基于TCP的文件传输程序:
服务器端代码:
#include
#include
#include
#include
#include
#include
/*
#include
#include
#include
#include
*/
#define HELLO_WORLD_SERVER_PORT 6666
#define LENGTH_OF_LISTEN_QUEUE 20
#define BUFFER_SIZE 1024
#define FILE_NAME_MAX_SIZE 512
int main(int argc, char **argv)
{
//设置一个socket地址结构server_addr,代表服务器internet地址, 端口
struct sockaddr_in server_addr;
bzero(&server_addr,sizeof(server_addr)); //把一段内存区的内容全部设置为0
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = htons(INADDR_ANY);
server_addr.sin_port = htons(HELLO_WORLD_SERVER_PORT);
//创建用于internet的流协议(TCP)socket,用server_socket代表服务器socket
int server_socket = socket(PF_INET,SOCK_STREAM,0);
if( server_socket < 0)
{
printf("Create Socket Failed!");
exit(1);
}
//把socket和socket地址结构联系起来
if( bind(server_socket,(struct sockaddr*)&server_addr,sizeof(server_addr)))
{
printf("Server Bind Port : %d Failed!", HELLO_WORLD_SERVER_PORT);
exit(1);
}
//server_socket用于监听
if ( listen(server_socket, LENGTH_OF_LISTEN_QUEUE) )
{
printf("Server Listen Failed!");
exit(1);
}
while (1) //服务器端要一直运行
{
//定义客户端的socket地址结构client_addr
struct sockaddr_in client_addr;
socklen_t length = sizeof(client_addr);
//接受一个到server_socket代表的socket的一个连接
//如果没有连接请求,就等待到有连接请求--这是accept函数的特性
//accept函数返回一个新的socket,这个socket(new_server_socket)用于同连接到的客户的通信
//new_server_socket代表了服务器和客户端之间的一个通信通道
//accept函数把连接到的客户端信息填写到客户端的socket地址结构client_addr中
int new_server_socket = accept(server_socket,(struct sockaddr*)&client_addr,&length);
if ( new_server_socket < 0)
{
printf("Server Accept Failed!/n");
break;
}
char buffer[BUFFER_SIZE];
bzero(buffer, BUFFER_SIZE);
length = recv(new_server_socket,buffer,BUFFER_SIZE,0);
if (length < 0)
{
printf("Server Recieve Data Failed!/n");
break;
}
char file_name[FILE_NAME_MAX_SIZE+1];
bzero(file_name, FILE_NAME_MAX_SIZE+1);
strncpy(file_name, buffer, strlen(buffer)>FILE_NAME_MAX_SIZE?FILE_NAME_MAX_SIZE:strlen(buffer));
// int fp = open(file_name, O_RDONLY);
// if( fp < 0 )
FILE * fp = fopen(file_name,"a");
if(NULL == fp )
{
printf("File:/t%s Can Not creat file!/n", file_name);
}
else
{
bzero(buffer, BUFFER_SIZE);
int file_block_length = 0;
// while( (file_block_length = read(fp,buffer,BUFFER_SIZE))>0)
int length = 0;
while( length = recv(new_server_socket,buffer,BUFFER_SIZE,0))
{
if(length < 0)
{
printf("Recieve Data From Server %s Failed!/n", argv[1]);
break;
}
// int write_length = write(fp, buffer,length);
int write_length = fwrite(buffer,sizeof(char),length,fp);
if (write_length
printf("File:/t%s Write Failed/n", file_name);
break;
}
bzero(buffer,BUFFER_SIZE);
}
// close(fp);
fclose(fp);
printf("Recieve File:/t %s From Server Finished/n",file_name);
}
//关闭与客户端的连接
close(new_server_socket);
}
//关闭监听用的socket
close(server_socket);
return 0;
}
客户端代码:
#include
#include
#include
#include
#include
#include
/*
#include
#include
#include
#include
*/
#define HELLO_WORLD_SERVER_PORT 6666
#define BUFFER_SIZE 1024
#define FILE_NAME_MAX_SIZE 512
int main(int argc, char **argv)
{
if (argc != 2)
{
printf("Usage: ./%s ServerIPAddress/n",argv[0]);
exit(1);
}
//设置一个socket地址结构client_addr,代表客户机internet地址, 端口
struct sockaddr_in client_addr;
bzero(&client_addr,sizeof(client_addr)); //把一段内存区的内容全部设置为0
client_addr.sin_family = AF_INET; //internet协议族
client_addr.sin_addr.s_addr = htons(INADDR_ANY);//INADDR_ANY表示自动获取本机地址
client_addr.sin_port = htons(0); //0表示让系统自动分配一个空闲端口
//创建用于internet的流协议(TCP)socket,用client_socket代表客户机socket
int client_socket = socket(AF_INET,SOCK_STREAM,0);
if( client_socket < 0)
{
printf("Create Socket Failed!/n");
exit(1);
}
//把客户机的socket和客户机的socket地址结构联系起来
if( bind(client_socket,(struct sockaddr*)&client_addr,sizeof(client_addr)))
{
printf("Client Bind Port Failed!/n");
exit(1);
}
//设置一个socket地址结构server_addr,代表服务器的internet地址, 端口
struct sockaddr_in server_addr;
bzero(&server_addr,sizeof(server_addr));
server_addr.sin_family = AF_INET;
if(inet_aton(argv[1],&server_addr.sin_addr) == 0) //服务器的IP地址来自程序的参数
{
printf("Server IP Address Error!/n");
exit(1);
}
server_addr.sin_port = htons(HELLO_WORLD_SERVER_PORT);
socklen_t server_addr_length = sizeof(server_addr);
//向服务器发起连接,连接成功后client_socket代表了客户机和服务器的一个socket连接
if(connect(client_socket,(struct sockaddr*)&server_addr, server_addr_length) < 0)
{
printf("Can Not Connect To %s!/n",argv[1]);
exit(1);
}
char file_name[FILE_NAME_MAX_SIZE+1];
bzero(file_name, FILE_NAME_MAX_SIZE+1);
printf("Please Input File Name On Server:/t");
scanf("%s", file_name);
char buffer[BUFFER_SIZE];
bzero(buffer,BUFFER_SIZE);
strncpy(buffer, file_name, strlen(file_name)>BUFFER_SIZE?BUFFER_SIZE:strlen(file_name));
//向服务器发送buffer中的数据
send(client_socket,buffer,BUFFER_SIZE,0);
// int fp = open(file_name, O_WRONLY|O_CREAT);
// if( fp < 0 )
FILE * fp = fopen(file_name,"r");
if(NULL == fp )
{
printf("nFile:/t%s Not Found/n", file_name);
exit(1);
}
//从服务器接收数据到buffer中
bzero(buffer,BUFFER_SIZE);
int file_block_length;
while( (file_block_length = fread(buffer,sizeof(char),BUFFER_SIZE,fp))>0)
{
printf("file_block_length = %d/n",file_block_length);
//发送buffer中的字符串到new_server_socket,实际是给服务器端
if(send(client_socket,buffer,file_block_length,0)<0)
{
printf("Send File:/t%s Failed/n", file_name);
break;
}
bzero(buffer, BUFFER_SIZE);
}
printf("File:/t%s Transfer Finished/n",file_name);
close(fp);
//关闭socket
close(client_socket);
return 0;
}
测试过程:
服务器端: [root@localhost c++]# ./file_serve
Recieve File: cxt From Server Finished
客户端: [root@localhost file_transmit]# ./file_clien 192.168.0.130
Please Input File Name On Server: cxt
file_block_length = 49
File: cxt Transfer Finished
运行结果:客户端将cxt文件传送到服务器端。
基于UDP的文件传输程序:
server.c:
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#define SERV_PORT 2500
#define MAX_SIZE 1024*40
void recvUDP(char name[20],int sockfd)
{
int ret,fd;
mode_t fdmode = (S_IRUSR|S_IWUSR|S_IRGRP|S_IROTH);
char mesg[MAX_SIZE];
fd_set rdset;
struct timeval tv;
int rlen,wlen;
int i;
fd = open(name,O_RDWR|O_CREAT|O_APPEND,fdmode);
if(fd == -1)
{
printf("open file %s error:%n",name,strerror(errno));
exit(-1);
}
for(i=0;;i++)
{
tv.tv_sec = 1;
tv.tv_usec = 0;
FD_ZERO(&rdset);
FD_SET(sockfd,&rdset);
ret = select(sockfd+1,&rdset,NULL,NULL,&tv);
if(ret == -1)
{
printf("select error %s/n",strerror(errno));
exit(-1);
}
else if(ret==0)
{
printf("select timeout,continue circle/n");
continue;
}
if(FD_ISSET(sockfd,&rdset))
{
memset(mesg,0,MAX_SIZE);
rlen = read(sockfd,mesg,MAX_SIZE);
if(rlen <=0 )
{
printf("read error %s/n",strerror(errno));
exit(-1);
}
if(!strcmp(mesg,"end"))
{
printf("recv end./n");
break;
}
wlen = write(fd,mesg,rlen);
if(wlen != rlen )
{
printf("write error %s/n",strerror(errno));
exit(-1);
}
}
printf("The %d times write/n",i);
}
close(fd);
}
int main(int argc, char *argv[])
{
int sockfd;
int r;
struct sockaddr_in servaddr;
sockfd = socket(AF_INET,SOCK_DGRAM,0); /*create a socket*/
/*init servaddr*/
bzero(&servaddr,sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = htonl(INADDR_ANY);
servaddr.sin_port = htons(SERV_PORT);
/*bind address and port to socket*/
if(bind(sockfd,(struct sockaddr *)&servaddr,sizeof(servaddr)) == -1)
{
perror("bind error");
exit(-1);
}
r = fcntl(sockfd, F_GETFL, 0);
fcntl(sockfd, F_SETFL, r & ~O_NONBLOCK);
recvUDP(argv[1],sockfd);
return 0;
}
client.c:
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#define MAX_SIZE 1024*40
#define SERV_PORT 2500
void connectUDP(char name[20],int sockfd,struct sockaddr *pservaddr,socklen_t servlen)
{
char buf[MAX_SIZE];
fd_set wrset;
struct timeval tv;
int rlen,wlen;
int fd;
int ret;
int i;
if(connect(sockfd,(struct sockaddr *)pservaddr,servlen) == -1)
{
perror("connet error");
exit(1);
}
else
printf("connect server ok!/n");
fd = open(name,O_RDONLY);
if(fd==-1)
{
printf("fopen error %s/n",strerror(errno));
exit(-1);
}
i=0;
while(1)
{
tv.tv_sec = 1;
tv.tv_usec = 0;
FD_ZERO(&wrset);
FD_SET(sockfd,&wrset);
ret = select(sockfd+1,NULL,&wrset,NULL,&tv);
if(ret == -1)
{
printf("select error %s/n",strerror(errno));
exit(-1);
}
else if(ret==0)
{
printf("select timeout,continue circle/n");
continue;
}
memset(buf,0,MAX_SIZE);
if(FD_ISSET(sockfd,&wrset))
{
rlen = read(fd,buf,MAX_SIZE);
if(rlen <0)
{
printf("fread data error %s/n",strerror(errno));
exit(-1);
}
else if(rlen==0)
{
wlen = write(sockfd,"end",3);
if(wlen !=3)
{
printf("write end error/n",strerror(errno));
exit(-1);
}
printf("all complete/n");
close(fd);
close(sockfd);
exit(0);
}
wlen = write(sockfd,buf,rlen);
if(wlen != rlen)
{
printf("write data to sockfd error:%s/n",strerror(errno));
exit(-1);
}
i++;
usleep(500);
printf("The %d times read/n",i);
}
}
}
int main(int argc ,char *argv[])
{
char *fh;
struct sysinfo s_info;
float time1,time2;
int error1,error2;
int sockfd;
struct stat fsize;
struct sockaddr_in servaddr;
error1= sysinfo(&s_info);
time1 = s_info.uptime;
int r;
if(argc != 3)
{
printf("useage:udpclient
exit(1);
}
bzero(&servaddr,sizeof(servaddr));
servaddr.sin_family= AF_INET;
servaddr.sin_port = htons(SERV_PORT);
if(inet_pton(AF_INET,argv[1],&servaddr.sin_addr) <= 0)
{
printf("[%s]is not a valid IPaddress/n",argv[1]);
exit(1);
}
fh = argv[2];
sockfd =socket(AF_INET,SOCK_DGRAM,0);
r = fcntl(sockfd, F_GETFL, 0);
fcntl(sockfd, F_SETFL, r & ~O_NONBLOCK);
connectUDP(argv[2],sockfd,(struct sockaddr *)&servaddr,sizeof(servaddr));
fprintf(stderr,"ServerIP:/t%s/n",argv[1]);
if(stat(argv[2],&fsize) == -1)
perror("failed to get fiel statusi/n");
else
fprintf(stderr,"file name:/t%s/nfile size:/t%dK/n",argv[2],fsize.st_size/1024);
error2=sysinfo(&s_info);
time2 = s_info.uptime;
printf("tranfice file time =%fs/n",(time2-time1));
}