PGQ: COMBINING POLICY GRADIENT AND Q-LEARNING

Neil Zhu,ID Not_GOD,University AI 创始人 & Chief Scientist,致力于推进世界人工智能化进程。制定并实施 UAI 中长期增长战略和目标,带领团队快速成长为人工智能领域最专业的力量。
作为行业领导者,他和UAI一起在2014年创建了TASA(中国最早的人工智能社团), DL Center(深度学习知识中心全球价值网络),AI growth(行业智库培训)等,为中国的人工智能人才建设输送了大量的血液和养分。此外,他还参与或者举办过各类国际性的人工智能峰会和活动,产生了巨大的影响力,书写了60万字的人工智能精品技术内容,生产翻译了全球第一本深度学习入门书《神经网络与深度学习》,生产的内容被大量的专业垂直公众号和媒体转载与连载。曾经受邀为国内顶尖大学制定人工智能学习规划和教授人工智能前沿课程,均受学生和老师好评。

Brendan O’Donoghue, Rémi Munos, Koray Kavukcuoglu & Volodymyr Mnih
Deepmind

Policy gradient is an efficient technique for improving a policy in a reinforcement
learning setting. However, vanilla online variants are on-policy only and not able to take advantage of off-policy data. In this paper we describe a new technique that combines policy gradient with off-policy Q-learning, drawing experience from a replay buffer.
This is motivated by making a connection between the fixed points of the regularized policy gradient algorithm and the Q-values. This connection allows us to estimate the Q-values from the action preferences of the policy, to which we apply Q-learning updates. We refer to the new technique as ‘PGQ’, for policy gradient and Q-learning.
We also establish an equivalency between action-value fitting techniques and actor-critic algorithms, showing that regularized policy gradient techniques can be interpreted as advantage function learning algorithms. We conclude with some numerical examples that demonstrate improved data efficiency and stability of PGQ.
In particular, we tested PGQ on the full suite of Atari games and achieved performance exceeding that of both asynchronous advantage actor-critic (A3C) and Q-learning.

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