java基础(十) HashMap

除了类集,Java 2还在java.util中增加了映射。映射(map)是一个存储关键字和值的关联或者说是关键字/值对的对象。给定一个关键字,可以得到它的值。关键字和值都是对象。关键字必须是唯一的。但值是可以重复的。有些映射可以接收null关键字和null值,而有的则不行.

Map接口


Map接口映射唯一关键字到值。关键字(key)是以后用于检索值的对象。给定一个关键字和一个值,可以存储这个值到一个Map对象中。当这个值被存储以后,就可以使用它的关键字来检索它。当调用的映射中没有项存在时,其中的几种方法会引发一个NoSuchElementException异常。而当对象与映射中的元素不兼容时,引发一个ClassCastException异常。如果试图使用映射不允许使用的null对象时,则引发一个NullPointerException异常。当试图改变一个不允许修改的映射时,则引发一个UnsupportedOperationException异常

 

比如containsKey这个方法:

 

 /**
     * Returns true if this map contains a mapping for the specified
     * key.  More formally, returns true if and only if
     * this map contains a mapping for a key k such that
     * (key==null ? k==null : key.equals(k)).  (There can be
     * at most one such mapping.)
     *
     * @param key key whose presence in this map is to be tested
     * @return true if this map contains a mapping for the specified
     *         key
     * @throws ClassCastException if the key is of an inappropriate type for
     *         this map (optional)
     * @throws NullPointerException if the specified key is null and this map
     *         does not permit null keys (optional)
     */
    boolean containsKey(Object key);

可以清楚的看到注释中对这两种异常的说明。

 

 

 

映射循环使用两个基本操作:get( )和put( )。使用put( )方法可以将一个指定了关键字和值的值加入映射。为了得到值,可以通过将关键字作为参数来调用get( )方法。调用返回该值。

 

/**
     * Returns the value to which the specified key is mapped,
     * or {@code null} if this map contains no mapping for the key.
     *
     * 

More formally, if this map contains a mapping from a key * {@code k} to a value {@code v} such that {@code (key==null ? k==null : * key.equals(k))}, then this method returns {@code v}; otherwise * it returns {@code null}. (There can be at most one such mapping.) * *

If this map permits null values, then a return value of * {@code null} does not necessarily indicate that the map * contains no mapping for the key; it's also possible that the map * explicitly maps the key to {@code null}. The {@link #containsKey * containsKey} operation may be used to distinguish these two cases. * * @param key the key whose associated value is to be returned * @return the value to which the specified key is mapped, or * {@code null} if this map contains no mapping for the key * @throws ClassCastException if the key is of an inappropriate type for * this map (optional) * @throws NullPointerException if the specified key is null and this map * does not permit null keys (optional) */ V get(Object key);

 

 

 

映射不是类集,但可以获得映射的类集“视图”。为了实现这种功能,可以使用entrySet( )方法,它

返回一个包含了映射中元素的集合(Set)。为了得到关键字的类集“视图”,可以使用keySet( )方法。为了得到值的类集“视图”,可以使用values( )方法。类集“视图”是将映射集成到类集框架内的手段

 

/**
     * Returns a {@link Set} view of the mappings contained in this map.
     * The set is backed by the map, so changes to the map are
     * reflected in the set, and vice-versa.  If the map is modified
     * while an iteration over the set is in progress (except through
     * the iterator's own remove operation, or through the
     * setValue operation on a map entry returned by the
     * iterator) the results of the iteration are undefined.  The set
     * supports element removal, which removes the corresponding
     * mapping from the map, via the Iterator.remove,
     * Set.remove, removeAll, retainAll and
     * clear operations.  It does not support the
     * add or addAll operations.
     *
     * @return a set view of the mappings contained in this map
     */
    Set> entrySet();

 

 

 

Map.Entry接口使得可以操作映射的输入。回想由Map接口说明的entrySet( )方法,调用该方法返回一个包含映射输入的集合(Set)。这些集合元素的每一个都是一个Map.Entry对象

 

    /**
     * A map entry (key-value pair).  The Map.entrySet method returns
     * a collection-view of the map, whose elements are of this class.  The
     * only way to obtain a reference to a map entry is from the
     * iterator of this collection-view.  These Map.Entry objects are
     * valid only for the duration of the iteration; more formally,
     * the behavior of a map entry is undefined if the backing map has been
     * modified after the entry was returned by the iterator, except through
     * the setValue operation on the map entry.
     *
     * @see Map#entrySet()
     * @since 1.2
     */
    interface Entry {
    	/**
	 * Returns the key corresponding to this entry.
	 *
	 * @return the key corresponding to this entry
         * @throws IllegalStateException implementations may, but are not
         *         required to, throw this exception if the entry has been
         *         removed from the backing map.
	 */
	K getKey();

    	/**
	 * Returns the value corresponding to this entry.  If the mapping
	 * has been removed from the backing map (by the iterator's
	 * remove operation), the results of this call are undefined.
	 *
	 * @return the value corresponding to this entry
         * @throws IllegalStateException implementations may, but are not
         *         required to, throw this exception if the entry has been
         *         removed from the backing map.
	 */
	V getValue();

    	/**
	 * Replaces the value corresponding to this entry with the specified
	 * value (optional operation).  (Writes through to the map.)  The
	 * behavior of this call is undefined if the mapping has already been
	 * removed from the map (by the iterator's remove operation).
	 *
         * @param value new value to be stored in this entry
         * @return old value corresponding to the entry
         * @throws UnsupportedOperationException if the put operation
         *         is not supported by the backing map
         * @throws ClassCastException if the class of the specified value
         *         prevents it from being stored in the backing map
         * @throws NullPointerException if the backing map does not permit
         *         null values, and the specified value is null
         * @throws IllegalArgumentException if some property of this value
         *         prevents it from being stored in the backing map
         * @throws IllegalStateException implementations may, but are not
         *         required to, throw this exception if the entry has been
         *         removed from the backing map.
         */
	V setValue(V value);

	/**
	 * Compares the specified object with this entry for equality.
	 * Returns true if the given object is also a map entry and
	 * the two entries represent the same mapping.  More formally, two
	 * entries e1 and e2 represent the same mapping
	 * if
         *     (e1.getKey()==null ?
         *      e2.getKey()==null : e1.getKey().equals(e2.getKey()))  &&
         *     (e1.getValue()==null ?
         *      e2.getValue()==null : e1.getValue().equals(e2.getValue()))
         * 
* This ensures that the equals method works properly across * different implementations of the Map.Entry interface. * * @param o object to be compared for equality with this map entry * @return true if the specified object is equal to this map * entry */ boolean equals(Object o); /** * Returns the hash code value for this map entry. The hash code * of a map entry e is defined to be:
	 *     (e.getKey()==null   ? 0 : e.getKey().hashCode()) ^
	 *     (e.getValue()==null ? 0 : e.getValue().hashCode())
         * 
* This ensures that e1.equals(e2) implies that * e1.hashCode()==e2.hashCode() for any two Entries * e1 and e2, as required by the general * contract of Object.hashCode. * * @return the hash code value for this map entry * @see Object#hashCode() * @see Object#equals(Object) * @see #equals(Object) */ int hashCode(); }

 

 

 

HashMap

HashMap类使用散列表实现Map接口。这允许一些基本操作如get( )和put( )的运行时间保持恒定,即便对大型集合,也是这样的

• 下面的构造函数定义为:

– HashMap( )

– HashMap(Map m)

– HashMap(int capacity)

– HashMap(int capacity, float fillRatio)

• 第一种形式构造一个默认的散列映射。

• 第二种形式用m的元素初始化散列映射。

• 第三种形式将散列映射的容量初始化为capacity。

• 第四种形式用它的参数同时初始化散列映射的容量和填充比。

 

来看一下代码:

 

/**
     * Constructs an empty HashMap with the specified initial
     * capacity and load factor.
     *
     * @param  initialCapacity the initial capacity
     * @param  loadFactor      the load factor
     * @throws IllegalArgumentException if the initial capacity is negative
     *         or the load factor is nonpositive
     */
    public HashMap(int initialCapacity, float loadFactor) {
        if (initialCapacity < 0)
            throw new IllegalArgumentException("Illegal initial capacity: " +
                                               initialCapacity);
        if (initialCapacity > MAXIMUM_CAPACITY)
            initialCapacity = MAXIMUM_CAPACITY;
        if (loadFactor <= 0 || Float.isNaN(loadFactor))
            throw new IllegalArgumentException("Illegal load factor: " +
                                               loadFactor);

        // Find a power of 2 >= initialCapacity
        int capacity = 1;
        while (capacity < initialCapacity)
            capacity <<= 1;

        this.loadFactor = loadFactor;
        threshold = (int)(capacity * loadFactor);
        table = new Entry[capacity];
        init();
    }

    /**
     * Constructs an empty HashMap with the specified initial
     * capacity and the default load factor (0.75).
     *
     * @param  initialCapacity the initial capacity.
     * @throws IllegalArgumentException if the initial capacity is negative.
     */
    public HashMap(int initialCapacity) {
        this(initialCapacity, DEFAULT_LOAD_FACTOR);
    }

    /**
     * Constructs an empty HashMap with the default initial capacity
     * (16) and the default load factor (0.75).
     */
    public HashMap() {
        this.loadFactor = DEFAULT_LOAD_FACTOR;
        threshold = (int)(DEFAULT_INITIAL_CAPACITY * DEFAULT_LOAD_FACTOR);
        table = new Entry[DEFAULT_INITIAL_CAPACITY];
        init();
    }

    /**
     * Constructs a new HashMap with the same mappings as the
     * specified Map.  The HashMap is created with
     * default load factor (0.75) and an initial capacity sufficient to
     * hold the mappings in the specified Map.
     *
     * @param   m the map whose mappings are to be placed in this map
     * @throws  NullPointerException if the specified map is null
     */
    public HashMap(Map m) {
        this(Math.max((int) (m.size() / DEFAULT_LOAD_FACTOR) + 1,
                      DEFAULT_INITIAL_CAPACITY), DEFAULT_LOAD_FACTOR);
        putAllForCreate(m);
    }

 

 

HashMap底层维护一个数组,我们向 HashMap中所放置的对象实际上是存储在该数

组当中。如果使用默认函数,那么数组容量为16.负载因为为0.75.那么数组中是存放什么元素呐? 还有其他的一些成员变量是什么样子呐?

 

/**
     * The default initial capacity - MUST be a power of two.
     */
    static final int DEFAULT_INITIAL_CAPACITY = 16;

    /**
     * The maximum capacity, used if a higher value is implicitly specified
     * by either of the constructors with arguments.
     * MUST be a power of two <= 1<<30.
     */
    static final int MAXIMUM_CAPACITY = 1 << 30;

    /**
     * The load factor used when none specified in constructor.
     */
    static final float DEFAULT_LOAD_FACTOR = 0.75f;

    /**
     * The table, resized as necessary. Length MUST Always be a power of two.
     */
    transient Entry[] table;

    /**
     * The number of key-value mappings contained in this map.
     */
    transient int size;

    /**
     * The next size value at which to resize (capacity * load factor).
     * @serial
     */
    int threshold;

    /**
     * The load factor for the hash table.
     *
     * @serial
     */
    final float loadFactor;

    /**
     * The number of times this HashMap has been structurally modified
     * Structural modifications are those that change the number of mappings in
     * the HashMap or otherwise modify its internal structure (e.g.,
     * rehash).  This field is used to make iterators on Collection-views of
     * the HashMap fail-fast.  (See ConcurrentModificationException).
     */
    transient volatile int modCount;

 

可以看到数组是由Entry对象组成的,Entry对象的定义如下:

 

 static class Entry implements Map.Entry {
        final K key;
        V value;
        Entry next;
        final int hash;

        /**
         * Creates new entry.
         */
        Entry(int h, K k, V v, Entry n) {
            value = v;
            next = n;
            key = k;
            hash = h;
        }

        public final K getKey() {
            return key;
        }

        public final V getValue() {
            return value;
        }

        public final V setValue(V newValue) {
	    V oldValue = value;
            value = newValue;
            return oldValue;
        }

        public final boolean equals(Object o) {
            if (!(o instanceof Map.Entry))
                return false;
            Map.Entry e = (Map.Entry)o;
            Object k1 = getKey();
            Object k2 = e.getKey();
            if (k1 == k2 || (k1 != null && k1.equals(k2))) {
                Object v1 = getValue();
                Object v2 = e.getValue();
                if (v1 == v2 || (v1 != null && v1.equals(v2)))
                    return true;
            }
            return false;
        }

        public final int hashCode() {
            return (key==null   ? 0 : key.hashCode()) ^
                   (value==null ? 0 : value.hashCode());
        }

        public final String toString() {
            return getKey() + "=" + getValue();
        }

        /**
         * This method is invoked whenever the value in an entry is
         * overwritten by an invocation of put(k,v) for a key k that's already
         * in the HashMap.
         */
        void recordAccess(HashMap m) {
        }

        /**
         * This method is invoked whenever the entry is
         * removed from the table.
         */
        void recordRemoval(HashMap m) {
        }
    }

 

可以看到Entry这个对象里面,有key和value,还有一个next元素,最后是一个INT类型的hash。

 

先来看一下HashMap中的数据结构。

哈希表有多种不同的实现方法,最常用的一种方法拉链法,我们可以理解为链表的数组 。

解决hash冲突的办法

  1. 开放定址法(线性探测再散列,二次探测再散列,伪随机探测再散列)
  2. 再哈希法
  3. 链地址法
  4. 建立一个公共溢出区

Java中hashmap的解决办法就是采用的链地址法。

java基础(十) HashMap_第1张图片
 

 

当向 HashMap 中 put 一对键值时,它会根据 key 的 hashCode 值计算出一个位置,该位置就是此对象准备往数组中存放的位置。 如果该位置没有对象存在,就将此对象直接放进数组当中;如果该位置已经有对象

存在了,则顺着此存在的对象的链开始寻找(Entry 类有一个 Entry类型的 next成员变量,指向了该对象的下一个对象),如果此链上有对象的话,再去使用 equals 方法进行比较,如果对此链上的某个对象的equals 方法比较为 false,则将该对象放到数组当中,然后将数组中该位置以前存在的那个对象链接到此对象的后面。 

 

看代码:

 

 

 /**
     * Associates the specified value with the specified key in this map.
     * If the map previously contained a mapping for the key, the old
     * value is replaced.
     *
     * @param key key with which the specified value is to be associated
     * @param value value to be associated with the specified key
     * @return the previous value associated with key, or
     *         null if there was no mapping for key.
     *         (A null return can also indicate that the map
     *         previously associated null with key.)
     */
    public V put(K key, V value) {
        if (key == null)
            return putForNullKey(value);
        int hash = hash(key.hashCode());
        int i = indexFor(hash, table.length);
        for (Entry e = table[i]; e != null; e = e.next) {
            Object k;
            if (e.hash == hash && ((k = e.key) == key || key.equals(k))) {
                V oldValue = e.value;
                e.value = value;
                e.recordAccess(this);
                return oldValue;
            }
        }

        modCount++;
        addEntry(hash, key, value, i);
        return null;
    }

 

 

其中有几个主要的方法,hash,indexFor,addEntry

 

 /**
     * Applies a supplemental hash function to a given hashCode, which
     * defends against poor quality hash functions.  This is critical
     * because HashMap uses power-of-two length hash tables, that
     * otherwise encounter collisions for hashCodes that do not differ
     * in lower bits. Note: Null keys always map to hash 0, thus index 0.
     */
    static int hash(int h) {
        // This function ensures that hashCodes that differ only by
        // constant multiples at each bit position have a bounded
        // number of collisions (approximately 8 at default load factor).
        h ^= (h >>> 20) ^ (h >>> 12);
        return h ^ (h >>> 7) ^ (h >>> 4);
    }

 

  /**
     * Returns index for hash code h.
     */
    static int indexFor(int h, int length) {
        return h & (length-1);
    }

 

/**
     * Adds a new entry with the specified key, value and hash code to
     * the specified bucket.  It is the responsibility of this
     * method to resize the table if appropriate.
     *
     * Subclass overrides this to alter the behavior of put method.
     */
    void addEntry(int hash, K key, V value, int bucketIndex) {
	Entry e = table[bucketIndex];
        table[bucketIndex] = new Entry(hash, key, value, e);
        if (size++ >= threshold)
            resize(2 * table.length);
    }

 

这也就是为什么当我们要将元素放入HashMap中时,我们需要重写hashCode和equals方法。

 

然后看一下get方法:

 

/**
     * Returns the value to which the specified key is mapped,
     * or {@code null} if this map contains no mapping for the key.
     *
     * 

More formally, if this map contains a mapping from a key * {@code k} to a value {@code v} such that {@code (key==null ? k==null : * key.equals(k))}, then this method returns {@code v}; otherwise * it returns {@code null}. (There can be at most one such mapping.) * *

A return value of {@code null} does not necessarily * indicate that the map contains no mapping for the key; it's also * possible that the map explicitly maps the key to {@code null}. * The {@link #containsKey containsKey} operation may be used to * distinguish these two cases. * * @see #put(Object, Object) */ public V get(Object key) { if (key == null) return getForNullKey(); int hash = hash(key.hashCode()); for (Entry e = table[indexFor(hash, table.length)]; e != null; e = e.next) { Object k; if (e.hash == hash && ((k = e.key) == key || key.equals(k))) return e.value; } return null; }

 

 

 

 

 

 

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