Masonry研究5 MASViewConstraint

MASViewConstraint


初始化方法为设置firstViewAttribute
A.props = B.props*layoutMultiplier+constraint

- (id)initWithFirstViewAttribute:(MASViewAttribute *)firstViewAttribute {
    self = [super init];
    if (!self) return nil;
    
    _firstViewAttribute = firstViewAttribute;
    self.layoutPriority = MASLayoutPriorityRequired;
    self.layoutMultiplier = 1;
    
    return self;
}

父类设置了mas_equalTo自动封装后调用了子类的equalToWithRelation,好设置好relation和attribute
releation有如下
typedef NS_ENUM(NSInteger, NSLayoutRelation) {
NSLayoutRelationLessThanOrEqual = -1,
NSLayoutRelationEqual = 0,
NSLayoutRelationGreaterThanOrEqual = 1,
};

- (MASConstraint * (^)(id, NSLayoutRelation))equalToWithRelation {
    return ^id(id attribute, NSLayoutRelation relation) {
        if ([attribute isKindOfClass:NSArray.class]) {
            NSAssert(!self.hasLayoutRelation, @"Redefinition of constraint relation");
            NSMutableArray *children = NSMutableArray.new;
            for (id attr in attribute) {
                MASViewConstraint *viewConstraint = [self copy];
                viewConstraint.layoutRelation = relation;
                viewConstraint.secondViewAttribute = attr;
                [children addObject:viewConstraint];
            }
            MASCompositeConstraint *compositeConstraint = [[MASCompositeConstraint alloc] initWithChildren:children];
            compositeConstraint.delegate = self.delegate;
            [self.delegate constraint:self shouldBeReplacedWithConstraint:compositeConstraint];
            return compositeConstraint;
        } else {
            NSAssert(!self.hasLayoutRelation || self.layoutRelation == relation && [attribute isKindOfClass:NSValue.class], @"Redefinition of constraint relation");
            self.layoutRelation = relation;
            self.secondViewAttribute = attribute;
            return self;
        }
    };
}

将约束添加到View上和移除的方法
1、添加约束

  • 本质上添加约束是创建一个MASLayoutConstraint对象,这个是NSLayoutConstraint的子类,
  • 然后把这个约束加到当前View或当前View与另一个View的第一个共同父类上
    修改
 [self.installedView addConstraint:layoutConstraint];
        self.layoutConstraint = layoutConstraint;
        [firstLayoutItem.mas_installedConstraints addObject:self];

2、修改约束

  • 找到类似的约束,如果找到则修改constraint
  • 没有找到类似的约束,则走添加约束的流程
    3、移除约束
    [self.installedView removeConstraint:self.layoutConstraint];
MASLayoutConstraint *existingConstraint = nil;
    if (self.updateExisting) {
        existingConstraint = [self layoutConstraintSimilarTo:layoutConstraint];
    }
    if (existingConstraint) {
        // just update the constant
        existingConstraint.constant = layoutConstraint.constant;
        self.layoutConstraint = existingConstraint;
    } 
- (void)activate {
    [self install];
}

- (void)deactivate {
    [self uninstall];
}

- (void)install {
    if (self.hasBeenInstalled) {
        return;
    }
    
    if ([self supportsActiveProperty] && self.layoutConstraint) {
        self.layoutConstraint.active = YES;
        [self.firstViewAttribute.view.mas_installedConstraints addObject:self];
        return;
    }
    
    MAS_VIEW *firstLayoutItem = self.firstViewAttribute.item;
    NSLayoutAttribute firstLayoutAttribute = self.firstViewAttribute.layoutAttribute;
    MAS_VIEW *secondLayoutItem = self.secondViewAttribute.item;
    NSLayoutAttribute secondLayoutAttribute = self.secondViewAttribute.layoutAttribute;

    // alignment attributes must have a secondViewAttribute
    // therefore we assume that is refering to superview
    // eg make.left.equalTo(@10)
    if (!self.firstViewAttribute.isSizeAttribute && !self.secondViewAttribute) {
        secondLayoutItem = self.firstViewAttribute.view.superview;
        secondLayoutAttribute = firstLayoutAttribute;
    }
    
    MASLayoutConstraint *layoutConstraint
        = [MASLayoutConstraint constraintWithItem:firstLayoutItem
                                        attribute:firstLayoutAttribute
                                        relatedBy:self.layoutRelation
                                           toItem:secondLayoutItem
                                        attribute:secondLayoutAttribute
                                       multiplier:self.layoutMultiplier
                                         constant:self.layoutConstant];
    
    layoutConstraint.priority = self.layoutPriority;
    layoutConstraint.mas_key = self.mas_key;
    
    if (self.secondViewAttribute.view) {
        MAS_VIEW *closestCommonSuperview = [self.firstViewAttribute.view mas_closestCommonSuperview:self.secondViewAttribute.view];
        NSAssert(closestCommonSuperview,
                 @"couldn't find a common superview for %@ and %@",
                 self.firstViewAttribute.view, self.secondViewAttribute.view);
        self.installedView = closestCommonSuperview;
    } else if (self.firstViewAttribute.isSizeAttribute) {
        self.installedView = self.firstViewAttribute.view;
    } else {
        self.installedView = self.firstViewAttribute.view.superview;
    }


    MASLayoutConstraint *existingConstraint = nil;
    if (self.updateExisting) {
        existingConstraint = [self layoutConstraintSimilarTo:layoutConstraint];
    }
    if (existingConstraint) {
        // just update the constant
        existingConstraint.constant = layoutConstraint.constant;
        self.layoutConstraint = existingConstraint;
    } else {
        [self.installedView addConstraint:layoutConstraint];
        self.layoutConstraint = layoutConstraint;
        [firstLayoutItem.mas_installedConstraints addObject:self];
    }
}

- (MASLayoutConstraint *)layoutConstraintSimilarTo:(MASLayoutConstraint *)layoutConstraint {
    // check if any constraints are the same apart from the only mutable property constant

    // go through constraints in reverse as we do not want to match auto-resizing or interface builder constraints
    // and they are likely to be added first.
    for (NSLayoutConstraint *existingConstraint in self.installedView.constraints.reverseObjectEnumerator) {
        if (![existingConstraint isKindOfClass:MASLayoutConstraint.class]) continue;
        if (existingConstraint.firstItem != layoutConstraint.firstItem) continue;
        if (existingConstraint.secondItem != layoutConstraint.secondItem) continue;
        if (existingConstraint.firstAttribute != layoutConstraint.firstAttribute) continue;
        if (existingConstraint.secondAttribute != layoutConstraint.secondAttribute) continue;
        if (existingConstraint.relation != layoutConstraint.relation) continue;
        if (existingConstraint.multiplier != layoutConstraint.multiplier) continue;
        if (existingConstraint.priority != layoutConstraint.priority) continue;

        return (id)existingConstraint;
    }
    return nil;
}

- (void)uninstall {
    if ([self supportsActiveProperty]) {
        self.layoutConstraint.active = NO;
        [self.firstViewAttribute.view.mas_installedConstraints removeObject:self];
        return;
    }
    
    [self.installedView removeConstraint:self.layoutConstraint];
    self.layoutConstraint = nil;
    self.installedView = nil;
    
    [self.firstViewAttribute.view.mas_installedConstraints removeObject:self];
}

你可能感兴趣的:(Masonry研究5 MASViewConstraint)