创建应用窗口过程

创建应用窗口过程_第1张图片
window类关系图

1.每个窗口都对应一个Activity对象,所以创建应用窗口首先是创建Activity.而启动Activity的任务由ActivityThread完成,本质是构造一个Activity对象.当ActivityThread接受到Ams发送的启动Activity通知时,会创建指定的Activity对象,Activity创建PhoneWindow类--DecorView类--创建相应的View或ViewGroup.创建完成后,Activity把创建好的界面显示到屏幕上,于是调用WindowManager类,WindowManager创建ViewRoot类和ViewRoot的内部类W.之后WindowManager在调用Wms提供的远程接口完成窗口的添加并显示在屏幕上

  1. 代码入口是ActivityThread.performLaunchActivity
  private Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {
    ActivityInfo aInfo = r.activityInfo;

    Activity activity = null;
    try { //1.创建activity的对象,用classLoader从程序中装载指定Activity对应的Class文件
        java.lang.ClassLoader cl = r.packageInfo.getClassLoader();
        activity = mInstrumentation.newActivity(
                cl, component.getClassName(), r.intent);
    } 
         //2.创建 系统application,appContext appContext本质是ContextImpl
        Application app = r.packageInfo.makeApplication(false, mInstrumentation);
         Context appContext = createBaseContextForActivity(r, activity);
         //3.为activity 配置内部变量.同时创建Window对象. this变量使Activity对象持有ActivityThread的引用.r 是ActivityClientRecord对象.
r.token是一个Binder,是Ams中的一个HistoryRecord对象. r.parent是一个父Activity,这种理念是为了允许把Activity嵌入到另一个Activity内部执行,
            activity.attach(appContext, this, getInstrumentation(), r.token,
                    r.ident, app, r.intent, r.activityInfo, title, r.parent,
                    r.embeddedID, r.lastNonConfigurationInstances, config,
                    r.voiceInteractor);

            int theme = r.activityInfo.getThemeResource(); //activity使用的主题
            if (theme != 0) {
                activity.setTheme(theme);
            }

          //4 这里会调用Activity的onCreate方法.
            if (r.isPersistable()) {
                mInstrumentation.callActivityOnCreate(activity, r.state, r.persistentState);
            } else {
                mInstrumentation.callActivityOnCreate(activity, r.state);
            }

            //调用 onstart
            if (!r.activity.mFinished) {
                activity.performStart();
                r.stopped = false;
            }
            //调用 onRestoreInstanceState
            if (!r.activity.mFinished) {
                if (r.isPersistable()) {
                    if (r.state != null || r.persistentState != null) {
                        mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state,
                                r.persistentState);
                    }
                } else if (r.state != null) {
                    mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state);
                }
            }
            //调用 onPostCreate
            if (!r.activity.mFinished) {
                activity.mCalled = false;
                if (r.isPersistable()) {
                    mInstrumentation.callActivityOnPostCreate(activity, r.state, r.persistentState);
                } else {
                    mInstrumentation.callActivityOnPostCreate(activity, r.state);
                }
              
            }
        }

        //ArrayMap结构
        mActivities.put(r.token, r);
    return activity;
}

//2.接着看步骤1.3的Actdivity 的attacth方法

  //Activity 类
 final void attach(Context context, ActivityThread aThread,
        Instrumentation instr, IBinder token, int ident,
        Application application, Intent intent, ActivityInfo info,
        CharSequence title, Activity parent, String id,
        NonConfigurationInstances lastNonConfigurationInstances,
        Configuration config, IVoiceInteractor voiceInteractor) {
    attachBaseContext(context); //新建的contextImpl赋值给mBase.


    //1.创建Window.其实是创建了Window的子类PhoneWindow
    mWindow = PolicyManager.makeNewWindow(this);
    mWindow.setCallback(this); //表示Activity实现的Window的所有回调函数


      //activity配置重要变量
    mUiThread = Thread.currentThread();
    mMainThread = aThread;  
    mInstrumentation = instr;
    mToken = token;   //Binder HistoryRecord类
    mApplication = application;
    mIntent = intent;
    mComponent = intent.getComponent();
    mActivityInfo = info;
    mTitle = title;
    mParent = parent; //activity
     
    //2.给每个window分配WindowManager,其实是WindowManagerImpl.每个Window都对应一个WindowManagerImpl对象,
但WindowManger是一个重量级的类.他的真正实现是WindowManagerGlobal,而WindowManagerImpl只是一个装饰类,只是
把功能交给WindowManagerGlobal来实现
    mWindow.setWindowManager(
            (WindowManager)context.getSystemService(Context.WINDOW_SERVICE),
            mToken, mComponent.flattenToString(),
            (info.flags & ActivityInfo.FLAG_HARDWARE_ACCELERATED) != 0);
    if (mParent != null) {//如果有父activity,就把父acitivty的window赋值给本Activity的window的container变量.
        mWindow.setContainer(mParent.getWindow());
    }
    //activity 也持有WindowManager变量
    mWindowManager = mWindow.getWindowManager();
}

//3.接下来是步骤1.4的 mInstrumentation.callActivityOnCreate(activity, r.state);

//1.Instrumentation类 他又调用Activity的performCreate方法
public void callActivityOnCreate(Activity activity, Bundle icicle) {
    prePerformCreate(activity);
    activity.performCreate(icicle);
    postPerformCreate(activity);
} 
  //2.Activity 类 此时走到了onCreate ,我们会在onCreate中调用setContentView方法.接着看
final void performCreate(Bundle icicle) {
    onCreate(icicle);
    mActivityTransitionState.readState(icicle);
    performCreateCommon();
  }
 //3.主要还是调用    getWindow().setContentView().而   getWindow()就是我们第一步生的Window类PhoneWindow对象.
 public void setContentView(View view, ViewGroup.LayoutParams params) {
    getWindow().setContentView(view, params);
    initWindowDecorActionBar();
  }
  //4.phoneWindow类
 @Override
public void setContentView(View view, ViewGroup.LayoutParams params) {

    if (mContentParent == null) {
        installDecor(); //5.初始化Decor,为Window创建界面.
    } else if (!hasFeature(FEATURE_CONTENT_TRANSITIONS)) {
        mContentParent.removeAllViews(); 
    }
      //6.把要添加的view放在 mContentParent中.下边一个是有位移的添加方法,一个是直接添加.
  mContentParnet其实就是我们setcontView是的那个view.他的id就是R.id.content.
  我们平时定义的lauout.xml就成了mContentParnet 的子View
    if (hasFeature(FEATURE_CONTENT_TRANSITIONS)) {
        view.setLayoutParams(params);
        final Scene newScene = new Scene(mContentParent, view);
        transitionTo(newScene);
    } else {
        mContentParent.addView(view, params);
    }
    //7.此时的callback就是2.1时创建Window时设置的回调.既Activity自己.
    final Callback cb = getCallback();
    if (cb != null && !isDestroyed()) {
        cb.onContentChanged(); //调用activity的onContentChanged回调方法.
    }
}

//4.看3.5的installDecor()方法

 private void installDecor() {
    if (mDecor == null) {
        mDecor = generateDecor(); //1.创建一个DecorView.继承自FrameLayout,是窗口的最顶层View.
    }
    if (mContentParent == null) {
        //2.这是我们自定义View的父View.
        mContentParent = generateLayout(mDecor);
    }
        // Set up decor part of UI to ignore fitsSystemWindows if appropriate.
        mDecor.makeOptionalFitsSystemWindows();//设置view适配系统窗口
        //下边是根据设定的主题来设置标题栏样式.先不关注
        ...
 }

//5.接着看 generateLayout()方法.

 protected ViewGroup generateLayout(DecorView decor) {//decor是刚创建的DecorView
    TypedArray a = getWindowStyle(); //1.指定Window样式

    //2.requestFeature()启用窗体的扩展特性,用户可调用这个方法更改window样式
    if (a.getBoolean(R.styleable.Window_windowNoTitle, false)) {
        requestFeature(FEATURE_NO_TITLE);
    } else if (a.getBoolean(R.styleable.Window_windowActionBar, false)) {
        // Don't allow an action bar if there is no title.
        requestFeature(FEATURE_ACTION_BAR);
    }
      ...
     //3.得到最终要使用的resource文件id.这个文件肯定包含一个id=content的FrameLayout,
    int layoutResource;
    int features = getLocalFeatures();
    mDecor.startChanging();
    //4.把该resource文件添加到Decorview里.它是DevorView的唯一view,同时赋值给变量mContentRoot
    View in = mLayoutInflater.inflate(layoutResource, null);
    decor.addView(in, new ViewGroup.LayoutParams(MATCH_PARENT, MATCH_PARENT));
    mContentRoot = (ViewGroup) in;
    //5.contentParent是mContentRoot的子view
    ViewGroup contentParent = (ViewGroup)findViewById(ID_ANDROID_CONTENT);
    if (contentParent == null) {
        throw new RuntimeException("Window couldn't find content container view");
    }
    mDecor.finishChanging();

    return contentParent; 
}

//6.这样.window的窗口元素就设置完成,接下来通知Wms创建窗口.首先是Activity通知Ams,Ams处理完后调用Activity的makeVisible()方法,该方法和后续操作将把窗口真正添加进Wms中.

//Activity类
 void makeVisible() {
    if (!mWindowAdded) {
        ViewManager wm = getWindowManager();//1.这里就是Activity内部的WindowManager类,具体其实是
WindowManagerImpl类,然后会调用WindowManagerGlobal的addView方法.
        wm.addView(mDecor, getWindow().getAttributes());
        mWindowAdded = true;
    }
    mDecor.setVisibility(View.VISIBLE);
}
//2.接着看WindowManagerGlobal的addView
//1.WindowMangerGlobal有三个变量.ArrayList mViews 每个View都将成为Wms所认为的一个窗口.
ArrayList mRoots 每个View都对应的一个ViewRootImpl对象,
ArrayList mParams 每个View对应的参数,
public void addView(View view, ViewGroup.LayoutParams params,
        Display display, Window parentWindow) {
    final WindowManager.LayoutParams wparams = (WindowManager.LayoutParams)params;

    ViewRootImpl root;
    View panelParentView = null;

    synchronized (mLock) {
        // Start watching for system property changes.
        if (mSystemPropertyUpdater == null) {
            mSystemPropertyUpdater = new Runnable() {
                @Override public void run() {
                    synchronized (mLock) {
                        for (int i = mRoots.size() - 1; i >= 0; --i) {
                            mRoots.get(i).loadSystemProperties(); //加载系统属性
                        }
                    }
                }
            };
            SystemProperties.addChangeCallback(mSystemPropertyUpdater);
        }

        int index = findViewLocked(view, false); //2.如果该View已经添加过了.就不允许重复添加
        if (index >= 0) {
            if (mDyingViews.contains(view)) {
                // Don't wait for MSG_DIE to make it's way through root's queue.
                mRoots.get(index).doDie();
            } else {
                throw new IllegalStateException("View " + view
                        + " has already been added to the window manager.");
            }
            // The previous removeView() had not completed executing. Now it has.
        }

        // If this is a panel window, then find the window it is being
        // attached to for future reference.
        if (wparams.type >= WindowManager.LayoutParams.FIRST_SUB_WINDOW &&
                wparams.type <= WindowManager.LayoutParams.LAST_SUB_WINDOW) {
 //3.1000-1999之间,是子窗口,需要找他的父窗口保存在panelParentView变量中
            final int count = mViews.size();
            for (int i = 0; i < count; i++) {
                if (mRoots.get(i).mWindow.asBinder() == wparams.token) {
                    panelParentView = mViews.get(i);
                }
            }
        }
     //4.生成ViewRootImpl.用来沟通Wms和View,
        root = new ViewRootImpl(view.getContext(), display);
        view.setLayoutParams(wparams);
     //5.把该view对应的变量添加到WindowManagerGlobal的三个对象中.
        mViews.add(view);
        mRoots.add(root);
        mParams.add(wparams);
    }

    // do this last because it fires off messages to start doing things
    try {
    //6.完成最后的真正意义的添加动作 view是要添加的窗口 wParams是窗口的参数LayoutParams,panelParentView表示该窗口的父窗口,可以为空
        root.setView(view, wparams, panelParentView);
    } catch (RuntimeException e) {
        throw e;
    }
}

//接下来看ViewRootImpl的setView方法

public void setView(View view, WindowManager.LayoutParams attrs, View       panelParentView) {
    synchronized (this) {
        if (mView == null) {
            mView = view;
          //1.赋值attrs
          mWindowAttributes.copyFrom(attrs);
            if (mWindowAttributes.packageName == null) {
                mWindowAttributes.packageName = mBasePackageName;
            }
            attrs = mWindowAttributes;
            //2.配置参数
            mSoftInputMode = attrs.softInputMode;
            mWindowAttributesChanged = true;
            mWindowAttributesChangesFlag = WindowManager.LayoutParams.EVERYTHING_CHANGED;
            mAttachInfo.mRootView = view;
            mAttachInfo.mScalingRequired = mTranslator != null;
            mAttachInfo.mApplicationScale =
                    mTranslator == null ? 1.0f : mTranslator.applicationScale;
        //3.如果有父窗口,把父窗口的token赋值给mAttachInfo
            if (panelParentView != null) {
                mAttachInfo.mPanelParentWindowToken
                        = panelParentView.getApplicationWindowToken();
            }
            mAdded = true;
            int res; /* = WindowManagerImpl.ADD_OKAY; */

            // Schedule the first layout -before- adding to the window
            // manager, to make sure we do the relayout before receiving
            // any other events from the system.
        //4.发出重绘请求,仅是发出一个异步请求,使Ui线程的下一个消息处理是界面重绘,使窗口在相应其他消息之前
        先变得可见
            requestLayout();
 
            try { //5.通知Wms添加窗口,mWindowSession是WindowManagerGlobla的一个镜头变量,每个应用程序仅有一个mWindowSession对象,类型为IWindowSession,是一个Binder引用,对应Wms中的Session子类,Wms为每个应用程序分配一个Session对象.
                res = mWindowSession.addToDisplay(mWindow, mSeq, mWindowAttributes,
                        getHostVisibility(), mDisplay.getDisplayId(),
                        mAttachInfo.mContentInsets, mInputChannel);
            } catch (RemoteException {
                throw new RuntimeException("Adding window failed", e);
            } 
    }

至此,窗口的创建过程全部结束.
最后总结一下.第一步.是在ActivityThread的performLaunchActivity方法通过反射创建Activity启动的对象,同时为Activity创建添加一个ContextImpl对象,调用Activity.attach方法,然后执行Activity的onCreate,onStart.第二步Activity.attach中,为该Acitivity创建一个PhoneWindow(继承自Window)对象,这是一个轻量的对象,其实内部是由WindowManagerGlobal实现具体操作.第三步.在执行Activity的onCreate过程中,为activity创建DecorView,这是每个activity的顶层view.他里边包含一个id为content的view.就是我们调用setContentView的父view,第四部,Activity的view设置完成后.Activity通知Ams,Ams处理完后调用Activity的makeVisible()方法,该方法和后续操作将把窗口真正添加进Wms中.此时wms为创建一个ViewRootImpl类,用来沟通wms和view.最后.ViewRootImpl在把view进行一些处理后,通知Wms添加窗口

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