OOD 面向对象设计有很大的几率出现在小公司的面试上,在youtube上找了一个很好的教程来和大家分享一下。
问题: OOD 思想设计两人投掷硬币的游戏。
步骤一: 准备documentation
游戏介绍:随机选择一个玩家,令该玩家预测硬币的正反面,另一个玩家获得和第一个玩家相反的选项。开始投掷硬币,预测正确的赢。
Actors: 1. 玩家A 2. 玩家B 3. 硬币 4. 掷硬币游戏
根据以上信息我们可以画出object model. 这个决定我们要创建多少个实体类。
根据游戏规则以及流程,我们可以画出类图。
步骤二:代码实现
Player class.
public class Player {
private String Name;
private String CoinOption;
public String[] coinValue = {"Heads","Tails"};
Player(String name){
this.Name = name;
}
public String getCoinOption(){
return this.CoinOption;
}
public void setCoinOption(String opponentFlip){
this.CoinOption = (opponentFlip.equals("Heads"))?"Tails":"Heads";
}
public String getRandCoinOption(){
int randNum = (Math.random()<0.5)?0:1;
this.CoinOption = this.coinValue[randNum];
return this.CoinOption;
}
public void didPlayerWin(String winningFlip){
if(this.CoinOption.equals(winningFlip)){
System.out.println(this.Name + " won with flip of " + this.CoinOption);
}
else
System.out.println(this.Name + " lost " + this.CoinOption);
}
}
public class Coin {
private String coinOption = "";
public String[] coinValue = {"Heads","Tails"};
Coin(){
int randNum = (Math.random() < 0.5)?0:1;
this.coinOption = this.coinValue[randNum];
}
public String getCoinOption(){
return this.coinOption;
}
}
CoinGame Class
public class CoinGame {
Player[] players = new Player[2];
Coin theCoin = new Coin();
CoinGame(String p1Name, String p2Name){
players[0] = new Player(p1Name);
players[1] = new Player(p2Name);
}
public void startGame(){
int randNum = Math.random()<0.5?0:1;
String playersPick = players[randNum].getRandCoinOption();
int opponentsIndex = (randNum == 1)?0:1;
players[opponentsIndex].setCoinOption(playersPick);
String winningFlip = theCoin.getCoinOption();
players[0].didPlayerWin(winningFlip);
players[1].didPlayerWin(winningFlip);
}
}
public class main {
public static void main(String[] args){
CoinGame theCoinGame = new CoinGame("Huazhe", "meigtong");
String userAnswer;
do{
theCoinGame.startGame();
System.out.println("Play again?y/n");
Scanner input = new Scanner(System.in);
userAnswer = input.nextLine();
}while(userAnswer.equals("y"));
}
}
学习心得:个人感觉 OOD 体现的更多的是对问题由大到小进行分割的思想,将大的问题进行简化成一部分模块( object ), 然后对各个模块之间的交流进行组合已达到解决问题的最终目的。