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Yugioh Intro to Expert Players
Expand the frontier of Yu-Gi-Oh world and enrich your knowledge about Yu-Gi-Oh Official Card Game (OCG).
Gathering all useful informations and articles about Tournament Result, Card Review, Combo Review, Deck Review, Deck Recipe,⋯⋯Forbidden & Limited Card List, and Video for Yu-Gi-Oh! Official Card Game (OCG) by Admin GONDORA (Thailand).
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Before I starts, let's keep in mind that I'm not saying that which card should be the valid Side Deck. I'm just talking about cards I have seen in the current OCG tournament and I can not write down every best things or all weak spots of each cards in this solely article. There are something I leave out and you're welcome to add in the comment as an discussion for other fan page who does not realize about how useful these cards are.
Let's begin!
1. Denko Sekka
Strong Point :
- Effective to prevent "Great Horn of Heaven" that would negate Pendulum Summon giving you a chance for OTK.
- If the opponent does not realize what you're going to do and waiting to activate "Artifact Sanctum" to bring out "Artifact Scythe" after you activate P monster in P zone, you can surprise him by Normal Summon "Denko Sekka", the opponent would unable to do what he's planning.
- Can combo this card with "Anti-Spell Fragrance"so that neither player can activate Spell/Trap Cards.
Weak Point :
- Cannot be Special Summon
- ATK 1700 lower than the average Attacker in the current environment, which either 1800 ATK or 1850 ATK.
- It's hard to search this card.
2. Flying "C"
Strong Point :
- Being a Hand trap
- This card can weaken decks that are depending on Xyz Summoning and no other types of summoning
Weak Point :
- Does not affect decks that has alternate trick other than Xyz summon.
- You could draw this card too late after your opponent has already made his XYZ play
3. Breaker the Magical Warrior
Strong Point :
- This card's effect can be used instead of a "Mystical Space Typhoon"
Weak Point :
- Only produces Spell counter when Normal Summon
- After deplete all Spell Counter, ATK is too low against the average attacker. (mostly, 1800 ATK or 1850 ATK)
4. Stygian Dirge
Strong Point :
- This card can weaken decks that are depending on Synchro Summon or Xyz Summon.
- Being continuous Trap allows your plays to continue uninhibited
Weak Point :
- Being continuous Trap makes it easy to negate this card by destroying it with "Mystical Space Typhoon"
5. Needle Ceiling
Strong Point :
- Free Chain
- Mass destruction
Weak Point :
- If this card destroy Pendulum Monsters, they're going to be face-up in the Extra Deck waiting for Pendulum Summon again in the next turn.
6. Great Horn of Heaven
Strong Point :
- Can negate the Pendulum Summon of Monsters
- Does not target.
Weak Point :
- Can not negate the Normal Summon
- Can not activate in response to the Special Summon that starts a Chain Link
- The opponent get to draw a card.
7. Deck Devastation Virus
Strong Point :
- Can access to the Tributing cost by using Xyz monsters
- Works well at eliminating most of Majespecter, EM, Em, and Pendulum Magician monsters.
- Take advantage of your knowledge of your opponent's hand
Weak Point :
- Useless when unable to access to the Tributing cost
- Waste of your resources if nothing are being destroyed
8. Xyz Universe
Strong Point :
- Can access to the strong Xyz monsters (Mostly, non-"Number" Rank 7 and Rank 8 Xyz monsters) without using your own Xyz monster
- Effective to counter the flood of Xyz Summon in the current metagame.
Weak Point :
- Useless when the opponent realize that you have this card set properly on your backrow, they would play only one Xyz monster.
- Useless when the opponent has "Denko Sekka" and control no set Spell/Trap cards
- "Traptrix Rafflesia" is unaffected by Trap effects while it has Xyz Material, so this card can not target "Traptrix Rafflesia".
9. Rivalry of Warlords
Strong Point :
- Highly useful against any archetype that uses multiple type and you use only one Type.
- Can be useful to stop Xyz plays. Probably sided for Clown Blade and EMEm mostly.
- Combine this card with "Gozen Match." This card will force your opponent to use monsters of one specific type and attribute.
Weak Point :
- While Rivalry is active and you have a face-up monster, you cannot Summon monsters that are a different Type/ from the monster(s) you already control.
- Useless against a Deck that focuses on using only one Type for example, Qliphort, Satellarknight, Yosenju, HERO, and Ritual Beast.
- Being continuous Trap makes it easy to negate this card by destroying it with "Mystical Space Typhoon"
10. Gozen Match
Strong Point :
- Highly useful against any archetype that uses multiple Attributes an you use only one Attribute.
- Can be useful to stop Xyz plays. Probably sided for Clown Blade and EMEm mostly.
- Combine this card with "Rivalry of Warlords." This card will force your opponent to use monsters of one specific type and attribute.
Weak Point :
- While Gozen is active and you have a face-up monster, you cannot Summon monsters that are a different Attribute from the monster(s) you already control.
- Useless against a Deck that focuses on using only one Attribute for example, Qliphort, Satellarknight, Yosenju, Nekroz, and Ritual Beast.
- Being continuous Trap makes it easy to negate this card by destroying it with "Mystical Space Typhoon"
Presented by GONDORA
以上,結束。
2015/8/11