一些收集的工具类-image

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/**

*  根据颜色绘制一张图片 可以用来设置button不同状态下的背景颜色

*

*  @param color color

*  @param size  size

*

*  @return 返回绘制的image

*/

+ (UIImage *)imageWithColor:(UIColor *)color  size:(CGSize)size

{

CGRect rect = CGRectMake(0, 0, size.width, size.height);

UIGraphicsBeginImageContext(rect.size);

CGContextRef context = UIGraphicsGetCurrentContext();

CGContextSetFillColorWithColor(context, [color CGColor]);

CGContextFillRect(context, rect);

UIImage *image = UIGraphicsGetImageFromCurrentImageContext();

UIGraphicsEndImageContext();

return image;

}

/**

*  裁剪image

*

*  @param rect  裁剪的rect

*  @param image 要裁剪的image

*

*  @return 返回裁剪之后的image

*/

+ (UIImage*)subImageInRect:(CGRect)rect withImage:(UIImage *)image

{

CGImageRef subImageRef = CGImageCreateWithImageInRect(image.CGImage, rect);

CGRect smallBounds = CGRectMake(0, 0, CGImageGetWidth(subImageRef), CGImageGetHeight(subImageRef));

UIGraphicsBeginImageContext(smallBounds.size);

CGContextRef context = UIGraphicsGetCurrentContext();

CGContextDrawImage(context, smallBounds, subImageRef);

UIImage* smallImage = [UIImage imageWithCGImage:subImageRef];

UIGraphicsEndImageContext();

CFRelease(subImageRef);

return smallImage;

}

// 缩放从顶部开始平铺图片

+ (UIImage *)imageScaleAspectFillFromTop:(CGSize)frameSize withImage:(UIImage *)image

{

CGFloat screenScale = [UIScreen mainScreen].scale;

CGFloat radio = image.size.height / image.size.width;

CGFloat height = frameSize.height / radio;

UIImage *adjustedImg = [self scaleToSize:CGSizeMake(frameSize.width * screenScale, height) withImage:image];

// 裁剪

CGRect rect = CGRectMake(0, 0, frameSize.width * screenScale,frameSize.width * screenScale);

adjustedImg = [self subImageInRect:rect withImage:adjustedImg];

return adjustedImg;

}

/**

*  等比例缩放图片

*

*  @param size  size

*  @param image 要缩放的image

*

*  @return 返回缩放的image

*/

+ (UIImage *)scaleToSize:(CGSize)size withImage:(UIImage *)image

{

CGFloat width = CGImageGetWidth(image.CGImage);

CGFloat height = CGImageGetHeight(image.CGImage);

float verticalRadio = size.height*1.0/height;

float horizontalRadio = size.width*1.0/width;

float radio = 1;

if(verticalRadio>1 && horizontalRadio>1)

{

radio = verticalRadio > horizontalRadio ? horizontalRadio : verticalRadio;

}

else

{

radio = verticalRadio < horizontalRadio ? verticalRadio : horizontalRadio;

}

width = width*radio;

height = height*radio;

int xPos = (size.width - width)/2;

int yPos = (size.height-height)/2;

// 创建一个bitmap的context

// 并把它设置成为当前正在使用的context

UIGraphicsBeginImageContext(size);

// 绘制改变大小的图片

[image drawInRect:CGRectMake(xPos, yPos, width, height)];

// 从当前context中创建一个改变大小后的图片

UIImage* scaledImage = UIGraphicsGetImageFromCurrentImageContext();

// 使当前的context出堆栈

UIGraphicsEndImageContext();

// 返回新的改变大小后的图片

return scaledImage;

}

+ (UIImage *)imageFillSize:(CGSize)viewsize withImage:(UIImage *)image

{

CGSize size = image.size;

CGFloat scalex = viewsize.width / size.width;

CGFloat scaley = viewsize.height / size.height;

CGFloat scale = MAX(scalex, scaley);

UIGraphicsBeginImageContext(viewsize);

CGFloat width = size.width * scale;

CGFloat height = size.height * scale;

float dwidth = ((viewsize.width - width) / 2.0f);

float dheight = ((viewsize.height - height) / 2.0f);

CGRect rect = CGRectMake(dwidth, dheight, size.width * scale, size.height * scale);

[image drawInRect:rect];

UIImage *newimg = UIGraphicsGetImageFromCurrentImageContext();

UIGraphicsEndImageContext();

return newimg;

}

/**按照指定宽度按比例缩放图片**/

+ (UIImage *)zoomImage:(UIImage *)sourceImage targetWidth:(CGFloat)defineWidth

{

UIImage *newImage = nil;

CGSize imageSize = sourceImage.size;

CGFloat width = imageSize.width;

CGFloat height = imageSize.height;

CGFloat targetWidth = defineWidth;

CGFloat targetHeight = height / (width / targetWidth);

CGSize size = CGSizeMake(targetWidth, targetHeight);

CGFloat scaleFactor = 0.0;

CGFloat scaledWidth = targetWidth;

CGFloat scaledHeight = targetHeight;

CGPoint thumbnailPoint = CGPointMake(0.0, 0.0);

if(CGSizeEqualToSize(imageSize, size) == NO){

CGFloat widthFactor = targetWidth / width;

CGFloat heightFactor = targetHeight / height;

if(widthFactor > heightFactor){

scaleFactor = widthFactor;

}

else{

scaleFactor = heightFactor;

}

scaledWidth = width * scaleFactor;

scaledHeight = height * scaleFactor;

if(widthFactor > heightFactor){

thumbnailPoint.y = (targetHeight - scaledHeight) * 0.5;

}else if(widthFactor < heightFactor){

thumbnailPoint.x = (targetWidth - scaledWidth) * 0.5;

}

}

UIGraphicsBeginImageContext(size);

CGRect thumbnailRect = CGRectZero;

thumbnailRect.origin = thumbnailPoint;

thumbnailRect.size.width = scaledWidth;

thumbnailRect.size.height = scaledHeight;

[sourceImage drawInRect:thumbnailRect];

newImage = UIGraphicsGetImageFromCurrentImageContext();

if(newImage == nil){

NSLog(@"scale image fail");

}

UIGraphicsEndImageContext();

return newImage;

}

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