww.interviewdemo E/tag: value222value2222
02-05 15:26:14.973 31739-31739/com.ww.interviewdemo E/tag: value333value2222

ThreadLocal实现不同线程的数据副本

public class ThreadLocalActivity extends AppCompatActivity {

    private String content;
    private String value1;
    private String value2;
    private String value3;
    private ThreadLocal threadLocal = new ThreadLocal<>();


    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_thread_local);

    }

    public void test(View view) {
        try {
            new Thread1().start();

            new Thread2().start();
            threadLocal.set("333333");
            Thread.sleep(5000);
            value3 = threadLocal.get();

            Log.e("tag", "value1111" + value1);
            Log.e("tag", "value222" + value2);
            Log.e("tag", "value333" + value3);

        } catch (InterruptedException e) {
            e.printStackTrace();
        }


    }

    class Thread1 extends Thread {
        @Override
        public void run() {
            super.run();
            try {

                threadLocal.set("valueThread1111");
                Thread.sleep(2000);
                value1 = threadLocal.get();
            } catch (InterruptedException e) {
                e.printStackTrace();
            }

        }
    }

    class Thread2 extends Thread {
        @Override
        public void run() {
            super.run();
            try {

                threadLocal.set("value2222");
                Thread.sleep(2000);
                value2 = threadLocal.get();
            } catch (InterruptedException e) {
                e.printStackTrace();
            }

        }
    }

    public String getContent() {
        return content;
    }

    public void setContent(String content) {
        this.content = content;
    }
}
02-05 15:48:18.812 3181-3181/com.ww.interviewdemo E/tag: value1111valueThread1111
02-05 15:48:18.812 3181-3181/com.ww.interviewdemo E/tag: value222value2222
02-05 15:48:18.812 3181-3181/com.ww.interviewdemo E/tag: value333333333

set方法

 public void set(T value) {
        Thread t = Thread.currentThread();
        ThreadLocalMap map = getMap(t);
        if (map != null)
            map.set(this, value);
        else
            createMap(t, value);
    }

get方法

public T get() {
        Thread t = Thread.currentThread();
        ThreadLocalMap map = getMap(t);
        if (map != null) {
            ThreadLocalMap.Entry e = map.getEntry(this);
            if (e != null) {
                @SuppressWarnings("unchecked")
                T result = (T)e.value;
                return result;
            }
        }
        return setInitialValue();
    }
  • Looper
    先提出一个问题,子线程中可以创建Handler吗?
new Thread(new Runnable() {
            @Override
            public void run() {
                  Looper.prepare();(第二次添加的)
                Handler handler=new Handler();

            }
        }).start();
  java.lang.RuntimeException: Can't create handler inside thread that has not called Looper.prepare()
少一个Looper.prepare()方法,那就添加一个

从 Looper.prepare();开始看起

static final ThreadLocal sThreadLocal = new ThreadLocal();   里面存储的是Looper
 private static void prepare(boolean quitAllowed) {
        if (sThreadLocal.get() != null) {
            throw new RuntimeException("Only one Looper may be created per thread");
        }
        sThreadLocal.set(new Looper(quitAllowed));
    }

sThreadLocal.get() 获得对应线程的Looper,多次调用prepare后,sThreadLocal.get()!=null,会产生异常,说明一个线程一个有一个Looper。 sThreadLocal.set(new Looper(quitAllowed))这一步有两个作用,一个是生成一个Looper实例,二是把Looper添加到ThreadLocal里面。

 private Looper(boolean quitAllowed) {
        mQueue = new MessageQueue(quitAllowed);
        mThread = Thread.currentThread();
    }
从这里可以看出 Looper、MessageQueue、Thread是1:1:1的关系
/** Initialize the current thread as a looper.
      * This gives you a chance to create handlers that then reference
      * this looper, before actually starting the loop. Be sure to call
      * {@link #loop()} after calling this method, and end it by calling
      * {@link #quit()}.
      */

再看看关于Looper的介绍(大体意思):初始化带有Looper的线程 , 用一个Looper初始化当前的一个线程 ,还有两个方法 #loop()、#quit(),Looper的作用是不断轮询,查看队列中是否有消息,如果有消息,立即处理消息,如果没有消息,进入阻塞状态。
消息的发送和处理过程
1.消息入列
post()
postAtTime(Runnable r, long uptimeMillis)
postDelayed(Runnable r, long delayMillis)
postAtFrontOfQueue(Runnable r)
但这些方法最后都会调用这一个方法:
sendMessageAtTime(Message msg, long uptimeMillis)

public boolean sendMessageAtTime(Message msg, long uptimeMillis) {
        MessageQueue queue = mQueue;
        if (queue == null) {
            RuntimeException e = new RuntimeException(
                    this + " sendMessageAtTime() called with no mQueue");
            Log.w("Looper", e.getMessage(), e);
            return false;
        }
        return enqueueMessage(queue, msg, uptimeMillis);
    }
mQueue就是Looper中的MessageQueue

enqueueMessage方法

private boolean enqueueMessage(MessageQueue queue, Message msg, long uptimeMillis) {
        msg.target = this;
        if (mAsynchronous) {
            msg.setAsynchronous(true);
        }
        return queue.enqueueMessage(msg, uptimeMillis);
    }

msg.target = this中的this指的是当前Handler对象,有两个意思,第一:消息由当前Handler产生;第二:消息由当前Handler处理,然后把消息放入队列中,说到队列,队列里的消息谁在前谁在后,谁先执行谁后执行,与uptimeMillis有关。这个uptimeMillis是绝对时间,如果值很小就先执行。
再来看一下这个方法:postAtFrontOfQueue(字面意思:发送消息放到队列的最前面)

  public final boolean sendMessageAtFrontOfQueue(Message msg) {
        MessageQueue queue = mQueue;
        if (queue == null) {
            RuntimeException e = new RuntimeException(
                this + " sendMessageAtTime() called with no mQueue");
            Log.w("Looper", e.getMessage(), e);
            return false;
        }
        return enqueueMessage(queue, msg, 0);//入队的时间是0,放     到了最前面
    }

消息的出队
消息入队后,Looper的loop()方法(不断轮询)

public static void loop() {
        final Looper me = myLooper();
        if (me == null) {
            throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread.");
        }
        final MessageQueue queue = me.mQueue;

        // Make sure the identity of this thread is that of the local process,
        // and keep track of what that identity token actually is.
        Binder.clearCallingIdentity();
        final long ident = Binder.clearCallingIdentity();

        for (;;) {//不断轮询
            Message msg = queue.next(); // might block
            if (msg == null) { //如果没有消息,就会进去阻塞状态
                // No message indicates that the message queue is quitting.
                return;
            }

            // This must be in a local variable, in case a UI event sets the logger
            final Printer logging = me.mLogging;
            if (logging != null) {
                logging.println(">>>>> Dispatching to " + msg.target + " " +
                        msg.callback + ": " + msg.what);
            }

            final long slowDispatchThresholdMs = me.mSlowDispatchThresholdMs;

            final long traceTag = me.mTraceTag;
            if (traceTag != 0 && Trace.isTagEnabled(traceTag)) {
                Trace.traceBegin(traceTag, msg.target.getTraceName(msg));
            }
            final long start = (slowDispatchThresholdMs == 0) ? 0 : SystemClock.uptimeMillis();
            final long end;
            try {
        //msg.target指的是Handler ,消息出队!!!
                msg.target.dispatchMessage(msg);
                end = (slowDispatchThresholdMs == 0) ? 0 : SystemClock.uptimeMillis();
            } finally {
                if (traceTag != 0) {
                    Trace.traceEnd(traceTag);
                }
            }
            if (slowDispatchThresholdMs > 0) {
                final long time = end - start;
                if (time > slowDispatchThresholdMs) {
                    Slog.w(TAG, "Dispatch took " + time + "ms on "
                            + Thread.currentThread().getName() + ", h=" +
                            msg.target + " cb=" + msg.callback + " msg=" + msg.what);
                }
            }

            if (logging != null) {
                logging.println("<<<<< Finished to " + msg.target + " " + msg.callback);
            }

            // Make sure that during the course of dispatching the
            // identity of the thread wasn't corrupted.
            final long newIdent = Binder.clearCallingIdentity();
            if (ident != newIdent) {
                Log.wtf(TAG, "Thread identity changed from 0x"
                        + Long.toHexString(ident) + " to 0x"
                        + Long.toHexString(newIdent) + " while dispatching to "
                        + msg.target.getClass().getName() + " "
                        + msg.callback + " what=" + msg.what);
            }

            msg.recycleUnchecked();
        }
    }

处理消息

/**
     * Handle system messages here.
     */
    public void dispatchMessage(Message msg) {
        if (msg.callback != null) {
            handleCallback(msg);
        } else {
            if (mCallback != null) {
                if (mCallback.handleMessage(msg)) {
                    return;
                }
            }
            handleMessage(msg);
        }
    }

msg.callback其实指的是Runnable(我们平时用post(new Runnalbe)的写法)

  public final boolean post(Runnable r)
    {
       return  sendMessageDelayed(getPostMessage(r), 0);
    }
 private static Message getPostMessage(Runnable r) {
        Message m = Message.obtain();
        m.callback = r;
        return m;
    }

再回到dispatchMessage中,如果msg.callback != null,调用handleCallback(msg)

  private static void handleCallback(Message message) {
        message.callback.run();
    }
其实就是调用Runnable重写的run方法

继续看dispatchMessage(),mCallback从哪里来的?
先看看构造函数

 public Handler(Callback callback) {
        this(callback, false);
    }

public Handler(Callback callback, boolean async) {
        if (FIND_POTENTIAL_LEAKS) {
            final Class klass = getClass();
            if ((klass.isAnonymousClass() || klass.isMemberClass() || klass.isLocalClass()) &&
                    (klass.getModifiers() & Modifier.STATIC) == 0) {
                Log.w(TAG, "The following Handler class should be static or leaks might occur: " +
                    klass.getCanonicalName());
            }
        }

        mLooper = Looper.myLooper();
        if (mLooper == null) {
            throw new RuntimeException(
                "Can't create handler inside thread that has not called Looper.prepare()");
        }
        mQueue = mLooper.mQueue;
        mCallback = callback;//通过构造函数传进来的
        mAsynchronous = async;
    }

我们平时使用Handler时,一般不传入callback,如果callback不为空,调用mCallback.handleMessage(msg),如果返回true,直接return,返回false,调用 handleMessage(msg);方法

  public interface Callback {
        public boolean handleMessage(Message msg);
    }
    private  Handler handler=new Handler(new Handler.Callback() {
        @Override
        public boolean handleMessage(Message msg) {
            return false;//重写   true或者false
        }
    }){
        @Override
        public void handleMessage(Message msg) {
            super.handleMessage(msg);
        }
    } ;

空方法,需要子类自己去实现

   /**
     * Subclasses must implement this to receive messages.
     */
    public void handleMessage(Message msg) {
    }

总结一下:msg.callback是我们传入的Runnable,mCallback是通过构造函数传入的


Handler_第1张图片
Handler流程.png

四.handler引发的内存泄漏以及解决办法
1.ANR

 class Thread1 extends Thread {

        @Override
        public void run() {
            super.run();
            mHandler.post(new Runnable() {
                @Override
                public void run() {
                    //在这里面进行一些耗时操作,错错错!!!
                    String text = "更新UI";
                    mTextView.setText(text);
                }
            });
        }
    }

有人以为是子线程,所有进行了一些耗时操作,其实还是在主线程中。我们这里的post(Runnalbe)其实和sendMessage是一样的,只不过Runnable被封装成Message,还是在主线程中处理消息。

   public final void runOnUiThread(Runnable action) {
        if (Thread.currentThread() != mUiThread) {
            mHandler.post(action);
        } else {
            action.run();
        }
    }

也是在主线程中运行,不能进行耗时操作。
2.内存泄漏

我们平时创建的Handler的方法
  private Handler handler = new Handler() {
        @Override
        public void handleMessage(Message msg) {
            super.handleMessage(msg);
        }
    };

警告:This Handler class should be static or leaks might occur (anonymous android.os.Handler) less..,应该匿名内部类持有Activity的引用,造成内存泄漏
静态内部类
强引用(StrongReference):强引用是使用最普遍的引用。如果一个对象具有强引用,那垃圾回收器绝不会回收它
软引用(SoftReference): 如果一个对象只具有软引用,则内存空间足够,垃圾回收器就不会回收它;如果内存空间不足了,就会回收这些对象的内存。只要垃圾回收器没有回收它,该对象就可以被程序使用。
弱引用(WeakReference)
在垃圾回收器线程扫描它所管辖的内存区域的过程中,一旦发现了只具有弱引用的对象,不管当前内存空间足够与否,都会回收它的内存。

private  static   class MyHandler extends  Handler{
        private WeakReference activityWeakReference;

          public MyHandler(WeakReference activityWeakReference) {
              this.activityWeakReference = activityWeakReference;
          }

          @Override
          public void handleMessage(Message msg) {
              super.handleMessage(msg);
              if(activityWeakReference.get()!=null){
                  //TODO
              }
          }
      }

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