C#它山之石

C# 使用反射技术实例化指定的类
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Reactive Extensions入门
IoC solutions for Unity
introtorx
ReactiveX/RxJava文档中文版
Intro To RxJava 系列教程Read
UML 2 教程
C# 函数式编程
Roguelikedev
RogueSharp Tutorials
CSharp Tutorials


MMORPG开发入门
网游服务端开发入门知识
cmake -G "Visual Studio 14 2015 Win64"

        public test()
        {
            var o = Observable.Generate(
                0,
                i => i < 10,
                i => i + 1,
                i => i*i);

            o.Subscribe(x => { Console.WriteLine(x); });

            Console.WriteLine("=====================");

            IEnumerable squares = Enumerable.Range(0, 10).Select(x => x*x);

            foreach (var x in squares)
            {
                Console.WriteLine(x);
            }

            Console.WriteLine("=====================");
            ICollection ss = new Collection() {1,2,3,4};
            Console.WriteLine(ss.Count);

            var n2 = ss.Where(x => x%2 == 0).Select(x => x).ToList();
            foreach (var i in n2)
            {
                Console.WriteLine(i);
            }
        }

        public IEnumerable e(int max)
        {
            for (int i = 0; i < max; i++)
            {
                yield return i * i;
            }
        }

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