中介者模式(C++实现)

(本博客旨在个人总结回顾)

1、详情:

中介者模式:用一个中介对象来封装一系列的对象交互。中介者使各对象不需要显示地相互引用,从而使其耦合松散,而且可以独立地改变它们之间的交互。

说明:

优点: 

①降低了类的复杂度,将一对多转化成了一对一。

②各个类之间的解耦。

③符合迪米特原则。

缺点:中介者会庞大,变得复杂难以维护。

使用场景:

①系统中对象之间存在比较复杂的引用关系,导致它们之间的依赖关系结构混乱而且难以复用该对象。

②想通过一个中间类来封装多个类中的行为,而又不想生成太多的子类。

注意事项:不应当在职责混乱的时候使用。

2.1、UML类图:

中介者模式(C++实现)_第1张图片

 

2.2、例子源码

stdafx.h

// stdafx.h : 标准系统包含文件的包含文件,
// 或是经常使用但不常更改的
// 特定于项目的包含文件
//

#pragma once

#include "targetver.h"

#include 
#include 

#include 
using namespace std;

// TODO:  在此处引用程序需要的其他头文件

Object.h

#pragma once
#include "Mediator.h"
class Mediator;

class Object
{
public:
    Object(Mediator* pMediator);
    virtual ~Object();

public:
    virtual void Send(string strThing) = 0;
    virtual void Receive(string strThing) = 0;

protected:
    Mediator* m_pMediator;
};

Object.cpp

#include "stdafx.h"
#include "Object.h"

Object::Object(Mediator* pMediator)
    : m_pMediator(pMediator)
{
}

Object::~Object()
{
}

ObjectX.h

#pragma once
#include "Object.h"

class ObjectX :
    public Object
{
public:
    ObjectX(Mediator* pMediator);
    ~ObjectX();

public:
    void Send(string strThing);
    void Receive(string strThing);
};

ObjectX.cpp

#include "stdafx.h"
#include "ObjectX.h"

ObjectX::ObjectX(Mediator* pMediator)
    : Object(pMediator)
{
}

ObjectX::~ObjectX()
{
}

void ObjectX::Send(string strThing)
{
    m_pMediator->Operation(strThing, this);
}

void ObjectX::Receive(string strThing)
{
    cout << "ObjectX收到信息:" << strThing.c_str() << endl;
}

ObjectY.h

#pragma once
#include "Object.h"

class ObjectX :
    public Object
{
public:
    ObjectX(Mediator* pMediator);
    ~ObjectX();

public:
    void Send(string strThing);
    void Receive(string strThing);
};

ObjectY.cpp

#include "stdafx.h"
#include "ObjectY.h"

ObjectY::ObjectY(Mediator* pMediator)
    : Object(pMediator)
{
}

ObjectY::~ObjectY()
{
}

void ObjectY::Send(string strThing)
{
    m_pMediator->Operation(strThing, this);
}

void ObjectY::Receive(string strThing)
{
    cout << "ObjectY收到信息:" << strThing.c_str() << endl;
}

Mediator.h(中介者类接口)

#pragma once
#include "Mediator.h"
class Mediator;

class Object
{
public:
    Object(Mediator* pMediator);
    virtual ~Object();

public:
    virtual void Send(string strThing) = 0;
    virtual void Receive(string strThing) = 0;

protected:
    Mediator* m_pMediator;
};

Mediator.cpp 

#include "stdafx.h"
#include "Mediator.h"

Mediator::Mediator()
{
}

Mediator::~Mediator()
{
}

TheMediator.h (具体中介者类)

#pragma once
#include "Mediator.h"
#include "ObjectX.h"
#include "ObjectY.h"

class TheMediator :
    public Mediator
{
public:
    TheMediator();
    ~TheMediator();

public:
    void Operation(string strInfo, Object* pObject);
    void SetObject(ObjectX* pObjectX, ObjectY* pObjectY);

private:
    ObjectX* m_pObjectX;
    ObjectY* m_pObjectY;
};

TheMediator.cpp

#include "stdafx.h"
#include "TheMediator.h"

TheMediator::TheMediator()
    : m_pObjectX(NULL)
    , m_pObjectY(NULL)
{
}

TheMediator::~TheMediator()
{
}

void TheMediator::SetObject(ObjectX* pObjectX, ObjectY* pObjectY)
{
    if (m_pObjectX != NULL)
    {
        delete m_pObjectX;
        m_pObjectX = NULL;
    }
    m_pObjectX = pObjectX;

    if (m_pObjectY != NULL)
    {
        delete m_pObjectY;
        m_pObjectY = NULL;
    }
    m_pObjectY = pObjectY;
}

void TheMediator::Operation(string strInfo, Object* pObject)
{
    if (pObject != m_pObjectX)
    {
        m_pObjectX->Receive(strInfo);
    }
    else if (pObject != m_pObjectY)
    {
        m_pObjectY->Receive(strInfo);
    }
}

调用代码

MediatorPatternMemo.cpp

// MediatorPatternMemo.cpp : 定义控制台应用程序的入口点。
//

#include "stdafx.h"
#include "TheMediator.h"
#include "ObjectX.h"
#include "ObjectY.h"

int _tmain(int argc, _TCHAR* argv[])
{
    TheMediator* pTheMediator = new TheMediator();

    ObjectX* pObjectX = new ObjectX(pTheMediator);
    ObjectY* pObjectY = new ObjectY(pTheMediator);

    pTheMediator->SetObject(pObjectX, pObjectY);

    pObjectX->Send("在吗?");
    pObjectY->Send("亲,干嘛!");
    pObjectX->Send("借钱,~-~||");
    pObjectY->Send("滚");

    system("pause");
	return 0;
}

2.3、运行结果:

中介者模式(C++实现)_第2张图片

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