一.Unity
微软/ AirSim
用于基于虚幻引擎/ Unity的自动驾驶汽车的开源模拟器,来自Microsoft AI&Research
Unity-Technologies/ml-agents
Unity Machine Learning Agents Toolkit
Unity-Technologies/UnityCsReference
Unity C# reference source code
Tencent/xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
sschmid/Entitas-CSharp
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Unity-Technologies/PostProcessing
Post Processing Stack
RyanNielson/awesome-unity
A curated list of awesome Unity assets, resource
Microsoft/MixedRealityToolkit-Unity
MixedRealityToolkit-Unity uses code from the base MixedRealityToolkit repository and makes it easier to consume in Unity
playgameservices/play-games-plugin-for-unity
Google Play Games plugin for Unity
Unity-Technologies/FPSSample
A first person multiplayer shooter example project
Tencent/behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. be…
QianMo/Awesome-Unity-Shader
Unity5 Effects
Unity5 用エフェクト置き場。
こちらのパッケージをインポートすれば大体そのまま使えます:IstEffects.unitypackage
多くはレンダリングパスが deferred であることを前提としています。また、カメラが HDR モードである方がより望ましい結果になります。
走过无限的程序生成的城市 https://marian42.itch.io/wfc
C的简单单元测试 http://ThrowTheSwitch.org
https://github.com/EllanJiang/GameFramework
KinoGlitch
KinoGlitch是一个故障视频效果的集合。目前,它提供了两种类型的毛刺效果。
- 模拟毛刺:扫描线抖动,颜色漂移,垂直跳跃,水平抖动。
Google ARCore SDK for Unity
job-system-cookbook
Unity-Chan“Candy Rock Star”现场演示 http://unity-chan.com/events/c86/WebP ...
Kvant / Spray v2
Spray是Unity的GPU加速对象实例/粒子动画系统。
Unity-Resource-Checker
https://github.com/keijiro/Voxelman ------Unity ECS + C# Job System example
Unity Recorder之间的差异
首先,请注意Unity Recorder在大多数情况下是出于同样目的的更好选择。强烈建议在安装FFmpegOut之前检查并试用。
Unity Recorder
- 优点:易于使用。更好的UI / UX。
- 优点:稳定而强大。Unity正式支持。
FFmpegOut
- 优点:支持各种编解码器。
- 缺点:非用户友好的UI / UX。
- 缺点:复杂的法律因素(GPL / LGPL,专利风险)
简而言之,您应该使用Unity Recorder,除非您需要特殊的编解码器,如ProRes或无损H.264。
https://github.com/watson-developer-cloud/unity-sdk
Awesome-Game-Networking-一系列游戏网络编程资源
Unity-UI-Framework
ProceduralToolkit
GameFramework