backtracking algorithm to solve sudoku

the original page is sudoku|backtracking-7"

sudoku problem

Given a partially filled 9×9 2D array ‘grid[9][9]’, the goal is to assign digits (from 1 to 9) to the empty cells so that every row, column, and subgrid of size 3×3 contains exactly one instance of the digits from 1 to 9.


backtracking algorithm to solve sudoku_第1张图片
sudoku.jpg

Naive Algorithm

The Naive Algorithm is to generate all possible configurations of numbers from 1 to 9 to fill the empty cells. Try every configuration one by one until the correct configuration is found.

Backtracking Algorithm

Like all other Backtracking problems, we can solve Sudoku by one by one assigning numbers to empty cells. Before assigning a number, we check whether it is safe to assign. We basically check that the same number is not present in the current row, current column and current 3X3 subgrid. After checking for safety, we assign the number, and recursively check whether this assignment leads to a solution or not. If the assignment doesn’t lead to a solution, then we try next number for the current empty cell. And if none of the number (1 to 9) leads to a solution, we return false.

 Find row, col of an unassigned cell
  If there is none, return true
  For digits from 1 to 9
    a) If there is no conflict for digit at row, col
        assign digit to row, col and recursively try fill in rest of grid
    b) If recursion successful, return true
    c) Else, remove digit and try another
  If all digits have been tried and nothing worked, return false

python implementaion

#!/usr/bin/env python3
# A Backtracking program  in Pyhton to solve Sudoku problem


# A Utility Function to print the Grid
def print_grid(arr):
    for i in range(9):
        for j in range(9):
            print(arr[i][j],end=' ')
        print()


# Function to Find the entry in the Grid that is still  not used
# Searches the grid to find an entry that is still unassigned. If
# found, the reference parameters row, col will be set the location
# that is unassigned, and true is returned. If no unassigned entries
# remain, false is returned.
# 'l' is a list  variable that has been passed from the solve_sudoku function
# to keep track of incrementation of Rows and Columns
def find_empty_location(arr, l):
    for row in range(9):
        for col in range(9):
            if(arr[row][col] == 0):
                l[0] = row
                l[1] = col
                return True
    return False

# Returns a boolean which indicates whether any assigned entry
# in the specified row matches the given number.


def used_in_row(arr, row, num):
    for i in range(9):
        if(arr[row][i] == num):
            return True
    return False

# Returns a boolean which indicates whether any assigned entry
# in the specified column matches the given number.


def used_in_col(arr, col, num):
    for i in range(9):
        if(arr[i][col] == num):
            return True
    return False

# Returns a boolean which indicates whether any assigned entry
# within the specified 3x3 box matches the given number


def used_in_box(arr, row, col, num):
    for i in range(3):
        for j in range(3):
            if(arr[i+row][j+col] == num):
                return True
    return False

# Checks whether it will be legal to assign num to the given row,col
#  Returns a boolean which indicates whether it will be legal to assign
#  num to the given row,col location.
def check_location_is_safe(arr,row,col,num):

    # Check if 'num' is not already placed in current row,
    # current column and current 3x3 box
    return not used_in_row(arr, row, num) and not used_in_col(arr, col, num) and not used_in_box(arr, row - row % 3, col - col % 3, num)

# Takes a partially filled-in grid and attempts to assign values to
# all unassigned locations in such a way to meet the requirements
# for Sudoku solution (non-duplication across rows, columns, and boxes)


def solve_sudoku(arr):

    # 'l' is a list variable that keeps the record of row and col in find_empty_location Function
    l = [0, 0]

    # If there is no unassigned location, we are done
    if(not find_empty_location(arr, l)):
        return True

    # Assigning list values to row and col that we got from the above Function
    row = l[0]
    col = l[1]
    # consider digits 1 to 9
    for num in range(1, 10):

        # if looks promising
        if(check_location_is_safe(arr, row, col, num)):

            # make tentative assignment
            arr[row][col] = num

            # return, if sucess, ya!
            if(solve_sudoku(arr)):
                return True

            # failure, unmake & try again
            arr[row][col] = 0

    # this triggers backtracking
    return False  # Driver main function to test above functions


if __name__ == "__main__":

    # creating a 2D array for the grid
    grid = [[0 for x in range(9)]for y in range(9)]

    # assigning values to the grid
    grid = [[3, 0, 6, 5, 0, 8, 4, 0, 0],
            [5, 2, 0, 0, 0, 0, 0, 0, 0],
            [0, 8, 7, 0, 0, 0, 0, 3, 1],
            [0, 0, 3, 0, 1, 0, 0, 8, 0],
            [9, 0, 0, 8, 6, 3, 0, 0, 5],
            [0, 5, 0, 0, 9, 0, 6, 0, 0],
            [1, 3, 0, 0, 0, 0, 2, 5, 0],
            [0, 0, 0, 0, 0, 0, 0, 7, 4],
            [0, 0, 5, 2, 0, 6, 3, 0, 0]]

    # if sucess print the grid
    if(solve_sudoku(grid)):
        print_grid(grid)
    else:
        print("No solution exists")

# The above code has been contributed by Harshit Sidhwa.

Output

3 1 6 5 7 8 4 9 2 
5 2 9 1 3 4 7 6 8 
4 8 7 6 2 9 5 3 1 
2 6 3 4 1 5 9 8 7 
9 7 4 8 6 3 1 2 5 
8 5 1 7 9 2 6 4 3 
1 3 8 9 4 7 2 5 6 
6 9 2 3 5 1 8 7 4 
7 4 5 2 8 6 3 1 9 

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