核心的列出来了,主要就是比对一下信息,更新本地信息。当然如果有需要同步信息的话,还要给leader
发消息,获取同步的信息,我这里基本略过了,很长,有兴趣的可以细看。
public RaftPeer receivedBeat(JSONObject beat) throws Exception {
final RaftPeer local = peers.local();//本地的
final RaftPeer remote = new RaftPeer();//远程的leader
remote.ip = beat.getJSONObject("peer").getString("ip");
remote.state = RaftPeer.State.valueOf(beat.getJSONObject("peer").getString("state"));
remote.term.set(beat.getJSONObject("peer").getLongValue("term"));
remote.heartbeatDueMs = beat.getJSONObject("peer").getLongValue("heartbeatDueMs");
remote.leaderDueMs = beat.getJSONObject("peer").getLongValue("leaderDueMs");
remote.voteFor = beat.getJSONObject("peer").getString("voteFor");
//如果远程不是leader,无效
if (remote.state != RaftPeer.State.LEADER) {
Loggers.RAFT.info("[RAFT] invalid state from master, state: {}, remote peer: {}",
remote.state, JSON.toJSONString(remote));
throw new IllegalArgumentException("invalid state from master, state: " + remote.state);
}
//如果本地大于远程的,心跳信息过期了
if (local.term.get() > remote.term.get()) {
Loggers.RAFT.info("[RAFT] out of date beat, beat-from-term: {}, beat-to-term: {}, remote peer: {}, and leaderDueMs: {}"
, remote.term.get(), local.term.get(), JSON.toJSONString(remote), local.leaderDueMs);
throw new IllegalArgumentException("out of date beat, beat-from-term: " + remote.term.get()
+ ", beat-to-term: " + local.term.get());
}
//本地不是跟随者,可能是候选人,所以将自己变为跟随者,选远程的leader
if (local.state != RaftPeer.State.FOLLOWER) {
Loggers.RAFT.info("[RAFT] make remote as leader, remote peer: {}", JSON.toJSONString(remote));
// mk follower
local.state = RaftPeer.State.FOLLOWER;
local.voteFor = remote.ip;
}
//数据key集合
final JSONArray beatDatums = beat.getJSONArray("datums");
local.resetLeaderDue();//刷新竞选时间
local.resetHeartbeatDue();
//设置leader
peers.makeLeader(remote);
//不只是心跳,可能还要获取leader的数据同步
if (!switchDomain.isSendBeatOnly()) {
...
}
return local;
}
因为现在集群里面可能有其以前的leader
存在,并不是和新的leader
是同一个,所以要去获得以前leader
的信息进行更新,其实就是把集群信息更新下。其实除了leader
可以获取到其他结点的信息,其他结点只知道自己和leader
的最新信息。
public RaftPeer makeLeader(RaftPeer candidate) {
if (!Objects.equals(leader, candidate)) {//leader改变了
leader = candidate;//设置
applicationContext.publishEvent(new MakeLeaderEvent(this, leader));//通知
Loggers.RAFT.info("{} has become the LEADER, local: {}, leader: {}",
leader.ip, JSON.toJSONString(local()), JSON.toJSONString(leader));
}
for (final RaftPeer peer : peers.values()) {
Map<String, String> params = new HashMap<>(1);
if (!Objects.equals(peer, candidate) && peer.state == RaftPeer.State.LEADER) {//如果存在其他以前的leader
try {//请求以前过期的leader的信息
String url = RaftCore.buildURL(peer.ip, RaftCore.API_GET_PEER);
HttpClient.asyncHttpGet(url, null, params, new AsyncCompletionHandler<Integer>() {
@Override
public Integer onCompleted(Response response) throws Exception {
if (response.getStatusCode() != HttpURLConnection.HTTP_OK) {
Loggers.RAFT.error("[NACOS-RAFT] get peer failed: {}, peer: {}",
response.getResponseBody(), peer.ip);
peer.state = RaftPeer.State.FOLLOWER;
return 1;
}
//更新
update(JSON.parseObject(response.getResponseBody(), RaftPeer.class));
return 0;
}
});
} catch (Exception e) {
peer.state = RaftPeer.State.FOLLOWER;
Loggers.RAFT.error("[NACOS-RAFT] error while getting peer from peer: {}", peer.ip);
}
}
}
//更新
return update(candidate);
}
@GetMapping("/peer")
public JSONObject getPeer(HttpServletRequest request, HttpServletResponse response) {
List<RaftPeer> peers = raftCore.getPeers();
RaftPeer peer = null;
for (RaftPeer peer1 : peers) {
if (StringUtils.equals(peer1.ip, NetUtils.localServer())) {
peer = peer1;
}
}
if (peer == null) {
peer = new RaftPeer();
peer.ip = NetUtils.localServer();
}
return JSON.parseObject(JSON.toJSONString(peer));
}
还有一部分就是心跳带来的服务信息的同步下次说。
好了,今天就到这里了,希望对学习理解有帮助,大神看见勿喷,仅为自己的学习理解,能力有限,请多包涵。