cocos2d-x 平时小例子(tableview)和table的递归检测

最近在写排行榜的时候,要做成下拉或上拉添加新的Item,下拉的时候通过onscroll的这个cocos自己封装的方法中getinnerPositionY来检测但是在上拉的时候会出现问题,但是scrollView可以解决这个问题。

1.创建TableView

--@function 创建tableView
function MainScene:createTableView()
  --滑动调用
  local function scrollViewDidScroll(view)
    --print(view:getViewSize().height)
    --print(view:minContainerOffset().y)
    --print(view:getContentOffset().y)
  end
  --缩放调用
  local function scrollViewDidZoom(view)

  end
  --触摸时调用
  local function tableCellTouched(view, cell)
      print("触摸到的是"..cell:getIdx())
  end
  --细胞的大小
  local function cellSizeForTable(view, index)
      return 100, 100
  end
  --细胞内的具体内容
  local function tableCellAtIndex(view, index)
    local size = cc.Director:getInstance():getVisibleSize()
    local cell = view:dequeueCell()
    local strValue = string.format("%d", index)
    local label = nil
    if nil == cell then
        cell = cc.TableViewCell:new()
        label = cc.Label:createWithSystemFont(strValue, "Helvetica", 20)
        label:setAnchorPoint(cc.p(0, 0))
        label:setPosition(cc.p(cc.p(size.width / 2, 0)))
        label:setTag(10)
        cell:addChild(label)
    else
        label = cell:getChildByTag(10)
        if nil ~= label then
            label:setString(strValue)
        end
    end
      return cell
  end
  --细胞的数量
  local function numberOfCellInTableView()
      return 25
  end

  --创建tableView
  local size = cc.Director:getInstance():getVisibleSize()
  local tableView = cc.TableView:create(cc.size(size.width, size.height - 100))
  tableView:setDirection(cc.SCROLLVIEW_DIRECTION_VERTICAL)
  tableView:setVerticalFillOrder(cc.TABLEVIEW_FILL_TOPDOWN)
  tableView:setAnchorPoint(cc.p(0, 0))
  tableView:setPosition(cc.p(0, 50))
  tableView:setDelegate()

  tableView:registerScriptHandler(numberOfCellInTableView, cc.NUMBER_OF_CELLS_IN_TABLEVIEW)
  tableView:registerScriptHandler(scrollViewDidScroll, cc.SCROLLVIEW_SCRIPT_SCROLL)
  tableView:registerScriptHandler(scrollViewDidZoom, cc.SCROLLVIEW_SCRIPT_ZOOM)
  tableView:registerScriptHandler(tableCellTouched, cc.TABLECELL_TOUCHED)
  tableView:registerScriptHandler(cellSizeForTable, cc.TABLECELL_SIZE_FOR_INDEX)
  tableView:registerScriptHandler(tableCellAtIndex, cc.TABLECELL_SIZE_AT_INDEX)
  tableView:reloadData()

  tableView:addTo(self)
end
cocos2d-x 平时小例子(tableview)和table的递归检测_第1张图片
未标题-1.jpg

2.创建ListView

--@function createListView()
function MainScene:createListView()
  local size = cc.Director:getInstance():getVisibleSize()

  local listView = ccui.ListView:create()
  listView:setDirection(ccui.ScrollViewDir.vertical)
  listView:setItemsMargin(0)
  listView:setScrollBarEnabled(true)
  listView:setContentSize(cc.size(size.width / 2, size.height / 2))
  listView:setAnchorPoint(cc.p(0, 0))
  listView:setPosition(cc.p(display.cx / 2, display.cy / 2))

  for i = 1, 10 do
    local imageView = ccui.ImageView:create("soil.png")
    imageView:ignoreContentAdaptWithSize(false)
    imageView:setAnchorPoint(cc.p(0,0))
    imageView:setPosition(cc.p(0,0))
    imageView:setScale9Enabled(true)
    imageView:setContentSize(cc.size(size.width / 2, 150))
    --imageView:setTouchEnabled(true)

    label = cc.Label:createWithSystemFont(i, "Helvetica", 20)
    label:setAnchorPoint(cc.p(0, 0))
    label:setPosition(cc.p(cc.p(0, 0)))

    local layout = ccui.Layout:create()
    layout:setBackGroundImageScale9Enabled(true)
    layout:setContentSize(cc.size(size.width / 2, 200))
    layout:setBackGroundColor(cc.c3b(100, 200, 100))
    layout:setBackGroundImage("stone.png")
    layout:setAnchorPoint(cc.p(0,0))
    layout:setTouchEnabled(true)
    layout:addChild(imageView)
    layout:addChild(label)
    listView:pushBackCustomItem(layout)
    --listView:add(layout)
  end  

  local function listViewEvent(sender, eventType)
    if eventType == ccui.ListViewEventType.ONSELECTEDITEM_START then
        print(sender:getCurSelectedIndex())
    end
  end
  local function scrollViewEvent(sender, eventType)
    if eventType == ccui.ScrollviewEventType.scrollToBottom then
        print("滑到底部了")
    elseif eventType == ccui.ScrollviewEventType.scrollToTop then
        print("滑到顶部了")
    end
  end

  listView:addScrollViewEventListener(scrollViewEvent)
  listView:addEventListener(listViewEvent)                                  --不设置交互性(setTouchEnabled)不可以使用的哦

  self:addChild(listView)     
end
cocos2d-x 平时小例子(tableview)和table的递归检测_第2张图片
未标题-2.jpg

3.创建二级菜单

function MainScene:createSecondMenus()
  local size = cc.Director:getInstance():getVisibleSize()
  local listView = ccui.ListView:create()
  listView:setDirection(ccui.ScrollViewDir.vertical)
  listView:setItemsMargin(0)
  listView:setScrollBarEnabled(true)
  listView:setContentSize(cc.size(size.width / 2, size.height / 2))
  listView:setAnchorPoint(cc.p(0, 0))
  listView:setPosition(cc.p(display.cx / 2, display.cy / 2))

   for i = 1, 4 do
    local imageView = ccui.ImageView:create("soil.png")
    imageView:ignoreContentAdaptWithSize(false)
    imageView:setAnchorPoint(cc.p(0,0))
    imageView:setPosition(cc.p(0,0))
    imageView:setScale9Enabled(true)
    imageView:setContentSize(cc.size(size.width / 2, 150))

    label = cc.Label:createWithSystemFont(i, "Helvetica", 20)
    label:setAnchorPoint(cc.p(0, 0))
    label:setPosition(cc.p(cc.p(0, 0)))

    local layout = ccui.Layout:create()
    layout:setName("layout"..i)
    layout:setBackGroundImageScale9Enabled(true)
    layout:setContentSize(cc.size(size.width / 2, 200))
    layout:setBackGroundColor(cc.c3b(100, 200, 100))
    layout:setBackGroundImage("stone.png")
    layout:setAnchorPoint(cc.p(0,1))
    layout:setTouchEnabled(true)
    layout:addChild(imageView)
    layout:addChild(label)
    listView:pushBackCustomItem(layout)
  end  

  local function listViewEvent(sender, eventType)
    if eventType == ccui.ListViewEventType.ONSELECTEDITEM_END then
        local index = sender:getCurSelectedIndex() + 1
        --print(index)
        local layoutItem = listView:getChildByName("layout"..index)
        if layoutItem:getContentSize().height == 200 then
            layoutItem:setContentSize(cc.size(size.width / 2, 300))
            listView:forceDoLayout()
            listView:jumpToPercentVertical((index / 4) * 100)
        else
            layoutItem:setContentSize(cc.size(size.width / 2, 200))
            listView:forceDoLayout()
            listView:jumpToPercentVertical((index / 4) * 100)
        end
        
    end
  end

  listView:addEventListener(listViewEvent)                                  --不设置交互性(setTouchEnabled)不可以使用的哦
  self:addChild(listView)     
end
cocos2d-x 平时小例子(tableview)和table的递归检测_第3张图片
未标题-3.jpg

4.table读取值

function checkTableAndLog(tableName)
  local countNumber = 1
  local strSpace = " "
  local info = ""
  if type(tableName) ~= "table" then
    error("错误的参数")
    return
  end

  local function checkInnerTable(innerTable)
    countNumber = countNumber + 1
    strSpace = strSpace..strSpace
    if type(innerTable) == "table" then
        for innerKey, innerValue in pairs(innerTable) do
            if type(innerValue) ~= "table" then
                print(strSpace..countNumber.." key:"..innerKey.." value:"..innerValue)
            else
                print(strSpace..countNumber.." key:"..innerKey.." value:table")
                checkInnerTable(innerValue)
            end
        end
    end
    countNumber = 1
    strSpace = " "
  end

  for key, value in pairs(tableName) do
    if type(value) == "table" then
        print(strSpace..countNumber.." key:"..key.." value:table")
        checkInnerTable(value)
    else
        print(strSpace..countNumber.." key:"..key.." value:"..value)
    end
  end
end

a = {1,{2, 22, {3, 33}}, 1111, {44, 44}}
checkTableAndLog(a)
cocos2d-x 平时小例子(tableview)和table的递归检测_第4张图片
未标题-4.jpg

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