前文简要介绍了Android应用程序的Activity的启动过程。在Android系统中,应用程序是由Activity组成的,因此,应用程序的启动过程实际上就是应用程序中的默认Activity的启动过程,本文将详细分析应用程序框架层的源代码,了解Android应用程序的启动过程。
在上一篇文章Android应用程序的Activity启动过程简要介绍和学习计划中,我们举例子说明了启动Android应用程序中的Activity的两种情景,其中,在手机屏幕中点击应用程序图标的情景就会引发Android应用程序中的默认Activity的启动,从而把应用程序启动起来。这种启动方式的特点是会启动一个新的进程来加载相应的Activity。这里,我们继续以这个例子为例来说明Android应用程序的启动过程,即MainActivity的启动过程。
MainActivity的启动过程如下图所示:
点击查看大图
下面详细分析每一步是如何实现的。
Step 1. Launcher.startActivitySafely
在Android系统中,应用程序是由Launcher启动起来的,其实,Launcher本身也是一个应用程序,其它的应用程序安装后,就会Launcher的界面上出现一个相应的图标,点击这个图标时,Launcher就会对应的应用程序启动起来。
Launcher的源代码工程在packages/apps/Launcher2目录下,负责启动其它应用程序的源代码实现在src/com/android/launcher2/Launcher.java文件中:
/** * Default launcher application. */ public final class Launcher extends Activity implements View.OnClickListener, OnLongClickListener, LauncherModel.Callbacks, AllAppsView.Watcher { ...... /** * Launches the intent referred by the clicked shortcut. * * @param v The view representing the clicked shortcut. */ public void onClick(View v) { Object tag = v.getTag(); if (tag instanceof ShortcutInfo) { // Open shortcut final Intent intent = ((ShortcutInfo) tag).intent; int[] pos = new int[2]; v.getLocationOnScreen(pos); intent.setSourceBounds(new Rect(pos[0], pos[1], pos[0] + v.getWidth(), pos[1] + v.getHeight())); startActivitySafely(intent, tag); } else if (tag instanceof FolderInfo) { ...... } else if (v == mHandleView) { ...... } } void startActivitySafely(Intent intent, Object tag) { intent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); try { startActivity(intent); } catch (ActivityNotFoundException e) { ...... } catch (SecurityException e) { ...... } } ...... } 回忆一下前面一篇文章 Android应用程序的Activity启动过程简要介绍和学习计划说到的应用程序Activity,它的默认Activity是MainActivity,这里是AndroidManifest.xml文件中配置的:Step 2. Activity.startActivity
在Step 1中,我们看到,Launcher继承于Activity类,而Activity类实现了startActivity函数,因此,这里就调用了Activity.startActivity函数,它实现在frameworks/base/core/java/android/app/Activity.java文件中:
public class Activity extends ContextThemeWrapper implements LayoutInflater.Factory, Window.Callback, KeyEvent.Callback, OnCreateContextMenuListener, ComponentCallbacks { ...... @Override public void startActivity(Intent intent) { startActivityForResult(intent, -1); } ...... } 这个函数实现很简单,它调用startActivityForResult来进一步处理,第二个参数传入-1表示不需要这个Actvity结束后的返回结果。Step 3.Activity.startActivityForResult
这个函数也是实现在frameworks/base/core/java/android/app/Activity.java文件中:
这里的mMainThread也是Activity类的成员变量,它的类型是ActivityThread,它代表的是应用程序的主线程,我们在Android系统在新进程中启动自定义服务过程(startService)的原理分析一文中已经介绍过了。这里通过mMainThread.getApplicationThread获得它里面的ApplicationThread成员变量,它是一个Binder对象,后面我们会看到,ActivityManagerService会使用它来和ActivityThread来进行进程间通信。这里我们需注意的是,这里的mMainThread代表的是Launcher应用程序运行的进程。
这里的mToken也是Activity类的成员变量,它是一个Binder对象的远程接口。
Step 4. Instrumentation.execStartActivity
这个函数定义在frameworks/base/core/java/android/app/Instrumentation.java文件中:
这里的intent.resolveTypeIfNeeded返回这个intent的MIME类型,在这个例子中,没有AndroidManifest.xml设置MainActivity的MIME类型,因此,这里返回null。
这里的target不为null,但是target.mEmbddedID为null,我们不用关注。
Step 5. ActivityManagerProxy.startActivity
这个函数定义在frameworks/base/core/java/android/app/ActivityManagerNative.java文件中:
class ActivityManagerProxy implements IActivityManager { ...... public int startActivity(IApplicationThread caller, Intent intent, String resolvedType, Uri[] grantedUriPermissions, int grantedMode, IBinder resultTo, String resultWho, int requestCode, boolean onlyIfNeeded, boolean debug) throws RemoteException { Parcel data = Parcel.obtain(); Parcel reply = Parcel.obtain(); data.writeInterfaceToken(IActivityManager.descriptor); data.writeStrongBinder(caller != null ? caller.asBinder() : null); intent.writeToParcel(data, 0); data.writeString(resolvedType); data.writeTypedArray(grantedUriPermissions, 0); data.writeInt(grantedMode); data.writeStrongBinder(resultTo); data.writeString(resultWho); data.writeInt(requestCode); data.writeInt(onlyIfNeeded ? 1 : 0); data.writeInt(debug ? 1 : 0); mRemote.transact(START_ACTIVITY_TRANSACTION, data, reply, 0); reply.readException(); int result = reply.readInt(); reply.recycle(); data.recycle(); return result; } ...... } 这里的参数比较多,我们先整理一下。从上面的调用可以知道,这里的参数resolvedType、grantedUriPermissions和resultWho均为null;参数caller为ApplicationThread类型的Binder实体;参数resultTo为一个Binder实体的远程接口,我们先不关注它;参数grantedMode为0,我们也先不关注它;参数requestCode为-1;参数onlyIfNeeded和debug均空false。Step 6. ActivityManagerService.startActivity
上一步Step 5通过Binder驱动程序就进入到ActivityManagerService的startActivity函数来了,它定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:
public final class ActivityManagerService extends ActivityManagerNative implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback { ...... public final int startActivity(IApplicationThread caller, Intent intent, String resolvedType, Uri[] grantedUriPermissions, int grantedMode, IBinder resultTo, String resultWho, int requestCode, boolean onlyIfNeeded, boolean debug) { return mMainStack.startActivityMayWait(caller, intent, resolvedType, grantedUriPermissions, grantedMode, resultTo, resultWho, requestCode, onlyIfNeeded, debug, null, null); } ...... } 这里只是简单地将操作转发给成员变量mMainStack的startActivityMayWait函数,这里的mMainStack的类型为ActivityStack。Step 7.ActivityStack.startActivityMayWait
这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:
public class ActivityStack { ...... final int startActivityMayWait(IApplicationThread caller, Intent intent, String resolvedType, Uri[] grantedUriPermissions, int grantedMode, IBinder resultTo, String resultWho, int requestCode, boolean onlyIfNeeded, boolean debug, WaitResult outResult, Configuration config) { ...... boolean componentSpecified = intent.getComponent() != null; // Don't modify the client's object! intent = new Intent(intent); // Collect information about the target of the Intent. ActivityInfo aInfo; try { ResolveInfo rInfo = AppGlobals.getPackageManager().resolveIntent( intent, resolvedType, PackageManager.MATCH_DEFAULT_ONLY | ActivityManagerService.STOCK_PM_FLAGS); aInfo = rInfo != null ? rInfo.activityInfo : null; } catch (RemoteException e) { ...... } if (aInfo != null) { // Store the found target back into the intent, because now that // we have it we never want to do this again. For example, if the // user navigates back to this point in the history, we should // always restart the exact same activity. intent.setComponent(new ComponentName( aInfo.applicationInfo.packageName, aInfo.name)); ...... } synchronized (mService) { int callingPid; int callingUid; if (caller == null) { ...... } else { callingPid = callingUid = -1; } mConfigWillChange = config != null && mService.mConfiguration.diff(config) != 0; ...... if (mMainStack && aInfo != null && (aInfo.applicationInfo.flags&ApplicationInfo.FLAG_CANT_SAVE_STATE) != 0) { ...... } int res = startActivityLocked(caller, intent, resolvedType, grantedUriPermissions, grantedMode, aInfo, resultTo, resultWho, requestCode, callingPid, callingUid, onlyIfNeeded, componentSpecified); if (mConfigWillChange && mMainStack) { ...... } ...... if (outResult != null) { ...... } return res; } } ...... } 注意,从Step 6传下来的参数outResult和config均为null,此外,表达式(aInfo.applicationInfo.flags&ApplicationInfo.FLAG_CANT_SAVE_STATE) != 0为false,因此,这里忽略了无关代码。下面语句对参数intent的内容进行解析,得到MainActivity的相关信息,保存在aInfo变量中:
ActivityInfo aInfo; try { ResolveInfo rInfo = AppGlobals.getPackageManager().resolveIntent( intent, resolvedType, PackageManager.MATCH_DEFAULT_ONLY | ActivityManagerService.STOCK_PM_FLAGS); aInfo = rInfo != null ? rInfo.activityInfo : null; } catch (RemoteException e) { ...... } 解析之后,得到的aInfo.applicationInfo.packageName的值为"shy.luo.activity",aInfo.name的值为"shy.luo.activity.MainActivity",这是在这个实例的配置文件AndroidManifest.xml里面配置的。此外,函数开始的地方调用intent.getComponent()函数的返回值不为null,因此,这里的componentSpecified变量为true。
接下去就调用startActivityLocked进一步处理了。
Step 8. ActivityStack.startActivityLocked
这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:
public class ActivityStack { ...... final int startActivityLocked(IApplicationThread caller, Intent intent, String resolvedType, Uri[] grantedUriPermissions, int grantedMode, ActivityInfo aInfo, IBinder resultTo, String resultWho, int requestCode, int callingPid, int callingUid, boolean onlyIfNeeded, boolean componentSpecified) { int err = START_SUCCESS; ProcessRecord callerApp = null; if (caller != null) { callerApp = mService.getRecordForAppLocked(caller); if (callerApp != null) { callingPid = callerApp.pid; callingUid = callerApp.info.uid; } else { ...... } } ...... ActivityRecord sourceRecord = null; ActivityRecord resultRecord = null; if (resultTo != null) { int index = indexOfTokenLocked(resultTo); ...... if (index >= 0) { sourceRecord = (ActivityRecord)mHistory.get(index); if (requestCode >= 0 && !sourceRecord.finishing) { ...... } } } int launchFlags = intent.getFlags(); if ((launchFlags&Intent.FLAG_ACTIVITY_FORWARD_RESULT) != 0 && sourceRecord != null) { ...... } if (err == START_SUCCESS && intent.getComponent() == null) { ...... } if (err == START_SUCCESS && aInfo == null) { ...... } if (err != START_SUCCESS) { ...... } ...... ActivityRecord r = new ActivityRecord(mService, this, callerApp, callingUid, intent, resolvedType, aInfo, mService.mConfiguration, resultRecord, resultWho, requestCode, componentSpecified); ...... return startActivityUncheckedLocked(r, sourceRecord, grantedUriPermissions, grantedMode, onlyIfNeeded, true); } ...... } 从传进来的参数caller得到调用者的进程信息,并保存在callerApp变量中,这里就是Launcher应用程序的进程信息了。 前面说过,参数resultTo是Launcher这个Activity里面的一个Binder对象,通过它可以获得Launcher这个Activity的相关信息,保存在sourceRecord变量中。
再接下来,创建即将要启动的Activity的相关信息,并保存在r变量中:
Step 9. ActivityStack.startActivityUncheckedLocked
这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:
public class ActivityStack { ...... final int startActivityUncheckedLocked(ActivityRecord r, ActivityRecord sourceRecord, Uri[] grantedUriPermissions, int grantedMode, boolean onlyIfNeeded, boolean doResume) { final Intent intent = r.intent; final int callingUid = r.launchedFromUid; int launchFlags = intent.getFlags(); // We'll invoke onUserLeaving before onPause only if the launching // activity did not explicitly state that this is an automated launch. mUserLeaving = (launchFlags&Intent.FLAG_ACTIVITY_NO_USER_ACTION) == 0; ...... ActivityRecord notTop = (launchFlags&Intent.FLAG_ACTIVITY_PREVIOUS_IS_TOP) != 0 ? r : null; // If the onlyIfNeeded flag is set, then we can do this if the activity // being launched is the same as the one making the call... or, as // a special case, if we do not know the caller then we count the // current top activity as the caller. if (onlyIfNeeded) { ...... } if (sourceRecord == null) { ...... } else if (sourceRecord.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE) { ...... } else if (r.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE || r.launchMode == ActivityInfo.LAUNCH_SINGLE_TASK) { ...... } if (r.resultTo != null && (launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0) { ...... } boolean addingToTask = false; if (((launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0 && (launchFlags&Intent.FLAG_ACTIVITY_MULTIPLE_TASK) == 0) || r.launchMode == ActivityInfo.LAUNCH_SINGLE_TASK || r.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE) { // If bring to front is requested, and no result is requested, and // we can find a task that was started with this same // component, then instead of launching bring that one to the front. if (r.resultTo == null) { // See if there is a task to bring to the front. If this is // a SINGLE_INSTANCE activity, there can be one and only one // instance of it in the history, and it is always in its own // unique task, so we do a special search. ActivityRecord taskTop = r.launchMode != ActivityInfo.LAUNCH_SINGLE_INSTANCE ? findTaskLocked(intent, r.info) : findActivityLocked(intent, r.info); if (taskTop != null) { ...... } } } ...... if (r.packageName != null) { // If the activity being launched is the same as the one currently // at the top, then we need to check if it should only be launched // once. ActivityRecord top = topRunningNonDelayedActivityLocked(notTop); if (top != null && r.resultTo == null) { if (top.realActivity.equals(r.realActivity)) { ...... } } } else { ...... } boolean newTask = false; // Should this be considered a new task? if (r.resultTo == null && !addingToTask && (launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0) { // todo: should do better management of integers. mService.mCurTask++; if (mService.mCurTask <= 0) { mService.mCurTask = 1; } r.task = new TaskRecord(mService.mCurTask, r.info, intent, (r.info.flags&ActivityInfo.FLAG_CLEAR_TASK_ON_LAUNCH) != 0); ...... newTask = true; if (mMainStack) { mService.addRecentTaskLocked(r.task); } } else if (sourceRecord != null) { ...... } else { ...... } ...... startActivityLocked(r, newTask, doResume); return START_SUCCESS; } ...... } 函数首先获得intent的标志值,保存在launchFlags变量中。这个intent的标志值的位Intent.FLAG_ACTIVITY_NO_USER_ACTION没有置位,因此 ,成员变量mUserLeaving的值为true。
这个intent的标志值的位Intent.FLAG_ACTIVITY_PREVIOUS_IS_TOP也没有置位,因此,变量notTop的值为null。
由于在这个例子的AndroidManifest.xml文件中,MainActivity没有配置launchMode属值,因此,这里的r.launchMode为默认值0,表示以标准(Standard,或者称为ActivityInfo.LAUNCH_MULTIPLE)的方式来启动这个Activity。Activity的启动方式有四种,其余三种分别是ActivityInfo.LAUNCH_SINGLE_INSTANCE、ActivityInfo.LAUNCH_SINGLE_TASK和ActivityInfo.LAUNCH_SINGLE_TOP,具体可以参考官方网站http://developer.android.com/reference/android/content/pm/ActivityInfo.html。
传进来的参数r.resultTo为null,表示Launcher不需要等这个即将要启动的MainActivity的执行结果。
由于这个intent的标志值的位Intent.FLAG_ACTIVITY_NEW_TASK被置位,而且Intent.FLAG_ACTIVITY_MULTIPLE_TASK没有置位,因此,下面的if语句会被执行:
if (((launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0 && (launchFlags&Intent.FLAG_ACTIVITY_MULTIPLE_TASK) == 0) || r.launchMode == ActivityInfo.LAUNCH_SINGLE_TASK || r.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE) { // If bring to front is requested, and no result is requested, and // we can find a task that was started with this same // component, then instead of launching bring that one to the front. if (r.resultTo == null) { // See if there is a task to bring to the front. If this is // a SINGLE_INSTANCE activity, there can be one and only one // instance of it in the history, and it is always in its own // unique task, so we do a special search. ActivityRecord taskTop = r.launchMode != ActivityInfo.LAUNCH_SINGLE_INSTANCE ? findTaskLocked(intent, r.info) : findActivityLocked(intent, r.info); if (taskTop != null) { ...... } } } 这段代码的逻辑是查看一下,当前有没有Task可以用来执行这个Activity。由于r.launchMode的值不为ActivityInfo.LAUNCH_SINGLE_INSTANCE,因此,它通过findTaskLocked函数来查找存不存这样的Task,这里返回的结果是null,即taskTop为null,因此,需要创建一个新的Task来启动这个Activity。接着往下看:
if (r.packageName != null) { // If the activity being launched is the same as the one currently // at the top, then we need to check if it should only be launched // once. ActivityRecord top = topRunningNonDelayedActivityLocked(notTop); if (top != null && r.resultTo == null) { if (top.realActivity.equals(r.realActivity)) { ...... } } } 这段代码的逻辑是看一下,当前在堆栈顶端的Activity是否就是即将要启动的Activity,有些情况下,如果即将要启动的Activity就在堆栈的顶端,那么,就不会重新启动这个Activity的别一个实例了,具体可以参考官方网站 http://developer.android.com/reference/android/content/pm/ActivityInfo.html。现在处理堆栈顶端的Activity是Launcher,与我们即将要启动的MainActivity不是同一个Activity,因此,这里不用进一步处理上述介绍的情况。执行到这里,我们知道,要在一个新的Task里面来启动这个Activity了,于是新创建一个Task:
if (r.resultTo == null && !addingToTask && (launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0) { // todo: should do better management of integers. mService.mCurTask++; if (mService.mCurTask <= 0) { mService.mCurTask = 1; } r.task = new TaskRecord(mService.mCurTask, r.info, intent, (r.info.flags&ActivityInfo.FLAG_CLEAR_TASK_ON_LAUNCH) != 0); ...... newTask = true; if (mMainStack) { mService.addRecentTaskLocked(r.task); } } 新建的Task保存在r.task域中,同时,添加到mService中去,这里的mService就是ActivityManagerService了。最后就进入startActivityLocked(r, newTask, doResume)进一步处理了。这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:
public class ActivityStack { ...... private final void startActivityLocked(ActivityRecord r, boolean newTask, boolean doResume) { final int NH = mHistory.size(); int addPos = -1; if (!newTask) { ...... } // Place a new activity at top of stack, so it is next to interact // with the user. if (addPos < 0) { addPos = NH; } // If we are not placing the new activity frontmost, we do not want // to deliver the onUserLeaving callback to the actual frontmost // activity if (addPos < NH) { ...... } // Slot the activity into the history stack and proceed mHistory.add(addPos, r); r.inHistory = true; r.frontOfTask = newTask; r.task.numActivities++; if (NH > 0) { // We want to show the starting preview window if we are // switching to a new task, or the next activity's process is // not currently running. ...... } else { // If this is the first activity, don't do any fancy animations, // because there is nothing for it to animate on top of. ...... } ...... if (doResume) { resumeTopActivityLocked(null); } } ...... } 这里的NH表示当前系统中历史任务的个数,这里肯定是大于0,因为Launcher已经跑起来了。当NH>0时,并且现在要切换新任务时,要做一些任务切的界面操作,这段代码我们就不看了,这里不会影响到下面启Activity的过程,有兴趣的读取可以自己研究一下。这里传进来的参数doResume为true,于是调用resumeTopActivityLocked进一步操作。
Step 10. Activity.resumeTopActivityLocked
这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:
接下来把mUserLeaving的保存在本地变量userLeaving中,然后重新设置为false,在上面的Step 9中,mUserLeaving的值为true,因此,这里的userLeaving为true。
这里的mResumedActivity为Launcher,因为Launcher是当前正被执行的Activity。
当我们处理休眠状态时,mLastPausedActivity保存堆栈顶端的Activity,因为当前不是休眠状态,所以mLastPausedActivity为null。
有了这些信息之后,下面的语句就容易理解了:
// If the top activity is the resumed one, nothing to do. if (mResumedActivity == next && next.state == ActivityState.RESUMED) { ...... } // If we are sleeping, and there is no resumed activity, and the top // activity is paused, well that is the state we want. if ((mService.mSleeping || mService.mShuttingDown) && mLastPausedActivity == next && next.state == ActivityState.PAUSED) { ...... } 它首先看要启动的Activity是否就是当前处理Resumed状态的Activity,如果是的话,那就什么都不用做,直接返回就可以了;否则再看一下系统当前是否休眠状态,如果是的话,再看看要启动的Activity是否就是当前处于堆栈顶端的Activity,如果是的话,也是什么都不用做。上面两个条件都不满足,因此,在继续往下执行之前,首先要把当处于Resumed状态的Activity推入Paused状态,然后才可以启动新的Activity。但是在将当前这个Resumed状态的Activity推入Paused状态之前,首先要看一下当前是否有Activity正在进入Pausing状态,如果有的话,当前这个Resumed状态的Activity就要稍后才能进入Paused状态了,这样就保证了所有需要进入Paused状态的Activity串行处理。
这里没有处于Pausing状态的Activity,即mPausingActivity为null,而且mResumedActivity也不为null,于是就调用startPausingLocked函数把Launcher推入Paused状态去了。
Step 11. ActivityStack.startPausingLocked
这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:
public class ActivityStack { ...... private final void startPausingLocked(boolean userLeaving, boolean uiSleeping) { if (mPausingActivity != null) { ...... } ActivityRecord prev = mResumedActivity; if (prev == null) { ...... } ...... mResumedActivity = null; mPausingActivity = prev; mLastPausedActivity = prev; prev.state = ActivityState.PAUSING; ...... if (prev.app != null && prev.app.thread != null) { ...... try { ...... prev.app.thread.schedulePauseActivity(prev, prev.finishing, userLeaving, prev.configChangeFlags); ...... } catch (Exception e) { ...... } } else { ...... } ...... } ...... }函数首先把mResumedActivity保存在本地变量prev中。在上一步Step 10中,说到mResumedActivity就是Launcher,因此,这里把Launcher进程中的ApplicationThread对象取出来,通过它来通知Launcher这个Activity它要进入Paused状态了。当然,这里的prev.app.thread是一个ApplicationThread对象的远程接口,通过调用这个远程接口的schedulePauseActivity来通知Launcher进入Paused状态。
参数prev.finishing表示prev所代表的Activity是否正在等待结束的Activity列表中,由于Laucher这个Activity还没结束,所以这里为false;参数prev.configChangeFlags表示哪些config发生了变化,这里我们不关心它的值。
Step 12.ApplicationThreadProxy.schedulePauseActivity
这个函数定义在frameworks/base/core/java/android/app/ApplicationThreadNative.java文件中:
class ApplicationThreadProxy implements IApplicationThread { ...... public final void schedulePauseActivity(IBinder token, boolean finished, boolean userLeaving, int configChanges) throws RemoteException { Parcel data = Parcel.obtain(); data.writeInterfaceToken(IApplicationThread.descriptor); data.writeStrongBinder(token); data.writeInt(finished ? 1 : 0); data.writeInt(userLeaving ? 1 :0); data.writeInt(configChanges); mRemote.transact(SCHEDULE_PAUSE_ACTIVITY_TRANSACTION, data, null, IBinder.FLAG_ONEWAY); data.recycle(); } ...... }这个函数通过Binder进程间通信机制进入到ApplicationThread.schedulePauseActivity函数中。
Step 13. ApplicationThread.schedulePauseActivity
这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中,它是ActivityThread的内部类:
public final class ActivityThread { ...... private final class ApplicationThread extends ApplicationThreadNative { ...... public final void schedulePauseActivity(IBinder token, boolean finished, boolean userLeaving, int configChanges) { queueOrSendMessage( finished ? H.PAUSE_ACTIVITY_FINISHING : H.PAUSE_ACTIVITY, token, (userLeaving ? 1 : 0), configChanges); } ...... } ...... } 这里调用的函数queueOrSendMessage是ActivityThread类的成员函数。上面说到,这里的finished值为false,因此,queueOrSendMessage的第一个参数值为H.PAUSE_ACTIVITY,表示要暂停token所代表的Activity,即Launcher。
Step 14. ActivityThread.queueOrSendMessage
这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:
Step 15. H.handleMessage
这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:
public final class ActivityThread { ...... private final class H extends Handler { ...... public void handleMessage(Message msg) { ...... switch (msg.what) { ...... case PAUSE_ACTIVITY: handlePauseActivity((IBinder)msg.obj, false, msg.arg1 != 0, msg.arg2); maybeSnapshot(); break; ...... } ...... } ...... } 这里调用ActivityThread.handlePauseActivity进一步操作,msg.obj是一个ActivityRecord对象的引用,它代表的是Launcher这个Activity。
Step 16.ActivityThread.handlePauseActivity
这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:
public final class ActivityThread { ...... private final void handlePauseActivity(IBinder token, boolean finished, boolean userLeaving, int configChanges) { ActivityClientRecord r = mActivities.get(token); if (r != null) { //Slog.v(TAG, "userLeaving=" + userLeaving + " handling pause of " + r); if (userLeaving) { performUserLeavingActivity(r); } r.activity.mConfigChangeFlags |= configChanges; Bundle state = performPauseActivity(token, finished, true); // Make sure any pending writes are now committed. QueuedWork.waitToFinish(); // Tell the activity manager we have paused. try { ActivityManagerNative.getDefault().activityPaused(token, state); } catch (RemoteException ex) { } } } ...... } 函数首先将Binder引用token转换成ActivityRecord的远程接口ActivityClientRecord,然后做了三个事情:1. 如果userLeaving为true,则通过调用performUserLeavingActivity函数来调用Activity.onUserLeaveHint通知Activity,用户要离开它了;2. 调用performPauseActivity函数来调用Activity.onPause函数,我们知道,在Activity的生命周期中,当它要让位于其它的Activity时,系统就会调用它的onPause函数;3. 它通知ActivityManagerService,这个Activity已经进入Paused状态了,ActivityManagerService现在可以完成未竟的事情,即启动MainActivity了。Step 17. ActivityManagerProxy.activityPaused
这个函数定义在frameworks/base/core/java/android/app/ActivityManagerNative.java文件中:
Step 18.ActivityManagerService.activityPaused
这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:
Step 19.ActivityStack.activityPaused
这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:
public class ActivityStack { ...... final void activityPaused(IBinder token, Bundle icicle, boolean timeout) { ...... ActivityRecord r = null; synchronized (mService) { int index = indexOfTokenLocked(token); if (index >= 0) { r = (ActivityRecord)mHistory.get(index); if (!timeout) { r.icicle = icicle; r.haveState = true; } mHandler.removeMessages(PAUSE_TIMEOUT_MSG, r); if (mPausingActivity == r) { r.state = ActivityState.PAUSED; completePauseLocked(); } else { ...... } } } } ...... } 这里通过参数token在mHistory列表中得到ActivityRecord,从上面我们知道,这个ActivityRecord代表的是Launcher这个Activity,而我们在Step 11中,把Launcher这个Activity的信息保存在mPausingActivity中,因此,这里mPausingActivity等于r,于是,执行completePauseLocked操作。Step 20.ActivityStack.completePauseLocked
这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:
Step 21.ActivityStack.resumeTopActivityLokced
这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:
Step 22. ActivityStack.startSpecificActivityLocked
这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:
函数最终执行ActivityManagerService.startProcessLocked函数进行下一步操作。
Step 23.ActivityManagerService.startProcessLocked
这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:
Step 24. ActivityThread.main
这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:
public final class ActivityThread { ...... private final void attach(boolean system) { ...... mSystemThread = system; if (!system) { ...... IActivityManager mgr = ActivityManagerNative.getDefault(); try { mgr.attachApplication(mAppThread); } catch (RemoteException ex) { } } else { ...... } } ...... public static final void main(String[] args) { ....... ActivityThread thread = new ActivityThread(); thread.attach(false); ...... Looper.loop(); ....... thread.detach(); ...... } } 这个函数在进程中创建一个ActivityThread实例,然后调用它的attach函数,接着就进入消息循环了,直到最后进程退出。函数attach最终调用了ActivityManagerService的远程接口ActivityManagerProxy的attachApplication函数,传入的参数是mAppThread,这是一个ApplicationThread类型的Binder对象,它的作用是用来进行进程间通信的。
Step 25.ActivityManagerProxy.attachApplication
这个函数定义在frameworks/base/core/java/android/app/ActivityManagerNative.java文件中:
class ActivityManagerProxy implements IActivityManager { ...... public void attachApplication(IApplicationThread app) throws RemoteException { Parcel data = Parcel.obtain(); Parcel reply = Parcel.obtain(); data.writeInterfaceToken(IActivityManager.descriptor); data.writeStrongBinder(app.asBinder()); mRemote.transact(ATTACH_APPLICATION_TRANSACTION, data, reply, 0); reply.readException(); data.recycle(); reply.recycle(); } ...... } 这里通过Binder驱动程序,最后进入ActivityManagerService的attachApplication函数中。Step 26.ActivityManagerService.attachApplication
这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:
public final class ActivityManagerService extends ActivityManagerNative implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback { ...... public final void attachApplication(IApplicationThread thread) { synchronized (this) { int callingPid = Binder.getCallingPid(); final long origId = Binder.clearCallingIdentity(); attachApplicationLocked(thread, callingPid); Binder.restoreCallingIdentity(origId); } } ...... } 这里将操作转发给attachApplicationLocked函数。Step 27.ActivityManagerService.attachApplicationLocked
这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:
public final class ActivityManagerService extends ActivityManagerNative implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback { ...... private final boolean attachApplicationLocked(IApplicationThread thread, int pid) { // Find the application record that is being attached... either via // the pid if we are running in multiple processes, or just pull the // next app record if we are emulating process with anonymous threads. ProcessRecord app; if (pid != MY_PID && pid >= 0) { synchronized (mPidsSelfLocked) { app = mPidsSelfLocked.get(pid); } } else if (mStartingProcesses.size() > 0) { ...... } else { ...... } if (app == null) { ...... return false; } ...... String processName = app.processName; try { thread.asBinder().linkToDeath(new AppDeathRecipient( app, pid, thread), 0); } catch (RemoteException e) { ...... return false; } ...... app.thread = thread; app.curAdj = app.setAdj = -100; app.curSchedGroup = Process.THREAD_GROUP_DEFAULT; app.setSchedGroup = Process.THREAD_GROUP_BG_NONINTERACTIVE; app.forcingToForeground = null; app.foregroundServices = false; app.debugging = false; ...... boolean normalMode = mProcessesReady || isAllowedWhileBooting(app.info); ...... boolean badApp = false; boolean didSomething = false; // See if the top visible activity is waiting to run in this process... ActivityRecord hr = mMainStack.topRunningActivityLocked(null); if (hr != null && normalMode) { if (hr.app == null && app.info.uid == hr.info.applicationInfo.uid && processName.equals(hr.processName)) { try { if (mMainStack.realStartActivityLocked(hr, app, true, true)) { didSomething = true; } } catch (Exception e) { ...... } } else { ...... } } ...... return true; } ...... }在前面的Step 23中,已经创建了一个ProcessRecord,这里首先通过pid将它取回来,放在app变量中,然后对app的其它成员进行初始化,最后调用mMainStack.realStartActivityLocked执行真正的Activity启动操作。这里要启动的Activity通过调用mMainStack.topRunningActivityLocked(null)从堆栈顶端取回来,这时候在堆栈顶端的Activity就是MainActivity了。
Step 28. ActivityStack.realStartActivityLocked
这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:
public class ActivityStack { ...... final boolean realStartActivityLocked(ActivityRecord r, ProcessRecord app, boolean andResume, boolean checkConfig) throws RemoteException { ...... r.app = app; ...... int idx = app.activities.indexOf(r); if (idx < 0) { app.activities.add(r); } ...... try { ...... List Step 29.ApplicationThreadProxy.scheduleLaunchActivity
这个函数定义在frameworks/base/core/java/android/app/ApplicationThreadNative.java文件中:
Step 30.ApplicationThread.scheduleLaunchActivity
这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:
Step 31.ActivityThread.queueOrSendMessage
这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:
Step 32. H.handleMessage
这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:
Step 33.ActivityThread.handleLaunchActivity
这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:
public final class ActivityThread { ...... private final void handleLaunchActivity(ActivityClientRecord r, Intent customIntent) { ...... Activity a = performLaunchActivity(r, customIntent); if (a != null) { r.createdConfig = new Configuration(mConfiguration); Bundle oldState = r.state; handleResumeActivity(r.token, false, r.isForward); ...... } else { ...... } } ...... } 这里首先调用performLaunchActivity函数来加载这个Activity类,即shy.luo.activity.MainActivity,然后调用它的onCreate函数,最后回到handleLaunchActivity函数时,再调用handleResumeActivity函数来使这个Activity进入Resumed状态,即会调用这个Activity的onResume函数,这是遵循Activity的生命周期的。 Step 34.ActivityThread.performLaunchActivity
这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:
函数前面是收集要启动的Activity的相关信息,主要package和component信息:
ActivityInfo aInfo = r.activityInfo; if (r.packageInfo == null) { r.packageInfo = getPackageInfo(aInfo.applicationInfo, Context.CONTEXT_INCLUDE_CODE); } ComponentName component = r.intent.getComponent(); if (component == null) { component = r.intent.resolveActivity( mInitialApplication.getPackageManager()); r.intent.setComponent(component); } if (r.activityInfo.targetActivity != null) { component = new ComponentName(r.activityInfo.packageName, r.activityInfo.targetActivity); } 然后通过ClassLoader将shy.luo.activity.MainActivity类加载进来: Activity activity = null; try { java.lang.ClassLoader cl = r.packageInfo.getClassLoader(); activity = mInstrumentation.newActivity( cl, component.getClassName(), r.intent); r.intent.setExtrasClassLoader(cl); if (r.state != null) { r.state.setClassLoader(cl); } } catch (Exception e) { ...... } 接下来是创建Application对象,这是根据AndroidManifest.xml配置文件中的Application标签的信息来创建的: Application app = r.packageInfo.makeApplication(false, mInstrumentation); 后面的代码主要创建Activity的上下文信息,并通过attach方法将这些上下文信息设置到MainActivity中去: activity.attach(appContext, this, getInstrumentation(), r.token, r.ident, app, r.intent, r.activityInfo, title, r.parent, r.embeddedID, r.lastNonConfigurationInstance, r.lastNonConfigurationChildInstances, config); 最后还要调用MainActivity的onCreate函数: mInstrumentation.callActivityOnCreate(activity, r.state); 这里不是直接调用MainActivity的onCreate函数,而是通过mInstrumentation的callActivityOnCreate函数来间接调用,前面我们说过,mInstrumentation在这里的作用是监控Activity与系统的交互操作,相当于是系统运行日志。Step 35. MainActivity.onCreate
这个函数定义在packages/experimental/Activity/src/shy/luo/activity/MainActivity.java文件中,这是我们自定义的app工程文件:
public class MainActivity extends Activity implements OnClickListener { ...... @Override public void onCreate(Bundle savedInstanceState) { ...... Log.i(LOG_TAG, "Main Activity Created."); } ...... } 这样,MainActivity就启动起来了,整个应用程序也启动起来了。整个应用程序的启动过程要执行很多步骤,但是整体来看,主要分为以下五个阶段:
一. Step1 - Step 11:Launcher通过Binder进程间通信机制通知ActivityManagerService,它要启动一个Activity;
二. Step 12 - Step 16:ActivityManagerService通过Binder进程间通信机制通知Launcher进入Paused状态;
三. Step 17 - Step 24:Launcher通过Binder进程间通信机制通知ActivityManagerService,它已经准备就绪进入Paused状态,于是ActivityManagerService就创建一个新的进程,用来启动一个ActivityThread实例,即将要启动的Activity就是在这个ActivityThread实例中运行;
四. Step 25 - Step 27:ActivityThread通过Binder进程间通信机制将一个ApplicationThread类型的Binder对象传递给ActivityManagerService,以便以后ActivityManagerService能够通过这个Binder对象和它进行通信;
五. Step 28 - Step 35:ActivityManagerService通过Binder进程间通信机制通知ActivityThread,现在一切准备就绪,它可以真正执行Activity的启动操作了。
这里不少地方涉及到了Binder进程间通信机制,相关资料请参考Android进程间通信(IPC)机制Binder简要介绍和学习计划一文。
这样,应用程序的启动过程就介绍完了,它实质上是启动应用程序的默认Activity,在下一篇文章中,我们将介绍在应用程序内部启动另一个Activity的过程,即新的Activity与启动它的Activity将会在同一个进程(Process)和任务(Task)运行,敬请关注。