以太坊智能合约solidity去中心化投票系统

实现一个电子投票系统,基于智能合约该电子投票系统的一个主要问题是如何分配合理的权限给正确的人,并且要防止篡改。这个例子不能解决所有问题,但是实现了如何去委托投票,整个投票计数过程是自动且完全透明的。

功能上首先要为投票设立一个简称创建一个合约,发起者作为主席来给每一个独立的地址分配权限。每一个参与者可以自己投票或者委托给信任的人。程序最后会返回得票数最多的那个提议。

程序构造了voter和candidate两种结构,在voter中含有投票者的地址(address),是否完成投票(bool)和票数(uint)(本来想完成委托投票的),candidate中则含有地址(address),是否获胜(bool)和得到票数(uint),下一步是完成投票人和候选人的初始化,函数vote则是完成投票的过程,其中值得注意的是应该排除无效的候选人,最后则是返回胜利的地址选出投票的胜利者。

pragma solidity ^0.4.22;

/// @title Voting with delegation.
contract Ballot {
    // This declares a new complex type which will
    // be used for variables later.
    // It will represent a single voter.
    struct Voter {
        uint weight; // weight is accumulated by delegation
        bool voted;  // if true, that person already voted
        address delegate; // person delegated to
        uint vote;   // index of the voted proposal
    }

    // This is a type for a single proposal.
    struct Proposal {
        bytes32 name;   // short name (up to 32 bytes)
        uint voteCount; // number of accumulated votes
    }
address public chairperson;

// This declares a state variable that
// stores a `Voter` struct for each possible address.
mapping(address => Voter) public voters;

// A dynamically-sized array of `Proposal` structs.
Proposal[] public proposals;

/// Create a new ballot to choose one of `proposalNames`.
constructor(bytes32[] memory proposalNames) public {
    chairperson = msg.sender;
    voters[chairperson].weight = 1;

    // For each of the provided proposal names,
    // create a new proposal object and add it
    // to the end of the array.
    for (uint i = 0; i < proposalNames.length; i++) {
        // `Proposal({...})` creates a temporary
        // Proposal object and `proposals.push(...)`
        // appends it to the end of `proposals`.
        proposals.push(Proposal({
            name: proposalNames[i],
            voteCount: 0
        }));
    }
}

// Give `voter` the right to vote on this ballot.
// May only be called by `chairperson`.
function giveRightToVote(address voter) public {
    // If the first argument of `require` evaluates
    // to `false`, execution terminates and all
    // changes to the state and to Ether balances
    // are reverted.
    // This used to consume all gas in old EVM versions, but
    // not anymore.
    // It is often a good idea to use `require` to check if
    // functions are called correctly.
    // As a second argument, you can also provide an
    // explanation about what went wrong.
    require(
        msg.sender == chairperson,
        "Only chairperson can give right to vote."
    );
    require(
        !voters[voter].voted,
        "The voter already voted."
    );
    require(voters[voter].weight == 0);
    voters[voter].weight = 1;
}

/// Delegate your vote to the voter `to`.
function delegate(address to) public {
    // assigns reference
    Voter storage sender = voters[msg.sender];
    require(!sender.voted, "You already voted.");

    require(to != msg.sender, "Self-delegation is disallowed.");

    // Forward the delegation as long as
    // `to` also delegated.
    // In general, such loops are very dangerous,
    // because if they run too long, they might
    // need more gas than is available in a block.
    // In this case, the delegation will not be executed,
    // but in other situations, such loops might
    // cause a contract to get "stuck" completely.
    while (voters[to].delegate != address(0)) {
        to = voters[to].delegate;

        // We found a loop in the delegation, not allowed.
        require(to != msg.sender, "Found loop in delegation.");
    }

    // Since `sender` is a reference, this
    // modifies `voters[msg.sender].voted`
    sender.voted = true;
    sender.delegate = to;
    Voter storage delegate_ = voters[to];
    if (delegate_.voted) {
        // If the delegate already voted,
        // directly add to the number of votes
        proposals[delegate_.vote].voteCount += sender.weight;
    } else {
        // If the delegate did not vote yet,
        // add to her weight.
        delegate_.weight += sender.weight;
    }
}

/// Give your vote (including votes delegated to you)
/// to proposal `proposals[proposal].name`.
function vote(uint proposal) public {
    Voter storage sender = voters[msg.sender];
    require(!sender.voted, "Already voted.");
    sender.voted = true;
    sender.vote = proposal;

    // If `proposal` is out of the range of the array,
    // this will throw automatically and revert all
    // changes.
    proposals[proposal].voteCount += sender.weight;
}

/// @dev Computes the winning proposal taking all
/// previous votes into account.
function winningProposal() public view
        returns (uint winningProposal_)
{
    uint winningVoteCount = 0;
    for (uint p = 0; p < proposals.length; p++) {
        if (proposals[p].voteCount > winningVoteCount) {
            winningVoteCount = proposals[p].voteCount;
            winningProposal_ = p;
        }
    }
}

// Calls winningProposal() function to get the index
// of the winner contained in the proposals array and then
// returns the name of the winner
function winnerName() public view
        returns (bytes32 winnerName_)
{
    winnerName_ = proposals[winningProposal()].name;
}

}

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