常用链接---000

GRAPHICS ENGINES:

Ogre 3D (http://www.ogre3d.org/)
Nebula Device (http://www.radonlabs.de/nebula.html)
Haddd (http://www.haddd.com/)
Humus (http://www.humus.ca/)
Irrlicht (http://irrlicht.sourceforge.net/)
Haaf's Game Engine (http://hge.relishgames.com/) (hardware accelerated 2D games engine)

Axiom 3D (http://www.axiom3d.org/) (OGRE for .NET)
TrueVision (http://truevision.sourceforge.net/)
Revolution3D (http://www.revolution3d.net/)
Genesis3D (http://www.genesis3d.com/)
Crystal Space 3D (http://www.crystalspace3d.org/tikiwiki/tiki-view_articles.php)
Panda3D (http://panda3d.etc.cmu.edu/)
Quake 2 Source Code (http://www.fileshack.com/file.x?fid=7547)
Quake 2 (http://www.fileplanet.com/6621/0/fileinfo/Quake-II-Source-Code-v3.21) (complete sources)

Tenebrae (http://tenebrae.sourceforge.net/) (Quake with per pixel lights and shaders)
Wild Magic (http://www.geometrictools.com/index.html) (David Eberly's engine)
Apocalyx (http://apocalyx.sourceforge.net/)
ClanLib Game SDK (http://www.clanlib.org/)
DevLib (http://www.devlib-central.org/mambo/)
kjAPI (http://www.kjapi.com/)
Portable Game Library (PLIB) (http://plib.sourceforge.net/)

RealmForge GDK (http://realmforge.com/)
Delta3D (http://delta3d.org/)
G3D (http://g3d-cpp.sourceforge.net/)
NeoEngine (http://www.neoengine.org/)
QuakeForge (http://www.quakeforge.net/)
XEngine (http://xengine.sourceforge.net/)
Yake (http://www.yake.org/)
Kyra Sprite Engine (http://www.grinninglizard.com/kyra/)

 

LIBRARIES:

Free Game Development Libraries (http://abattoir.wolfpaw.net/personal/gamelibs.php) (external list)

 

GRAPHICS:

Crazy Eddie's GUI system (http://www.cegui.org.uk/modules/news/)
Cal3D (http://cal3d.sourceforge.net/) (character animation library)
GLFW (http://glfw.sourceforge.net/) (OpenGL Framework)

GLee (http://elf-stone.com/glee.php) (OpenGL easy extension library)
DevIL (http://openil.sourceforge.net/)
Game Texture Loader (http://www.gamedev.net/community/forums/topic.asp?topic_id=334348)
SDL (http://www.libsdl.org)
Cpw (http://www.mathies.com/cpw/about.html) (another OGL framework)
Allegro (http://www.talula.demon.co.uk/allegro/)
Open Scene Graph (http://www.openscenegraph.org/)

Corona (http://corona.sourceforge.net/)
Titan (http://titan.sourceforge.net/)
SFont (http://www.linux-games.com/sfont/)
CxImage (http://www.xdp.it/cximage.htm)
CImg (http://cimg.sourceforge.net/)
FreeImage (http://freeimage.sourceforge.net/)
BMF_Font (http://trenki.gippsbiz.com/bmf/)
BFont (http://www.cs.unibo.it/%7Edbilli/bfont/bfont.html)
FreeType (freetype.sf.net) (font rendering library)

PaintLib (http://www.paintlib.de/paintlib/)
GLEW (http://glew.sourceforge.net/) (OpenGL extension wrangler library)
gluX
(http://www-evasion.imag.fr/Membres/Sylvain.Lefebvre/glux/)GLUT (http://www.opengl.org/resources/libraries/glut/glut_downloads.html)
FreeGLUT (http://freeglut.sourceforge.net/)
Open Inventor (http://oss.sgi.com/projects/inventor/)
FTGL (http://homepages.paradise.net.nz/henryj/code/index.html#FTGL) (OpenGL Font Library

nVidia Scene Graph SDK (http://developer.nvidia.com/object/nvsg_home.html)
OpenSG (http://www.opensg.org/)
ParaGUI (http://www.paragui.org/)
LibUFO (http://libufo.sourceforge.net/index.html) (OpenGL GUI Toolkit)
GPUmesh (http://www-evasion.imag.fr/Membres/Sylvain.Lefebvre/GPUmesh/)
GNU Triangulated Surface Library (http://gts.sourceforge.net/)
libASE (http://interreality.org/projects/libase)
lib3DS (http://lib3ds.sourceforge.net/)
GLOD (http://www.cs.jhu.edu/%7Egraphics/GLOD/) (Geometric Level of Detail for OpenGL)

 

VIDEO:

FFmpeg (http://ffmpeg.sourceforge.net/index.php)
Dirac (http://sourceforge.net/projects/dirac)
Theora (http://www.theora.org/)
XviD (http://www.xvid.org/)

 

NETWORKING:

RakNet (http://www.rakkarsoft.com/)
OpenTNL (http://www.opentnl.org/) (Torque network library)
HawkNL (http://www.hawksoft.com/hawknl/)
OpenPlay (http://developer.apple.com/darwin/projects/openplay/)
ReplicaNet (http://www.replicanet.com/)
Game Networking Engine (http://www.rit.edu/%7Ejpw9607/gne/)

 

SOUND:

FMOD (http://www.fmod.org/)
OpenAL (http://www.openal.org/)
Audiere (http://audiere.sourceforge.net/)
BASS (http://www.un4seen.com/)
libsndfile (http://www.mega-nerd.com/libsndfile/)
Ogg Vorbis (http://www.vorbis.com/)

 

PHYSICS AND COLLISION:

Open Dynamics Engine (ODE) (http://ode.org/)
Tokamak (http://www.tokamakphysics.com/)
Newton Game Dynamics (http://www.physicsengine.com/)
NovodeX SDK (http://www.ageia.com/novodex.html)
Physical (http://physical.alecrivers.com/)
True Axis (http://www.trueaxis.com/)
Open Dynamics Framework (http://www.physicstools.org/)
ColDet (http://photoneffect.com/coldet/) (Free 3D Collision Detection Library)
Opcode (http://www.codercorner.com/Opcode.htm)
RAPID (http://www.cs.unc.edu/%7Egeom/OBB/OBBT.html)
FreeSOLID (http://www.win.tue.nl/%7Egino/solid/index.html)
V-Collide (http://www.cs.unc.edu/%7Egeom/V_COLLIDE/)

 

SCRIPTING AND XML:

Lua (http://www.lua.org/)
AngelScript (http://www.angelcode.com/angelscript/)
CInt (http://root.cern.ch/root/Cint.html)
EOS (http://eosscript.sourceforge.net/)
GameMonkey Script (http://www.somedude.net/gamemonkey/)
Guile (http://www.gnu.org/software/guile/guile.html)
IO (http://www.iolanguage.com/about/)
javascript (http://www.mozilla.org/js/)

Squirrel (http://squirrel.sourceforge.net/)
Small (http://www.compuphase.com/small.htm)
Ruby (http://www.ruby-lang.org/en/)
Python (http://www.python.org/)
Tcl (http://tcl.sourceforge.net/)
Perl (http://www.perl.com/)
LibXML (http://xmlsoft.org/)
TinyXML (http://www.grinninglizard.com/tinyxml/)
Expat (http://expat.sourceforge.net/)

Apache XML libraries (http://xml.apache.org/)
ezXML (http://ezxml.sourceforge.net/)

 

COMPRESSION AND FILE SYSTEMS:

zlib (http://www.zlib.net/)
bzip2 (http://www.bzip.org/)
LZMA SDK (http://www.7-zip.org/sdk.html)
LZO (http://www.oberhumer.com/opensource/lzo/)
PhysicsFS (http://icculus.org/physfs/)
#ZipLib (http://www.icsharpcode.net/OpenSource/SharpZipLib/) (native C# archive library)

SharpFS (http://www.gamedev.net/community/forums/topic.asp?topic_id=391656) (native C# VFS)
unrarlib (http://www.unrarlib.org/)
ZipArchive (http://www.artpol-software.com/index_zip.html)

Note: Much of the above lists (but not all) were taken from this page (http://abattoir.wolfpaw.net/personal/gamelibs.php), maintained by Kylotan here (http://www.gamedev.net/community/forums/topic.asp?topic_id=291432).

 

DEVELOPMENT ENVIRONMENTS:

Code::Blocks IDE (http://www.codeblocks.org/)
Dev-C++ (http://www.bloodshed.net/devcpp.html)
Visual Studio 2005 betas (http://lab.msdn.microsoft.com/vs2005/)
SharpDevelop (http://www.icsharpcode.net/OpenSource/SD/)
ActivePython (http://www.activestate.com/Products/ActivePython/)

 

GRAPHICS DEVELOPMENT:

gDEBugger (http://www.gremedy.com/)
FX Composer (http://developer.nvidia.com/object/fx_composer_home.html)

RenderMonkey (http://www.ati.com/developer/rendermonkey/)
NVIDIA SDK (http://developer.nvidia.com/object/sdk_home.html)
ATI Radeon SDK (http://www.ati.com/developer/radeonSDK.html)
DirectX Developer Center (http://msdn.microsoft.com/directx/)
NVIDIA Cg (http://developer.nvidia.com/page/cg_main.html)
Sh (http://libsh.org/) (shader language)

 

MODELING:

SoftImage|XSI Mod Tool (http://www.softimage.com/community/xsi_mod_tool/default.aspx)
Milkshape 3D (http://www.swissquake.ch/chumbalum-soft/) (not free, $25)
Wings 3D (http://www.wings3d.com/)
Blender (http://www.blender3d.com/cms/Home.2.0.html)
Anim8or (http://www.anim8or.com/)
DeleD (http://www.delgine.com/index.php?filename=product_deled&menus=off)

 

WORLD BUILDING:

Quake Army Knife (QuArK) (http://dynamic.gamespy.com/%7Equark/)
GtkRadiant (http://www.qeradiant.com/)
Getic3D (http://www.zalsoft.com/index.php)

 

AUDIO:

ModPlug (http://www.modplug.com/)
Audacity (http://audacity.sourceforge.net/)
SynthEdit (http://www.synthedit.com/)
Buzz Machines (http://www.buzzmachines.com/)
KVR Audio (http://www.kvraudio.com/) (not actually software, but has tons of links)

 

IMAGES:
Paint.NET (excellent free image editor) (http://www.eecs.wsu.edu/paint.net/)
The GIMP (http://www.gimp.org/)
BMFont (http://www.angelcode.com/products/bmfont/) (font texture generator)

 

TEXTURES:

Transmogrifying Textures Vol. I (NVIDIA) (http://developer.nvidia.com/object/IO_TTVol_01.html)
Mayang's Free Textures (http://www.mayang.com/textures/)
3D Cafe's Free Textures (http://www.3dcafe.com/asp/textures.asp)
Absolute Background Textures Archive (http://www.grsites.com/textures/)
Image * After (http://www.imageafter.com/)
Media Link's Free Backgrounds and Textures (http://my.erinet.com/%7Ecunning1/textures.htm)
Free Game Textures (http://www.vb3d.com/Textures.html)
Seamless Textures -- Absolute Cross (http://www.absolutecross.com/graphics/textures/)
3D Millenium Free Textures (http://www.m3corp.com/a/download/3d_textures/pages/index.htm)
Pixel Poke (http://www.pixelpoke.com/FREE%20PIXELS.html)
The Texture Studio (http://www.planethalflife.com/studio/)

Textures (http://astronomy.swin.edu.au/%7Epbourke/texture/)
Marlin Studios (http://www.marlinstudios.com/samples/samples.htm)
Free Foto (http://www.freefoto.com/browse.jsp?id=33-00-0)
Free Textures (http://www.noctua-graphics.de/english/freetex_e.htm)
Free Textures (http://www.indiaeye.com/free.htm)
MorgueFile (http://www.morguefile.com/)
Psionic3D (http://www.psionic3d.co.uk/)

 

MODELS:

3D Millenium Free Models (http://www.m3corp.com/a/download/models/index.htm)
Polycount (http://www.planetquake.com/polycount/)
Marlin Studios (http://www.marlinstudios.com/samples/samples.htm)
Free 3D Model Collections (http://www.amazing3d.com/modfree.html)
Free 3D Models (http://www.rocky3d.com/free3d.htm)
Digital Animators Models (http://www.digitalanimators.com/HTM/Resources/3dModels/3dModelsMain.htm)
Psionic3D (http://www.psionic3d.co.uk/)

 

SPRITES:

This thread has lots...and lots...and lots... (http://www.gamedev.net/community/forums/topic.asp?topic_id=272386)

 

SOUNDS:

SFX and Music Resources (http://www.gamedev.net/community/forums/topic.asp?topic_id=279518) (another long GDNet post)
Jamendo (http://www.jamendo.com/us/) (Creative Commons licensed music)
A1 Free Sound Effects (http://www.a1freesoundeffects.com/noflash.htm)
Sound Effects (http://www.pacdv.com/sounds/index.html)
Tintagel's Free Sound File Archive (http://freesoundfiles.tintagel.net/Audio/)
Free Sound Effects (http://www.partnersinrhyme.com/pir/PIRsfx.html)
Sound Hunter (http://www.soundhunter.com/)

Wav Sound Complete Archive (http://www.members.tripod.com/%7Ebuggerluggs/ie/wav-dir184.htm)
deusX Sound Design (http://www.deusx.com/studio.html)
FindSounds (http://www.findsounds.com/) (sound search engine)
Absolute Sound Effects Archive (http://www.grsites.com/sounds/)

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