先来个段子
十年生死两茫茫,喜羊羊,灰太狼。舒克贝塔,蓝猫话凄凉。纵使相逢应不识,圣斗士,美猴王。老夫聊发少年狂,治肾亏,不含糖。锦帽貂裘,千骑用康王。为报倾城随太守,三百年,九芝堂。夜来幽梦忽还乡,学外语,新东方。相顾无言,洗洗更健康。
Outlook风格在http://blog.csdn.net/wlsgzl/article/details/32083145中已经实现了,这里只搞一下多视图。
=======好羡慕出双入对的分割线========
先分析下VS2010给的示例代码OutlookMultiViews,看看相关的部分。
在COutlookMultiViewsApp的InitInstance中
将CSingleDocTemplate的构造函数的第4个参数改为自己的类
BOOL COutlookMultiViewsApp::InitInstance()
{
// Initialize OLE libraries
if (!AfxOleInit())
{
AfxMessageBox(IDP_OLE_INIT_FAILED);
return FALSE;
}
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
// Change the registry key under which our settings are stored.
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization.
SetRegistryKey(_T("Microsoft\\MFC\\Samples"));
LoadStdProfileSettings(); // Load standard INI file options (including MRU)
SetRegistryBase (_T("Settings"));
// Initialize all Managers for usage. They are automatically constructed
// if not yet present
InitContextMenuManager();
InitKeyboardManager();
// Register the application's document templates. Document templates
// serve as the connection between documents, frame windows and views.
CSingleDocTemplate* pDocTemplate;
pDocTemplate = new CSingleDocTemplate(
IDR_MAINFRAME,
RUNTIME_CLASS(COutlookMultiViewsDoc),
RUNTIME_CLASS(CMainFrame), // main SDI frame window
RUNTIME_CLASS(/*COutlookMultiViewsView*/CFV1));//改为自己的视图类
AddDocTemplate(pDocTemplate);
// Parse command line for standard shell commands, DDE, file open
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
// Dispatch commands specified on the command line
if (!ProcessShellCommand(cmdInfo))
return FALSE;
// The one and only window has been initialized, so show and update it.
m_pMainWnd->ShowWindow(SW_SHOW);
m_pMainWnd->UpdateWindow();
return TRUE;
}
主框架窗口类CMainFrame中的视图成员变量
// Array of views attached to single document
CView * m_pViews[NUMVIEWS];
// Index to current view
UINT m_nCurView;
在CMainFrame的InitViews中
void CMainFrame::InitViews ()
{
m_nCurView = 0; // Save index of the currently active view class
CView* pActiveView = GetActiveView();
m_pViews[0] = pActiveView;//这里MFC让默认的模板作为第一个视图数组成员
// m_pViews[1] = (CView*) new CView1;
// m_pViews[2] = (CView*) new CView2;
// m_pViews[3] = (CView*) new CView3;
m_pViews[1] = (CView*) new CFV2;//改为自己的视图类,我这里是CFormView类型的
m_pViews[2] = (CView*) new CFV3;//改为自己的视图类,我这里是CFormView类型的
m_pViews[3] = (CView*) new CFV4;//改为自己的视图类,我这里是CFormView类型的
CDocument* pCurrentDoc = GetActiveDocument();
// Initialize a CCreateContext to point to the active document.
// With this context, the new view is added to the document
// when the view is created in CView::OnCreate().
CCreateContext newContext;
newContext.m_pNewViewClass = NULL;
newContext.m_pNewDocTemplate = NULL;
newContext.m_pLastView = NULL;
newContext.m_pCurrentFrame = NULL;
newContext.m_pCurrentDoc = pCurrentDoc;
CRect rect(0, 0, 0, 0); // gets resized later
for (int nView = 1; nView < NUMVIEWS; nView++)
{
// Create the new view. In this example, the view persists for
// the life of the application. The application automatically
// deletes the view when the application is closed.
m_pViews[nView]->Create(NULL, NULL,
(AFX_WS_DEFAULT_VIEW & ~WS_VISIBLE),
// views are created with the style of AFX_WS_DEFAULT_VIEW
// In MFC 4.0, this is (WS_BORDER | WS_VISIBLE | WS_CHILD)
rect, this,
IDD_FORMVIEW1-1 + nView, &newContext);//这里面的ID是连续定义的(在resource.h中),便于循环处理。
// When a document template creates a view, the WM_INITIALUPDATE
// message is sent automatically. However, this code must
// explicitly send the message, as follows.
//m_pViews [nView]->OnInitialUpdate();//这里要注意,如果是CFormView类型的视图,要注掉。
}
}
然后再在COutlookMultiViewsApp的InitInstance中添加对InitViews的调用。
// Dispatch commands specified on the command line
if (!ProcessShellCommand(cmdInfo))
return FALSE;
((CMainFrame*)m_pMainWnd)->InitViews ();//调用InitViews
// The one and only window has been initialized, so show and update it.
m_pMainWnd->ShowWindow(SW_SHOW);
m_pMainWnd->UpdateWindow();
在CMainFrame的消息映射宏中
感觉这个是手工添加的,因为Wizard添加不了ON_COMMAND_RANGE的宏,好像。
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
ON_WM_CREATE()
ON_COMMAND(ID_VIEW_CUSTOMIZE, OnViewCustomize)
ON_REGISTERED_MESSAGE(AFX_WM_RESETTOOLBAR, OnToolbarReset)
ON_REGISTERED_MESSAGE(AFX_WM_TOOLBARMENU, OnToolbarContextMenu)
ON_COMMAND(ID_VIEW_OUTLOOKBAR, OnViewOutlookBar)
ON_UPDATE_COMMAND_UI(ID_VIEW_OUTLOOKBAR, OnUpdateViewOutlookBar)
ON_COMMAND_RANGE(ID_SHORTCUT_1, ID_SHORTCUT_4, OnOutlookBarShortcut)//就是这个,对这四个ID代表的按钮做处理
ON_UPDATE_COMMAND_UI_RANGE(ID_SHORTCUT_1, ID_SHORTCUT_4, OnUpdateOutlookBarShortcut)
ON_COMMAND(ID_VIEW_CAPTIONBAR, OnViewCaptionBar)
ON_UPDATE_COMMAND_UI(ID_VIEW_CAPTIONBAR, OnUpdateViewCaptionBar)
ON_COMMAND_RANGE(ID_VIEW_APPLOOK_2000, ID_VIEW_APPLOOK_2007_4, OnAppLook)
ON_UPDATE_COMMAND_UI_RANGE(ID_VIEW_APPLOOK_2000, ID_VIEW_APPLOOK_2007_4, OnUpdateAppLook)
END_MESSAGE_MAP()
void CMainFrame::OnOutlookBarShortcut(UINT id)
{
const int nIndex = id - ID_SHORTCUT_1;//点击的是哪一个。连续ID定义的好处。
ASSERT( nIndex >=0 && nIndex < NUMVIEWS );
if ( nIndex < 0 || nIndex >= NUMVIEWS )
return;
if (!m_pViews)
return;
CView* pNewView = m_pViews[nIndex];
if (!pNewView)
return;
CView* pActiveView =GetActiveView();
if ( !pActiveView ) // No currently active view
return;
if ( pNewView == pActiveView ) // Already there
return;
m_nCurView = nIndex; // Store the new current view's index
// exchange view window ID's so RecalcLayout() works
UINT temp = ::GetWindowLong(pActiveView->m_hWnd, GWL_ID);
::SetWindowLong(pActiveView->m_hWnd, GWL_ID,::GetWindowLong(pNewView->m_hWnd, GWL_ID));
::SetWindowLong(pNewView->m_hWnd, GWL_ID, temp);
// Display and update the new current view - hide the old one
pActiveView->ShowWindow(SW_HIDE);
pNewView->ShowWindow(SW_SHOW);
SetActiveView(pNewView);
RecalcLayout();
pNewView->Invalidate();
//下面的这个是改变标题栏的内容,无关。
CString strCaption;
strCaption.Format (_T("View %d"), nIndex + 1);
m_wndCaptionBar.SetText (strCaption);
m_wndCaptionBar.RedrawWindow ();
}
大致就是这些。