直接上代码,做个记号
//泛型的键值集合/有序/Hash算法/占内存较大/不排序,不受装填因子的限制,对读写操作效率较高 Dictionary<int, string> dc = new Dictionary<int, string>(); dc.Add(1, "111111"); dc.Add(2, "222222"); dc.Add(3, "333333"); dc.Add(5, "5555555"); dc.Add(4, "4444444"); dc.Add(10, "101010"); dc.Add(35, "353535"); //泛型的键值集合/int排序 SortedDictionary<int, string> sd = new SortedDictionary<int, string>(); sd.Add(1, "111111"); sd.Add(2, "222222"); sd.Add(3, "333333"); sd.Add(5, "5555555"); sd.Add(4, "4444444"); sd.Add(10, "101010"); sd.Add(35, "353535"); //泛型的键值集合/string排序 SortedDictionary<string, string> sd2 = new SortedDictionary<string, string>(); sd2.Add("1111", "aaaaa"); sd2.Add("22222", "bbbbbb"); sd2.Add("ccccc", "333333"); sd2.Add("555555", "dddddd"); sd2.Add("444444", "cccccc"); //弱类型的键集合/无序/Hash算法/占内存较小/不排序,扩容时会对所有的数据需要重新进行散列计算,所以较适用于读取操作频繁,写入操作较少的操作类型 Hashtable ht = new Hashtable(); ht.Add(1, "111111"); ht.Add(2, "222222"); ht.Add(3, "333333"); ht.Add(5, "5555555"); ht.Add(4, "4444444"); ht.Add(10, "101010"); ht.Add(35, "353535"); //弱类型的键集合/无序/Hash算法/占内存较小/不排序,扩容时会对所有的数据需要重新进行散列计算,所以较适用于读取操作频繁,写入操作较少的操作类型 Hashtable ht2 = new Hashtable(); ht2.Add("1111", "aaaaa"); ht2.Add("22222", "bbbbbb"); ht2.Add("ccccc", "333333"); ht2.Add("555555", "dddddd"); ht2.Add("444444", "cccccc"); //范型int排序(使用内存比SortedDictionary少,对频繁插入移除操作较慢,比较适合排序数据一次性填充列表) SortedList<int, string> sl = new SortedList<int, string>(); sl.Add(1, "111111"); sl.Add(2, "222222"); sl.Add(3, "333333"); sl.Add(5, "5555555"); sl.Add(4, "4444444"); sl.Add(10, "101010"); sl.Add(35, "353535"); //范型string排序(使用内存比SortedDictionary少,对频繁插入移除操作较慢,比较适合排序数据一次性填充列表) SortedList<string, string> sl2 = new SortedList<string, string>(); sl2.Add("1111", "aaaaa"); sl2.Add("22222", "bbbbbb"); sl2.Add("ccccc", "333333"); sl2.Add("555555", "dddddd"); sl2.Add("444444", "cccccc"); //sl2.Add("ccccc", "333333");//相同Key不能加入 //int类型/过滤重复/排序 SortedSet<int> ss = new SortedSet<int>(); ss.Add(1); ss.Add(2); ss.Add(3); ss.Add(5); ss.Add(4); ss.Add(10); ss.Add(35); ss.Add(5);//相同数据被过滤了(可以直接加,成功返回True,失败返回False) //int类型/过滤重复/不排序 var set = new HashSet<int>() { 3, 8, 2, 1, 3, 3, 6, 8, 7, 2, 8 }; //int类型/过滤重复/排序 var set2 = new SortedSet<int> { 3, 8, 2, 1, 3, 3, 6, 8, 7, 2, 8 }; //string类型/过滤重复/不排序 var set3 = new HashSet<string>() { "3", "8", "2", "1", "3", "3", "6", "8", "7", "2", "8" }; //string类型/过滤重复/排序 var set4 = new SortedSet<string> { "3", "8", "2", "1", "3", "3", "6", "8", "7", "2", "8" }; //过滤重复排序 SortedSet<Person> ss2 = new SortedSet<Person>(new SortAge()); ss2.Add(new Person { FirstName = "Homer", LastName = "Simpson", Age = 47 }); ss2.Add(new Person { FirstName = "Marge", LastName = "Simpson", Age = 45 }); ss2.Add(new Person { FirstName = "Lisa", LastName = "Simpson", Age = 9 }); ss2.Add(new Person { FirstName = "Bart", LastName = "Simpson", Age = 8 }); ss2.Add(new Person { FirstName = "Saku", LastName = "Simpson", Age = 1 }); ss2.Add(new Person { FirstName = "Mikko", LastName = "Simpson", Age = 32 }); ss2.Add(new Person { FirstName = "Bart2", LastName = "Simpson", Age = 8 });//被过滤了 //不过滤重复排序 List<Person> l = new List<Person>(); l.Add(new Person { FirstName = "Homer", LastName = "Simpson", Age = 47 }); l.Add(new Person { FirstName = "Marge", LastName = "Simpson", Age = 45 }); l.Add(new Person { FirstName = "Lisa", LastName = "Simpson", Age = 9 }); l.Add(new Person { FirstName = "Bart", LastName = "Simpson", Age = 8 }); l.Add(new Person { FirstName = "Saku", LastName = "Simpson", Age = 1 }); l.Add(new Person { FirstName = "Mikko", LastName = "Simpson", Age = 32 }); l.Add(new Person { FirstName = "Bart2", LastName = "Simpson", Age = 8 });//不过滤 l.Sort(new SortAge());
Person 类代码:
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication1 { public class Person { public string FirstName { get; set; } public string LastName { get; set; } public int Age { get; set; } } public class SortAge : IComparer<Person> { public int Compare(Person firstPerson, Person secondPerson) { if (firstPerson.Age > secondPerson.Age) return 1; if (firstPerson.Age < secondPerson.Age) return -1; else return 0; } } }