WPF 自定义最大化及还原按钮,支持双击标题栏空白处的最大化及还原处理

App.xaml代码:


    
        
            
        
    

 

MainWindow.xaml代码:


    
        
            
            
            
        
        
            
                
                    
                
                 
                
                    
                 

                
                    
                
            
        

        
        
    

 

MainWindow.xaml.cs代码:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace WpfToolbar
{
    /// 
    /// MainWindow.xaml 的交互逻辑
    /// 
    public partial class MainWindow : Window
    {
        public MainWindow()
        {
            InitializeComponent();

            WindowsFullScreenHelper.SetWindowFullScrreng(this);
        }

        private void bdMin_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
        {
            this.WindowState = WindowState.Minimized;
        }

        bool isExcuted = false;//点击最大化按钮时,阻止被StateChanged事件再次调用
        private void bdMax_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
        {
            isExcuted = true;
            if (this.WindowState == System.Windows.WindowState.Normal)
            {
                this.imgMax.Source = new BitmapImage(new Uri("Image/recover2.png", UriKind.Relative));
                this.WindowState = System.Windows.WindowState.Maximized;
            }
            else
            {
                this.imgMax.Source = new BitmapImage(new Uri("Image/max2.png", UriKind.Relative));
                this.WindowState = System.Windows.WindowState.Normal;
            }
            isExcuted = false;
        }  
        private void bdClose_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
        { 
            this.Close(); 
        } 
        private void Window_StateChanged(object sender, EventArgs e)
        {
            if (!isExcuted)
            {
                if (this.WindowState == System.Windows.WindowState.Normal)
                {
                    this.imgMax.Source = new BitmapImage(new Uri("Image/max2.png", UriKind.Relative));
                    this.WindowState = System.Windows.WindowState.Normal;
                }
                else if (this.WindowState == WindowState.Maximized)
                {
                    this.imgMax.Source = new BitmapImage(new Uri("Image/recover2.png", UriKind.Relative));
                    this.WindowState = System.Windows.WindowState.Maximized;
                }
            }
        }
    }
}

 

WindowsFullScreenHelper类代码:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows;
using System.Windows.Interop;

namespace WpfToolbar
{
    public class WindowsFullScreenHelper
    {
        private static Window movewin;
        public static void SetWindowFullScrreng(Window wpfWindow)
        {
            movewin = wpfWindow;
            if (wpfWindow == null)
            {
                return;
            }

            if (wpfWindow.WindowState == WindowState.Maximized)
            {
                wpfWindow.WindowState = WindowState.Normal;
                wpfWindow.Loaded += delegate { wpfWindow.WindowState = WindowState.Maximized; };
            }
            wpfWindow.SourceInitialized += delegate
            {
                IntPtr handle = (new WindowInteropHelper(wpfWindow)).Handle;
                HwndSource source = HwndSource.FromHwnd(handle);
                if (source != null)
                {
                    source.AddHook(WindowProc);
                }
            };
        }
        private static IntPtr WindowProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
        {
            switch (msg)
            {
                case 0x0024:
                    WmGetMinMaxInfo(hwnd, lParam);
                    // handled = true;
                    break;
            }

            return (IntPtr)0;
        }
        private static void WmGetMinMaxInfo(IntPtr hwnd, IntPtr lParam)
        {
            var mmi = (MINMAXINFO)Marshal.PtrToStructure(lParam, typeof(MINMAXINFO));

            // Adjust the maximized size and position to fit the work area of the correct monitor
            int MONITOR_DEFAULTTONEAREST = 0x00000002;
            IntPtr monitor = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
            if (monitor != IntPtr.Zero)
            {

                var monitorInfo = new MONITORINFO();
                GetMonitorInfo(monitor, monitorInfo);
                RECT rcWorkArea = monitorInfo.rcWork;
                RECT rcMonitorArea = monitorInfo.rcMonitor;
                mmi.ptMaxPosition.x = Math.Abs(rcWorkArea.left - rcMonitorArea.left);
                mmi.ptMaxPosition.y = Math.Abs(rcWorkArea.top - rcMonitorArea.top);
                mmi.ptMaxSize.x = Math.Abs(rcWorkArea.right - rcWorkArea.left);
                mmi.ptMaxSize.y = Math.Abs(rcWorkArea.bottom - rcWorkArea.top);
            }
            Marshal.StructureToPtr(mmi, lParam, true);

        }
        [DllImport("user32")]
        internal static extern bool GetMonitorInfo(IntPtr hMonitor, MONITORINFO lpmi);
        /// 
        /// 
        /// 
        [DllImport("User32")]
        internal static extern IntPtr MonitorFromWindow(IntPtr handle, int flags);

        #region Nested type: MINMAXINFO

        [StructLayout(LayoutKind.Sequential)]
        internal struct MINMAXINFO
        {
            public POINT ptReserved;
            public POINT ptMaxSize;
            public POINT ptMaxPosition;
            public POINT ptMinTrackSize;
            public POINT ptMaxTrackSize;
        };

        #endregion

        #region Nested type: MONITORINFO

        /// 
        /// 
        [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
        internal class MONITORINFO
        {
            /// 
            ///             
            public int cbSize = Marshal.SizeOf(typeof(MONITORINFO));

            /// 
            ///             
            public RECT rcMonitor;

            /// 
            ///             
            public RECT rcWork;

            /// 
            ///             
            public int dwFlags;
        }

        #endregion

        #region Nested type: POINT

        /// 
        /// POINT aka POINTAPI
        /// 
        [StructLayout(LayoutKind.Sequential)]
        internal struct POINT
        {
            /// 
            /// x coordinate of point.
            /// 
            public int x;

            /// 
            /// y coordinate of point.
            /// 
            public int y;

            /// 
            /// Construct a point of coordinates (x,y).
            /// 
            public POINT(int x, int y)
            {
                this.x = x;
                this.y = y;
            }
        }

        #endregion

        #region Nested type: RECT

        ///  Win32 
        [StructLayout(LayoutKind.Sequential, Pack = 0)]
        internal struct RECT
        {
            ///  Win32 
            public int left;

            ///  Win32 
            public int top;

            ///  Win32 
            public int right;

            ///  Win32 
            public int bottom;

            ///  Win32 
            public static readonly RECT Empty;

            ///  Win32 
            public int Width
            {
                get { return Math.Abs(right - left); } // Abs needed for BIDI OS
            }

            ///  Win32 
            public int Height
            {
                get { return bottom - top; }
            }

            ///  Win32 
            public RECT(int left, int top, int right, int bottom)
            {
                this.left = left;
                this.top = top;
                this.right = right;
                this.bottom = bottom;
            }


            ///  Win32 
            public RECT(RECT rcSrc)
            {
                left = rcSrc.left;
                top = rcSrc.top;
                right = rcSrc.right;
                bottom = rcSrc.bottom;
            }

            ///  Win32 
            public bool IsEmpty
            {
                get
                {
                    // BUGBUG : On Bidi OS (hebrew arabic) left > right
                    return left >= right || top >= bottom;
                }
            }

            ///  Return a user friendly representation of this struct 
            public override string ToString()
            {
                if (this == Empty)
                {
                    return "RECT {Empty}";
                }
                return "RECT { left : " + left + " / top : " + top + " / right : " + right + " / bottom : " + bottom +
                       " }";
            }

            ///  Determine if 2 RECT are equal (deep compare) 
            public override bool Equals(object obj)
            {
                if (!(obj is System.Windows.Rect))
                {
                    return false;
                }
                return (this == (RECT)obj);
            }

            /// Return the HashCode for this struct (not garanteed to be unique)
            public override int GetHashCode()
            {
                return left.GetHashCode() + top.GetHashCode() + right.GetHashCode() + bottom.GetHashCode();
            }


            ///  Determine if 2 RECT are equal (deep compare)
            public static bool operator ==(RECT rect1, RECT rect2)
            {
                return (rect1.left == rect2.left && rect1.top == rect2.top && rect1.right == rect2.right &&
                        rect1.bottom == rect2.bottom);
            }

            ///  Determine if 2 RECT are different(deep compare)
            public static bool operator !=(RECT rect1, RECT rect2)
            {
                return !(rect1 == rect2);
            }
        }
        #endregion
    }
} 

 

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