HID协议: Hunman Interface Device Profile人机交互设备协议
使用场景:支持人机交互设备之间的控制
市场产品:蓝牙键盘,蓝牙鼠标,蓝牙游戏手柄等。
客户端: frameworks\base\core\java\android\bluetooth
服务端: packages\apps\Bluetooth\src\com\android\bluetooth\ hid
HidDevService.java hid协议的服务端
开发流程和健康设备类似,但是稍微麻烦
接口如下
在官方文档中有一个建立通信的流程:
1、调用getProfileProxy(Context,BluetoothProfile.ServiceListener, int)来获取代理对象的连接。
2、创建BluetoothHidDeviceAppSdpSettings, BluetoothHidDeviceAppQosSettings对象,创建BluetoothHidDeviceCallback回调,调用registerApp方法注册
3、将手机与设备配对,并且进行连接。
4、实现BluetoothHidDeviceCallback的7个回调方法
5、调用sendReport方法分别实现蓝牙鼠标,蓝牙键盘等。
一般在oncreate方法中,直接调用getProfileProxy方法,这个没什么好说的。
BluetoothAdapter.getDefaultAdapter().getProfileProxy(getApplicationContext(),
mProfileServiceListener,BluetoothProfile. HID_DEVICE);
private BluetoothProfile.ServiceListener mProfileServiceListener = new BluetoothProfile.ServiceListener() {
@Override
public void onServiceDisconnected(int profile) {
if (profile == BluetoothProfile.HEALTH){
mBluetoothHealth = null;
}
}
@SuppressLint("NewApi")
@Override
public void onServiceConnected(int profile, BluetoothProfile proxy) {
if (profile == BluetoothProfile.HEALTH) {
mHidDevice = (BluetoothHidDevice) proxy;
// 获取代理对象之后就进行注册
...
}
}
};
一般经过这个步骤,客户端的BluetoothHidDevice对象已经和服务端的HidDevService对象绑定了。
BluetoothHidDeviceAppSdpSettings sdp = new BluetoothHidDeviceAppSdpSettings(
HidConsts.NAME, HidConsts.DESCRIPTION, HidConsts.PROVIDER,
BluetoothHidDevice.SUBCLASS1_COMBO, HidConsts.DESCRIPTOR);
BluetoothHidDeviceAppQosSettings inQos = new BluetoothHidDeviceAppQosSettings(
BluetoothHidDeviceAppQosSettings.SERVICE_GUARANTEED, 200, 2, 200,
10000 /* 10 ms */, 10000 /* 10 ms */);
BluetoothHidDeviceAppQosSettings outQos = new BluetoothHidDeviceAppQosSettings(
BluetoothHidDeviceAppQosSettings.SERVICE_GUARANTEED, 900, 9, 900,
10000 /* 10 ms */, 10000 /* 10 ms */);
boolean result = mHidDevice.registerApp(sdp, inQos, outQos, mCallback);
HidConsts类的定义如下:
public class HidConsts {
public final static String NAME = "HID Device Testapp";
public final static String DESCRIPTION = "";
public final static String PROVIDER = "Codeaurora";
/* @formatter:off */
public final static byte[] DESCRIPTOR = {
(byte) 0x05, (byte) 0x01, // USAGE_PAGE (Generic Desktop)
(byte) 0x09, (byte) 0x02, // USAGE (Mouse)
(byte) 0xa1, (byte) 0x01, // COLLECTION (Application)
(byte) 0x09, (byte) 0x01, // USAGE (Pointer)
(byte) 0xa1, (byte) 0x00, // COLLECTION (Physical)
(byte) 0x85, (byte) 0x02, // REPORT_ID (2)
(byte) 0x05, (byte) 0x09, // USAGE_PAGE (Button)
(byte) 0x19, (byte) 0x01, // USAGE_MINIMUM (Button 1)
(byte) 0x29, (byte) 0x03, // USAGE_MAXIMUM (Button 3)
(byte) 0x15, (byte) 0x00, // LOGICAL_MINIMUM (0)
(byte) 0x25, (byte) 0x01, // LOGICAL_MAXIMUM (1)
(byte) 0x95, (byte) 0x03, // REPORT_COUNT (3)
(byte) 0x75, (byte) 0x01, // REPORT_SIZE (1)
(byte) 0x81, (byte) 0x02, // INPUT (Data,Var,Abs)
(byte) 0x95, (byte) 0x01, // REPORT_COUNT (1)
(byte) 0x75, (byte) 0x05, // REPORT_SIZE (5)
(byte) 0x81, (byte) 0x03, // INPUT (Cnst,Var,Abs)
(byte) 0x05, (byte) 0x01, // USAGE_PAGE (Generic Desktop)
(byte) 0x09, (byte) 0x30, // USAGE (X)
(byte) 0x09, (byte) 0x31, // USAGE (Y)
(byte) 0x15, (byte) 0x81, // LOGICAL_MINIMUM (-127)
(byte) 0x25, (byte) 0x7f, // LOGICAL_MAXIMUM (127)
(byte) 0x75, (byte) 0x08, // REPORT_SIZE (8)
(byte) 0x95, (byte) 0x02, // REPORT_COUNT (2)
(byte) 0x81, (byte) 0x06, // INPUT (Data,Var,Rel)
(byte) 0x09, (byte) 0x38, // USAGE (Wheel)
(byte) 0x15, (byte) 0x81, // LOGICAL_MINIMUM (-127)
(byte) 0x25, (byte) 0x7f, // LOGICAL_MAXIMUM (127)
(byte) 0x75, (byte) 0x08, // REPORT_SIZE (8)
(byte) 0x95, (byte) 0x01, // REPORT_COUNT (1)
(byte) 0x81, (byte) 0x06, // INPUT (Data,Var,Rel)
(byte) 0xc0, // END_COLLECTION
(byte) 0xc0, // END_COLLECTION
// battery strength
(byte) 0x05, (byte) 0x0c,
(byte) 0x09, (byte) 0x01,
(byte) 0xa1, (byte) 0x01,
(byte) 0x85, (byte) 0x20, // REPORT_ID (32)
(byte) 0x05, (byte) 0x01,
(byte) 0x09, (byte) 0x06,
(byte) 0xa1, (byte) 0x02,
(byte) 0x05, (byte) 0x06, // USAGE_PAGE (Generic Device Controls)
(byte) 0x09, (byte) 0x20, // USAGE (Battery Strength)
(byte) 0x15, (byte) 0x00, // LOGICAL_MINIMUM (0)
(byte) 0x26, (byte) 0xff, (byte) 0x00, // LOGICAL_MAXIMUM (100)
(byte) 0x75, (byte) 0x08, // REPORT_SIZE (8)
(byte) 0x95, (byte) 0x01, // REPORT_COUNT (1)
(byte) 0x81, (byte) 0x02, // INPUT (Data,Var,Abs)
(byte) 0xc0,
(byte) 0xc0,
(byte) 0x05, (byte) 0x01, // USAGE_PAGE (Generic Desktop)
(byte) 0x09, (byte) 0x06, // USAGE (Keyboard)
(byte) 0xa1, (byte) 0x01, // COLLECTION (Application)
(byte) 0x85, (byte) 0x01, // REPORT_ID (1)
(byte) 0x05, (byte) 0x07, // USAGE_PAGE (Keyboard)
(byte) 0x19, (byte) 0xe0, // USAGE_MINIMUM (Keyboard LeftControl)
(byte) 0x29, (byte) 0xe7, // USAGE_MAXIMUM (Keyboard Right GUI)
(byte) 0x15, (byte) 0x00, // LOGICAL_MINIMUM (0)
(byte) 0x25, (byte) 0x01, // LOGICAL_MAXIMUM (1)
(byte) 0x75, (byte) 0x01, // REPORT_SIZE (1)
(byte) 0x95, (byte) 0x08, // REPORT_COUNT (8)
(byte) 0x81, (byte) 0x02, // INPUT (Data,Var,Abs)
(byte) 0x05, (byte) 0x0c, // USAGE_PAGE (Consumer Devices)
(byte) 0x15, (byte) 0x00, // LOGICAL_MINIMUM (0)
(byte) 0x25, (byte) 0x01, // LOGICAL_MAXIMUM (1)
(byte) 0x95, (byte) 0x07, // REPORT_COUNT (7)
(byte) 0x75, (byte) 0x01, // REPORT_SIZE (1)
(byte) 0x09, (byte) 0xb6, // USAGE (Scan Previous Track)
(byte) 0x09, (byte) 0xb5, // USAGE (Scan Next Track)
(byte) 0x09, (byte) 0xb7, // USAGE (Stop)
(byte) 0x09, (byte) 0xcd, // USAGE (Play/Pause)
(byte) 0x09, (byte) 0xe2, // USAGE (Mute)
(byte) 0x09, (byte) 0xe9, // USAGE (Volume Up)
(byte) 0x09, (byte) 0xea, // USAGE (Volume Down)
(byte) 0x81, (byte) 0x02, // INPUT (Data,Var,Abs)
(byte) 0x95, (byte) 0x01, // REPORT_COUNT (1)
(byte) 0x75, (byte) 0x01, // REPORT_SIZE (1)
(byte) 0x81, (byte) 0x03, // INPUT (Constant,Var,Abs)
(byte) 0x05, (byte) 0x07, // USAGE_PAGE (Keyboard)
(byte) 0x95, (byte) 0x05, // REPORT_COUNT (5)
(byte) 0x75, (byte) 0x01, // REPORT_SIZE (1)
(byte) 0x85, (byte) 0x01, // REPORT_ID (1)
(byte) 0x05, (byte) 0x08, // USAGE_PAGE (LEDs)
(byte) 0x19, (byte) 0x01, // USAGE_MINIMUM (Num Lock)
(byte) 0x29, (byte) 0x05, // USAGE_MAXIMUM (Kana)
(byte) 0x91, (byte) 0x02, // OUTPUT (Data,Var,Abs)
(byte) 0x95, (byte) 0x01, // REPORT_COUNT (1)
(byte) 0x75, (byte) 0x03, // REPORT_SIZE (3)
(byte) 0x91, (byte) 0x03, // OUTPUT (Cnst,Var,Abs)
(byte) 0x95, (byte) 0x06, // REPORT_COUNT (6)
(byte) 0x75, (byte) 0x08, // REPORT_SIZE (8)
连接很简单,直接调用connect方法就可以了。
public void connect() {
if (mHidDevice == null) return;
mHidDevice.connect();
}
BluetoothHidDeviceCallback这个抽象类有7个回调方法,
private byte[] mBuffer = new byte[1];
private final BluetoothHidDeviceCallback mCallback = new BluetoothHidDeviceCallback() {
@Override
public void onAppStatusChanged(BluetoothDevice pluggedDevice,
BluetoothHidDeviceAppConfiguration config, boolean registered) {
// 一般在registerApp和unregisterApp方法之后回调
// registered 表示是否注册上
}
@Override
public void onConnectionStateChanged(BluetoothDevice device, int state) {
// device 远程蓝牙设备 state连接状态
mBuffer = (byte) 63
mHidDevice.sendReport(32, mBuffer); // 不知道为啥子这样写?
}
// 其他5个方法就可以不管了。
@Override
public void onIntrData(byte reportId, byte[] data) {
Log.v(TAG, "intr data: reportId=" + reportId + " data=" + Arrays.toString(data));
}
@Override
public void onSetProtocol(byte protocol) {
Log.d(TAG, "protocol set to " + protocol);
}
@Override
public void onVirtualCableUnplug() {
}
@Override
public void onGetReport(byte type, byte id, int bufferSize) {
}
@Override
public void onSetReport(byte type, byte id, byte[] data) {
}
};
BluetoothHidDeviceCallback7个方法都是C/C++等通过JNI机制的回调。
实现鼠标在整个界面前后左右上下滑动
mTouchpad = view.findViewById(R.id.touchpad);
mTouchpad.setOnTouchListener(new OnTouchListener() {
private int mPrevX;
private int mPrevY;
@Override
public boolean onTouch(View v, MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
mPrevX = (int) (event.getX() * mSpeed);
mPrevY = (int) (event.getY() * mSpeed);
break;
case MotionEvent.ACTION_MOVE:
int x = (int) (event.getX() * mSpeed);
int y = (int) (event.getY() * mSpeed);
mouseMove((byte) (x – mPrevX), (byte) (y - mPrevY));
mPrevX = x;
mPrevY = y;
break;
}
return true;
}
});
private int mSpeed = 3;
mSpeed的值控制鼠标移动的速度。
private byte[] mBuffer = new byte[4];
byte id = 2;
public synchronized void move(byte dx, byte dy) {
// leave buttons state unchanged
mBuffer[1] = dx;
mBuffer[2] = dy;
mHidDevice.sendReport(id, mBuffer);
}
将鼠标滑动到目标后,点击按钮可以选中目标。
button.setOnTouchListener(new OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
int which = 0;
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
mouseButtonDown(which);
break;
case MotionEvent.ACTION_UP:
mouseButtonUp(which);
break;
}
return false;
}
});
Which的值有三种,分别是0,1,2 之间好像没什么差别。
public synchronized void buttonDown(int which) {
mBuffer[0] |= (1 << which);
mBuffer[1] = 0;
mBuffer[2] = 0;
mHidDevice.sendReport(id, mBuffer);
}
public synchronized void buttonUp(int which) {
mBuffer[0] &= ~(1 << which);
mBuffer[1] = 0;
mBuffer[2] = 0;
mHidDevice.sendReport(id, mBuffer);
}
比如在手机中,有时候界面不止一页,这样就需要翻页来显示了。
private int mScrollSpeed = 3; // 控制翻页的速度
mScrollZone.setOnTouchListener(new OnTouchListener() {
private int mPrevY;
@Override
public boolean onTouch(View v, MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
mPrevY = (int) (event.getY() * mScrollSpeed);
break;
case MotionEvent.ACTION_MOVE:
int y = (int) (event.getY() * mScrollSpeed);
mouseScroll((byte) (mPrevY - y));
mPrevY = y;
break;
}
return true;
}
});
public synchronized void scroll(byte delta) {
mBuffer[3] = delta;
mHidDevice.sendReport(id, mBuffer);
mBuffer[3] = 0x00;
}
市面上的键盘类型较多,实现了3种蓝牙键盘,
标准键盘
lable以及对应keyCode如下:
左边是导航键盘 右边是数字键盘
导航键盘的lable以及对应keyCode如下:
数字键盘的lable以及对应keyCode如下:
按键事件都是一样的,主要就是keyCode不同,
@Override
public void onKeyUp(byte keyCode) {
keyboardKeyUp(keyCode);
}
@Override
public void onKeyDown(byte keyCode) {
keyboardKeyDown(keyCode);
}
private final static byte MODIFIER_BASE = (byte) 0xe0;
private final static byte MODIFIER_COUNT = 8; /* left ctrl -> right gui */
private byte[] mBuffer = new byte[8];
byte id = 1;
public synchronized void keyDown(byte key) {
if (key >= MODIFIER_BASE && key <= MODIFIER_BASE + MODIFIER_COUNT) {
mBuffer[0] |= (1 << (key - MODIFIER_BASE));
} else if ((key & 0x80) != 0) {
mBuffer[1] |= (1 << (key & 0x07));
} else {
for (int i = 2; i < 8; i++) {
if (mBuffer[i] == 0x00) {
mBuffer[i] = key;
break;
}
}
}
mHidDevice.sendReport(id, mBuffer);
}
public synchronized void keyUp(byte key) {
if (key >= MODIFIER_BASE && key <= MODIFIER_BASE + MODIFIER_COUNT) {
mBuffer[0] &= ~(1 << (key - MODIFIER_BASE));
} else if ((key & 0x80) != 0) {
mBuffer[1] &= ~(1 << (key & 0x07));
} else {
for (int i = 2; i < 8; i++) {
if (mBuffer[i] == key) {
mBuffer[i] = 0x00;
break;
}
}
}
mHidDevice.sendReport(id, mBuffer);
}
这样就可以了,很简单吧。
客户端的BluetoothHidDevice和服务端的HidDevService都比较简单,很直接,完全没有拐弯抹角的地方, sendReport方法从客户端到服务端的过程如下,
回调的7个方法流程如下,以onAppStatusChanged回调为例,
问题:1,回调的几个方法以及2个类还未弄清楚其作用。
2,客户端的BluetoothInputDevice以及客户端的HidService和HID协议的文件在一个文件夹下,那么这2个类的作用是什么呢?如何使用。