ULDS-无线图层显示系统
神仙狼的[RPG MAKER MV]插件专讲:https://www.bilibili.com/video/av61957141/?spm_id_from=333.788.videocard.0
可以将图片作为地图
可以添加光源图层(在人物上方)
图片可以随着时间移动
RPG Maker MV 地图PS图层绘制
https://www.bilibili.com/video/av14909985
可以通过PS制造地图氛围
使用插件orangemapshot、ULDS
灯光特效
TerraxLightingsystem
https://rpg.blue/thread-405234-1-1.html
【SRD插件Terms of Use】“SumRndmDde” must be given credit and this website must also be linked.
无限图层+PS教程
https://tieba.baidu.com/p/4456620793?red_tag=2881408675
相机核心+平滑相机
http://rgpmv.lofter.com/post/1d6fa74e_e2a92c8
相机核心指令 Plugin Commands:
聚焦 Focus:
FocusCamera [x] [y] [duration]
Insert an X and Y coordinate on the map to have the camera focus on it.
The duration determines how many frames it takes the camera to transition.
FocusCamera event [id] [duration]
Replace "id" with an Event's ID on the current map to have the camera focus
on that specific event. The duration determines how many frames it takes the
camera to transition.
FocusCamera follower [id] [duration]
Replace "id" with a Follower's index in the current party to have the camera
focus on that specific follower. The duration determines how many frames it
takes the camera to transition.
FocusCamera player [duration]
Focues the camera onto the player.
The duration determines how many frames it takes the camera to transition.
ResetFocus [duration]
Resets the focus on the camera back to the player.
The duration determines how many frames it takes the camera to transition.
Zooming(放大缩小)
ZoomIn [scale] [duration]
Set "scale" to the scale you wish the camera to zoom in.
Setting scale to 1 would be the normal scale, greater than 1 would zoom in.
The duration determines how many frames it takes the camera to transition.
ZoomOut [scale] [duration]
Set "scale" to the scale you wish the camera to zoom in.
Setting scale to 1 would be the normal scale, greater than 1 would zoom out.
The duration determines how many frames it takes the camera to transition.
ResetZoom [duration]
Resets the zoom back to its default.
The duration determines how many frames it takes the camera to transition.
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Camera Shifting
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If you wish to shift the camera, use the following Plugin Command:
ShiftCamera [x-shift] [y-shift] [duration]
This shifts the camera a certain x and/or y blocks.
This does NOT change the camera's focus. If the camera's focused on the
player, for example, and the camera is shifted upward 2 squares, the camera
will continue to follow the player, only it will be shifted up two squares.
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Camera Waiting
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If you wish to have an event "wait" before a camera is done moving, use the
following Plugin Commands:
WaitForCamera
This will stop the event processing until the camera has completed its focus
and zooming.
WaitForCameraFocus
This will wait for the camera to complete its movement to a new focus.
WaitForCameraZoom
This will wait for the camera to finish its zoom motion.
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Examples
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Here are some examples of the Plugin Commands:
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FocusCamera 5 7 60
FocusCamera event 2 60
FocusCamera follower 1 60
FocusCamera player 60
ResetFocus 60
==============================================================================
ZoomIn 1.2 60
ZoomOut 1.2 60
ResetZoom 60
平滑相机:
安装即可使用,会使相机的移动变得平滑;可以调整平滑强度