LJVRPro_SwitchMachine_V1022 |
版本 |
作者 |
参与者 |
完成日期 |
备注 |
LJVRPro_SwitchMachine_V1022_V1.0 |
严立钻 |
|
2018.10.22 |
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|
|
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##《LJVRPro_SwitchMachine_V1022_V1.0》目录:
#A、Assets/Font/
#B、Assets/Materials/
#C、Assets/Plugins/
#D、Assets/Prefabs/
#E、Assets/Resources/
#F、Assets/Scene/
#G、Assets/Scripts/
#H、Assets/Shaders/
#I、Assets/StreamingAssets/
#J、Assets/ThirdPartyPlugins/
#K、Assets/UI/
#A、Assets/Font/ |
#A、Assets/Font/
#B、Assets/Materials/ |
#C、Assets/Plugins/ |
#D、Assets/Prefabs/ |
#E、Assets/Resources/ |
#F、Assets/Scene/ |
#G、Assets/Scripts/ |
#H、Assets/Shaders/ |
#I、Assets/StreamingAssets/ |
#J、Assets/ThirdPartyPlugins/ |
#K、Assets/UI/ |
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立钻哥哥推荐的拓展学习链接(Link_Url) |
++++立钻哥哥Unity 学习空间: http://blog.csdn.net/VRunSoftYanlz/
++++Unity企业内训(目录):https://blog.csdn.net/VRunSoftYanlz/article/details/82634668
++++Unity企业内训(第1讲):https://blog.csdn.net/VRunSoftYanlz/article/details/82634733
++++Unity企业内训(第2讲):https://blog.csdn.net/VRunSoftYanlz/article/details/82861180
++++Unity企业内训(第3讲):https://blog.csdn.net/VRunSoftYanlz/article/details/82927699
++++Unity企业内训(第4讲):https://blog.csdn.net/VRunSoftYanlz/article/details/83479776
++++VR实验:以太网帧的构成:https://blog.csdn.net/VRunSoftYanlz/article/details/82598140
++++FrameVR示例V0913:https://blog.csdn.net/VRunSoftYanlz/article/details/82808498
++++FrameVR示例V1003:https://blog.csdn.net/VRunSoftYanlz/article/details/83066516
++++SwitchMachineV1022:https://blog.csdn.net/VRunSoftYanlz/article/details/83280886
++++计算机组成原理(教材篇):https://blog.csdn.net/VRunSoftYanlz/article/details/82719129
++++HTC_VIVE开发基础:https://blog.csdn.net/VRunSoftYanlz/article/details/81989970
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++++Unity知识点0001:https://blog.csdn.net/vrunsoftyanlz/article/details/80302012
++++Unity知识点0008:https://blog.csdn.net/VRunSoftYanlz/article/details/81153606
++++U3D_Shader编程(第一篇:快速入门篇):https://blog.csdn.net/vrunsoftyanlz/article/details/80372071
++++U3D_Shader编程(第二篇:基础夯实篇):https://blog.csdn.net/vrunsoftyanlz/article/details/80372628
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++++Unity数据存储:https://blog.csdn.net/vrunsoftyanlz/article/details/79251273
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++++C#委托:https://blog.csdn.net/vrunsoftyanlz/article/details/78631183
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++++C#泛型:https://blog.csdn.net/vrunsoftyanlz/article/details/78631141
++++C#接口:https://blog.csdn.net/vrunsoftyanlz/article/details/78631122
++++C#静态类:https://blog.csdn.net/vrunsoftyanlz/article/details/78630979
++++C#中System.String类:https://blog.csdn.net/vrunsoftyanlz/article/details/78630945
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++++UnityAPI.Material材质:https://blog.csdn.net/VRunSoftYanlz/article/details/81814303
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