Android线程池学习笔记(四)

Executors

这是一个工具类,主要来了解一下它都提供了哪些方法。

    public static ExecutorService newFixedThreadPool(int nThreads) {
        return new ThreadPoolExecutor(nThreads, nThreads,
                                      0L, TimeUnit.MILLISECONDS,
                                      new LinkedBlockingQueue());
    }

    public static ExecutorService newFixedThreadPool(int nThreads, ThreadFactory threadFactory) {
        return new ThreadPoolExecutor(nThreads, nThreads,
                                      0L, TimeUnit.MILLISECONDS,
                                      new LinkedBlockingQueue(),
                                      threadFactory);
    }

这两个方法用来创建一个固定线程数量的线程池,采用无限队列。

    public static ExecutorService newSingleThreadExecutor() {
        return new FinalizableDelegatedExecutorService
            (new ThreadPoolExecutor(1, 1,
                                    0L, TimeUnit.MILLISECONDS,
                                    new LinkedBlockingQueue()));
    }

    public static ExecutorService newSingleThreadExecutor(ThreadFactory threadFactory) {
        return new FinalizableDelegatedExecutorService
            (new ThreadPoolExecutor(1, 1,
                                    0L, TimeUnit.MILLISECONDS,
                                    new LinkedBlockingQueue(),
                                    threadFactory));
    }

这两个方法用来创建一个单一线程的线程池,采用无限队列。FinalizableDelegatedExecutorService是Executors的内部类,屏蔽了一些setter方法,防止线程数量等被篡改,所以该方法与newFixedThreadPool(1)不等价。

    public static ExecutorService newCachedThreadPool() {
        return new ThreadPoolExecutor(0, Integer.MAX_VALUE,
                                      60L, TimeUnit.SECONDS,
                                      new SynchronousQueue());
    }

    public static ExecutorService newCachedThreadPool(ThreadFactory threadFactory) {
        return new ThreadPoolExecutor(0, Integer.MAX_VALUE,
                                      60L, TimeUnit.SECONDS,
                                      new SynchronousQueue(),
                                      threadFactory);
    }

这两个方法创建的线程池无核心线程,非核心线程数量不限,空闲时最大存活时间为60s,采用直接传递的队列策略,即每个新来的任务都会有线程处理,不会在队列中等待。

    public static ScheduledExecutorService newScheduledThreadPool(int corePoolSize) {
        return new ScheduledThreadPoolExecutor(corePoolSize);
    }

    public static ScheduledExecutorService newScheduledThreadPool(
            int corePoolSize, ThreadFactory threadFactory) {
        return new ScheduledThreadPoolExecutor(corePoolSize, threadFactory);
    }

这两个方法创建ScheduledThreadPoolExecutor。

    public static ScheduledExecutorService newSingleThreadScheduledExecutor() {
        return new DelegatedScheduledExecutorService
            (new ScheduledThreadPoolExecutor(1));
    }

    public static ScheduledExecutorService newSingleThreadScheduledExecutor(ThreadFactory threadFactory) {
        return new DelegatedScheduledExecutorService
            (new ScheduledThreadPoolExecutor(1, threadFactory));
    }

这两个方法创建单一线程的ScheduledThreadPoolExecutor。DelegatedScheduledExecutorService屏蔽了setter方法,防止篡改线程数等配置。

    public static ExecutorService unconfigurableExecutorService(ExecutorService executor) {
        if (executor == null)
            throw new NullPointerException();
        return new DelegatedExecutorService(executor);
    }

    public static ScheduledExecutorService unconfigurableScheduledExecutorService(ScheduledExecutorService executor) {
        if (executor == null)
            throw new NullPointerException();
        return new DelegatedScheduledExecutorService(executor);
    }

这两个方法对已有的Executor进行包装,防止配置被篡改。

    public static ThreadFactory defaultThreadFactory() {
        return new DefaultThreadFactory();
    }

获取默认的ThreadFactory。

    public static  Callable callable(Runnable task, T result) {
        if (task == null)
            throw new NullPointerException();
        return new RunnableAdapter(task, result);
    }

     public static Callable callable(Runnable task) {
        if (task == null)
            throw new NullPointerException();
        return new RunnableAdapter(task, null);
    }

将Runnable转换成Callable对象。result为Callable的返回值。


自API24起,提供了两个新的线程池方法:

    public static ExecutorService newWorkStealingPool(int parallelism) {
        return new ForkJoinPool
            (parallelism,
             ForkJoinPool.defaultForkJoinWorkerThreadFactory,
             null, true);
    }

    public static ExecutorService newWorkStealingPool() {
        return new ForkJoinPool
            (Runtime.getRuntime().availableProcessors(),
             ForkJoinPool.defaultForkJoinWorkerThreadFactory,
             null, true);
    }

这两个方法会创建一个有固定并行级别的线程池,默认是处理器的数量。并行级别决定了同一时刻最多有几个线程同时执行。
注意到这里有一个新的类ForkJoinPool,该类与ThreadPoolService一样继承自AbstractExecutorService,它实现了工作窃取算法,可以将大任务分解小任务来执行。

至此,我们总共接触到了7种类型的线程池:

  1. newFixedThreadPool——固定线程数量的线程池,无限队列。
  2. newSingleThreadExecutor——单线程的线程池,无限队列。
  3. newCachedThreadPool——任意数量线程的线程池,直接传递。
  4. newScheduledThreadPool——多线程执行周期性任务的线程池,无限队列。
  5. newSingleThreadScheduledExecutor——单线程执行周期性任务的线程池,无限队列。
  6. newWorkStealingPool——指定并行级别的线程池,无限队列。
  7. ForkJoinPool——将大任务分解为小任务执行的线程池,无限队列。

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