#include
#define KEYPORT P2
sbit beep = P1^7;
#define SEGPORT P0
unsigned char High;
unsigned char Low;
unsigned char code freq[][2]={
0xD8,0xF7,
0xBD,0xF8,
0x87,0xF9,
0xE4,0xF9,
0x90,0xFA,
0x29,0xFB,
0xB1,0xFB,
0xEF,0xFB,
};
unsigned char code SONG_TONE[]={212,212,190,212,159,169,212,212,190,212,142,159,
212,212,106,126,159,169,190,119,119,126,159,142,159,0};
unsigned char code SONG_LONG[]={9,3,12,12,12,24,9,3,12,12,12,24,
9,3,12,12,12,12,12,9,3,12,12,12,24,0};
void DelayMS(unsigned int x)
{
unsigned char t;
while(x--)for(t=0;t<120;t++);
}
void PlayMusic()
{
unsigned int i=0,j,k;
while(SONG_LONG[i]!=0||SONG_TONE[i]!=0)
{
for(j=0;j20;j++)
{
beep = ~ beep;
for(k=0;k3;k++);
}
DelayMS(10);
i++;
}
}
void timer0_init(void)
{
EA = 1;
TMOD |= 0x01;
TH0 = 0;
TL0 = 0;
ET0 = 1;
TR0 = 0;
}
void timer0_isr(void) interrupt 1
{
TH0 = High;
TL0 = Low;
beep = ~beep;
}
void main()
{
unsigned char num = 0;
timer0_init();
while(1)
{
switch(KEYPORT)
{
case 0xfe : num = 1; break;
case 0xfd : num = 2; break;
case 0xfb : num = 3; break;
case 0xf7 : num = 4; break;
case 0xef : num = 5; break;
case 0xdf : num = 6; break;
case 0xbf : num = 7; break;
case 0x7f : num = 8; break;
default : num = 0; break;
}
if(num)
{
High = freq[num - 1][1];
Low = freq[num - 1][0];
TR0 = 1;
}
else
{
TR0 = 0;
}
PlayMusic();
}
}