iOS 开发中的图片压缩

在项目中经常遇到要上传图片,如果直接上传,那么会上传比较大的图片,导致费流量,刷新时加载图片时间过长,手机内存占用率高等问题。

一、先来介绍下概念:

图片的压缩其实是俩概念,

1、是 “压” 文件体积变小,但是像素数不变,长宽尺寸不变,那么质量可能下降,

2、是 “缩” 文件的尺寸变小,也就是像素数减少。长宽尺寸变小,文件体积同样会减小。

二、解决方法(以上传头像为例),先缩再压:

2.1 矫正图片方向(照片是有方向的,避免出现“倒立”的情况)

#pragma mark -矫正手机相册里图像的方向

- (UIImage*)fixOrientation:(UIImage*)aImage {

// No-op if the orientation is already correct

if(aImage.imageOrientation==UIImageOrientationUp)

returnaImage;

// We need to calculate the proper transformation to make the image upright.

// We do it in 2 steps: Rotate if Left/Right/Down, and then flip if Mirrored.

CGAffineTransformtransform =CGAffineTransformIdentity;

switch(aImage.imageOrientation) {

caseUIImageOrientationDown:

caseUIImageOrientationDownMirrored:

transform =CGAffineTransformTranslate(transform, aImage.size.width, aImage.size.height);

transform =CGAffineTransformRotate(transform,M_PI);

break;

caseUIImageOrientationLeft:

caseUIImageOrientationLeftMirrored:

transform =CGAffineTransformTranslate(transform, aImage.size.width,0);

transform =CGAffineTransformRotate(transform,M_PI_2);

break;

caseUIImageOrientationRight:

caseUIImageOrientationRightMirrored:

transform =CGAffineTransformTranslate(transform,0, aImage.size.height);

transform =CGAffineTransformRotate(transform, -M_PI_2);

break;

default:

break;

}

switch(aImage.imageOrientation) {

caseUIImageOrientationUpMirrored:

caseUIImageOrientationDownMirrored:

transform =CGAffineTransformTranslate(transform, aImage.size.width,0);

transform =CGAffineTransformScale(transform, -1,1);

break;

caseUIImageOrientationLeftMirrored:

caseUIImageOrientationRightMirrored:

transform =CGAffineTransformTranslate(transform, aImage.size.height,0);

transform =CGAffineTransformScale(transform, -1,1);

break;

default:

break;

}

// Now we draw the underlying CGImage into a new context, applying the transform

// calculated above.

CGContextRefctx =CGBitmapContextCreate(NULL, aImage.size.width, aImage.size.height,

CGImageGetBitsPerComponent(aImage.CGImage),0,

CGImageGetColorSpace(aImage.CGImage),

CGImageGetBitmapInfo(aImage.CGImage));

CGContextConcatCTM(ctx, transform);

switch(aImage.imageOrientation) {

caseUIImageOrientationLeft:

caseUIImageOrientationLeftMirrored:

caseUIImageOrientationRight:

caseUIImageOrientationRightMirrored:

CGContextDrawImage(ctx,CGRectMake(0,0,aImage.size.height,aImage.size.width), aImage.CGImage);

break;

default:

CGContextDrawImage(ctx,CGRectMake(0,0,aImage.size.width,aImage.size.height), aImage.CGImage);

break;

}

CGImageRef cgimg =CGBitmapContextCreateImage(ctx);

UIImage *img = [UIImageimageWithCGImage:cgimg];

CGContextRelease(ctx);

CGImageRelease(cgimg);

return img;

}

2.2 拿到上面矫正过的图片,缩小图片尺寸,调用下面方法传入newSize,如(200,200):

//缩小图片尺寸

+ (UIImage*)imageWithImageSimple:(UIImage*)image scaledToSize:(CGSize)newSize

{

UIGraphicsBeginImageContext(newSize);

[imagedrawInRect:CGRectMake(0,0,newSize.width,newSize.height)];

UIImage* newImage =UIGraphicsGetImageFromCurrentImageContext();

UIGraphicsEndImageContext();

return newImage;

}

2.3 将2.2的图片再压,这个方法可以重复压

//调整大小

NSData *imageData =UIImageJPEGRepresentation(newImage,rate);

NSUIntegersizeOrigin = [image Datalength];//多少KB

NSUIntegersizeOriginKB = sizeOrigin /1024;//多少KB

2.4 上传头像

调用后台接口,把imageData二进制数据上传即可

总结:对图片压缩处理时,在保证图片清晰度变化不大时,减小图片文件大小。方法2.2中的newSize 和 2.3中的rate要以实际效果来设置,我在自己项目中上传的头像最终尺寸是200*200像素,大小为4KB左右。

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