三点定圆

struct Circle Circle3(struct Point *a, struct Point *b, struct Point *c) //三点定圆
{
	struct Circle p;
	double K1, K2;
	double a1, b1, c1, d1, e, f, det, x0, y0;
	a1 = a->x - b->x;
	b1 = a->y - b->y;
	c1 = a->x - c->x;
	d1 = a->y - c->y;
	if (a1 == 0 && c1 == 0)
	{
		cout << "error!" << endl;
		exit(-1);
	}
	K1 = a1 / b1;
	K2 = c1 / d1;
	if (K1 == K2)
	{
		cout << "error!" << endl;
		exit(-1);
	}
	e = ((a->x *  a->x - b->x * b->x) + (a->y * a->y - b->y * b->y)) / 2.0;
	f = ((a->x *  a->x - c->x * c->x) + (a->y * a->y - c->y * c->y)) / 2.0;
	det = b1 * c1 - a1 * d1;
	if (fabs(det) < 1e-5)
	{
		cout << "error!" << endl;
		exit(-1);
	}
	x0 = -(d1 * e - b1 * f) / det;
	y0 = -(a1 * f - c1 * e) / det;

	p.CR = hypot(a->x - x0, a->y - y0);
	p.CX = x0;
	p.CY = y0;
	return p;
}

你可能感兴趣的:(C++,算法,图像)