websocket-基于springboot的简单实现

1.新建一个springboot工程,添加一个maven依赖

        
            org.springframework.boot
            spring-boot-starter-websocket
        

文件目录结构如下:


websocket-基于springboot的简单实现_第1张图片
image.png

2. 创建websocket服务端类

MoneyServer.java

/**
 * @author Page
 * @date 2019-07-02 10:00
 * @description websocket 服务
 */

@Component
@Slf4j
@ServerEndpoint(value = "/money/{userId}", decoders = {
        MessageDecoder.class,}, encoders = {MessageEncoder.class,}, configurator = MoneyRepayConfig.class)
public class MoneyServer {
    private static final Map SESSION_MAP = new HashMap<>();

    @OnOpen
    public void connect(Session session, @PathParam("userId") String userId) {
        // 将session按照房间名来存储,将各个房间的用户隔离
        SESSION_MAP.put(userId, session);
        log.info("websocket成功连接!");
    }

    @OnMessage
    public void repay(RepayReq req, Session session) {
        SESSION_MAP.put(req.getUserId(), session);
        log.info("{}正在还钱:{} 元", req.getName(), req.getMoneyNum());
    }

    public void send(RepayResultRes res) throws IOException, EncodeException {
        if (SESSION_MAP.get(res.getUserId()) == null) {
            log.info("没有找到连接,消息无法推送");
            return;
        }
        SESSION_MAP.get(res.getUserId()).getBasicRemote().sendObject(res);
        log.info("{}成功还钱:{} 元,userId:{},还钱结果:{}", res.getName(),
                res.getMoneyNum(), res.getUserId(), res.isRepayResult()?"还成功" :"失败了");
    }
}

这里我还添加了一个自定义的解码器和一个编码器,用于解析java对象和前端传来的字符串,以及一个自定义的websocket配置类.不过在这个配置类里边目前什么都没有做.
MessageDecoder.java

@Slf4j
public class MessageDecoder implements Decoder.Text {
 
    @Override
    public RepayReq decode(String s) {
        log.info("primal string" + s);
        RepayReq repayReq = null;
        try {
            repayReq = JSONObject.parseObject(s, RepayReq.class);
        } catch (Exception ex) {
            log.error(ex.getMessage());
        }
        return repayReq;
    }
 
    @Override
    public boolean willDecode(String s) {
          
        return (s != null);
    }
 
    @Override
    public void init(EndpointConfig endpointConfig) {
        // do nothing.
    }
 
    @Override
    public void destroy() {
        // do nothing.
    }
}

MessageEncoder.java

@Slf4j
public class MessageEncoder implements Encoder.Text {

    @Override
    public String encode(RepayResultRes object) {

        String s = null;
        try {

            s = JSONObject.toJSONString(object);
            log.info("primal: " + object.toString());

        } catch (Exception ex) {
            log.error(ex.getMessage());
        }
        return s;
    }

    @Override
    public void init(EndpointConfig endpointConfig) {
        // do nothing.
    }

    @Override
    public void destroy() {
        // do nothing.
    }
}

MoneyRepayConfig.java

/**
 * @author Page
 * @date 2019-07-05 17:00
 * @description
 */
@Slf4j
public class MoneyRepayConfig extends ServerEndpointConfig.Configurator{
    @Override
    public boolean checkOrigin(String originHeaderValue) {
        log.info("1=========originHeaderValue====={}", originHeaderValue);
        return true;
    }

    @Override
    public  T getEndpointInstance(Class clazz) throws InstantiationException {
        log.info("2========{}========={}==",clazz, super.getEndpointInstance(clazz));
        return super.getEndpointInstance(clazz);
    }

    @Override
    public String getNegotiatedSubprotocol(List supported, List requested) {
        log.info("3========{}====={}======{}", supported, requested, super.getNegotiatedSubprotocol(supported, requested));
        return super.getNegotiatedSubprotocol(supported, requested);
    }

    @Override
    public List getNegotiatedExtensions(List installed, List requested) {
        log.info("4======{}====={}======{}", installed, requested, super.getNegotiatedExtensions(installed, requested));
        return super.getNegotiatedExtensions(installed, requested);
    }

    @Override
    public void modifyHandshake(ServerEndpointConfig sec, HandshakeRequest request, HandshakeResponse response) {
        log.info("5======{}======{}======{}", sec, request, response);
        super.modifyHandshake(sec, request, response);
    }
}

ServerEndpointConfig 里有几个可以重写的方法,通过这些方法可以获取websocket的信息以及对连接的一些信息进行修改等.

3. 创建WebSocketConfig

通过这个配置类对websocket服务进行发布

@Configuration
@ServletComponentScan
public class WebSocketConfig extends WsSci {
    @Bean
    public ServerEndpointExporter serverEndpointExporter() {
        return new ServerEndpointExporter();
    }
}

4.创建controller

这里我还创建了一个控制器类,用于模拟服务器的响应,发送消息通知客户端.
RepaySuccessController.java

/**
 * @author Page
 * @Date: 2019-07-02 10:36
 * @Description:
 */

@Controller
@RequestMapping("/money")
public class RepaySuccessController {
    @Resource
    MoneyServer moneyServer;

    @PostMapping("/repaySuccess")
    public void repaySuccess(RepayResultRes req) throws IOException, EncodeException {
        moneyServer.send(req);
    }
}

工程代码已经放在我的github仓库,有需要的可以下载

地址:欢迎参观
更多关于websocket的内容,可以参考官方文档:
https://docs.oracle.com/javaee/7/api/javax/websocket/server/package-summary.html

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