//服务端
//WebSocketServerOpreate.h
#pragma once
#include
#include
#include
#include
#include
#include
#include
#define Base_Uri_Length 128
//名称与值数据对
struct NameAndValue
{
std::string strName;
std::string strValue;
};
typedef websocketpp::server server;
using websocketpp::lib::placeholders::_1;
using websocketpp::lib::placeholders::_2;
using websocketpp::lib::bind;
// pull out the type of messages sent by our config
typedef server::message_ptr message_ptr;
class WebSocketServerOpreate
{
public:
WebSocketServerOpreate();
~WebSocketServerOpreate();
int Init(unsigned short usPort,char *pBaseUri="/ws");
int Uninit();
int StartWork();
int StopWork();
protected:
int ThreadProccess();
void InsertClientConnection(websocketpp::connection_hdl hdl);
void DeleteClientConnection(websocketpp::connection_hdl hdl);
public:
bool validate(server *s, websocketpp::connection_hdl hdl);
void on_http(server* s, websocketpp::connection_hdl hdl);
void on_fail(server* s, websocketpp::connection_hdl hdl);
//连接打开回调函数
void on_open(server* s, websocketpp::connection_hdl hdl);
//连接关闭回调函数
void on_close(server *s, websocketpp::connection_hdl hdl);
//接收websocket数据回调函数
void on_message(server* s, websocketpp::connection_hdl hdl, message_ptr msg);
public:
// 字符串分割
static int StringSplit(std::vector& dst, const std::string& src, const std::string& separator);
//去前后空格
static std::string& StringTrim(std::string &str);
//获取请求命令与参数
static bool GetReqeustCommandAndParmeter(std::string strUri, std::string & strRequestOperateCommand, std::vector & listRequestOperateParameter);
protected:
unsigned short m_usPort;
char m_szBaseUri[Base_Uri_Length];
server m_server;
boost::thread * m_threadMain;
bool m_bThreadExit;
std::list m_listClientConnection;
};
//WebSocketServerOpreate.cpp
#include "stdafx.h"
#include "WebSocketServerOpreate.h"
#include "jsoncpp/include/json/json.h"
#ifdef _DEBUG
#pragma comment(lib,"jsoncpp/lib/debug/lib_json.lib")
#else
#pragma comment(lib,"jsoncpp/lib/release/lib_json.lib")
#endif
WebSocketServerOpreate::WebSocketServerOpreate()
{
m_usPort = 9100;
memset(m_szBaseUri, 0, sizeof(m_szBaseUri));
m_bThreadExit = true;
m_threadMain = NULL;
m_listClientConnection.clear();
}
WebSocketServerOpreate::~WebSocketServerOpreate()
{
if (m_threadMain != NULL)
{
delete m_threadMain;
m_threadMain = NULL;
}
}
bool WebSocketServerOpreate::validate(server * s, websocketpp::connection_hdl hdl) {
//sleep(6);
return true;
}
void WebSocketServerOpreate::on_http(server* s, websocketpp::connection_hdl hdl) {
server::connection_ptr con = s->get_con_from_hdl(hdl);
std::string res = con->get_request_body();
std::stringstream ss;
ss << "got HTTP request with " << res.size() << " bytes of body data.";
con->set_body(ss.str());
con->set_status(websocketpp::http::status_code::ok);
}
void WebSocketServerOpreate::on_fail(server* s, websocketpp::connection_hdl hdl) {
server::connection_ptr con = s->get_con_from_hdl(hdl);
std::cout << "Fail handler: " << con->get_ec() << " " << con->get_ec().message() << std::endl;
}
void WebSocketServerOpreate::on_open(server* s, websocketpp::connection_hdl hdl) {
//申请websocket upgrade成功之后,调用open_handler函数,回调on_open。
//在这里,可以获取http请求的地址、参数信息。
std::cout << "open handler" << std::endl;
InsertClientConnection(hdl);
server::connection_ptr con = s->get_con_from_hdl(hdl);
websocketpp::config::core::request_type requestClient = con->get_request();
std::string strMethod = requestClient.get_method(); //请求方法
std::string strUri = requestClient.get_uri(); //请求uri地址,可以解析参数
std::string strRequestOperateCommand = ""; //操作类型
std::vector listRequestOperateParameter; //操作参数列表
GetReqeustCommandAndParmeter(strUri, strRequestOperateCommand, listRequestOperateParameter);
std::cout << "command:" << strRequestOperateCommand << std::endl;
if (strcmp(strRequestOperateCommand.c_str(), m_szBaseUri) == 0)
{
if (listRequestOperateParameter.size() >= 2)
{
//验证用户和密码,返回登录结果
if (strcmp(listRequestOperateParameter[0].strValue.c_str(), "admin") == 0 && strcmp(listRequestOperateParameter[1].strValue.c_str(), "admin") == 0)
{
Json::Value root;
root["operatetype"] = 2; //操作类型,比如登录、登录应答、注销等
root["ret"] = 0;
root["sessionid"] = "1110-1111-9999-3333";
std::string strLoginResponse = root.toStyledString();
s->send(hdl, strLoginResponse.c_str(), websocketpp::frame::opcode::TEXT);
}
else
{
Json::Value root;
root["operatetype"] = 2; //操作类型,比如登录、登录应答、注销等
root["ret"] = 1;
root["sessionid"] = "";
std::string strLoginResponse = root.toStyledString();
s->send(hdl, strLoginResponse.c_str(), websocketpp::frame::opcode::TEXT);
}
}
else
{
Json::Value root;
root["operatetype"] = 2; //操作类型,比如登录、登录应答、注销等
root["ret"] = 2;
root["sessionid"] = "";
std::string strLoginResponse = root.toStyledString();
s->send(hdl, strLoginResponse.c_str(), websocketpp::frame::opcode::TEXT);
}
}
else
{
//error request
}
}
void WebSocketServerOpreate::on_close(server *s, websocketpp::connection_hdl hdl) {
std::cout << "Close handler" << std::endl;
DeleteClientConnection(hdl);
}
// Define a callback to handle incoming messages
void WebSocketServerOpreate::on_message(server* s, websocketpp::connection_hdl hdl, message_ptr msg) {
/*
hdl.lock().get() 获得连接标识
msg->get_payload() 是收到的消息内容
msg->get_opcode() 是收到消息的类型 ,包含:文本TEXT,二进制BINARY等等
*/
std::cout << "on_message called with hdl: " << hdl.lock().get()
<< " and message: " << msg->get_payload()
<< std::endl;
try {
/*
发送消息
s->send(
hdl, //连接
msg->get_payload(), //消息
msg->get_opcode());//消息类型
*/
s->send(hdl, msg->get_payload(), msg->get_opcode());
}
catch (websocketpp::exception const & e) {
std::cout << "Echo failed because: "
<< "(" << e.what() << ")" << std::endl;
}
}
int WebSocketServerOpreate::Init(unsigned short usPort, char *pBaseUri)
{
int nRet = 0;
m_usPort = usPort;
strcpy_s(m_szBaseUri, pBaseUri);
try {
// Set logging settings
m_server.set_access_channels(websocketpp::log::alevel::all);
m_server.set_error_channels(websocketpp::log::elevel::all);
//m_server.clear_access_channels(websocketpp::log::alevel::frame_payload);
// Register our message handler
m_server.set_message_handler(bind(&WebSocketServerOpreate::on_message,this, &m_server, ::_1, ::_2));
m_server.set_http_handler(bind(&WebSocketServerOpreate::on_http, this, &m_server, ::_1));
m_server.set_fail_handler(bind(&WebSocketServerOpreate::on_fail, this, &m_server, ::_1));
m_server.set_open_handler(bind(&WebSocketServerOpreate::on_open, this, &m_server, ::_1));
m_server.set_close_handler(bind(&WebSocketServerOpreate::on_close, this, &m_server, ::_1));
m_server.set_validate_handler(bind(&WebSocketServerOpreate::validate, this, &m_server, ::_1));
// Initialize ASIO
m_server.init_asio();
m_server.set_reuse_addr(true);
// Listen on port
m_server.listen(m_usPort);
// Start the server accept loop
m_server.start_accept();
}
catch (websocketpp::exception const & e) {
std::cout << e.what() << std::endl;
nRet = -1;
}
catch (const std::exception & e) {
std::cout << e.what() << std::endl;
nRet = -2;
}
catch (...) {
std::cout << "other exception" << std::endl;
nRet = -3;
}
return nRet;
}
int WebSocketServerOpreate::Uninit()
{
return 0;
}
int WebSocketServerOpreate::StartWork()
{
m_bThreadExit = false;
m_threadMain = new boost::thread(boost::bind(&WebSocketServerOpreate::ThreadProccess, this));
if (m_threadMain == NULL)
{
m_bThreadExit = true;
return -1;
}
else
{
return 0;
}
}
int WebSocketServerOpreate::StopWork()
{
//stop
m_bThreadExit = true;
m_server.stop();
return 0;
}
int WebSocketServerOpreate::ThreadProccess()
{
while (true)
{
if (m_bThreadExit)
{
break;
}
m_server.poll_one();
Sleep(100);
}
return 0;
}
void WebSocketServerOpreate::InsertClientConnection(websocketpp::connection_hdl hdl)
{
m_listClientConnection.push_back(hdl);
}
void WebSocketServerOpreate::DeleteClientConnection(websocketpp::connection_hdl hdl)
{
std::list::iterator iter, iterEnd;
iter = m_listClientConnection.begin();
iterEnd = m_listClientConnection.end();
for (iter; iter != iterEnd; iter++)
{
server::connection_ptr conInput = m_server.get_con_from_hdl(hdl);
server::connection_ptr conSrc = m_server.get_con_from_hdl(*iter);
if (conInput == conInput)
{
m_listClientConnection.erase(iter);
break;
}
}
}
// 字符串分割
int WebSocketServerOpreate::StringSplit(std::vector& dst, const std::string& src, const std::string& separator)
{
if (src.empty() || separator.empty())
return 0;
int nCount = 0;
std::string temp;
size_t pos = 0, offset = 0;
// 分割第1~n-1个
while ((pos = src.find_first_of(separator, offset)) != std::string::npos)
{
temp = src.substr(offset, pos - offset);
if (temp.length() > 0) {
dst.push_back(temp);
nCount++;
}
offset = pos + 1;
}
// 分割第n个
temp = src.substr(offset, src.length() - offset);
if (temp.length() > 0) {
dst.push_back(temp);
nCount++;
}
return nCount;
}
//去前后空格
std::string& WebSocketServerOpreate::StringTrim(std::string &str)
{
if (str.empty()) {
return str;
}
str.erase(0, str.find_first_not_of(" "));
str.erase(str.find_last_not_of(" ") + 1);
return str;
}
//获取请求命令与参数
bool WebSocketServerOpreate::GetReqeustCommandAndParmeter(std::string strUri, std::string & strRequestOperateCommand, std::vector & listRequestOperateParameter)
{
bool bRet = false;
std::vector vecRequest;
int nRetSplit = StringSplit(vecRequest, strUri, "?");
if (nRetSplit > 0)
{
if (vecRequest.size() == 1)
{
strRequestOperateCommand = vecRequest[0];
}
else if (vecRequest.size() > 1)
{
strRequestOperateCommand = vecRequest[0];
std::string strRequestParameter = vecRequest[1];
std::vector vecParams;
nRetSplit = StringSplit(vecParams, strRequestParameter, "&");
if (nRetSplit > 0)
{
std::vector::iterator iter, iterEnd;
iter = vecParams.begin();
iterEnd = vecParams.end();
for (iter; iter != iterEnd; iter++)
{
std::vector vecNameOrValue;
nRetSplit = StringSplit(vecNameOrValue, *iter, "=");
if (nRetSplit > 0)
{
NameAndValue nvNameAndValue;
nvNameAndValue.strName = vecNameOrValue[0];
nvNameAndValue.strValue = "";
if (vecNameOrValue.size() > 1)
{
nvNameAndValue.strValue = vecNameOrValue[1];
}
//insert
listRequestOperateParameter.push_back(nvNameAndValue);
}
}
}
}
else
{
}
}
return bRet;
}
//main.cpp
// WebSocketTest.cpp : 定义控制台应用程序的入口点。
//
#include "stdafx.h"
#include "WebSocketServerOpreate.h"
int main() {
WebSocketServerOpreate serverWebSocketServerOpreate;
serverWebSocketServerOpreate.Init(9100);
serverWebSocketServerOpreate.StartWork();
while (true)
{
Sleep(200);
}
serverWebSocketServerOpreate.StopWork();
serverWebSocketServerOpreate.Uninit();
}
//客户端
//WebSocketClientOperate.h
#include
#include
#include
#include
typedef websocketpp::client client;
using websocketpp::lib::placeholders::_1;
using websocketpp::lib::placeholders::_2;
using websocketpp::lib::bind;
// pull out the type of messages sent by our config
typedef websocketpp::config::asio_client::message_type::ptr message_ptr;
enum LoginStatus
{
LoginStatus_LoginSuccessed = 0, //登录成功
LoginStatus_LoginFail = 1, //登录失败
LoginStatus_NotLogin = 2, //未登录
LoginStatus_Logining = 3, //登录中
};
class WebSocketClientOperate
{
public:
WebSocketClientOperate();
virtual ~WebSocketClientOperate();
int Init(char *pHostname, unsigned short usPort,char *pBaseUri, char *pLoginUsername, char *pLoginPassword);
int Init(char *pHostname, unsigned short usPort, char *pUri);
int Uninit();
int StartWork();
int StopWork();
protected:
int login();
int logout();
int ThreadProccess();
protected:
//消息回调函数
void on_message(client* c, websocketpp::connection_hdl hdl, message_ptr msg);
//连接上服务器回调函数
void on_open(client* c, websocketpp::connection_hdl hdl);
//服务器断开连接回调函数
void on_close(client* c, websocketpp::connection_hdl hdl);
//无法连接上服务器回调函数,socket在内部已关闭上层无需再关闭
void on_termination_handler(client* c, websocketpp::connection_hdl hdl);
int closeConnect();
int sendTextData(char *pText);
int sendBinaryData(unsigned char *pData, int nSize);
protected:
boost::thread * m_threadMain;
bool m_bThreadExit;
bool m_bIsConnectedServer;
bool m_bSubscribeDataSuccess;
std::string m_strHostname;
std::string m_strWSUrl;
std::string m_strUsername;
client m_client;
client::connection_ptr m_connection;
int m_nLoginStatus;
std::string m_strLoginSessionId;
DWORD m_dwLoginRequestTime;
};
//WebSocketClientOperate.cpp
#include "stdafx.h"
#include "WebSocketClientOperate.h"
#include "InnerFunction.h"
#include
#include "jsoncpp/include/json/json.h"
#ifdef _DEBUG
#pragma comment(lib,"jsoncpp/lib/debug/lib_json.lib")
#else
#pragma comment(lib,"jsoncpp/lib/release/lib_json.lib")
#endif
#pragma comment(lib,"winmm.lib")
#define Min_Login_Time 30000
WebSocketClientOperate::WebSocketClientOperate()
{
m_threadMain = NULL;
m_bThreadExit = true;
m_bIsConnectedServer = false;
m_strHostname.clear();
m_strWSUrl.clear();
m_strUsername.clear();
m_strLoginSessionId.clear();
m_connection = NULL;
m_nLoginStatus = LoginStatus_NotLogin;
m_bSubscribeDataSuccess = false;
m_dwLoginRequestTime = 0;
}
WebSocketClientOperate::~WebSocketClientOperate()
{
}
int WebSocketClientOperate::Init(char *pHostname, unsigned short usPort, char *pBaseUri, char *pLoginUsername, char *pLoginPassword)
{
m_strHostname = pHostname;
m_strUsername = pLoginUsername;
char szUrl[1024] = { 0 };
sprintf_s(szUrl, "ws://%s:%d/%s?uid=%s&pwd=%s", pHostname, usPort, pBaseUri, pLoginUsername, pLoginPassword);
m_strWSUrl = szUrl;
try {
// Set logging to be pretty verbose (everything except message payloads)
m_client.set_access_channels(websocketpp::log::alevel::all);
m_client.clear_access_channels(websocketpp::log::alevel::frame_payload);
// Initialize ASIO
m_client.init_asio();
m_client.set_reuse_addr(true);
// Register our message handler
m_client.set_message_handler(bind(&WebSocketClientOperate::on_message, this, &m_client, ::_1, ::_2));
m_client.set_open_handler(bind(&WebSocketClientOperate::on_open, this, &m_client, ::_1));
m_client.set_close_handler(bind(&WebSocketClientOperate::on_close, this, &m_client, ::_1));
}
catch (websocketpp::exception const & e) {
std::cout << e.what() << std::endl;
return -2;
}
return 0;
}
int WebSocketClientOperate::Init(char *pHostname, unsigned short usPort, char *pUri)
{
m_strHostname = pHostname;
char szUrl[1024] = { 0 };
sprintf_s(szUrl, "ws://%s:%d/%s", pHostname, usPort, pUri);
m_strWSUrl = szUrl;
try {
// Set logging to be pretty verbose (everything except message payloads)
m_client.set_access_channels(websocketpp::log::alevel::all);
m_client.clear_access_channels(websocketpp::log::alevel::frame_payload);
// Initialize ASIO
m_client.init_asio();
m_client.set_reuse_addr(true);
// Register our message handler
m_client.set_message_handler(bind(&WebSocketClientOperate::on_message, this, &m_client, ::_1, ::_2));
m_client.set_open_handler(bind(&WebSocketClientOperate::on_open, this, &m_client, ::_1));
m_client.set_close_handler(bind(&WebSocketClientOperate::on_close, this, &m_client, ::_1));
}
catch (websocketpp::exception const & e) {
std::cout << e.what() << std::endl;
return -2;
}
return 0;
}
int WebSocketClientOperate::Uninit()
{
return 0;
}
int WebSocketClientOperate::StartWork()
{
m_bThreadExit = false;
m_threadMain = new boost::thread(boost::bind(&WebSocketClientOperate::ThreadProccess, this));
if (m_threadMain == NULL)
{
m_bThreadExit = true;
return -1;
}
else
{
return 0;
}
}
int WebSocketClientOperate::StopWork()
{
int nRet = 0;
m_bThreadExit = true;
m_client.stop();
if (m_threadMain != NULL)
{
m_threadMain->join();
delete m_threadMain;
m_threadMain = NULL;
}
m_nLoginStatus = LoginStatus_NotLogin;
return nRet;
}
int WebSocketClientOperate::login()
{
int nRet = 0;
try {
//防止频繁登录
if (m_dwLoginRequestTime != 0 && m_nLoginStatus != LoginStatus_LoginSuccessed)
{
DWORD dwCurrentTime = timeGetTime();
if ((dwCurrentTime - m_dwLoginRequestTime) <= Min_Login_Time)
{
return 1;
}
}
m_nLoginStatus = LoginStatus_Logining;
m_dwLoginRequestTime = timeGetTime();
websocketpp::lib::error_code ec;
m_connection = m_client.get_connection(m_strWSUrl, ec);
if (ec)
{
std::cout << "could not create connection because: " << ec.message() << std::endl;
m_nLoginStatus = LoginStatus_LoginFail;
return -1;
}
// Note that connect here only requests a connection. No network messages are
// exchanged until the event loop starts running in the next line.
m_client.connect(m_connection);
//设置连接断开通知handler
m_connection->set_termination_handler(bind(&WebSocketClientOperate::on_termination_handler, this, &m_client, ::_1));
}
catch (websocketpp::exception const & e) {
std::cout << e.what() << std::endl;
m_nLoginStatus = LoginStatus_LoginFail;
return -2;
}
return nRet;
}
int WebSocketClientOperate::logout()
{
m_nLoginStatus = LoginStatus_NotLogin;
return -1;
}
int WebSocketClientOperate::ThreadProccess()
{
while (true)
{
if (m_bThreadExit)
{
break;
}
if (!m_bIsConnectedServer)
{
if (m_nLoginStatus == LoginStatus_LoginFail || m_nLoginStatus == LoginStatus_NotLogin)
{
login();
}
}
else
{
sendTextData("aaaaaa");
}
if (m_nLoginStatus == LoginStatus_LoginSuccessed)
{
m_client.poll_one();
Sleep(100);
}
else
{
//首次连接之后,需要快速握手,不能等待长时间,否则websocket握手失败;websocket握手成功之后,可以等待长时间
m_client.poll_one();
Sleep(100);
}
}
return 0;
}
// This message handler will be invoked once for each incoming message. It
// prints the message and then sends a copy of the message back to the server.
void WebSocketClientOperate::on_message(client* c, websocketpp::connection_hdl hdl, message_ptr msg) {
std::cout << "on_message called with hdl: " << hdl.lock().get()
<< " and message: " << msg->get_payload()
<< std::endl;
//不同业务,接收不同数据内容,解析相应的数据并处理
std::string strRecvice = Utf8toAscii(msg->get_payload());
Json::Reader reader;
Json::Value root;
bool bRet = reader.parse(strRecvice, root);
if (bRet)
{
int nRetErrorCode = root["ret"].asInt();;
int nOperateType = root["operatetype"].asInt();
if (nOperateType == 2) //登录应答
{
m_strLoginSessionId = root["sessionid"].asString();
if (nRetErrorCode == 0)
{
//登录成功
m_nLoginStatus = LoginStatus_LoginSuccessed;
}
}
else
{
}
}
}
void WebSocketClientOperate::on_open(client* c, websocketpp::connection_hdl hdl) {
std::cout << "open handler" << std::endl;
client::connection_ptr con = c->get_con_from_hdl(hdl);
//websocketpp::config::core_client::request_type requestClient = con->get_request();
if (con->get_ec().value() != 0)
{
m_bIsConnectedServer = false;
}
else
{
m_bIsConnectedServer = true;
}
}
void WebSocketClientOperate::on_close(client* c, websocketpp::connection_hdl hdl)
{
closeConnect();
m_bSubscribeDataSuccess = false;
m_bIsConnectedServer = false;
m_nLoginStatus = LoginStatus_NotLogin;
}
void WebSocketClientOperate::on_termination_handler(client* c, websocketpp::connection_hdl hdl)
{
closeConnect();
m_nLoginStatus = LoginStatus_LoginFail;
m_bIsConnectedServer = false;
}
int WebSocketClientOperate::closeConnect()
{
int nRet = 0;
try {
if (m_connection != NULL && m_connection->get_state() == websocketpp::session::state::value::open)
{
websocketpp::close::status::value cvValue = 0;
std::string strReason = "";
m_connection->close(cvValue, strReason);
}
}
catch (websocketpp::exception const & e)
{
std::cout << e.what() << std::endl;
nRet = -1;
}
return nRet;
}
int WebSocketClientOperate::sendTextData(char *pText)
{
int nRet = 0;
try {
websocketpp::lib::error_code ec;
ec = m_connection->send(pText);
if (ec) {
std::cout << "Echo failed because: " << ec.message() << std::endl;
nRet = -1;
}
}
catch (websocketpp::exception const & e) {
std::cout << e.what() << std::endl;
return -2;
}
return nRet;
}
int WebSocketClientOperate::sendBinaryData(unsigned char *pData, int nSize)
{
int nRet = 0;
try {
websocketpp::lib::error_code ec;
ec = m_connection->send(pData, nSize, websocketpp::frame::opcode::binary);
if (ec) {
std::cout << "Echo failed because: " << ec.message() << std::endl;
nRet = -1;
}
}
catch (websocketpp::exception const & e) {
std::cout << e.what() << std::endl;
return -2;
}
return nRet;
}
//main.cpp
#include "stdafx.h"
#include "WebSocketClientOperate.h"
int main(int argc, char* argv[]) {
WebSocketClientOperate clientWebSocketClientOperate;
clientWebSocketClientOperate.Init("127.0.0.1", 9100,"ws", "admin", "admin");
clientWebSocketClientOperate.StartWork();
while (true)
{
Sleep(200);
}
return 0;
}