最近一直在研究Auto.js 就顺手写了个脚本,就是各种帮你玩日常小游戏,能薅一点是一点!
来个最直接的方式,百度云下载地址 链接:https://pan.baidu.com/s/1jradOvFF9-z53ycNaUd8MQ 密码:r8rh
说下APP使用方法,蚂蚁森林,主要在支付宝首页有蚂蚁森林入口,如果没有,点击更多去添加
代码完全开元,需要参考请拿走!
Github地址:https://github.com/MasterSumCloud/YangmaoHelper
提BUG群:567679111
最新版请到群里下载,最新支持蚂蚁庄园的一些小游戏,努力更新中!
下面就直接附上代码啦:代码已经更新:更新日期12月22日(暂时不会有什么大更新了,基本稳定了)
如果不是最新请移至Github获取最新完整代码
let deviceWidth = device.width;
let deviceHeight = device.height;
function startAntForest(playFarm, getAliScore) {
//进入支付宝
launch("com.eg.android.AlipayGphone");
sleep(1000);
let witeInHome = 5;
while (witeInHome > 0) {
let inHome = id("tab_description").text("首页").findOnce();
if (inHome == null) {
sleep(1000);
witeInHome--;
} else {
witeInHome = -10;
}
}
//是否需要领取积分
getNeedGetAliScore(getAliScore);
//判断是否已经在游戏界面
let gamePartHome = id("J_af_home").findOnce();
if (witeInHome != -10 && gamePartHome == null) {
toastLog("不在支付宝首页,也不在游戏界面!退出");
exit();
}
//在首页寻找 蚂蚁深林和蚂蚁庄园的入口
let antForest = id("app_text").textContains("蚂蚁森林").findOnce();
if (antForest != null || gamePartHome != null) {
//在蚂蚁森林
if (gamePartHome == null) {
//进入蚂蚁深林
toastLog("进入蚂蚁深林");
click(antForest.bounds().centerX(), antForest.bounds().centerY());
sleep(5000);
}
toastLog("查询是否有能量可以收集");
collectEnergy();
//滑动半个屏幕
swipe(deviceWidth / 2, deviceHeight * 0.8, deviceWidth / 2, deviceHeight * 0.2, 1000);
//寻找定位点
let weekTop = className("android.view.View").textContains("周排行榜").findOnce();
if (weekTop != null) {
weekTop.click();
swipe(deviceWidth / 2, weekTop.bounds().top, deviceWidth / 2, 0, 1000);
}
toastLog("开始寻找偷能量");
// seekToSteal(true);
//去全部页面
let seekMore = className("android.view.View").textContains("查看更多好友").findOnce();
if (seekMore != null) {
seekMore.click();
sleep(3000);
//判断是否还有更多
let screen = getScreenImg();
let noMore = images.read("./res/no_more.png");
let hasMore = images.matchTemplate(screen, noMore, { threshold: 0.8, region: [deviceWidth / 3, deviceHeight - 150], max: 1 }).matches.length == 0;
console.log("是否有更多", hasMore);
let maxSearchTime = 32;//最大限制次数
let handImg = images.read("./res/ghand.png");
while (hasMore && maxSearchTime > 0) {
let finded = getCanStealfriend(handImg);
if (finded != null && finded.length > 0) {
finded.forEach(item => {
console.log("找到的点", item);
stealAndBack(item);
});
}
sleep(1000);
swipe(deviceWidth / 2, deviceHeight * 0.8, deviceWidth / 2, deviceHeight * 0.1, 1000);
if (maxSearchTime < 27) {//前5次不判断是否到底部
let screen2 = getScreenImg();
hasMore = images.matchTemplate(screen2, noMore, { threshold: 0.8, region: [deviceWidth / 3, deviceHeight - 150], max: 1 }).matches.length == 0;
if (!hasMore) {
toastLog("已经没有更多了")
break;
}
}
maxSearchTime--;
}
//回收资源
handImg.recycle();
noMore.recycle();
}
if (playFarm) {
//返回一级
back();
sleep(1000);
//滑动到顶部
swipe(deviceWidth / 2, deviceHeight * 0.1, deviceWidth / 2, deviceHeight * 0.8, 1000);
swipe(deviceWidth / 2, deviceHeight * 0.1, deviceWidth / 2, deviceHeight * 0.8, 1000);
let antFf = id("J_antfarm_container").text("蚂蚁庄园").findOnce();
if (antFf) {
antFf.click();
let antFramGame = require("./antFarm.js")
antFramGame();
}
}
back();
sleep(500);
back();
sleep(500);
back();
sleep(500);
toastLog("完成了");
} else {
toastLog("不在游戏界面,也不再主界面,结束");
exit();
}
}
function seekToSteal(simple) {
if (simple) {
let canSteal = className("android.widget.Button").textContains("可收取").findOnce() != null;
while (canSteal) {
stealAndBack(canSteal);
//继续寻找
let canStealItem = className("android.widget.Button").textContains("可收取").findOnce();
if (canStealItem != null) {
canStealItem.click();
} else {
canSteal = false;
break;
}
}
} else {
let finded = getCanStealfriend();
if (finded != null && finded.length > 0) {
finded.forEach(item => {
stealAndBack(item);
});
}
}
}
function stealAndBack(item) {
click(deviceWidth / 2, item.point.y + 10);
sleep(3000);
//判断进入了游戏布局 否则不返回
let gameV = id("J_app_outter").findOnce();
if (gameV != null) {
//开始偷
collectEnergy();
back();
sleep(1000);
}
}
function collectEnergy() {
let hasSelfPower = className("android.widget.Button").textContains("收集能量").findOnce() != null;
while (hasSelfPower) {
toastLog("开始收集");
let collectSelf = className("android.widget.Button").textContains("收集能量").findOnce();
if (collectSelf != null) {
click(collectSelf.bounds().centerX(), collectSelf.bounds().centerY());
sleep(300);
} else {
toastLog("采集完毕");
hasSelfPower = false;
break;
}
}
}
/**
* 从排行榜 找到可以收取能量的
*/
function getCanStealfriend(handImg) {
let img = getScreenImg();
let pList = images.matchTemplate(img, handImg, { threshold: 0.8, region: [deviceWidth * 0.9, deviceHeight * 0.16], max: 9 });
if (pList != null) {
console.log("找到的做标记", pList.matches);
return pList.matches;
}
}
/**
* 获取屏幕图片
*/
function getScreenImg() {
let screenPic = captureScreen();
console.log(screenPic);
sleep(100);
if (screenPic == null || typeof (screenPic) == "undifined") {
toastLog("截图失败,退出脚本");
exit();
} else {
return screenPic;
}
}
function getNeedGetAliScore(need) {
//如果需要领取积分
if (need) {
let inMine = id("tab_description").text("我的").findOnce();
click(inMine.bounds().centerX(), inMine.bounds().centerY());
sleep(1000);
//判断当前有没有积分可以领取
let hasScore = textContains("个积分待领取").findOnce();
if (hasScore != null) {
let backCount = 0;
let memeberAli = id("item_left_text").text("支付宝会员").findOnce();
if (memeberAli != null) {
click(memeberAli.bounds().centerX(), memeberAli.bounds().centerY());
backCount++;
sleep(2000);
let getScoreV = className("android.view.View").text("领积分").findOnce();
if (getScoreV != null) {
click(getScoreV.bounds().centerX(), getScoreV.bounds().centerY());
sleep(2000);
backCount++;
let clickGetScore = className("android.view.View").text("点击领取").findOnce();
while (clickGetScore != null) {
click(clickGetScore.bounds().centerX(), clickGetScore.bounds().centerY());
sleep(300);
clickGetScore = className("android.view.View").text("点击领取").findOnce();
}
}
}
for (let i = 0; i < backCount; i++) {
back();
sleep(500);
}
} else {
toastLog("没有积分可领取")
}
let inHome = id("tab_description").text("首页").findOnce();
click(inHome.bounds().centerX(), inHome.bounds().centerY());
sleep(500);
}
}
// collectEnergy();
module.exports = startAntForest;
最新请到Github下载;
还有其他功能正在完善中,有什么好的需要薅的,可以留言,人多妥妥的!!!