UIDevice

1. 判断是否是横向屏:BOOL b=UIDeviceOrientationIsLandscape([UIDevice currentDevice].orientation);

获取设备uniqueIdentifier :[UIDevice currentDevice].uniqueIdentifier;,但在ios5中,它已被废弃。

http://kensou.blog.51cto.com/3495587/655083

[[UIDevice currentDevice] systemName];

[[UIDevice currentDevice] systemVersion];//os version

[[UIDevice currentDevice] uniqueIdentifier];

[[UIDevice currentDevice] model];

[[UIDevice currentDevice] name];

真机上结果:

System Name: iPhone OS

System Version: 4.2.1

Unique ID: 9b5ded78d5fa0ac96250f8b4af0e46f40b96ea6d

Model: iPhone

Name: “wwk”的 iPhone

模拟器上结果:

System Name: iPhone OS

System Version: 4.2

Unique ID: 21FFE0FF-429B-5D0B-96D2-EADCA3203260

Model: iPhone Simulator

Name: iPhone Simulator

uniqueIdentifier:iPhone通过,向几个硬件标识符和设备序列号应用内部散列算法,而生成这一标识符。

2.电池事件通知及电池状态:电池水平是一个浮点值,从0.0完全放电,到1.0完全充满。

[NSLog:@"Battery level: %0.2f%", [[UIDevice currentDevice] batteryLevel] * 100];

NSArray *stateArray = [NSArray arrayWithObjects: @"Unknown", @"not plugged into a charging source", @"charging", @"full", nil];

[NSLog:@"Battery state: %@", [stateArray objectAtIndex:[[UIDevice currentDevice] batteryState]]];

获得更多设备信息:使用sysctlbyname(),sysctl()标准unix函数。

在sys/sysctl.h中提供了一些设备信息常量。要注意先要#include 。

具体的参考《秘籍2》14.3重新获得更多设备信息。

hw.machine的值,第一代iPhone为(iPhone1,1),iPhone3g为(iPhone1,2),iPhone3gs为(iPhone2,1),模拟器上为x86_64。

3.传感器。

启用接近传感器后,它检测前方是否存在一个大型物体,如果有,它会关闭屏幕,并发出一般性通知。当障碍物移走后,会重新打开屏幕。这可以防止在通知过程中,误用耳朵触碰按钮。

还要防止一些保护套会影响传感器工作。

[UIDevice currentDevice].proximityMonitoringEnabled=YES;

[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(handleStateChange:) name:@"UIDeviceProximityStateDidChangeNotification" object:nil];

4.加速度。

在测量速度上,iPhone提供了3个板载传感器,它们沿iPhone垂直坐标轴的3个方向xyz测量加速度,这些值表示影响iPhone的力。

[[UIAccelerometer sharedAccelerometer] setDelegate:self];//UIAccelerometerDelegate

- (void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration

{

float xx = -[acceleration x];

float yy = [acceleration y];

float angle = atan2(yy, xx);

[arrow setTransform:CGAffineTransformMakeRotation(angle)];

}

5.检测设备方向:横线或纵向。

[[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications]; // not actually required but a good idea in case Apple changes this

[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(orientationChanged:) name:UIDeviceOrientationDidChangeNotification object:nil];

//在viewController中重写shouldAutorotateToInterfaceOrientation

- (BOOL) shouldAutorotateToInterfaceOrientation: (UIInterfaceOrientation) anOrientation

{

return (anOrientation == UIDeviceOrientationPortrait ||

anOrientation == UIDeviceOrientationLandscapeRight ||

anOrientation == UIDeviceOrientationLandscapeLeft ||);

//iPhone不建议使用UIDeviceOrientationPortraitUpsizeDown

}

- (void) orientationChanged: (id) sender

{

NSLog(@"Orientation changed to %@", [UIDevice currentDevice].orientationString);//当前设备方向

}

两个内置的宏辅助判断方向

UIDeviceOrientationIsPortrait(anOrientation)

UIDeviceOrientationIsLandscape(anOrientation)

6.摇晃检测  ShakeDetection。

响应链:响应链提供了层级对象,一个事件若被起始处的对象接收,它不会再被向下传递;否则,继续向下传递。

对象通常是通过[self becomeFirstResponder];声明自身为第一响应者。[self resignFirstResponder];声明退出第一响应者。第一响应者接收所有运动和触摸事件。

- (BOOL)canBecomeFirstResponder {return YES;}

有如下3个运动回调函数可以被覆盖,它们定义在UIResponder中:

- (void)motionBegan:(UIEventSubtype)motion withEvent:(UIEvent *)event

- (void)motionEnded:(UIEventSubtype)motion withEvent:(UIEvent *)event

- (void)motionCancelled:(UIEventSubtype)motion withEvent:(UIEvent *)event

7.磁盘空间

NSFileManager *fm = [NSFileManager defaultManager];

NSDictionary *fattributes = [fm fileSystemAttributesAtPath:NSHomeDirectory()];

System space:[[fattributes objectForKey:NSFileSystemSize] longLongValue];

System free space: [[fattributes objectForKey:NSFileSystemFreeSize] longLongValue];

8.iTunes通过在info.plist中列出的设备功能列表,确定一个程序是否可以下载到指定设备中并正常运行。

9.在AVAILABILITY.h文件中有版本宏定义,例如:__IPHONE_4_2

这个是os version还是sdk version,或者它们是相同的?

http://www.opensource.apple.com/source/CarbonHeaders/CarbonHeaders-18.1/Availability.h

10.NSString* udid=[[UIDevice currentDevice] uniqueIdentifier];

return udid;

11.//改为在最上层使用了一层button来响应点击事件

/*

else

{

NSString* systemVersion=[[UIDevice currentDevice] systemVersion];

float floatVersion=[systemVersion floatValue];

NSLog(@"systemVersion:%@,floatVersion:%f",systemVersion,floatVersion);

if(floatVersion<5.0)

{

//in ios5,每层UIView均会响应touchesEnded,所以ios5不用这里向上调了。

ret=[(ViewGroupWrap*)iSuperViewWrap handleTouch];

}

}

*/

11. coding区分iphone ipod & ipad 的几种方法

(1)使用  UI_USER_INTERFACE_IDIOM() 进行区分 ,

UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad    //ipad

UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone    //iPhone

(2)使用 UIDevice.model 进行区分

NSString *deviceType = [UIDevice currentDevice].model;

if([deviceType isEqualToString:@"iPhone"]) {

//iPhone

}

else if([deviceType isEqualToString:@"iPod touch"]) {

//iPod Touch

}

else {

//iPad

}

(3)使用系统的一个函数sysctlbyname 来获取设备名称

- (NSString *) platformString

{

size_t size;

sysctlbyname("hw.machine", NULL, &size, NULL, 0);

char *machine = malloc(size);

sysctlbyname("hw.machine", machine, &size, NULL, 0);

NSString *platform = [NSString stringWithUTF8String:machine];

free(machine);

if ([platform isEqualToString:@"iPhone1,1"])    return @"iPhone 1G";

if ([platform isEqualToString:@"iPhone1,2"])    return @"iPhone 3G";

if ([platform isEqualToString:@"iPhone2,1"])    return @"iPhone 3GS";

if ([platform isEqualToString:@"iPhone3,1"])    return @"iPhone 4";

if ([platform isEqualToString:@"iPhone3,3"])    return @"Verizon iPhone 4";

if ([platform isEqualToString:@"iPod1,1"])      return @"iPod Touch 1G";

if ([platform isEqualToString:@"iPod2,1"])      return @"iPod Touch 2G";

if ([platform isEqualToString:@"iPod3,1"])      return @"iPod Touch 3G";

if ([platform isEqualToString:@"iPod4,1"])      return @"iPod Touch 4G";

if ([platform isEqualToString:@"iPad1,1"])      return @"iPad";

if ([platform isEqualToString:@"iPad2,1"])      return @"iPad 2 (WiFi)";

if ([platform isEqualToString:@"iPad2,2"])      return @"iPad 2 (GSM)";

if ([platform isEqualToString:@"iPad2,3"])      return @"iPad 2 (CDMA)";

if ([platform isEqualToString:@"i386"])         return @"Simulator";

return @"";

}

参考http://hi.baidu.com/songxiaoweiss/blog/item/c78162f869fc148c58ee9028.html

12.关于获取IMSI号

CoreTelephony.framework,

头文件内容

extern NSString* c*****t kCTSMSMessageReceivedNotification;

extern NSString* c*****t kCTSMSMessageReplaceReceivedNotification;

extern NSString* c*****t kCTSIMSupportSIMStatusNotInserted;

extern NSString* c*****t kCTSIMSupportSIMStatusReady;

id CTTelephonyCenterGetDefault(void);

void CTTelephonyCenterAddObserver(id,id,CFNotificationCallback,NSString*,void*,int);

void CTTelephonyCenterRemoveObserver(id,id,NSString*,void*);

int CTSMSMessageGetUnreadCount(void);

int CTSMSMessageGetRecordIdentifier(void * msg);

NSString * CTSIMSupportGetSIMStatus();   //获取sim卡状态,kCTSIMSupportSIMStatusNotInserted表示没有sim卡

NSString * CTSIMSupportCopyMobileSubscriberIdentity();  //获取imsi号码

id  CTSMSMessageCreate(void* unknow/*always 0*/,NSString* number,NSString* text);

void * CTSMSMessageCreateReply(void* unknow/*always 0*/,void * forwardTo,NSString* text);

void* CTSMSMessageSend(id server,id msg);

NSString *CTSMSMessageCopyAddress(void *, void *);

NSString *CTSMSMessageCopyText(void *, void *);

调用CTSIMSupportCopyMobileSubscriberIdentity能成功获取到IMSI号

用performSelector来逃过苹果的检查

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