/base/services/core/java/com/android/server/policy/PhoneWindowManager.java
模拟
在PhoneWindowManager中注册广播,收到广播后执行事件
需要注意 SystemClock.uptimeMillis()去取时间,因为底层也是这样取,不然底层有个时间校验
private BroadcastReceiver mKeyReceiver=new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent intent) {
int action= intent.getIntExtra("action",0);
switch(action){
case 0:{
//默认保留
/**
long eventTime=System.currentTimeMillis();
Log.e("currentTimeMillis",eventTime+"");
boolean interactive=false;
int count=1;
wfypowerPress(eventTime,interactive,count);
*/
//wakeUpFromPowerKey(0);
break;
}
case 1:{
//电源键短按
long eventTime=SystemClock.uptimeMillis();
Log.e("currentTimeMillis",eventTime+"");
boolean interactive=true;
int count=1;
wfypowerPress(eventTime,interactive,1);
//long eventTime=SystemClock.uptimeMillis();
//mPowerManager.goToSleep(eventTime,
// PowerManager.GO_TO_SLEEP_REASON_POWER_BUTTON, 1);
break;
}
case 2://电源键长按
wfypowerLongPress();
break;
case 3://home键短按
wfyhandleShortPressOnHome();
break;
}
}
};
禁用
persist.fnf.powerShortDisable
private void powerPress(long eventTime, boolean interactive, int count) {
if (mScreenOnEarly && !mScreenOnFully) {
Slog.i(TAG, "Suppressed redundant power key press while "
+ "already in the process of turning the screen on.");
return;
}
if (count == 2) {
powerMultiPressAction(eventTime, interactive, mDoublePressOnPowerBehavior);
} else if (count == 3) {
powerMultiPressAction(eventTime, interactive, mTriplePressOnPowerBehavior);
} else if (interactive && !mBeganFromNonInteractive) {
switch (mShortPressOnPowerBehavior) {
case SHORT_PRESS_POWER_NOTHING:
break;
case SHORT_PRESS_POWER_GO_TO_SLEEP:
if(SystemProperties.getBoolean("persist.fnf.powerShortDisable", false)){
return;
}
mPowerManager.goToSleep(eventTime,
PowerManager.GO_TO_SLEEP_REASON_POWER_BUTTON, 0);
break;
case SHORT_PRESS_POWER_REALLY_GO_TO_SLEEP:
if(SystemProperties.getBoolean("persist.fnf.powerShortDisable", false)){
return;
}
mPowerManager.goToSleep(eventTime,
PowerManager.GO_TO_SLEEP_REASON_POWER_BUTTON,
PowerManager.GO_TO_SLEEP_FLAG_NO_DOZE);
break;
case SHORT_PRESS_POWER_REALLY_GO_TO_SLEEP_AND_GO_HOME:
if(SystemProperties.getBoolean("persist.fnf.powerShortDisable", false)){
return;
}
mPowerManager.goToSleep(eventTime,
PowerManager.GO_TO_SLEEP_REASON_POWER_BUTTON,
PowerManager.GO_TO_SLEEP_FLAG_NO_DOZE);
launchHomeFromHotKey();
break;
case SHORT_PRESS_POWER_GO_HOME:
launchHomeFromHotKey(true /* awakenFromDreams */, false /*respectKeyguard*/);
break;
}
}
}
void showGlobalActionsInternal() {
sendCloseSystemWindows(SYSTEM_DIALOG_REASON_GLOBAL_ACTIONS);
if (mGlobalActions == null) {
mGlobalActions = new GlobalActions(mContext, mWindowManagerFuncs);
}
final boolean keyguardShowing = isKeyguardShowingAndNotOccluded();
if(SystemProperties.getBoolean("persist.fnf.powerLongDisable", false)){
}else{
mGlobalActions.showDialog(keyguardShowing, isDeviceProvisioned());
}
if (keyguardShowing) {
// since it took two seconds of long press to bring this up,
// poke the wake lock so they have some time to see the dialog.
mPowerManager.userActivity(SystemClock.uptimeMillis(), false);
}
}
音量键
/** {@inheritDoc} */
@Override
public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags) {
if (!mSystemBooted) {
// If we have not yet booted, don't let key events do anything.
return 0;
}
final boolean interactive = (policyFlags & FLAG_INTERACTIVE) != 0;
final boolean down = event.getAction() == KeyEvent.ACTION_DOWN;
final boolean canceled = event.isCanceled();
final int keyCode = event.getKeyCode();
final boolean isInjected = (policyFlags & WindowManagerPolicy.FLAG_INJECTED) != 0;
// If screen is off then we treat the case where the keyguard is open but hidden
// the same as if it were open and in front.
// This will prevent any keys other than the power button from waking the screen
// when the keyguard is hidden by another activity.
final boolean keyguardActive = (mKeyguardDelegate == null ? false :
(interactive ?
isKeyguardShowingAndNotOccluded() :
mKeyguardDelegate.isShowing()));
if (DEBUG_INPUT) {
Log.d(TAG, "interceptKeyTq keycode=" + keyCode
+ " interactive=" + interactive + " keyguardActive=" + keyguardActive
+ " policyFlags=" + Integer.toHexString(policyFlags));
}
// Basic policy based on interactive state.
int result;
boolean isWakeKey = (policyFlags & WindowManagerPolicy.FLAG_WAKE) != 0
|| event.isWakeKey();
if (interactive || (isInjected && !isWakeKey)) {
// When the device is interactive or the key is injected pass the
// key to the application.
result = ACTION_PASS_TO_USER;
isWakeKey = false;
} else if (!interactive && shouldDispatchInputWhenNonInteractive()) {
// If we're currently dozing with the screen on and the keyguard showing, pass the key
// to the application but preserve its wake key status to make sure we still move
// from dozing to fully interactive if we would normally go from off to fully
// interactive.
result = ACTION_PASS_TO_USER;
} else {
// When the screen is off and the key is not injected, determine whether
// to wake the device but don't pass the key to the application.
result = 0;
if (isWakeKey && (!down || !isWakeKeyWhenScreenOff(keyCode))) {
isWakeKey = false;
}
}
// If the key would be handled globally, just return the result, don't worry about special
// key processing.
if (isValidGlobalKey(keyCode)
&& mGlobalKeyManager.shouldHandleGlobalKey(keyCode, event)) {
if (isWakeKey) {
wakeUp(event.getEventTime(), mAllowTheaterModeWakeFromKey, "android.policy:KEY");
}
return result;
}
boolean useHapticFeedback = down
&& (policyFlags & WindowManagerPolicy.FLAG_VIRTUAL) != 0
&& event.getRepeatCount() == 0;
// Handle special keys.
switch (keyCode) {
case KeyEvent.KEYCODE_VOLUME_DOWN:
case KeyEvent.KEYCODE_VOLUME_UP:
case KeyEvent.KEYCODE_VOLUME_MUTE: {
if(SystemProperties.getBoolean("persist.fnf.volumeDisable", false)){
return 0;
}
if (mUseTvRouting) {
// On TVs volume keys never go to the foreground app
result &= ~ACTION_PASS_TO_USER;
}
if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
if (down) {
if (interactive && !mScreenshotChordVolumeDownKeyTriggered
&& (event.getFlags() & KeyEvent.FLAG_FALLBACK) == 0) {
mScreenshotChordVolumeDownKeyTriggered = true;
mScreenshotChordVolumeDownKeyTime = event.getDownTime();
mScreenshotChordVolumeDownKeyConsumed = false;
cancelPendingPowerKeyAction();
interceptScreenshotChord();
}
} else {
mScreenshotChordVolumeDownKeyTriggered = false;
cancelPendingScreenshotChordAction();
}
} else if (keyCode == KeyEvent.KEYCODE_VOLUME_UP) {
if (down) {
if (interactive && !mScreenshotChordVolumeUpKeyTriggered
&& (event.getFlags() & KeyEvent.FLAG_FALLBACK) == 0) {
mScreenshotChordVolumeUpKeyTriggered = true;
cancelPendingPowerKeyAction();
cancelPendingScreenshotChordAction();
}
} else {
mScreenshotChordVolumeUpKeyTriggered = false;
cancelPendingScreenshotChordAction();
}
}
if (down) {
TelecomManager telecomManager = getTelecommService();
if (telecomManager != null) {
if (telecomManager.isRinging()) {
// If an incoming call is ringing, either VOLUME key means
// "silence ringer". We handle these keys here, rather than
// in the InCallScreen, to make sure we'll respond to them
// even if the InCallScreen hasn't come to the foreground yet.
// Look for the DOWN event here, to agree with the "fallback"
// behavior in the InCallScreen.
Log.i(TAG, "interceptKeyBeforeQueueing:"
+ " VOLUME key-down while ringing: Silence ringer!");
// Silence the ringer. (It's safe to call this
// even if the ringer has already been silenced.)
telecomManager.silenceRinger();
// And *don't* pass this key thru to the current activity
// (which is probably the InCallScreen.)
result &= ~ACTION_PASS_TO_USER;
break;
}
if (telecomManager.isInCall()
&& (result & ACTION_PASS_TO_USER) == 0) {
// If we are in call but we decided not to pass the key to
// the application, just pass it to the session service.
MediaSessionLegacyHelper.getHelper(mContext)
.sendVolumeKeyEvent(event, false);
break;
}
}
if ((result & ACTION_PASS_TO_USER) == 0) {
if (mUseTvRouting) {
dispatchDirectAudioEvent(event);
} else {
// If we aren't passing to the user and no one else
// handled it send it to the session manager to
// figure out.
MediaSessionLegacyHelper.getHelper(mContext)
.sendVolumeKeyEvent(event, true);
}
break;
}
}
break;
}
case KeyEvent.KEYCODE_ENDCALL: {
result &= ~ACTION_PASS_TO_USER;
if (down) {
TelecomManager telecomManager = getTelecommService();
boolean hungUp = false;
if (telecomManager != null) {
hungUp = telecomManager.endCall();
}
if (interactive && !hungUp) {
mEndCallKeyHandled = false;
mHandler.postDelayed(mEndCallLongPress,
ViewConfiguration.get(mContext).getDeviceGlobalActionKeyTimeout());
} else {
mEndCallKeyHandled = true;
}
} else {
if (!mEndCallKeyHandled) {
mHandler.removeCallbacks(mEndCallLongPress);
if (!canceled) {
if ((mEndcallBehavior
& Settings.System.END_BUTTON_BEHAVIOR_HOME) != 0) {
if (goHome()) {
break;
}
}
if ((mEndcallBehavior
& Settings.System.END_BUTTON_BEHAVIOR_SLEEP) != 0) {
mPowerManager.goToSleep(event.getEventTime(),
PowerManager.GO_TO_SLEEP_REASON_POWER_BUTTON, 0);
isWakeKey = false;
}
}
}
}
break;
}
case KeyEvent.KEYCODE_POWER: {
result &= ~ACTION_PASS_TO_USER;
isWakeKey = false; // wake-up will be handled separately
if (down) {
interceptPowerKeyDown(event, interactive);
} else {
interceptPowerKeyUp(event, interactive, canceled);
}
break;
}
case KeyEvent.KEYCODE_SLEEP: {
result &= ~ACTION_PASS_TO_USER;
isWakeKey = false;
if (!mPowerManager.isInteractive()) {
useHapticFeedback = false; // suppress feedback if already non-interactive
}
if (down) {
sleepPress(event.getEventTime());
} else {
sleepRelease(event.getEventTime());
}
break;
}
case KeyEvent.KEYCODE_WAKEUP: {
result &= ~ACTION_PASS_TO_USER;
isWakeKey = true;
break;
}
case KeyEvent.KEYCODE_MEDIA_PLAY:
case KeyEvent.KEYCODE_MEDIA_PAUSE:
case KeyEvent.KEYCODE_MEDIA_PLAY_PAUSE:
case KeyEvent.KEYCODE_HEADSETHOOK:
case KeyEvent.KEYCODE_MUTE:
case KeyEvent.KEYCODE_MEDIA_STOP:
case KeyEvent.KEYCODE_MEDIA_NEXT:
case KeyEvent.KEYCODE_MEDIA_PREVIOUS:
case KeyEvent.KEYCODE_MEDIA_REWIND:
case KeyEvent.KEYCODE_MEDIA_RECORD:
case KeyEvent.KEYCODE_MEDIA_FAST_FORWARD:
case KeyEvent.KEYCODE_MEDIA_AUDIO_TRACK: {
if (MediaSessionLegacyHelper.getHelper(mContext).isGlobalPriorityActive()) {
// If the global session is active pass all media keys to it
// instead of the active window.
result &= ~ACTION_PASS_TO_USER;
}
if ((result & ACTION_PASS_TO_USER) == 0) {
// Only do this if we would otherwise not pass it to the user. In that
// case, the PhoneWindow class will do the same thing, except it will
// only do it if the showing app doesn't process the key on its own.
// Note that we need to make a copy of the key event here because the
// original key event will be recycled when we return.
mBroadcastWakeLock.acquire();
Message msg = mHandler.obtainMessage(MSG_DISPATCH_MEDIA_KEY_WITH_WAKE_LOCK,
new KeyEvent(event));
msg.setAsynchronous(true);
msg.sendToTarget();
}
break;
}
case KeyEvent.KEYCODE_CALL: {
if (down) {
TelecomManager telecomManager = getTelecommService();
if (telecomManager != null) {
if (telecomManager.isRinging()) {
Log.i(TAG, "interceptKeyBeforeQueueing:"
+ " CALL key-down while ringing: Answer the call!");
telecomManager.acceptRingingCall();
// And *don't* pass this key thru to the current activity
// (which is presumably the InCallScreen.)
result &= ~ACTION_PASS_TO_USER;
}
}
}
break;
}
case KeyEvent.KEYCODE_VOICE_ASSIST: {
// Only do this if we would otherwise not pass it to the user. In that case,
// interceptKeyBeforeDispatching would apply a similar but different policy in
// order to invoke voice assist actions. Note that we need to make a copy of the
// key event here because the original key event will be recycled when we return.
if ((result & ACTION_PASS_TO_USER) == 0 && !down) {
mBroadcastWakeLock.acquire();
Message msg = mHandler.obtainMessage(MSG_LAUNCH_VOICE_ASSIST_WITH_WAKE_LOCK,
keyguardActive ? 1 : 0, 0);
msg.setAsynchronous(true);
msg.sendToTarget();
}
}
}
if (useHapticFeedback) {
performHapticFeedbackLw(null, HapticFeedbackConstants.VIRTUAL_KEY, false);
}
if (isWakeKey) {
wakeUp(event.getEventTime(), mAllowTheaterModeWakeFromKey, "android.policy:KEY");
}
return result;
}
完整的实例
/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.server.policy;
import android.app.ActivityManager;
import android.app.ActivityManagerInternal;
import android.app.ActivityManagerInternal.SleepToken;
import android.app.ActivityManagerNative;
import android.app.AppOpsManager;
import android.app.IUiModeManager;
import android.app.ProgressDialog;
import android.app.SearchManager;
import android.app.StatusBarManager;
import android.app.UiModeManager;
import android.content.ActivityNotFoundException;
import android.content.BroadcastReceiver;
import android.content.ComponentName;
import android.content.ContentResolver;
import android.content.Context;
import android.content.Intent;
import android.content.IntentFilter;
import android.content.ServiceConnection;
import android.content.pm.ActivityInfo;
import android.content.pm.PackageManager;
import android.content.pm.ResolveInfo;
import android.content.res.CompatibilityInfo;
import android.content.res.Configuration;
import android.content.res.Resources;
import android.content.res.TypedArray;
import android.database.ContentObserver;
import android.graphics.PixelFormat;
import android.graphics.Rect;
import android.hardware.hdmi.HdmiControlManager;
import android.hardware.hdmi.HdmiPlaybackClient;
import android.hardware.hdmi.HdmiPlaybackClient.OneTouchPlayCallback;
import android.media.AudioAttributes;
import android.media.AudioManager;
import android.media.AudioSystem;
import android.media.IAudioService;
import android.media.Ringtone;
import android.media.RingtoneManager;
import android.media.session.MediaSessionLegacyHelper;
import android.os.Binder;
import android.os.Bundle;
import android.os.Debug;
import android.os.FactoryTest;
import android.os.Handler;
import android.os.IBinder;
import android.os.IDeviceIdleController;
import android.os.Looper;
import android.os.Message;
import android.os.Messenger;
import android.os.PowerManager;
import android.os.PowerManagerInternal;
import android.os.Process;
import android.os.RemoteException;
import android.os.ServiceManager;
import android.os.SystemClock;
import android.os.SystemProperties;
import android.os.UEventObserver;
import android.os.UserHandle;
import android.os.Vibrator;
import android.provider.MediaStore;
import android.provider.Settings;
import android.service.dreams.DreamManagerInternal;
import android.service.dreams.DreamService;
import android.service.dreams.IDreamManager;
import android.speech.RecognizerIntent;
import android.telecom.TelecomManager;
import android.util.DisplayMetrics;
import android.util.EventLog;
import android.util.Log;
import android.util.Slog;
import android.util.SparseArray;
import android.view.Display;
import android.view.Gravity;
import android.view.HapticFeedbackConstants;
import android.view.IApplicationToken;
import android.view.IWindowManager;
import android.view.InputChannel;
import android.view.InputDevice;
import android.view.InputEvent;
import android.view.InputEventReceiver;
import android.view.KeyCharacterMap;
import android.view.KeyCharacterMap.FallbackAction;
import android.view.KeyEvent;
import android.view.MotionEvent;
import com.android.internal.logging.MetricsLogger;
import com.android.internal.policy.PhoneWindow;
import android.view.Surface;
import android.view.View;
import android.view.ViewConfiguration;
import android.view.WindowManager;
import android.view.WindowManagerGlobal;
import android.view.WindowManagerInternal;
import android.view.WindowManagerPolicy;
import android.view.accessibility.AccessibilityEvent;
import android.view.accessibility.AccessibilityManager;
import android.view.animation.Animation;
import android.view.animation.AnimationSet;
import android.view.animation.AnimationUtils;
import com.android.internal.R;
import com.android.internal.statusbar.IStatusBarService;
import com.android.internal.util.ScreenShapeHelper;
import com.android.internal.widget.PointerLocationView;
import com.android.server.am.ActivityStackSupervisor;
import com.android.server.GestureLauncherService;
import com.android.server.LocalServices;
import com.android.server.policy.keyguard.KeyguardServiceDelegate;
import com.android.server.policy.keyguard.KeyguardServiceDelegate.DrawnListener;
import java.io.File;
import java.io.FileReader;
import java.io.IOException;
import java.io.PrintWriter;
import java.util.HashSet;
import java.util.List;
import static android.view.WindowManager.LayoutParams.*;
import static android.view.WindowManagerPolicy.WindowManagerFuncs.LID_ABSENT;
import static android.view.WindowManagerPolicy.WindowManagerFuncs.LID_OPEN;
import static android.view.WindowManagerPolicy.WindowManagerFuncs.LID_CLOSED;
import static android.view.WindowManagerPolicy.WindowManagerFuncs.CAMERA_LENS_COVER_ABSENT;
import static android.view.WindowManagerPolicy.WindowManagerFuncs.CAMERA_LENS_UNCOVERED;
import static android.view.WindowManagerPolicy.WindowManagerFuncs.CAMERA_LENS_COVERED;
import android.app.DeviceManager;
/**
* WindowManagerPolicy implementation for the Android phone UI. This
* introduces a new method suffix, Lp, for an internal lock of the
* PhoneWindowManager. This is used to protect some internal state, and
* can be acquired with either the Lw and Li lock held, so has the restrictions
* of both of those when held.
*/
public class PhoneWindowManager implements WindowManagerPolicy {
static final String TAG = "WindowManager";
static final boolean DEBUG = false;
static final boolean localLOGV = false;
static final boolean DEBUG_INPUT = false;
static final boolean DEBUG_KEYGUARD = false;
static final boolean DEBUG_LAYOUT = false;
static final boolean DEBUG_STARTING_WINDOW = false;
static final boolean DEBUG_WAKEUP = false;
static final boolean SHOW_STARTING_ANIMATIONS = true;
static final boolean SHOW_PROCESSES_ON_ALT_MENU = false;
// Whether to allow dock apps with METADATA_DOCK_HOME to temporarily take over the Home key.
// No longer recommended for desk docks; still useful in car docks.
static final boolean ENABLE_CAR_DOCK_HOME_CAPTURE = true;
static final boolean ENABLE_DESK_DOCK_HOME_CAPTURE = false;
static final int SHORT_PRESS_POWER_NOTHING = 0;
static final int SHORT_PRESS_POWER_GO_TO_SLEEP = 1;
static final int SHORT_PRESS_POWER_REALLY_GO_TO_SLEEP = 2;
static final int SHORT_PRESS_POWER_REALLY_GO_TO_SLEEP_AND_GO_HOME = 3;
static final int SHORT_PRESS_POWER_GO_HOME = 4;
static final int LONG_PRESS_POWER_NOTHING = 0;
static final int LONG_PRESS_POWER_GLOBAL_ACTIONS = 1;
static final int LONG_PRESS_POWER_SHUT_OFF = 2;
static final int LONG_PRESS_POWER_SHUT_OFF_NO_CONFIRM = 3;
static final int MULTI_PRESS_POWER_NOTHING = 0;
static final int MULTI_PRESS_POWER_THEATER_MODE = 1;
static final int MULTI_PRESS_POWER_BRIGHTNESS_BOOST = 2;
// These need to match the documentation/constant in
// core/res/res/values/config.xml
static final int LONG_PRESS_HOME_NOTHING = 0;
static final int LONG_PRESS_HOME_RECENT_SYSTEM_UI = 1;
static final int LONG_PRESS_HOME_ASSIST = 2;
static final int DOUBLE_TAP_HOME_NOTHING = 0;
static final int DOUBLE_TAP_HOME_RECENT_SYSTEM_UI = 1;
static final int SHORT_PRESS_SLEEP_GO_TO_SLEEP = 0;
static final int SHORT_PRESS_SLEEP_GO_TO_SLEEP_AND_GO_HOME = 1;
static final int APPLICATION_MEDIA_SUBLAYER = -2;
static final int APPLICATION_MEDIA_OVERLAY_SUBLAYER = -1;
static final int APPLICATION_PANEL_SUBLAYER = 1;
static final int APPLICATION_SUB_PANEL_SUBLAYER = 2;
static final int APPLICATION_ABOVE_SUB_PANEL_SUBLAYER = 3;
static public final String SYSTEM_DIALOG_REASON_KEY = "reason";
static public final String SYSTEM_DIALOG_REASON_GLOBAL_ACTIONS = "globalactions";
static public final String SYSTEM_DIALOG_REASON_RECENT_APPS = "recentapps";
static public final String SYSTEM_DIALOG_REASON_HOME_KEY = "homekey";
static public final String SYSTEM_DIALOG_REASON_ASSIST = "assist";
/**
* These are the system UI flags that, when changing, can cause the layout
* of the screen to change.
*/
static final int SYSTEM_UI_CHANGING_LAYOUT =
View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_FULLSCREEN
| View.STATUS_BAR_TRANSLUCENT
| View.NAVIGATION_BAR_TRANSLUCENT
| View.SYSTEM_UI_TRANSPARENT;
private static final AudioAttributes VIBRATION_ATTRIBUTES = new AudioAttributes.Builder()
.setContentType(AudioAttributes.CONTENT_TYPE_SONIFICATION)
.setUsage(AudioAttributes.USAGE_ASSISTANCE_SONIFICATION)
.build();
// The panic gesture may become active only after the keyguard is dismissed and the immersive
// app shows again. If that doesn't happen for 30s we drop the gesture.
private static final long PANIC_GESTURE_EXPIRATION = 30000;
/**
* Keyguard stuff
*/
private WindowState mKeyguardScrim;
private boolean mKeyguardHidden;
private boolean mKeyguardDrawnOnce;
/* Table of Application Launch keys. Maps from key codes to intent categories.
*
* These are special keys that are used to launch particular kinds of applications,
* such as a web browser. HID defines nearly a hundred of them in the Consumer (0x0C)
* usage page. We don't support quite that many yet...
*/
static SparseArray sApplicationLaunchKeyCategories;
static {
sApplicationLaunchKeyCategories = new SparseArray();
sApplicationLaunchKeyCategories.append(
KeyEvent.KEYCODE_EXPLORER, Intent.CATEGORY_APP_BROWSER);
sApplicationLaunchKeyCategories.append(
KeyEvent.KEYCODE_ENVELOPE, Intent.CATEGORY_APP_EMAIL);
sApplicationLaunchKeyCategories.append(
KeyEvent.KEYCODE_CONTACTS, Intent.CATEGORY_APP_CONTACTS);
sApplicationLaunchKeyCategories.append(
KeyEvent.KEYCODE_CALENDAR, Intent.CATEGORY_APP_CALENDAR);
sApplicationLaunchKeyCategories.append(
KeyEvent.KEYCODE_MUSIC, Intent.CATEGORY_APP_MUSIC);
sApplicationLaunchKeyCategories.append(
KeyEvent.KEYCODE_CALCULATOR, Intent.CATEGORY_APP_CALCULATOR);
}
/** Amount of time (in milliseconds) to wait for windows drawn before powering on. */
static final int WAITING_FOR_DRAWN_TIMEOUT = 1000;
/**
* Lock protecting internal state. Must not call out into window
* manager with lock held. (This lock will be acquired in places
* where the window manager is calling in with its own lock held.)
*/
private final Object mLock = new Object();
Context mContext;
IWindowManager mWindowManager;
WindowManagerFuncs mWindowManagerFuncs;
WindowManagerInternal mWindowManagerInternal;
PowerManager mPowerManager;
ActivityManager mActivityManager;
ActivityManagerInternal mActivityManagerInternal;
DreamManagerInternal mDreamManagerInternal;
PowerManagerInternal mPowerManagerInternal;
IStatusBarService mStatusBarService;
boolean mPreloadedRecentApps;
final Object mServiceAquireLock = new Object();
Vibrator mVibrator; // Vibrator for giving feedback of orientation changes
SearchManager mSearchManager;
AccessibilityManager mAccessibilityManager;
BurnInProtectionHelper mBurnInProtectionHelper;
AppOpsManager mAppOpsManager;
// Vibrator pattern for haptic feedback of a long press.
long[] mLongPressVibePattern;
// Vibrator pattern for haptic feedback of virtual key press.
long[] mVirtualKeyVibePattern;
// Vibrator pattern for a short vibration.
long[] mKeyboardTapVibePattern;
// Vibrator pattern for a short vibration when tapping on an hour/minute tick of a Clock.
long[] mClockTickVibePattern;
// Vibrator pattern for a short vibration when tapping on a day/month/year date of a Calendar.
long[] mCalendarDateVibePattern;
// Vibrator pattern for haptic feedback during boot when safe mode is disabled.
long[] mSafeModeDisabledVibePattern;
// Vibrator pattern for haptic feedback during boot when safe mode is enabled.
long[] mSafeModeEnabledVibePattern;
// Vibrator pattern for haptic feedback of a context click.
long[] mContextClickVibePattern;
/** If true, hitting shift & menu will broadcast Intent.ACTION_BUG_REPORT */
boolean mEnableShiftMenuBugReports = false;
boolean mSafeMode;
WindowState mStatusBar = null;
int mStatusBarHeight;
WindowState mNavigationBar = null;
boolean mHasNavigationBar = false;
boolean mCanHideNavigationBar = false;
boolean mNavigationBarCanMove = false; // can the navigation bar ever move to the side?
boolean mNavigationBarOnBottom = true; // is the navigation bar on the bottom *right now*?
int[] mNavigationBarHeightForRotation = new int[4];
int[] mNavigationBarWidthForRotation = new int[4];
boolean mBootMessageNeedsHiding;
KeyguardServiceDelegate mKeyguardDelegate;
final Runnable mWindowManagerDrawCallback = new Runnable() {
@Override
public void run() {
if (DEBUG_WAKEUP) Slog.i(TAG, "All windows ready for display!");
mHandler.sendEmptyMessage(MSG_WINDOW_MANAGER_DRAWN_COMPLETE);
}
};
final DrawnListener mKeyguardDrawnCallback = new DrawnListener() {
@Override
public void onDrawn() {
if (DEBUG_WAKEUP) Slog.d(TAG, "mKeyguardDelegate.ShowListener.onDrawn.");
mHandler.sendEmptyMessage(MSG_KEYGUARD_DRAWN_COMPLETE);
}
};
GlobalActions mGlobalActions;
Handler mHandler;
WindowState mLastInputMethodWindow = null;
WindowState mLastInputMethodTargetWindow = null;
// FIXME This state is shared between the input reader and handler thread.
// Technically it's broken and buggy but it has been like this for many years
// and we have not yet seen any problems. Someday we'll rewrite this logic
// so that only one thread is involved in handling input policy. Unfortunately
// it's on a critical path for power management so we can't just post the work to the
// handler thread. We'll need to resolve this someday by teaching the input dispatcher
// to hold wakelocks during dispatch and eliminating the critical path.
volatile boolean mPowerKeyHandled;
volatile boolean mBeganFromNonInteractive;
volatile int mPowerKeyPressCounter;
volatile boolean mEndCallKeyHandled;
boolean mRecentsVisible;
int mRecentAppsHeldModifiers;
boolean mLanguageSwitchKeyPressed;
int mLidState = LID_ABSENT;
int mCameraLensCoverState = CAMERA_LENS_COVER_ABSENT;
boolean mHaveBuiltInKeyboard;
boolean mSystemReady;
boolean mSystemBooted;
private boolean mDeferBindKeyguard;
boolean mHdmiPlugged;
HdmiControl mHdmiControl;
IUiModeManager mUiModeManager;
int mUiMode;
int mDockMode = Intent.EXTRA_DOCK_STATE_UNDOCKED;
int mLidOpenRotation;
int mCarDockRotation;
int mDeskDockRotation;
int mUndockedHdmiRotation;
int mDemoHdmiRotation;
boolean mDemoHdmiRotationLock;
int mDemoRotation;
boolean mDemoRotationLock;
boolean mWakeGestureEnabledSetting;
MyWakeGestureListener mWakeGestureListener;
// Default display does not rotate, apps that require non-default orientation will have to
// have the orientation emulated.
private boolean mForceDefaultOrientation = false;
int mUserRotationMode = WindowManagerPolicy.USER_ROTATION_FREE;
int mUserRotation = Surface.ROTATION_0;
boolean mAccelerometerDefault;
boolean mSupportAutoRotation;
int mAllowAllRotations = -1;
boolean mCarDockEnablesAccelerometer;
boolean mDeskDockEnablesAccelerometer;
int mLidKeyboardAccessibility;
int mLidNavigationAccessibility;
boolean mLidControlsSleep;
int mShortPressOnPowerBehavior;
int mLongPressOnPowerBehavior;
int mDoublePressOnPowerBehavior;
int mTriplePressOnPowerBehavior;
int mShortPressOnSleepBehavior;
boolean mAwake;
boolean mScreenOnEarly;
boolean mScreenOnFully;
ScreenOnListener mScreenOnListener;
boolean mKeyguardDrawComplete;
boolean mWindowManagerDrawComplete;
boolean mOrientationSensorEnabled = false;
int mCurrentAppOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED;
boolean mHasSoftInput = false;
boolean mTranslucentDecorEnabled = true;
boolean mUseTvRouting;
int mPointerLocationMode = 0; // guarded by mLock
// The last window we were told about in focusChanged.
WindowState mFocusedWindow;
IApplicationToken mFocusedApp;
PointerLocationView mPointerLocationView;
// The current size of the screen; really; extends into the overscan area of
// the screen and doesn't account for any system elements like the status bar.
int mOverscanScreenLeft, mOverscanScreenTop;
int mOverscanScreenWidth, mOverscanScreenHeight;
// The current visible size of the screen; really; (ir)regardless of whether the status
// bar can be hidden but not extending into the overscan area.
int mUnrestrictedScreenLeft, mUnrestrictedScreenTop;
int mUnrestrictedScreenWidth, mUnrestrictedScreenHeight;
// Like mOverscanScreen*, but allowed to move into the overscan region where appropriate.
int mRestrictedOverscanScreenLeft, mRestrictedOverscanScreenTop;
int mRestrictedOverscanScreenWidth, mRestrictedOverscanScreenHeight;
// The current size of the screen; these may be different than (0,0)-(dw,dh)
// if the status bar can't be hidden; in that case it effectively carves out
// that area of the display from all other windows.
int mRestrictedScreenLeft, mRestrictedScreenTop;
int mRestrictedScreenWidth, mRestrictedScreenHeight;
// During layout, the current screen borders accounting for any currently
// visible system UI elements.
int mSystemLeft, mSystemTop, mSystemRight, mSystemBottom;
// For applications requesting stable content insets, these are them.
int mStableLeft, mStableTop, mStableRight, mStableBottom;
// For applications requesting stable content insets but have also set the
// fullscreen window flag, these are the stable dimensions without the status bar.
int mStableFullscreenLeft, mStableFullscreenTop;
int mStableFullscreenRight, mStableFullscreenBottom;
// During layout, the current screen borders with all outer decoration
// (status bar, input method dock) accounted for.
int mCurLeft, mCurTop, mCurRight, mCurBottom;
// During layout, the frame in which content should be displayed
// to the user, accounting for all screen decoration except for any
// space they deem as available for other content. This is usually
// the same as mCur*, but may be larger if the screen decor has supplied
// content insets.
int mContentLeft, mContentTop, mContentRight, mContentBottom;
// During layout, the frame in which voice content should be displayed
// to the user, accounting for all screen decoration except for any
// space they deem as available for other content.
int mVoiceContentLeft, mVoiceContentTop, mVoiceContentRight, mVoiceContentBottom;
// During layout, the current screen borders along which input method
// windows are placed.
int mDockLeft, mDockTop, mDockRight, mDockBottom;
// During layout, the layer at which the doc window is placed.
int mDockLayer;
// During layout, this is the layer of the status bar.
int mStatusBarLayer;
int mLastSystemUiFlags;
// Bits that we are in the process of clearing, so we want to prevent
// them from being set by applications until everything has been updated
// to have them clear.
int mResettingSystemUiFlags = 0;
// Bits that we are currently always keeping cleared.
int mForceClearedSystemUiFlags = 0;
// What we last reported to system UI about whether the compatibility
// menu needs to be displayed.
boolean mLastFocusNeedsMenu = false;
// If nonzero, a panic gesture was performed at that time in uptime millis and is still pending.
private long mPendingPanicGestureUptime;
InputConsumer mInputConsumer = null;
static final Rect mTmpParentFrame = new Rect();
static final Rect mTmpDisplayFrame = new Rect();
static final Rect mTmpOverscanFrame = new Rect();
static final Rect mTmpContentFrame = new Rect();
static final Rect mTmpVisibleFrame = new Rect();
static final Rect mTmpDecorFrame = new Rect();
static final Rect mTmpStableFrame = new Rect();
static final Rect mTmpNavigationFrame = new Rect();
static final Rect mTmpOutsetFrame = new Rect();
WindowState mTopFullscreenOpaqueWindowState;
WindowState mTopFullscreenOpaqueOrDimmingWindowState;
HashSet mAppsToBeHidden = new HashSet();
HashSet mAppsThatDismissKeyguard = new HashSet();
boolean mTopIsFullscreen;
boolean mForceStatusBar;
boolean mForceStatusBarFromKeyguard;
private boolean mForceStatusBarTransparent;
boolean mHideLockScreen;
boolean mForcingShowNavBar;
int mForcingShowNavBarLayer;
// States of keyguard dismiss.
private static final int DISMISS_KEYGUARD_NONE = 0; // Keyguard not being dismissed.
private static final int DISMISS_KEYGUARD_START = 1; // Keyguard needs to be dismissed.
private static final int DISMISS_KEYGUARD_CONTINUE = 2; // Keyguard has been dismissed.
int mDismissKeyguard = DISMISS_KEYGUARD_NONE;
/** The window that is currently dismissing the keyguard. Dismissing the keyguard must only
* be done once per window. */
private WindowState mWinDismissingKeyguard;
/** When window is currently dismissing the keyguard, dismissing the keyguard must handle
* the keygaurd secure state change instantly case, e.g. the use case of inserting a PIN
* lock SIM card. This variable is used to record the previous keyguard secure state for
* monitoring secure state change on window dismissing keyguard. */
private boolean mSecureDismissingKeyguard;
/** The window that is currently showing "over" the keyguard. If there is an app window
* belonging to another app on top of this the keyguard shows. If there is a fullscreen
* app window under this, still dismiss the keyguard but don't show the app underneath. Show
* the wallpaper. */
private WindowState mWinShowWhenLocked;
boolean mShowingLockscreen;
boolean mShowingDream;
boolean mDreamingLockscreen;
boolean mDreamingSleepTokenNeeded;
SleepToken mDreamingSleepToken;
SleepToken mScreenOffSleepToken;
boolean mKeyguardSecure;
boolean mKeyguardSecureIncludingHidden;
volatile boolean mKeyguardOccluded;
boolean mHomePressed;
boolean mHomeConsumed;
boolean mHomeDoubleTapPending;
Intent mHomeIntent;
Intent mCarDockIntent;
Intent mDeskDockIntent;
boolean mSearchKeyShortcutPending;
boolean mConsumeSearchKeyUp;
boolean mAssistKeyLongPressed;
boolean mPendingMetaAction;
// support for activating the lock screen while the screen is on
boolean mAllowLockscreenWhenOn;
int mLockScreenTimeout;
boolean mLockScreenTimerActive;
// Behavior of ENDCALL Button. (See Settings.System.END_BUTTON_BEHAVIOR.)
int mEndcallBehavior;
// Behavior of POWER button while in-call and screen on.
// (See Settings.Secure.INCALL_POWER_BUTTON_BEHAVIOR.)
int mIncallPowerBehavior;
Display mDisplay;
private int mDisplayRotation;
int mLandscapeRotation = 0; // default landscape rotation
int mSeascapeRotation = 0; // "other" landscape rotation, 180 degrees from mLandscapeRotation
int mPortraitRotation = 0; // default portrait rotation
int mUpsideDownRotation = 0; // "other" portrait rotation
int mOverscanLeft = 0;
int mOverscanTop = 0;
int mOverscanRight = 0;
int mOverscanBottom = 0;
// What we do when the user long presses on home
private int mLongPressOnHomeBehavior;
// What we do when the user double-taps on home
private int mDoubleTapOnHomeBehavior;
// Allowed theater mode wake actions
private boolean mAllowTheaterModeWakeFromKey;
private boolean mAllowTheaterModeWakeFromPowerKey;
private boolean mAllowTheaterModeWakeFromMotion;
private boolean mAllowTheaterModeWakeFromMotionWhenNotDreaming;
private boolean mAllowTheaterModeWakeFromCameraLens;
private boolean mAllowTheaterModeWakeFromLidSwitch;
private boolean mAllowTheaterModeWakeFromWakeGesture;
// Whether to support long press from power button in non-interactive mode
private boolean mSupportLongPressPowerWhenNonInteractive;
// Whether to go to sleep entering theater mode from power button
private boolean mGoToSleepOnButtonPressTheaterMode;
// Screenshot trigger states
// Time to volume and power must be pressed within this interval of each other.
private static final long SCREENSHOT_CHORD_DEBOUNCE_DELAY_MILLIS = 150;
// Increase the chord delay when taking a screenshot from the keyguard
private static final float KEYGUARD_SCREENSHOT_CHORD_DELAY_MULTIPLIER = 2.5f;
private boolean mScreenshotChordEnabled;
private boolean mScreenshotChordVolumeDownKeyTriggered;
private long mScreenshotChordVolumeDownKeyTime;
private boolean mScreenshotChordVolumeDownKeyConsumed;
private boolean mScreenshotChordVolumeUpKeyTriggered;
private boolean mScreenshotChordPowerKeyTriggered;
private long mScreenshotChordPowerKeyTime;
/* The number of steps between min and max brightness */
private static final int BRIGHTNESS_STEPS = 10;
SettingsObserver mSettingsObserver;
ShortcutManager mShortcutManager;
PowerManager.WakeLock mBroadcastWakeLock;
PowerManager.WakeLock mPowerKeyWakeLock;
boolean mHavePendingMediaKeyRepeatWithWakeLock;
private int mCurrentUserId;
// Maps global key codes to the components that will handle them.
private GlobalKeyManager mGlobalKeyManager;
// Fallback actions by key code.
private final SparseArray mFallbackActions =
new SparseArray();
private final LogDecelerateInterpolator mLogDecelerateInterpolator
= new LogDecelerateInterpolator(100, 0);
private static final int MSG_ENABLE_POINTER_LOCATION = 1;
private static final int MSG_DISABLE_POINTER_LOCATION = 2;
private static final int MSG_DISPATCH_MEDIA_KEY_WITH_WAKE_LOCK = 3;
private static final int MSG_DISPATCH_MEDIA_KEY_REPEAT_WITH_WAKE_LOCK = 4;
private static final int MSG_KEYGUARD_DRAWN_COMPLETE = 5;
private static final int MSG_KEYGUARD_DRAWN_TIMEOUT = 6;
private static final int MSG_WINDOW_MANAGER_DRAWN_COMPLETE = 7;
private static final int MSG_DISPATCH_SHOW_RECENTS = 9;
private static final int MSG_DISPATCH_SHOW_GLOBAL_ACTIONS = 10;
private static final int MSG_HIDE_BOOT_MESSAGE = 11;
private static final int MSG_LAUNCH_VOICE_ASSIST_WITH_WAKE_LOCK = 12;
private static final int MSG_POWER_DELAYED_PRESS = 13;
private static final int MSG_POWER_LONG_PRESS = 14;
private static final int MSG_UPDATE_DREAMING_SLEEP_TOKEN = 15;
private class PolicyHandler extends Handler {
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case MSG_ENABLE_POINTER_LOCATION:
enablePointerLocation();
break;
case MSG_DISABLE_POINTER_LOCATION:
disablePointerLocation();
break;
case MSG_DISPATCH_MEDIA_KEY_WITH_WAKE_LOCK:
dispatchMediaKeyWithWakeLock((KeyEvent)msg.obj);
break;
case MSG_DISPATCH_MEDIA_KEY_REPEAT_WITH_WAKE_LOCK:
dispatchMediaKeyRepeatWithWakeLock((KeyEvent)msg.obj);
break;
case MSG_DISPATCH_SHOW_RECENTS:
showRecentApps(false);
break;
case MSG_DISPATCH_SHOW_GLOBAL_ACTIONS:
showGlobalActionsInternal();
break;
case MSG_KEYGUARD_DRAWN_COMPLETE:
if (DEBUG_WAKEUP) Slog.w(TAG, "Setting mKeyguardDrawComplete");
finishKeyguardDrawn();
break;
case MSG_KEYGUARD_DRAWN_TIMEOUT:
Slog.w(TAG, "Keyguard drawn timeout. Setting mKeyguardDrawComplete");
finishKeyguardDrawn();
break;
case MSG_WINDOW_MANAGER_DRAWN_COMPLETE:
if (DEBUG_WAKEUP) Slog.w(TAG, "Setting mWindowManagerDrawComplete");
finishWindowsDrawn();
break;
case MSG_HIDE_BOOT_MESSAGE:
handleHideBootMessage();
break;
case MSG_LAUNCH_VOICE_ASSIST_WITH_WAKE_LOCK:
launchVoiceAssistWithWakeLock(msg.arg1 != 0);
break;
case MSG_POWER_DELAYED_PRESS:
powerPress((Long)msg.obj, msg.arg1 != 0, msg.arg2);
finishPowerKeyPress();
break;
case MSG_POWER_LONG_PRESS:
powerLongPress();
break;
case MSG_UPDATE_DREAMING_SLEEP_TOKEN:
updateDreamingSleepToken(msg.arg1 != 0);
break;
}
}
}
private UEventObserver mHDMIObserver = new UEventObserver() {
@Override
public void onUEvent(UEventObserver.UEvent event) {
setHdmiPlugged("1".equals(event.get("SWITCH_STATE")));
}
};
class SettingsObserver extends ContentObserver {
SettingsObserver(Handler handler) {
super(handler);
}
void observe() {
// Observe all users' changes
ContentResolver resolver = mContext.getContentResolver();
resolver.registerContentObserver(Settings.System.getUriFor(
Settings.System.END_BUTTON_BEHAVIOR), false, this,
UserHandle.USER_ALL);
resolver.registerContentObserver(Settings.Secure.getUriFor(
Settings.Secure.INCALL_POWER_BUTTON_BEHAVIOR), false, this,
UserHandle.USER_ALL);
resolver.registerContentObserver(Settings.Secure.getUriFor(
Settings.Secure.WAKE_GESTURE_ENABLED), false, this,
UserHandle.USER_ALL);
resolver.registerContentObserver(Settings.System.getUriFor(
Settings.System.ACCELEROMETER_ROTATION), false, this,
UserHandle.USER_ALL);
resolver.registerContentObserver(Settings.System.getUriFor(
Settings.System.USER_ROTATION), false, this,
UserHandle.USER_ALL);
resolver.registerContentObserver(Settings.System.getUriFor(
Settings.System.SCREEN_OFF_TIMEOUT), false, this,
UserHandle.USER_ALL);
resolver.registerContentObserver(Settings.System.getUriFor(
Settings.System.POINTER_LOCATION), false, this,
UserHandle.USER_ALL);
resolver.registerContentObserver(Settings.Secure.getUriFor(
Settings.Secure.DEFAULT_INPUT_METHOD), false, this,
UserHandle.USER_ALL);
resolver.registerContentObserver(Settings.Secure.getUriFor(
Settings.Secure.IMMERSIVE_MODE_CONFIRMATIONS), false, this,
UserHandle.USER_ALL);
resolver.registerContentObserver(Settings.Global.getUriFor(
Settings.Global.POLICY_CONTROL), false, this,
UserHandle.USER_ALL);
updateSettings();
}
@Override public void onChange(boolean selfChange) {
updateSettings();
updateRotation(false);
}
}
class MyWakeGestureListener extends WakeGestureListener {
MyWakeGestureListener(Context context, Handler handler) {
super(context, handler);
}
@Override
public void onWakeUp() {
synchronized (mLock) {
if (shouldEnableWakeGestureLp()) {
performHapticFeedbackLw(null, HapticFeedbackConstants.VIRTUAL_KEY, false);
wakeUp(SystemClock.uptimeMillis(), mAllowTheaterModeWakeFromWakeGesture,
"android.policy:GESTURE");
}
}
}
}
class MyOrientationListener extends WindowOrientationListener {
private final Runnable mUpdateRotationRunnable = new Runnable() {
@Override
public void run() {
// send interaction hint to improve redraw performance
mPowerManagerInternal.powerHint(PowerManagerInternal.POWER_HINT_INTERACTION, 0);
updateRotation(false);
}
};
MyOrientationListener(Context context, Handler handler) {
super(context, handler);
}
@Override
public void onProposedRotationChanged(int rotation) {
if (localLOGV) Slog.v(TAG, "onProposedRotationChanged, rotation=" + rotation);
mHandler.post(mUpdateRotationRunnable);
}
}
MyOrientationListener mOrientationListener;
private final StatusBarController mStatusBarController = new StatusBarController();
private final BarController mNavigationBarController = new BarController("NavigationBar",
View.NAVIGATION_BAR_TRANSIENT,
View.NAVIGATION_BAR_UNHIDE,
View.NAVIGATION_BAR_TRANSLUCENT,
StatusBarManager.WINDOW_NAVIGATION_BAR,
WindowManager.LayoutParams.FLAG_TRANSLUCENT_NAVIGATION);
private ImmersiveModeConfirmation mImmersiveModeConfirmation;
private SystemGesturesPointerEventListener mSystemGestures;
IStatusBarService getStatusBarService() {
synchronized (mServiceAquireLock) {
if (mStatusBarService == null) {
mStatusBarService = IStatusBarService.Stub.asInterface(
ServiceManager.getService("statusbar"));
}
return mStatusBarService;
}
}
/*
* We always let the sensor be switched on by default except when
* the user has explicitly disabled sensor based rotation or when the
* screen is switched off.
*/
boolean needSensorRunningLp() {
if (mSupportAutoRotation) {
if (mCurrentAppOrientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR
|| mCurrentAppOrientation == ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR
|| mCurrentAppOrientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT
|| mCurrentAppOrientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE) {
// If the application has explicitly requested to follow the
// orientation, then we need to turn the sensor on.
return true;
}
}
if ((mCarDockEnablesAccelerometer && mDockMode == Intent.EXTRA_DOCK_STATE_CAR) ||
(mDeskDockEnablesAccelerometer && (mDockMode == Intent.EXTRA_DOCK_STATE_DESK
|| mDockMode == Intent.EXTRA_DOCK_STATE_LE_DESK
|| mDockMode == Intent.EXTRA_DOCK_STATE_HE_DESK))) {
// enable accelerometer if we are docked in a dock that enables accelerometer
// orientation management,
return true;
}
if (mUserRotationMode == USER_ROTATION_LOCKED) {
// If the setting for using the sensor by default is enabled, then
// we will always leave it on. Note that the user could go to
// a window that forces an orientation that does not use the
// sensor and in theory we could turn it off... however, when next
// turning it on we won't have a good value for the current
// orientation for a little bit, which can cause orientation
// changes to lag, so we'd like to keep it always on. (It will
// still be turned off when the screen is off.)
return false;
}
return mSupportAutoRotation;
}
/*
* Various use cases for invoking this function
* screen turning off, should always disable listeners if already enabled
* screen turned on and current app has sensor based orientation, enable listeners
* if not already enabled
* screen turned on and current app does not have sensor orientation, disable listeners if
* already enabled
* screen turning on and current app has sensor based orientation, enable listeners if needed
* screen turning on and current app has nosensor based orientation, do nothing
*/
void updateOrientationListenerLp() {
if (!mOrientationListener.canDetectOrientation()) {
// If sensor is turned off or nonexistent for some reason
return;
}
// Could have been invoked due to screen turning on or off or
// change of the currently visible window's orientation.
if (localLOGV) Slog.v(TAG, "mScreenOnEarly=" + mScreenOnEarly
+ ", mAwake=" + mAwake + ", mCurrentAppOrientation=" + mCurrentAppOrientation
+ ", mOrientationSensorEnabled=" + mOrientationSensorEnabled
+ ", mKeyguardDrawComplete=" + mKeyguardDrawComplete
+ ", mWindowManagerDrawComplete=" + mWindowManagerDrawComplete);
boolean disable = true;
// Note: We postpone the rotating of the screen until the keyguard as well as the
// window manager have reported a draw complete.
if (mScreenOnEarly && mAwake &&
mKeyguardDrawComplete && mWindowManagerDrawComplete) {
if (needSensorRunningLp()) {
disable = false;
//enable listener if not already enabled
if (!mOrientationSensorEnabled) {
mOrientationListener.enable();
if(localLOGV) Slog.v(TAG, "Enabling listeners");
mOrientationSensorEnabled = true;
}
}
}
//check if sensors need to be disabled
if (disable && mOrientationSensorEnabled) {
mOrientationListener.disable();
if(localLOGV) Slog.v(TAG, "Disabling listeners");
mOrientationSensorEnabled = false;
}
}
private void interceptPowerKeyDown(KeyEvent event, boolean interactive) {
// Hold a wake lock until the power key is released.
if (!mPowerKeyWakeLock.isHeld()) {
mPowerKeyWakeLock.acquire();
}
// Cancel multi-press detection timeout.
if (mPowerKeyPressCounter != 0) {
mHandler.removeMessages(MSG_POWER_DELAYED_PRESS);
}
// Detect user pressing the power button in panic when an application has
// taken over the whole screen.
boolean panic = mImmersiveModeConfirmation.onPowerKeyDown(interactive,
SystemClock.elapsedRealtime(), isImmersiveMode(mLastSystemUiFlags));
if (panic) {
mHandler.post(mHiddenNavPanic);
}
// Latch power key state to detect screenshot chord.
if (interactive && !mScreenshotChordPowerKeyTriggered
&& (event.getFlags() & KeyEvent.FLAG_FALLBACK) == 0) {
mScreenshotChordPowerKeyTriggered = true;
mScreenshotChordPowerKeyTime = event.getDownTime();
interceptScreenshotChord();
}
// Stop ringing or end call if configured to do so when power is pressed.
TelecomManager telecomManager = getTelecommService();
boolean hungUp = false;
if (telecomManager != null) {
if (telecomManager.isRinging()) {
// Pressing Power while there's a ringing incoming
// call should silence the ringer.
telecomManager.silenceRinger();
} else if ((mIncallPowerBehavior
& Settings.Secure.INCALL_POWER_BUTTON_BEHAVIOR_HANGUP) != 0
&& telecomManager.isInCall() && interactive) {
// Otherwise, if "Power button ends call" is enabled,
// the Power button will hang up any current active call.
hungUp = telecomManager.endCall();
}
}
GestureLauncherService gestureService = LocalServices.getService(
GestureLauncherService.class);
boolean gesturedServiceIntercepted = false;
if (gestureService != null) {
gesturedServiceIntercepted = gestureService.interceptPowerKeyDown(event, interactive);
}
// If the power key has still not yet been handled, then detect short
// press, long press, or multi press and decide what to do.
mPowerKeyHandled = hungUp || mScreenshotChordVolumeDownKeyTriggered
|| mScreenshotChordVolumeUpKeyTriggered || gesturedServiceIntercepted;
if (!mPowerKeyHandled) {
if (interactive) {
// When interactive, we're already awake.
// Wait for a long press or for the button to be released to decide what to do.
if (hasLongPressOnPowerBehavior()) {
Message msg = mHandler.obtainMessage(MSG_POWER_LONG_PRESS);
msg.setAsynchronous(true);
mHandler.sendMessageDelayed(msg,
ViewConfiguration.get(mContext).getDeviceGlobalActionKeyTimeout());
}
} else {
wakeUpFromPowerKey(event.getDownTime());
if (mSupportLongPressPowerWhenNonInteractive && hasLongPressOnPowerBehavior()) {
Message msg = mHandler.obtainMessage(MSG_POWER_LONG_PRESS);
msg.setAsynchronous(true);
mHandler.sendMessageDelayed(msg,
ViewConfiguration.get(mContext).getDeviceGlobalActionKeyTimeout());
mBeganFromNonInteractive = true;
} else {
final int maxCount = getMaxMultiPressPowerCount();
if (maxCount <= 1) {
mPowerKeyHandled = true;
} else {
mBeganFromNonInteractive = true;
}
}
}
}
}
private void interceptPowerKeyUp(KeyEvent event, boolean interactive, boolean canceled) {
final boolean handled = canceled || mPowerKeyHandled;
mScreenshotChordPowerKeyTriggered = false;
cancelPendingScreenshotChordAction();
cancelPendingPowerKeyAction();
if (!handled) {
// Figure out how to handle the key now that it has been released.
mPowerKeyPressCounter += 1;
final int maxCount = getMaxMultiPressPowerCount();
final long eventTime = event.getDownTime();
if (mPowerKeyPressCounter < maxCount) {
// This could be a multi-press. Wait a little bit longer to confirm.
// Continue holding the wake lock.
Message msg = mHandler.obtainMessage(MSG_POWER_DELAYED_PRESS,
interactive ? 1 : 0, mPowerKeyPressCounter, eventTime);
msg.setAsynchronous(true);
mHandler.sendMessageDelayed(msg, ViewConfiguration.getDoubleTapTimeout());
return;
}
// No other actions. Handle it immediately.
powerPress(eventTime, interactive, mPowerKeyPressCounter);
}
// Done. Reset our state.
finishPowerKeyPress();
}
private void finishPowerKeyPress() {
mBeganFromNonInteractive = false;
mPowerKeyPressCounter = 0;
if (mPowerKeyWakeLock.isHeld()) {
mPowerKeyWakeLock.release();
}
}
private void cancelPendingPowerKeyAction() {
if (!mPowerKeyHandled) {
mPowerKeyHandled = true;
mHandler.removeMessages(MSG_POWER_LONG_PRESS);
}
}
private void powerPress(long eventTime, boolean interactive, int count) {
if (mScreenOnEarly && !mScreenOnFully) {
Slog.i(TAG, "Suppressed redundant power key press while "
+ "already in the process of turning the screen on.");
return;
}
if (count == 2) {
powerMultiPressAction(eventTime, interactive, mDoublePressOnPowerBehavior);
} else if (count == 3) {
powerMultiPressAction(eventTime, interactive, mTriplePressOnPowerBehavior);
} else if (interactive && !mBeganFromNonInteractive) {
switch (mShortPressOnPowerBehavior) {
case SHORT_PRESS_POWER_NOTHING:
break;
case SHORT_PRESS_POWER_GO_TO_SLEEP:
if(SystemProperties.getBoolean("persist.fnf.powerShortDisable", false)){
return;
}
mPowerManager.goToSleep(eventTime,
PowerManager.GO_TO_SLEEP_REASON_POWER_BUTTON, 0);
break;
case SHORT_PRESS_POWER_REALLY_GO_TO_SLEEP:
if(SystemProperties.getBoolean("persist.fnf.powerShortDisable", false)){
return;
}
mPowerManager.goToSleep(eventTime,
PowerManager.GO_TO_SLEEP_REASON_POWER_BUTTON,
PowerManager.GO_TO_SLEEP_FLAG_NO_DOZE);
break;
case SHORT_PRESS_POWER_REALLY_GO_TO_SLEEP_AND_GO_HOME:
if(SystemProperties.getBoolean("persist.fnf.powerShortDisable", false)){
return;
}
mPowerManager.goToSleep(eventTime,
PowerManager.GO_TO_SLEEP_REASON_POWER_BUTTON,
PowerManager.GO_TO_SLEEP_FLAG_NO_DOZE);
launchHomeFromHotKey();
break;
case SHORT_PRESS_POWER_GO_HOME:
launchHomeFromHotKey(true /* awakenFromDreams */, false /*respectKeyguard*/);
break;
}
}
}
private void powerMultiPressAction(long eventTime, boolean interactive, int behavior) {
switch (behavior) {
case MULTI_PRESS_POWER_NOTHING:
break;
case MULTI_PRESS_POWER_THEATER_MODE:
if (!isUserSetupComplete()) {
Slog.i(TAG, "Ignoring toggling theater mode - device not setup.");
break;
}
if (isTheaterModeEnabled()) {
Slog.i(TAG, "Toggling theater mode off.");
Settings.Global.putInt(mContext.getContentResolver(),
Settings.Global.THEATER_MODE_ON, 0);
if (!interactive) {
wakeUpFromPowerKey(eventTime);
}
} else {
Slog.i(TAG, "Toggling theater mode on.");
Settings.Global.putInt(mContext.getContentResolver(),
Settings.Global.THEATER_MODE_ON, 1);
if (mGoToSleepOnButtonPressTheaterMode && interactive) {
mPowerManager.goToSleep(eventTime,
PowerManager.GO_TO_SLEEP_REASON_POWER_BUTTON, 0);
}
}
break;
case MULTI_PRESS_POWER_BRIGHTNESS_BOOST:
Slog.i(TAG, "Starting brightness boost.");
if (!interactive) {
wakeUpFromPowerKey(eventTime);
}
mPowerManager.boostScreenBrightness(eventTime);
break;
}
}
private int getMaxMultiPressPowerCount() {
if (mTriplePressOnPowerBehavior != MULTI_PRESS_POWER_NOTHING) {
return 3;
}
if (mDoublePressOnPowerBehavior != MULTI_PRESS_POWER_NOTHING) {
return 2;
}
return 1;
}
private void powerLongPress() {
final int behavior = getResolvedLongPressOnPowerBehavior();
switch (behavior) {
case LONG_PRESS_POWER_NOTHING:
break;
case LONG_PRESS_POWER_GLOBAL_ACTIONS:
mPowerKeyHandled = true;
if (!performHapticFeedbackLw(null, HapticFeedbackConstants.LONG_PRESS, false)) {
performAuditoryFeedbackForAccessibilityIfNeed();
}
if("vr".equals(android.os.SystemProperties.get("ro.target.product","unknown"))){
Intent intent = new Intent("com.rockchip.vr.action.power");
mContext.sendBroadcast(intent);
}else{
showGlobalActionsInternal();
}
break;
case LONG_PRESS_POWER_SHUT_OFF:
case LONG_PRESS_POWER_SHUT_OFF_NO_CONFIRM:
mPowerKeyHandled = true;
performHapticFeedbackLw(null, HapticFeedbackConstants.LONG_PRESS, false);
sendCloseSystemWindows(SYSTEM_DIALOG_REASON_GLOBAL_ACTIONS);
mWindowManagerFuncs.shutdown(behavior == LONG_PRESS_POWER_SHUT_OFF);
break;
}
}
private void sleepPress(long eventTime) {
if (mShortPressOnSleepBehavior == SHORT_PRESS_SLEEP_GO_TO_SLEEP_AND_GO_HOME) {
launchHomeFromHotKey(false /* awakenDreams */, true /*respectKeyguard*/);
}
}
private void sleepRelease(long eventTime) {
switch (mShortPressOnSleepBehavior) {
case SHORT_PRESS_SLEEP_GO_TO_SLEEP:
case SHORT_PRESS_SLEEP_GO_TO_SLEEP_AND_GO_HOME:
Slog.i(TAG, "sleepRelease() calling goToSleep(GO_TO_SLEEP_REASON_SLEEP_BUTTON)");
mPowerManager.goToSleep(eventTime,
PowerManager.GO_TO_SLEEP_REASON_SLEEP_BUTTON, 0);
break;
}
}
private int getResolvedLongPressOnPowerBehavior() {
if (FactoryTest.isLongPressOnPowerOffEnabled()) {
return LONG_PRESS_POWER_SHUT_OFF_NO_CONFIRM;
}
return mLongPressOnPowerBehavior;
}
private boolean hasLongPressOnPowerBehavior() {
return getResolvedLongPressOnPowerBehavior() != LONG_PRESS_POWER_NOTHING;
}
private void interceptScreenshotChord() {
if (mScreenshotChordEnabled
&& mScreenshotChordVolumeDownKeyTriggered && mScreenshotChordPowerKeyTriggered
&& !mScreenshotChordVolumeUpKeyTriggered) {
final long now = SystemClock.uptimeMillis();
if (now <= mScreenshotChordVolumeDownKeyTime + SCREENSHOT_CHORD_DEBOUNCE_DELAY_MILLIS
&& now <= mScreenshotChordPowerKeyTime
+ SCREENSHOT_CHORD_DEBOUNCE_DELAY_MILLIS) {
mScreenshotChordVolumeDownKeyConsumed = true;
cancelPendingPowerKeyAction();
mHandler.postDelayed(mScreenshotRunnable, getScreenshotChordLongPressDelay());
}
}
}
private long getScreenshotChordLongPressDelay() {
if (mKeyguardDelegate.isShowing()) {
// Double the time it takes to take a screenshot from the keyguard
return (long) (KEYGUARD_SCREENSHOT_CHORD_DELAY_MULTIPLIER *
ViewConfiguration.get(mContext).getDeviceGlobalActionKeyTimeout());
}
return ViewConfiguration.get(mContext).getDeviceGlobalActionKeyTimeout();
}
private void cancelPendingScreenshotChordAction() {
mHandler.removeCallbacks(mScreenshotRunnable);
}
private final Runnable mEndCallLongPress = new Runnable() {
@Override
public void run() {
mEndCallKeyHandled = true;
if (!performHapticFeedbackLw(null, HapticFeedbackConstants.LONG_PRESS, false)) {
performAuditoryFeedbackForAccessibilityIfNeed();
}
showGlobalActionsInternal();
}
};
private final Runnable mScreenshotRunnable = new Runnable() {
@Override
public void run() {
takeScreenshot();
}
};
@Override
public void showGlobalActions() {
mHandler.removeMessages(MSG_DISPATCH_SHOW_GLOBAL_ACTIONS);
mHandler.sendEmptyMessage(MSG_DISPATCH_SHOW_GLOBAL_ACTIONS);
}
void showGlobalActionsInternal() {
sendCloseSystemWindows(SYSTEM_DIALOG_REASON_GLOBAL_ACTIONS);
if (mGlobalActions == null) {
mGlobalActions = new GlobalActions(mContext, mWindowManagerFuncs);
}
final boolean keyguardShowing = isKeyguardShowingAndNotOccluded();
if(SystemProperties.getBoolean("persist.fnf.powerLongDisable", false)){
}else{
mGlobalActions.showDialog(keyguardShowing, isDeviceProvisioned());
}
if (keyguardShowing) {
// since it took two seconds of long press to bring this up,
// poke the wake lock so they have some time to see the dialog.
mPowerManager.userActivity(SystemClock.uptimeMillis(), false);
}
}
boolean isDeviceProvisioned() {
return Settings.Global.getInt(
mContext.getContentResolver(), Settings.Global.DEVICE_PROVISIONED, 0) != 0;
}
boolean isUserSetupComplete() {
return Settings.Secure.getIntForUser(mContext.getContentResolver(),
Settings.Secure.USER_SETUP_COMPLETE, 0, UserHandle.USER_CURRENT) != 0;
}
private void handleShortPressOnHome() {
// Turn on the connected TV and switch HDMI input if we're a HDMI playback device.
getHdmiControl().turnOnTv();
// If there's a dream running then use home to escape the dream
// but don't actually go home.
if (mDreamManagerInternal != null && mDreamManagerInternal.isDreaming()) {
mDreamManagerInternal.stopDream(false /*immediate*/);
return;
}
// Go home!
launchHomeFromHotKey();
}
/**
* Creates an accessor to HDMI control service that performs the operation of
* turning on TV (optional) and switching input to us. If HDMI control service
* is not available or we're not a HDMI playback device, the operation is no-op.
*/
private HdmiControl getHdmiControl() {
if (null == mHdmiControl) {
HdmiControlManager manager = (HdmiControlManager) mContext.getSystemService(
Context.HDMI_CONTROL_SERVICE);
HdmiPlaybackClient client = null;
if (manager != null) {
client = manager.getPlaybackClient();
}
mHdmiControl = new HdmiControl(client);
}
return mHdmiControl;
}
private static class HdmiControl {
private final HdmiPlaybackClient mClient;
private HdmiControl(HdmiPlaybackClient client) {
mClient = client;
}
public void turnOnTv() {
if (mClient == null) {
return;
}
mClient.oneTouchPlay(new OneTouchPlayCallback() {
@Override
public void onComplete(int result) {
if (result != HdmiControlManager.RESULT_SUCCESS) {
Log.w(TAG, "One touch play failed: " + result);
}
}
});
}
}
private void handleLongPressOnHome(int deviceId) {
if (mLongPressOnHomeBehavior != LONG_PRESS_HOME_NOTHING) {
mHomeConsumed = true;
performHapticFeedbackLw(null, HapticFeedbackConstants.LONG_PRESS, false);
if (mLongPressOnHomeBehavior == LONG_PRESS_HOME_RECENT_SYSTEM_UI) {
toggleRecentApps();
} else if (mLongPressOnHomeBehavior == LONG_PRESS_HOME_ASSIST) {
launchAssistAction(null, deviceId);
}
}
}
private void handleDoubleTapOnHome() {
if (mDoubleTapOnHomeBehavior == DOUBLE_TAP_HOME_RECENT_SYSTEM_UI) {
mHomeConsumed = true;
toggleRecentApps();
}
}
private final Runnable mHomeDoubleTapTimeoutRunnable = new Runnable() {
@Override
public void run() {
if (mHomeDoubleTapPending) {
mHomeDoubleTapPending = false;
handleShortPressOnHome();
}
}
};
private boolean isRoundWindow() {
return mContext.getResources().getConfiguration().isScreenRound();
}
/** {@inheritDoc} */
@Override
public void init(Context context, IWindowManager windowManager,
WindowManagerFuncs windowManagerFuncs) {
mContext = context;
mWindowManager = windowManager;
mWindowManagerFuncs = windowManagerFuncs;
mWindowManagerInternal = LocalServices.getService(WindowManagerInternal.class);
mActivityManagerInternal = LocalServices.getService(ActivityManagerInternal.class);
mDreamManagerInternal = LocalServices.getService(DreamManagerInternal.class);
mPowerManagerInternal = LocalServices.getService(PowerManagerInternal.class);
mAppOpsManager = (AppOpsManager) mContext.getSystemService(Context.APP_OPS_SERVICE);
// Init display burn-in protection
boolean burnInProtectionEnabled = context.getResources().getBoolean(
com.android.internal.R.bool.config_enableBurnInProtection);
// Allow a system property to override this. Used by developer settings.
boolean burnInProtectionDevMode =
SystemProperties.getBoolean("persist.debug.force_burn_in", false);
if (burnInProtectionEnabled || burnInProtectionDevMode) {
final int minHorizontal;
final int maxHorizontal;
final int minVertical;
final int maxVertical;
final int maxRadius;
if (burnInProtectionDevMode) {
minHorizontal = -8;
maxHorizontal = 8;
minVertical = -8;
maxVertical = -4;
maxRadius = (isRoundWindow()) ? 6 : -1;
} else {
Resources resources = context.getResources();
minHorizontal = resources.getInteger(
com.android.internal.R.integer.config_burnInProtectionMinHorizontalOffset);
maxHorizontal = resources.getInteger(
com.android.internal.R.integer.config_burnInProtectionMaxHorizontalOffset);
minVertical = resources.getInteger(
com.android.internal.R.integer.config_burnInProtectionMinVerticalOffset);
maxVertical = resources.getInteger(
com.android.internal.R.integer.config_burnInProtectionMaxVerticalOffset);
maxRadius = resources.getInteger(
com.android.internal.R.integer.config_burnInProtectionMaxRadius);
}
mBurnInProtectionHelper = new BurnInProtectionHelper(
context, minHorizontal, maxHorizontal, minVertical, maxVertical, maxRadius);
}
mHandler = new PolicyHandler();
mWakeGestureListener = new MyWakeGestureListener(mContext, mHandler);
mOrientationListener = new MyOrientationListener(mContext, mHandler);
try {
mOrientationListener.setCurrentRotation(windowManager.getRotation());
} catch (RemoteException ex) { }
mSettingsObserver = new SettingsObserver(mHandler);
mSettingsObserver.observe();
mShortcutManager = new ShortcutManager(context);
mUiMode = context.getResources().getInteger(
com.android.internal.R.integer.config_defaultUiModeType);
mHomeIntent = new Intent(Intent.ACTION_MAIN, null);
mHomeIntent.addCategory(Intent.CATEGORY_HOME);
mHomeIntent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK
| Intent.FLAG_ACTIVITY_RESET_TASK_IF_NEEDED);
mCarDockIntent = new Intent(Intent.ACTION_MAIN, null);
mCarDockIntent.addCategory(Intent.CATEGORY_CAR_DOCK);
mCarDockIntent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK
| Intent.FLAG_ACTIVITY_RESET_TASK_IF_NEEDED);
mDeskDockIntent = new Intent(Intent.ACTION_MAIN, null);
mDeskDockIntent.addCategory(Intent.CATEGORY_DESK_DOCK);
mDeskDockIntent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK
| Intent.FLAG_ACTIVITY_RESET_TASK_IF_NEEDED);
mActivityManager = (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE);
mPowerManager = (PowerManager)context.getSystemService(Context.POWER_SERVICE);
mBroadcastWakeLock = mPowerManager.newWakeLock(PowerManager.PARTIAL_WAKE_LOCK,
"PhoneWindowManager.mBroadcastWakeLock");
mPowerKeyWakeLock = mPowerManager.newWakeLock(PowerManager.PARTIAL_WAKE_LOCK,
"PhoneWindowManager.mPowerKeyWakeLock");
mEnableShiftMenuBugReports = "1".equals(SystemProperties.get("ro.debuggable"));
mSupportAutoRotation = mContext.getResources().getBoolean(
com.android.internal.R.bool.config_supportAutoRotation);
mLidOpenRotation = readRotation(
com.android.internal.R.integer.config_lidOpenRotation);
mCarDockRotation = readRotation(
com.android.internal.R.integer.config_carDockRotation);
mDeskDockRotation = readRotation(
com.android.internal.R.integer.config_deskDockRotation);
mUndockedHdmiRotation = readRotation(
com.android.internal.R.integer.config_undockedHdmiRotation);
mCarDockEnablesAccelerometer = mContext.getResources().getBoolean(
com.android.internal.R.bool.config_carDockEnablesAccelerometer);
mDeskDockEnablesAccelerometer = mContext.getResources().getBoolean(
com.android.internal.R.bool.config_deskDockEnablesAccelerometer);
mLidKeyboardAccessibility = mContext.getResources().getInteger(
com.android.internal.R.integer.config_lidKeyboardAccessibility);
mLidNavigationAccessibility = mContext.getResources().getInteger(
com.android.internal.R.integer.config_lidNavigationAccessibility);
mLidControlsSleep = mContext.getResources().getBoolean(
com.android.internal.R.bool.config_lidControlsSleep);
mTranslucentDecorEnabled = mContext.getResources().getBoolean(
com.android.internal.R.bool.config_enableTranslucentDecor);
mAllowTheaterModeWakeFromKey = mContext.getResources().getBoolean(
com.android.internal.R.bool.config_allowTheaterModeWakeFromKey);
mAllowTheaterModeWakeFromPowerKey = mAllowTheaterModeWakeFromKey
|| mContext.getResources().getBoolean(
com.android.internal.R.bool.config_allowTheaterModeWakeFromPowerKey);
mAllowTheaterModeWakeFromMotion = mContext.getResources().getBoolean(
com.android.internal.R.bool.config_allowTheaterModeWakeFromMotion);
mAllowTheaterModeWakeFromMotionWhenNotDreaming = mContext.getResources().getBoolean(
com.android.internal.R.bool.config_allowTheaterModeWakeFromMotionWhenNotDreaming);
mAllowTheaterModeWakeFromCameraLens = mContext.getResources().getBoolean(
com.android.internal.R.bool.config_allowTheaterModeWakeFromCameraLens);
mAllowTheaterModeWakeFromLidSwitch = mContext.getResources().getBoolean(
com.android.internal.R.bool.config_allowTheaterModeWakeFromLidSwitch);
mAllowTheaterModeWakeFromWakeGesture = mContext.getResources().getBoolean(
com.android.internal.R.bool.config_allowTheaterModeWakeFromGesture);
mGoToSleepOnButtonPressTheaterMode = mContext.getResources().getBoolean(
com.android.internal.R.bool.config_goToSleepOnButtonPressTheaterMode);
mSupportLongPressPowerWhenNonInteractive = mContext.getResources().getBoolean(
com.android.internal.R.bool.config_supportLongPressPowerWhenNonInteractive);
mShortPressOnPowerBehavior = mContext.getResources().getInteger(
com.android.internal.R.integer.config_shortPressOnPowerBehavior);
mLongPressOnPowerBehavior = mContext.getResources().getInteger(
com.android.internal.R.integer.config_longPressOnPowerBehavior);
mDoublePressOnPowerBehavior = mContext.getResources().getInteger(
com.android.internal.R.integer.config_doublePressOnPowerBehavior);
mTriplePressOnPowerBehavior = mContext.getResources().getInteger(
com.android.internal.R.integer.config_triplePressOnPowerBehavior);
mShortPressOnSleepBehavior = mContext.getResources().getInteger(
com.android.internal.R.integer.config_shortPressOnSleepBehavior);
mUseTvRouting = AudioSystem.getPlatformType(mContext) == AudioSystem.PLATFORM_TELEVISION;
readConfigurationDependentBehaviors();
mAccessibilityManager = (AccessibilityManager) context.getSystemService(
Context.ACCESSIBILITY_SERVICE);
// register for dock events
IntentFilter filter = new IntentFilter();
filter.addAction(UiModeManager.ACTION_ENTER_CAR_MODE);
filter.addAction(UiModeManager.ACTION_EXIT_CAR_MODE);
filter.addAction(UiModeManager.ACTION_ENTER_DESK_MODE);
filter.addAction(UiModeManager.ACTION_EXIT_DESK_MODE);
filter.addAction(Intent.ACTION_DOCK_EVENT);
Intent intent = context.registerReceiver(mDockReceiver, filter);
if (intent != null) {
// Retrieve current sticky dock event broadcast.
mDockMode = intent.getIntExtra(Intent.EXTRA_DOCK_STATE,
Intent.EXTRA_DOCK_STATE_UNDOCKED);
}
// register for dream-related broadcasts
filter = new IntentFilter();
filter.addAction(Intent.ACTION_DREAMING_STARTED);
filter.addAction(Intent.ACTION_DREAMING_STOPPED);
context.registerReceiver(mDreamReceiver, filter);
// register for multiuser-relevant broadcasts
filter = new IntentFilter(Intent.ACTION_USER_SWITCHED);
context.registerReceiver(mMultiuserReceiver, filter);
// register for multiuser-relevant broadcasts
filter = new IntentFilter(Intent.ACTION_USER_SWITCHED);
context.registerReceiver(mMultiuserReceiver, filter);
// monitor for system gestures
mSystemGestures = new SystemGesturesPointerEventListener(context,
new SystemGesturesPointerEventListener.Callbacks() {
@Override
public void onSwipeFromTop() {
if (mStatusBar != null) {
requestTransientBars(mStatusBar);
}
}
@Override
public void onSwipeFromBottom() {
if (mNavigationBar != null && mNavigationBarOnBottom) {
requestTransientBars(mNavigationBar);
}
}
@Override
public void onSwipeFromRight() {
if (mNavigationBar != null && !mNavigationBarOnBottom) {
requestTransientBars(mNavigationBar);
}
}
@Override
public void onFling(int duration) {
if (mPowerManagerInternal != null) {
mPowerManagerInternal.powerHint(
PowerManagerInternal.POWER_HINT_INTERACTION, duration);
}
}
@Override
public void onDebug() {
// no-op
}
@Override
public void onDown() {
mOrientationListener.onTouchStart();
}
@Override
public void onUpOrCancel() {
mOrientationListener.onTouchEnd();
}
});
mImmersiveModeConfirmation = new ImmersiveModeConfirmation(mContext);
mWindowManagerFuncs.registerPointerEventListener(mSystemGestures);
mVibrator = (Vibrator)context.getSystemService(Context.VIBRATOR_SERVICE);
mLongPressVibePattern = getLongIntArray(mContext.getResources(),
com.android.internal.R.array.config_longPressVibePattern);
mVirtualKeyVibePattern = getLongIntArray(mContext.getResources(),
com.android.internal.R.array.config_virtualKeyVibePattern);
mKeyboardTapVibePattern = getLongIntArray(mContext.getResources(),
com.android.internal.R.array.config_keyboardTapVibePattern);
mClockTickVibePattern = getLongIntArray(mContext.getResources(),
com.android.internal.R.array.config_clockTickVibePattern);
mCalendarDateVibePattern = getLongIntArray(mContext.getResources(),
com.android.internal.R.array.config_calendarDateVibePattern);
mSafeModeDisabledVibePattern = getLongIntArray(mContext.getResources(),
com.android.internal.R.array.config_safeModeDisabledVibePattern);
mSafeModeEnabledVibePattern = getLongIntArray(mContext.getResources(),
com.android.internal.R.array.config_safeModeEnabledVibePattern);
mContextClickVibePattern = getLongIntArray(mContext.getResources(),
com.android.internal.R.array.config_contextClickVibePattern);
mScreenshotChordEnabled = mContext.getResources().getBoolean(
com.android.internal.R.bool.config_enableScreenshotChord);
mGlobalKeyManager = new GlobalKeyManager(mContext);
// Controls rotation and the like.
initializeHdmiState();
// Match current screen state.
if (!mPowerManager.isInteractive()) {
startedGoingToSleep(WindowManagerPolicy.OFF_BECAUSE_OF_USER);
finishedGoingToSleep(WindowManagerPolicy.OFF_BECAUSE_OF_USER);
}
mWindowManagerInternal.registerAppTransitionListener(
mStatusBarController.getAppTransitionListener());
}
/**
* Read values from config.xml that may be overridden depending on
* the configuration of the device.
* eg. Disable long press on home goes to recents on sw600dp.
*/
private void readConfigurationDependentBehaviors() {
mLongPressOnHomeBehavior = mContext.getResources().getInteger(
com.android.internal.R.integer.config_longPressOnHomeBehavior);
if (mLongPressOnHomeBehavior < LONG_PRESS_HOME_NOTHING ||
mLongPressOnHomeBehavior > LONG_PRESS_HOME_ASSIST) {
mLongPressOnHomeBehavior = LONG_PRESS_HOME_NOTHING;
}
mDoubleTapOnHomeBehavior = mContext.getResources().getInteger(
com.android.internal.R.integer.config_doubleTapOnHomeBehavior);
if (mDoubleTapOnHomeBehavior < DOUBLE_TAP_HOME_NOTHING ||
mDoubleTapOnHomeBehavior > DOUBLE_TAP_HOME_RECENT_SYSTEM_UI) {
mDoubleTapOnHomeBehavior = LONG_PRESS_HOME_NOTHING;
}
}
private BroadcastReceiver mScreenshotReceiver=new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent intent) {
Log.d(TAG,"------tack snapshot---");
takeScreenshot();
}
};
@Override
public void setInitialDisplaySize(Display display, int width, int height, int density) {
// This method might be called before the policy has been fully initialized
// or for other displays we don't care about.
if (mContext == null || display.getDisplayId() != Display.DEFAULT_DISPLAY) {
return;
}
mDisplay = display;
final Resources res = mContext.getResources();
int shortSize, longSize;
if (width > height) {
shortSize = height;
longSize = width;
mLandscapeRotation = Surface.ROTATION_0;
mSeascapeRotation = Surface.ROTATION_180;
if (res.getBoolean(com.android.internal.R.bool.config_reverseDefaultRotation)) {
mPortraitRotation = Surface.ROTATION_90;
mUpsideDownRotation = Surface.ROTATION_270;
} else {
mPortraitRotation = Surface.ROTATION_270;
mUpsideDownRotation = Surface.ROTATION_90;
}
} else {
shortSize = width;
longSize = height;
mPortraitRotation = Surface.ROTATION_0;
mUpsideDownRotation = Surface.ROTATION_180;
if (res.getBoolean(com.android.internal.R.bool.config_reverseDefaultRotation)) {
mLandscapeRotation = Surface.ROTATION_270;
mSeascapeRotation = Surface.ROTATION_90;
} else {
mLandscapeRotation = Surface.ROTATION_90;
mSeascapeRotation = Surface.ROTATION_270;
}
}
mStatusBarHeight =
res.getDimensionPixelSize(com.android.internal.R.dimen.status_bar_height);
// Height of the navigation bar when presented horizontally at bottom
mNavigationBarHeightForRotation[mPortraitRotation] =
mNavigationBarHeightForRotation[mUpsideDownRotation] =
res.getDimensionPixelSize(com.android.internal.R.dimen.navigation_bar_height);
mNavigationBarHeightForRotation[mLandscapeRotation] =
mNavigationBarHeightForRotation[mSeascapeRotation] = res.getDimensionPixelSize(
com.android.internal.R.dimen.navigation_bar_height_landscape);
// Width of the navigation bar when presented vertically along one side
mNavigationBarWidthForRotation[mPortraitRotation] =
mNavigationBarWidthForRotation[mUpsideDownRotation] =
mNavigationBarWidthForRotation[mLandscapeRotation] =
mNavigationBarWidthForRotation[mSeascapeRotation] =
res.getDimensionPixelSize(com.android.internal.R.dimen.navigation_bar_width);
// SystemUI (status bar) layout policy
int shortSizeDp = shortSize * DisplayMetrics.DENSITY_DEFAULT / density;
int longSizeDp = longSize * DisplayMetrics.DENSITY_DEFAULT / density;
// Allow the navigation bar to move on non-square small devices (phones).
mNavigationBarCanMove = width != height && shortSizeDp < 600;
if(SystemProperties.get("ro.rk.small_screen","true").equals("true")){
mNavigationBarCanMove=false;
}
mHasNavigationBar = res.getBoolean(com.android.internal.R.bool.config_showNavigationBar);
// Allow a system property to override this. Used by the emulator.
// See also hasNavigationBar().
String navBarOverride = SystemProperties.get("qemu.hw.mainkeys");
if ("1".equals(navBarOverride)) {
mHasNavigationBar = false;
} else if ("0".equals(navBarOverride)) {
mHasNavigationBar = true;
}
// For demo purposes, allow the rotation of the HDMI display to be controlled.
// By default, HDMI locks rotation to landscape.
if ("portrait".equals(SystemProperties.get("persist.demo.hdmirotation"))) {
mDemoHdmiRotation = mPortraitRotation;
} else {
mDemoHdmiRotation = mLandscapeRotation;
}
mDemoHdmiRotationLock = SystemProperties.getBoolean("persist.demo.hdmirotationlock", false);
// For demo purposes, allow the rotation of the remote display to be controlled.
// By default, remote display locks rotation to landscape.
if ("portrait".equals(SystemProperties.get("persist.demo.remoterotation"))) {
mDemoRotation = mPortraitRotation;
} else {
mDemoRotation = mLandscapeRotation;
}
mDemoRotationLock = SystemProperties.getBoolean(
"persist.demo.rotationlock", false);
// Only force the default orientation if the screen is xlarge, at least 960dp x 720dp, per
// http://developer.android.com/guide/practices/screens_support.html#range
mForceDefaultOrientation = longSizeDp >= 960 && shortSizeDp >= 720 &&
res.getBoolean(com.android.internal.R.bool.config_forceDefaultOrientation) &&
// For debug purposes the next line turns this feature off with:
// $ adb shell setprop config.override_forced_orient true
// $ adb shell wm size reset
!"true".equals(SystemProperties.get("config.override_forced_orient"));
}
/**
* @return whether the navigation bar can be hidden, e.g. the device has a
* navigation bar and touch exploration is not enabled
*/
private boolean canHideNavigationBar() {
return mHasNavigationBar
&& !mAccessibilityManager.isTouchExplorationEnabled();
}
@Override
public boolean isDefaultOrientationForced() {
return mForceDefaultOrientation;
}
@Override
public void setDisplayOverscan(Display display, int left, int top, int right, int bottom) {
if (display.getDisplayId() == Display.DEFAULT_DISPLAY) {
mOverscanLeft = left;
mOverscanTop = top;
mOverscanRight = right;
mOverscanBottom = bottom;
}
}
public void updateSettings() {
ContentResolver resolver = mContext.getContentResolver();
boolean updateRotation = false;
synchronized (mLock) {
mEndcallBehavior = Settings.System.getIntForUser(resolver,
Settings.System.END_BUTTON_BEHAVIOR,
Settings.System.END_BUTTON_BEHAVIOR_DEFAULT,
UserHandle.USER_CURRENT);
mIncallPowerBehavior = Settings.Secure.getIntForUser(resolver,
Settings.Secure.INCALL_POWER_BUTTON_BEHAVIOR,
Settings.Secure.INCALL_POWER_BUTTON_BEHAVIOR_DEFAULT,
UserHandle.USER_CURRENT);
// Configure wake gesture.
boolean wakeGestureEnabledSetting = Settings.Secure.getIntForUser(resolver,
Settings.Secure.WAKE_GESTURE_ENABLED, 0,
UserHandle.USER_CURRENT) != 0;
if (mWakeGestureEnabledSetting != wakeGestureEnabledSetting) {
mWakeGestureEnabledSetting = wakeGestureEnabledSetting;
updateWakeGestureListenerLp();
}
// Configure rotation lock.
int userRotation = Settings.System.getIntForUser(resolver,
Settings.System.USER_ROTATION, Surface.ROTATION_0,
UserHandle.USER_CURRENT);
if (mUserRotation != userRotation) {
mUserRotation = userRotation;
updateRotation = true;
}
int userRotationMode = Settings.System.getIntForUser(resolver,
Settings.System.ACCELEROMETER_ROTATION, 0, UserHandle.USER_CURRENT) != 0 ?
WindowManagerPolicy.USER_ROTATION_FREE :
WindowManagerPolicy.USER_ROTATION_LOCKED;
if (mUserRotationMode != userRotationMode) {
mUserRotationMode = userRotationMode;
updateRotation = true;
updateOrientationListenerLp();
}
if (mSystemReady) {
int pointerLocation = Settings.System.getIntForUser(resolver,
Settings.System.POINTER_LOCATION, 0, UserHandle.USER_CURRENT);
if (mPointerLocationMode != pointerLocation) {
mPointerLocationMode = pointerLocation;
mHandler.sendEmptyMessage(pointerLocation != 0 ?
MSG_ENABLE_POINTER_LOCATION : MSG_DISABLE_POINTER_LOCATION);
}
}
// use screen off timeout setting as the timeout for the lockscreen
mLockScreenTimeout = Settings.System.getIntForUser(resolver,
Settings.System.SCREEN_OFF_TIMEOUT, 0, UserHandle.USER_CURRENT);
String imId = Settings.Secure.getStringForUser(resolver,
Settings.Secure.DEFAULT_INPUT_METHOD, UserHandle.USER_CURRENT);
boolean hasSoftInput = imId != null && imId.length() > 0;
if (mHasSoftInput != hasSoftInput) {
mHasSoftInput = hasSoftInput;
updateRotation = true;
}
if (mImmersiveModeConfirmation != null) {
mImmersiveModeConfirmation.loadSetting(mCurrentUserId);
}
}
synchronized (mWindowManagerFuncs.getWindowManagerLock()) {
PolicyControl.reloadFromSetting(mContext);
}
if (updateRotation) {
updateRotation(true);
}
}
private void updateWakeGestureListenerLp() {
if (shouldEnableWakeGestureLp()) {
mWakeGestureListener.requestWakeUpTrigger();
} else {
mWakeGestureListener.cancelWakeUpTrigger();
}
}
private boolean shouldEnableWakeGestureLp() {
return mWakeGestureEnabledSetting && !mAwake
&& (!mLidControlsSleep || mLidState != LID_CLOSED)
&& mWakeGestureListener.isSupported();
}
private void enablePointerLocation() {
if (mPointerLocationView == null) {
mPointerLocationView = new PointerLocationView(mContext);
mPointerLocationView.setPrintCoords(false);
WindowManager.LayoutParams lp = new WindowManager.LayoutParams(
WindowManager.LayoutParams.MATCH_PARENT,
WindowManager.LayoutParams.MATCH_PARENT);
lp.type = WindowManager.LayoutParams.TYPE_SECURE_SYSTEM_OVERLAY;
lp.flags = WindowManager.LayoutParams.FLAG_FULLSCREEN
| WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE
| WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE
| WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN;
if (ActivityManager.isHighEndGfx()) {
lp.flags |= WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED;
lp.privateFlags |=
WindowManager.LayoutParams.PRIVATE_FLAG_FORCE_HARDWARE_ACCELERATED;
}
lp.format = PixelFormat.TRANSLUCENT;
lp.setTitle("PointerLocation");
WindowManager wm = (WindowManager)
mContext.getSystemService(Context.WINDOW_SERVICE);
lp.inputFeatures |= WindowManager.LayoutParams.INPUT_FEATURE_NO_INPUT_CHANNEL;
wm.addView(mPointerLocationView, lp);
mWindowManagerFuncs.registerPointerEventListener(mPointerLocationView);
}
}
private void disablePointerLocation() {
if (mPointerLocationView != null) {
mWindowManagerFuncs.unregisterPointerEventListener(mPointerLocationView);
WindowManager wm = (WindowManager) mContext.getSystemService(Context.WINDOW_SERVICE);
wm.removeView(mPointerLocationView);
mPointerLocationView = null;
}
}
private int readRotation(int resID) {
try {
int rotation = mContext.getResources().getInteger(resID);
switch (rotation) {
case 0:
return Surface.ROTATION_0;
case 90:
return Surface.ROTATION_90;
case 180:
return Surface.ROTATION_180;
case 270:
return Surface.ROTATION_270;
}
} catch (Resources.NotFoundException e) {
// fall through
}
return -1;
}
/** {@inheritDoc} */
@Override
public int checkAddPermission(WindowManager.LayoutParams attrs, int[] outAppOp) {
int type = attrs.type;
outAppOp[0] = AppOpsManager.OP_NONE;
if (!((type >= FIRST_APPLICATION_WINDOW && type <= LAST_APPLICATION_WINDOW)
|| (type >= FIRST_SUB_WINDOW && type <= LAST_SUB_WINDOW)
|| (type >= FIRST_SYSTEM_WINDOW && type <= LAST_SYSTEM_WINDOW))) {
return WindowManagerGlobal.ADD_INVALID_TYPE;
}
if (type < FIRST_SYSTEM_WINDOW || type > LAST_SYSTEM_WINDOW) {
// Window manager will make sure these are okay.
return WindowManagerGlobal.ADD_OKAY;
}
String permission = null;
switch (type) {
case TYPE_TOAST:
// XXX right now the app process has complete control over
// this... should introduce a token to let the system
// monitor/control what they are doing.
outAppOp[0] = AppOpsManager.OP_TOAST_WINDOW;
break;
case TYPE_DREAM:
case TYPE_INPUT_METHOD:
case TYPE_WALLPAPER:
case TYPE_PRIVATE_PRESENTATION:
case TYPE_VOICE_INTERACTION:
case TYPE_ACCESSIBILITY_OVERLAY:
// The window manager will check these.
break;
case TYPE_PHONE:
case TYPE_PRIORITY_PHONE:
case TYPE_SYSTEM_ALERT:
case TYPE_SYSTEM_ERROR:
case TYPE_SYSTEM_OVERLAY:
permission = android.Manifest.permission.SYSTEM_ALERT_WINDOW;
outAppOp[0] = AppOpsManager.OP_SYSTEM_ALERT_WINDOW;
break;
default:
permission = android.Manifest.permission.INTERNAL_SYSTEM_WINDOW;
}
if (permission != null) {
if (permission == android.Manifest.permission.SYSTEM_ALERT_WINDOW) {
final int callingUid = Binder.getCallingUid();
// system processes will be automatically allowed privilege to draw
if (callingUid == Process.SYSTEM_UID) {
return WindowManagerGlobal.ADD_OKAY;
}
// check if user has enabled this operation. SecurityException will be thrown if
// this app has not been allowed by the user
final int mode = mAppOpsManager.checkOp(outAppOp[0], callingUid,
attrs.packageName);
switch (mode) {
case AppOpsManager.MODE_ALLOWED:
case AppOpsManager.MODE_IGNORED:
// although we return ADD_OKAY for MODE_IGNORED, the added window will
// actually be hidden in WindowManagerService
return WindowManagerGlobal.ADD_OKAY;
case AppOpsManager.MODE_ERRORED:
return WindowManagerGlobal.ADD_PERMISSION_DENIED;
default:
// in the default mode, we will make a decision here based on
// checkCallingPermission()
if (mContext.checkCallingPermission(permission) !=
PackageManager.PERMISSION_GRANTED) {
return WindowManagerGlobal.ADD_PERMISSION_DENIED;
} else {
return WindowManagerGlobal.ADD_OKAY;
}
}
}
if (mContext.checkCallingOrSelfPermission(permission)
!= PackageManager.PERMISSION_GRANTED) {
return WindowManagerGlobal.ADD_PERMISSION_DENIED;
}
}
return WindowManagerGlobal.ADD_OKAY;
}
@Override
public boolean checkShowToOwnerOnly(WindowManager.LayoutParams attrs) {
// If this switch statement is modified, modify the comment in the declarations of
// the type in {@link WindowManager.LayoutParams} as well.
switch (attrs.type) {
default:
// These are the windows that by default are shown only to the user that created
// them. If this needs to be overridden, set
// {@link WindowManager.LayoutParams.PRIVATE_FLAG_SHOW_FOR_ALL_USERS} in
// {@link WindowManager.LayoutParams}. Note that permission
// {@link android.Manifest.permission.INTERNAL_SYSTEM_WINDOW} is required as well.
if ((attrs.privateFlags & PRIVATE_FLAG_SHOW_FOR_ALL_USERS) == 0) {
return true;
}
break;
// These are the windows that by default are shown to all users. However, to
// protect against spoofing, check permissions below.
case TYPE_APPLICATION_STARTING:
case TYPE_BOOT_PROGRESS:
case TYPE_DISPLAY_OVERLAY:
case TYPE_INPUT_CONSUMER:
case TYPE_KEYGUARD_SCRIM:
case TYPE_KEYGUARD_DIALOG:
case TYPE_MAGNIFICATION_OVERLAY:
case TYPE_NAVIGATION_BAR:
case TYPE_NAVIGATION_BAR_PANEL:
case TYPE_PHONE:
case TYPE_POINTER:
case TYPE_PRIORITY_PHONE:
case TYPE_SEARCH_BAR:
case TYPE_STATUS_BAR:
case TYPE_STATUS_BAR_PANEL:
case TYPE_STATUS_BAR_SUB_PANEL:
case TYPE_SYSTEM_DIALOG:
case TYPE_VOLUME_OVERLAY:
case TYPE_PRIVATE_PRESENTATION:
break;
}
// Check if third party app has set window to system window type.
return mContext.checkCallingOrSelfPermission(
android.Manifest.permission.INTERNAL_SYSTEM_WINDOW)
!= PackageManager.PERMISSION_GRANTED;
}
@Override
public void adjustWindowParamsLw(WindowManager.LayoutParams attrs) {
switch (attrs.type) {
case TYPE_SYSTEM_OVERLAY:
case TYPE_SECURE_SYSTEM_OVERLAY:
// These types of windows can't receive input events.
attrs.flags |= WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE
| WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE;
attrs.flags &= ~WindowManager.LayoutParams.FLAG_WATCH_OUTSIDE_TOUCH;
break;
case TYPE_STATUS_BAR:
// If the Keyguard is in a hidden state (occluded by another window), we force to
// remove the wallpaper and keyguard flag so that any change in-flight after setting
// the keyguard as occluded wouldn't set these flags again.
// See {@link #processKeyguardSetHiddenResultLw}.
if (mKeyguardHidden) {
attrs.flags &= ~WindowManager.LayoutParams.FLAG_SHOW_WALLPAPER;
attrs.privateFlags &= ~WindowManager.LayoutParams.PRIVATE_FLAG_KEYGUARD;
}
break;
}
if (attrs.type != TYPE_STATUS_BAR) {
// The status bar is the only window allowed to exhibit keyguard behavior.
attrs.privateFlags &= ~WindowManager.LayoutParams.PRIVATE_FLAG_KEYGUARD;
}
if (ActivityManager.isHighEndGfx()
&& (attrs.flags & FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS) != 0) {
attrs.subtreeSystemUiVisibility |= View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION;
}
}
void readLidState() {
mLidState = mWindowManagerFuncs.getLidState();
}
private void readCameraLensCoverState() {
mCameraLensCoverState = mWindowManagerFuncs.getCameraLensCoverState();
}
private boolean isHidden(int accessibilityMode) {
switch (accessibilityMode) {
case 1:
return mLidState == LID_CLOSED;
case 2:
return mLidState == LID_OPEN;
default:
return false;
}
}
/** {@inheritDoc} */
@Override
public void adjustConfigurationLw(Configuration config, int keyboardPresence,
int navigationPresence) {
mHaveBuiltInKeyboard = (keyboardPresence & PRESENCE_INTERNAL) != 0;
readConfigurationDependentBehaviors();
readLidState();
applyLidSwitchState();
if (config.keyboard == Configuration.KEYBOARD_NOKEYS
|| (keyboardPresence == PRESENCE_INTERNAL
&& isHidden(mLidKeyboardAccessibility))) {
config.hardKeyboardHidden = Configuration.HARDKEYBOARDHIDDEN_YES;
if (!mHasSoftInput) {
config.keyboardHidden = Configuration.KEYBOARDHIDDEN_YES;
}
}
if (config.navigation == Configuration.NAVIGATION_NONAV
|| (navigationPresence == PRESENCE_INTERNAL
&& isHidden(mLidNavigationAccessibility))) {
config.navigationHidden = Configuration.NAVIGATIONHIDDEN_YES;
}
}
/** {@inheritDoc} */
@Override
public int windowTypeToLayerLw(int type) {
if (type >= FIRST_APPLICATION_WINDOW && type <= LAST_APPLICATION_WINDOW) {
return 2;
}
switch (type) {
case TYPE_PRIVATE_PRESENTATION:
return 2;
case TYPE_WALLPAPER:
// wallpaper is at the bottom, though the window manager may move it.
return 2;
case TYPE_PHONE:
return 3;
case TYPE_SEARCH_BAR:
case TYPE_VOICE_INTERACTION_STARTING:
return 4;
case TYPE_VOICE_INTERACTION:
// voice interaction layer is almost immediately above apps.
return 5;
case TYPE_INPUT_CONSUMER:
return 6;
case TYPE_SYSTEM_DIALOG:
return 7;
case TYPE_TOAST:
// toasts and the plugged-in battery thing
return 8;
case TYPE_PRIORITY_PHONE:
// SIM errors and unlock. Not sure if this really should be in a high layer.
return 9;
case TYPE_DREAM:
// used for Dreams (screensavers with TYPE_DREAM windows)
return 10;
case TYPE_SYSTEM_ALERT:
// like the ANR / app crashed dialogs
return 11;
case TYPE_INPUT_METHOD:
// on-screen keyboards and other such input method user interfaces go here.
return 12;
case TYPE_INPUT_METHOD_DIALOG:
// on-screen keyboards and other such input method user interfaces go here.
return 13;
case TYPE_KEYGUARD_SCRIM:
// the safety window that shows behind keyguard while keyguard is starting
return 14;
case TYPE_STATUS_BAR_SUB_PANEL:
return 15;
case TYPE_STATUS_BAR:
return 16;
case TYPE_STATUS_BAR_PANEL:
return 17;
case TYPE_KEYGUARD_DIALOG:
return 18;
case TYPE_VOLUME_OVERLAY:
// the on-screen volume indicator and controller shown when the user
// changes the device volume
return 19;
case TYPE_SYSTEM_OVERLAY:
// the on-screen volume indicator and controller shown when the user
// changes the device volume
return 20;
case TYPE_NAVIGATION_BAR:
// the navigation bar, if available, shows atop most things
return 21;
case TYPE_NAVIGATION_BAR_PANEL:
// some panels (e.g. search) need to show on top of the navigation bar
return 22;
case TYPE_SYSTEM_ERROR:
// system-level error dialogs
return 23;
case TYPE_MAGNIFICATION_OVERLAY:
// used to highlight the magnified portion of a display
return 24;
case TYPE_DISPLAY_OVERLAY:
// used to simulate secondary display devices
return 25;
case TYPE_DRAG:
// the drag layer: input for drag-and-drop is associated with this window,
// which sits above all other focusable windows
return 26;
case TYPE_ACCESSIBILITY_OVERLAY:
// overlay put by accessibility services to intercept user interaction
return 27;
case TYPE_SECURE_SYSTEM_OVERLAY:
return 28;
case TYPE_BOOT_PROGRESS:
return 29;
case TYPE_POINTER:
// the (mouse) pointer layer
return 30;
}
Log.e(TAG, "Unknown window type: " + type);
return 2;
}
/** {@inheritDoc} */
@Override
public int subWindowTypeToLayerLw(int type) {
switch (type) {
case TYPE_APPLICATION_PANEL:
case TYPE_APPLICATION_ATTACHED_DIALOG:
return APPLICATION_PANEL_SUBLAYER;
case TYPE_APPLICATION_MEDIA:
return APPLICATION_MEDIA_SUBLAYER;
case TYPE_APPLICATION_MEDIA_OVERLAY:
return APPLICATION_MEDIA_OVERLAY_SUBLAYER;
case TYPE_APPLICATION_SUB_PANEL:
return APPLICATION_SUB_PANEL_SUBLAYER;
case TYPE_APPLICATION_ABOVE_SUB_PANEL:
return APPLICATION_ABOVE_SUB_PANEL_SUBLAYER;
}
Log.e(TAG, "Unknown sub-window type: " + type);
return 0;
}
@Override
public int getMaxWallpaperLayer() {
return windowTypeToLayerLw(TYPE_STATUS_BAR);
}
@Override
public int getNonDecorDisplayWidth(int fullWidth, int fullHeight, int rotation) {
if (mHasNavigationBar) {
// For a basic navigation bar, when we are in landscape mode we place
// the navigation bar to the side.
if (mNavigationBarCanMove && fullWidth > fullHeight) {
return fullWidth - mNavigationBarWidthForRotation[rotation];
}
}
return fullWidth;
}
@Override
public int getNonDecorDisplayHeight(int fullWidth, int fullHeight, int rotation) {
if (mHasNavigationBar) {
// For a basic navigation bar, when we are in portrait mode we place
// the navigation bar to the bottom.
if (!mNavigationBarCanMove || fullWidth < fullHeight) {
return fullHeight - mNavigationBarHeightForRotation[rotation];
}
}
return fullHeight;
}
@Override
public int getConfigDisplayWidth(int fullWidth, int fullHeight, int rotation) {
return getNonDecorDisplayWidth(fullWidth, fullHeight, rotation);
}
@Override
public int getConfigDisplayHeight(int fullWidth, int fullHeight, int rotation) {
// There is a separate status bar at the top of the display. We don't count that as part
// of the fixed decor, since it can hide; however, for purposes of configurations,
// we do want to exclude it since applications can't generally use that part
// of the screen.
return getNonDecorDisplayHeight(fullWidth, fullHeight, rotation) - mStatusBarHeight;
}
@Override
public boolean isForceHiding(WindowManager.LayoutParams attrs) {
return (attrs.privateFlags & PRIVATE_FLAG_KEYGUARD) != 0 ||
(isKeyguardHostWindow(attrs) &&
(mKeyguardDelegate != null && mKeyguardDelegate.isShowing())) ||
(attrs.type == TYPE_KEYGUARD_SCRIM);
}
@Override
public boolean isKeyguardHostWindow(WindowManager.LayoutParams attrs) {
return attrs.type == TYPE_STATUS_BAR;
}
@Override
public boolean canBeForceHidden(WindowState win, WindowManager.LayoutParams attrs) {
switch (attrs.type) {
case TYPE_STATUS_BAR:
case TYPE_NAVIGATION_BAR:
case TYPE_WALLPAPER:
case TYPE_DREAM:
case TYPE_KEYGUARD_SCRIM:
return false;
default:
// Hide only windows below the keyguard host window.
return windowTypeToLayerLw(win.getBaseType())
< windowTypeToLayerLw(TYPE_STATUS_BAR);
}
}
@Override
public WindowState getWinShowWhenLockedLw() {
return mWinShowWhenLocked;
}
/** {@inheritDoc} */
@Override
public View addStartingWindow(IBinder appToken, String packageName, int theme,
CompatibilityInfo compatInfo, CharSequence nonLocalizedLabel, int labelRes,
int icon, int logo, int windowFlags) {
if (!SHOW_STARTING_ANIMATIONS) {
return null;
}
if (packageName == null) {
return null;
}
WindowManager wm = null;
View view = null;
try {
Context context = mContext;
if (DEBUG_STARTING_WINDOW) Slog.d(TAG, "addStartingWindow " + packageName
+ ": nonLocalizedLabel=" + nonLocalizedLabel + " theme="
+ Integer.toHexString(theme));
if (theme != context.getThemeResId() || labelRes != 0) {
try {
context = context.createPackageContext(packageName, 0);
context.setTheme(theme);
} catch (PackageManager.NameNotFoundException e) {
// Ignore
}
}
PhoneWindow win = new PhoneWindow(context);
win.setIsStartingWindow(true);
final TypedArray ta = win.getWindowStyle();
if (ta.getBoolean(
com.android.internal.R.styleable.Window_windowDisablePreview, false)
|| ta.getBoolean(
com.android.internal.R.styleable.Window_windowShowWallpaper,false)) {
return null;
}
Resources r = context.getResources();
win.setTitle(r.getText(labelRes, nonLocalizedLabel));
win.setType(
WindowManager.LayoutParams.TYPE_APPLICATION_STARTING);
synchronized (mWindowManagerFuncs.getWindowManagerLock()) {
// Assumes it's safe to show starting windows of launched apps while
// the keyguard is being hidden. This is okay because starting windows never show
// secret information.
if (mKeyguardHidden) {
windowFlags |= FLAG_SHOW_WHEN_LOCKED;
}
}
// Force the window flags: this is a fake window, so it is not really
// touchable or focusable by the user. We also add in the ALT_FOCUSABLE_IM
// flag because we do know that the next window will take input
// focus, so we want to get the IME window up on top of us right away.
win.setFlags(
windowFlags|
WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE|
WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE|
WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM,
windowFlags|
WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE|
WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE|
WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM);
win.setDefaultIcon(icon);
win.setDefaultLogo(logo);
win.setLayout(WindowManager.LayoutParams.MATCH_PARENT,
WindowManager.LayoutParams.MATCH_PARENT);
final WindowManager.LayoutParams params = win.getAttributes();
params.token = appToken;
params.packageName = packageName;
params.windowAnimations = win.getWindowStyle().getResourceId(
com.android.internal.R.styleable.Window_windowAnimationStyle, 0);
params.privateFlags |=
WindowManager.LayoutParams.PRIVATE_FLAG_FAKE_HARDWARE_ACCELERATED;
params.privateFlags |= WindowManager.LayoutParams.PRIVATE_FLAG_SHOW_FOR_ALL_USERS;
if (!compatInfo.supportsScreen()) {
params.privateFlags |= WindowManager.LayoutParams.PRIVATE_FLAG_COMPATIBLE_WINDOW;
}
params.setTitle("Starting " + packageName);
wm = (WindowManager)context.getSystemService(Context.WINDOW_SERVICE);
view = win.getDecorView();
if (win.isFloating()) {
// Whoops, there is no way to display an animation/preview
// of such a thing! After all that work... let's skip it.
// (Note that we must do this here because it is in
// getDecorView() where the theme is evaluated... maybe
// we should peek the floating attribute from the theme
// earlier.)
return null;
}
if (DEBUG_STARTING_WINDOW) Slog.d(
TAG, "Adding starting window for " + packageName
+ " / " + appToken + ": "
+ (view.getParent() != null ? view : null));
wm.addView(view, params);
// Only return the view if it was successfully added to the
// window manager... which we can tell by it having a parent.
return view.getParent() != null ? view : null;
} catch (WindowManager.BadTokenException e) {
// ignore
Log.w(TAG, appToken + " already running, starting window not displayed. " +
e.getMessage());
} catch (RuntimeException e) {
// don't crash if something else bad happens, for example a
// failure loading resources because we are loading from an app
// on external storage that has been unmounted.
Log.w(TAG, appToken + " failed creating starting window", e);
} finally {
if (view != null && view.getParent() == null) {
Log.w(TAG, "view not successfully added to wm, removing view");
wm.removeViewImmediate(view);
}
}
return null;
}
/** {@inheritDoc} */
@Override
public void removeStartingWindow(IBinder appToken, View window) {
if (DEBUG_STARTING_WINDOW) Slog.v(TAG, "Removing starting window for " + appToken + ": "
+ window + " Callers=" + Debug.getCallers(4));
if (window != null) {
WindowManager wm = (WindowManager)mContext.getSystemService(Context.WINDOW_SERVICE);
wm.removeView(window);
}
}
/**
* Preflight adding a window to the system.
*
* Currently enforces that three window types are singletons:
*
* - STATUS_BAR_TYPE
* - KEYGUARD_TYPE
*
*
* @param win The window to be added
* @param attrs Information about the window to be added
*
* @return If ok, WindowManagerImpl.ADD_OKAY. If too many singletons,
* WindowManagerImpl.ADD_MULTIPLE_SINGLETON
*/
@Override
public int prepareAddWindowLw(WindowState win, WindowManager.LayoutParams attrs) {
switch (attrs.type) {
case TYPE_STATUS_BAR:
mContext.enforceCallingOrSelfPermission(
android.Manifest.permission.STATUS_BAR_SERVICE,
"PhoneWindowManager");
if (mStatusBar != null) {
if (mStatusBar.isAlive()) {
return WindowManagerGlobal.ADD_MULTIPLE_SINGLETON;
}
}
mStatusBar = win;
mStatusBarController.setWindow(win);
break;
case TYPE_NAVIGATION_BAR:
mContext.enforceCallingOrSelfPermission(
android.Manifest.permission.STATUS_BAR_SERVICE,
"PhoneWindowManager");
if (mNavigationBar != null) {
if (mNavigationBar.isAlive()) {
return WindowManagerGlobal.ADD_MULTIPLE_SINGLETON;
}
}
mNavigationBar = win;
mNavigationBarController.setWindow(win);
if (DEBUG_LAYOUT) Slog.i(TAG, "NAVIGATION BAR: " + mNavigationBar);
break;
case TYPE_NAVIGATION_BAR_PANEL:
case TYPE_STATUS_BAR_PANEL:
case TYPE_STATUS_BAR_SUB_PANEL:
case TYPE_VOICE_INTERACTION_STARTING:
mContext.enforceCallingOrSelfPermission(
android.Manifest.permission.STATUS_BAR_SERVICE,
"PhoneWindowManager");
break;
case TYPE_KEYGUARD_SCRIM:
if (mKeyguardScrim != null) {
return WindowManagerGlobal.ADD_MULTIPLE_SINGLETON;
}
mKeyguardScrim = win;
break;
}
return WindowManagerGlobal.ADD_OKAY;
}
/** {@inheritDoc} */
@Override
public void removeWindowLw(WindowState win) {
if (mStatusBar == win) {
mStatusBar = null;
mStatusBarController.setWindow(null);
mKeyguardDelegate.showScrim();
} else if (mKeyguardScrim == win) {
Log.v(TAG, "Removing keyguard scrim");
mKeyguardScrim = null;
} if (mNavigationBar == win) {
mNavigationBar = null;
mNavigationBarController.setWindow(null);
}
}
static final boolean PRINT_ANIM = false;
/** {@inheritDoc} */
@Override
public int selectAnimationLw(WindowState win, int transit) {
if (PRINT_ANIM) Log.i(TAG, "selectAnimation in " + win
+ ": transit=" + transit);
if (win == mStatusBar) {
boolean isKeyguard = (win.getAttrs().privateFlags & PRIVATE_FLAG_KEYGUARD) != 0;
if (transit == TRANSIT_EXIT
|| transit == TRANSIT_HIDE) {
return isKeyguard ? -1 : R.anim.dock_top_exit;
} else if (transit == TRANSIT_ENTER
|| transit == TRANSIT_SHOW) {
return isKeyguard ? -1 : R.anim.dock_top_enter;
}
} else if (win == mNavigationBar) {
if (win.getAttrs().windowAnimations != 0) {
return 0;
}
// This can be on either the bottom or the right.
if (mNavigationBarOnBottom) {
if (transit == TRANSIT_EXIT
|| transit == TRANSIT_HIDE) {
return R.anim.dock_bottom_exit;
} else if (transit == TRANSIT_ENTER
|| transit == TRANSIT_SHOW) {
return R.anim.dock_bottom_enter;
}
} else {
if (transit == TRANSIT_EXIT
|| transit == TRANSIT_HIDE) {
return R.anim.dock_right_exit;
} else if (transit == TRANSIT_ENTER
|| transit == TRANSIT_SHOW) {
return R.anim.dock_right_enter;
}
}
}
if (transit == TRANSIT_PREVIEW_DONE) {
if (win.hasAppShownWindows()) {
if (PRINT_ANIM) Log.i(TAG, "**** STARTING EXIT");
return com.android.internal.R.anim.app_starting_exit;
}
} else if (win.getAttrs().type == TYPE_DREAM && mDreamingLockscreen
&& transit == TRANSIT_ENTER) {
// Special case: we are animating in a dream, while the keyguard
// is shown. We don't want an animation on the dream, because
// we need it shown immediately with the keyguard animating away
// to reveal it.
return -1;
}
return 0;
}
@Override
public void selectRotationAnimationLw(int anim[]) {
if (PRINT_ANIM) Slog.i(TAG, "selectRotationAnimation mTopFullscreen="
+ mTopFullscreenOpaqueWindowState + " rotationAnimation="
+ (mTopFullscreenOpaqueWindowState == null ?
"0" : mTopFullscreenOpaqueWindowState.getAttrs().rotationAnimation));
if (mTopFullscreenOpaqueWindowState != null && mTopIsFullscreen) {
switch (mTopFullscreenOpaqueWindowState.getAttrs().rotationAnimation) {
case ROTATION_ANIMATION_CROSSFADE:
anim[0] = R.anim.rotation_animation_xfade_exit;
anim[1] = R.anim.rotation_animation_enter;
break;
case ROTATION_ANIMATION_JUMPCUT:
anim[0] = R.anim.rotation_animation_jump_exit;
anim[1] = R.anim.rotation_animation_enter;
break;
case ROTATION_ANIMATION_ROTATE:
default:
anim[0] = anim[1] = 0;
break;
}
} else {
anim[0] = anim[1] = 0;
}
}
@Override
public boolean validateRotationAnimationLw(int exitAnimId, int enterAnimId,
boolean forceDefault) {
switch (exitAnimId) {
case R.anim.rotation_animation_xfade_exit:
case R.anim.rotation_animation_jump_exit:
// These are the only cases that matter.
if (forceDefault) {
return false;
}
int anim[] = new int[2];
selectRotationAnimationLw(anim);
return (exitAnimId == anim[0] && enterAnimId == anim[1]);
default:
return true;
}
}
@Override
public Animation createForceHideEnterAnimation(boolean onWallpaper,
boolean goingToNotificationShade) {
if (goingToNotificationShade) {
return AnimationUtils.loadAnimation(mContext, R.anim.lock_screen_behind_enter_fade_in);
}
AnimationSet set = (AnimationSet) AnimationUtils.loadAnimation(mContext, onWallpaper ?
R.anim.lock_screen_behind_enter_wallpaper :
R.anim.lock_screen_behind_enter);
// TODO: Use XML interpolators when we have log interpolators available in XML.
final List animations = set.getAnimations();
for (int i = animations.size() - 1; i >= 0; --i) {
animations.get(i).setInterpolator(mLogDecelerateInterpolator);
}
return set;
}
@Override
public Animation createForceHideWallpaperExitAnimation(boolean goingToNotificationShade) {
if (goingToNotificationShade) {
return null;
} else {
return AnimationUtils.loadAnimation(mContext, R.anim.lock_screen_wallpaper_exit);
}
}
private static void awakenDreams() {
IDreamManager dreamManager = getDreamManager();
if (dreamManager != null) {
try {
dreamManager.awaken();
} catch (RemoteException e) {
// fine, stay asleep then
}
}
}
static IDreamManager getDreamManager() {
return IDreamManager.Stub.asInterface(
ServiceManager.checkService(DreamService.DREAM_SERVICE));
}
TelecomManager getTelecommService() {
return (TelecomManager) mContext.getSystemService(Context.TELECOM_SERVICE);
}
static IAudioService getAudioService() {
IAudioService audioService = IAudioService.Stub.asInterface(
ServiceManager.checkService(Context.AUDIO_SERVICE));
if (audioService == null) {
Log.w(TAG, "Unable to find IAudioService interface.");
}
return audioService;
}
boolean keyguardOn() {
return isKeyguardShowingAndNotOccluded() || inKeyguardRestrictedKeyInputMode();
}
private static final int[] WINDOW_TYPES_WHERE_HOME_DOESNT_WORK = {
WindowManager.LayoutParams.TYPE_SYSTEM_ALERT,
WindowManager.LayoutParams.TYPE_SYSTEM_ERROR,
};
/** {@inheritDoc} */
@Override
public long interceptKeyBeforeDispatching(WindowState win, KeyEvent event, int policyFlags) {
final boolean keyguardOn = keyguardOn();
final int keyCode = event.getKeyCode();
final int repeatCount = event.getRepeatCount();
final int metaState = event.getMetaState();
final int flags = event.getFlags();
final boolean down = event.getAction() == KeyEvent.ACTION_DOWN;
final boolean canceled = event.isCanceled();
if (DEBUG_INPUT) {
Log.d(TAG, "interceptKeyTi keyCode=" + keyCode + " down=" + down + " repeatCount="
+ repeatCount + " keyguardOn=" + keyguardOn + " mHomePressed=" + mHomePressed
+ " canceled=" + canceled);
}
// If we think we might have a volume down & power key chord on the way
// but we're not sure, then tell the dispatcher to wait a little while and
// try again later before dispatching.
if (mScreenshotChordEnabled && (flags & KeyEvent.FLAG_FALLBACK) == 0) {
if (mScreenshotChordVolumeDownKeyTriggered && !mScreenshotChordPowerKeyTriggered) {
final long now = SystemClock.uptimeMillis();
final long timeoutTime = mScreenshotChordVolumeDownKeyTime
+ SCREENSHOT_CHORD_DEBOUNCE_DELAY_MILLIS;
if (now < timeoutTime) {
return timeoutTime - now;
}
}
if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN
&& mScreenshotChordVolumeDownKeyConsumed) {
if (!down) {
mScreenshotChordVolumeDownKeyConsumed = false;
}
return -1;
}
}
// Cancel any pending meta actions if we see any other keys being pressed between the down
// of the meta key and its corresponding up.
if (mPendingMetaAction && !KeyEvent.isMetaKey(keyCode)) {
mPendingMetaAction = false;
}
// First we always handle the home key here, so applications
// can never break it, although if keyguard is on, we do let
// it handle it, because that gives us the correct 5 second
// timeout.
if (keyCode == KeyEvent.KEYCODE_HOME) {
// If we have released the home key, and didn't do anything else
// while it was pressed, then it is time to go home!
if (!down) {
cancelPreloadRecentApps();
mHomePressed = false;
if (mHomeConsumed) {
mHomeConsumed = false;
return -1;
}
if (canceled) {
Log.i(TAG, "Ignoring HOME; event canceled.");
return -1;
}
// If an incoming call is ringing, HOME is totally disabled.
// (The user is already on the InCallUI at this point,
// and his ONLY options are to answer or reject the call.)
TelecomManager telecomManager = getTelecommService();
if (telecomManager != null && telecomManager.isRinging()) {
Log.i(TAG, "Ignoring HOME; there's a ringing incoming call.");
return -1;
}
// Delay handling home if a double-tap is possible.
if (mDoubleTapOnHomeBehavior != DOUBLE_TAP_HOME_NOTHING) {
mHandler.removeCallbacks(mHomeDoubleTapTimeoutRunnable); // just in case
mHomeDoubleTapPending = true;
mHandler.postDelayed(mHomeDoubleTapTimeoutRunnable,
ViewConfiguration.getDoubleTapTimeout());
return -1;
}
handleShortPressOnHome();
return -1;
}
// If a system window has focus, then it doesn't make sense
// right now to interact with applications.
WindowManager.LayoutParams attrs = win != null ? win.getAttrs() : null;
if (attrs != null) {
final int type = attrs.type;
if (type == WindowManager.LayoutParams.TYPE_KEYGUARD_SCRIM
|| type == WindowManager.LayoutParams.TYPE_KEYGUARD_DIALOG
|| (attrs.privateFlags & PRIVATE_FLAG_KEYGUARD) != 0) {
// the "app" is keyguard, so give it the key
return 0;
}
final int typeCount = WINDOW_TYPES_WHERE_HOME_DOESNT_WORK.length;
for (int i=0; i tasks =
mActivityManager.getRecentTasksForUser(
1, ActivityManager.RECENT_WITH_EXCLUDED, UserHandle.USER_CURRENT_OR_SELF);
if (tasks != null && !tasks.isEmpty()) {
if (tasks.get(0).stackId == ActivityStackSupervisor.HOME_STACK_ID) {
intentString = "android.search.action.GLOBAL_SEARCH";
}
}
Intent searchIntent = new Intent(intentString);
startActivityAsUser(searchIntent, UserHandle.CURRENT_OR_SELF);
}
/** {@inheritDoc} */
@Override
public KeyEvent dispatchUnhandledKey(WindowState win, KeyEvent event, int policyFlags) {
// Note: This method is only called if the initial down was unhandled.
if (DEBUG_INPUT) {
Slog.d(TAG, "Unhandled key: win=" + win + ", action=" + event.getAction()
+ ", flags=" + event.getFlags()
+ ", keyCode=" + event.getKeyCode()
+ ", scanCode=" + event.getScanCode()
+ ", metaState=" + event.getMetaState()
+ ", repeatCount=" + event.getRepeatCount()
+ ", policyFlags=" + policyFlags);
}
KeyEvent fallbackEvent = null;
if ((event.getFlags() & KeyEvent.FLAG_FALLBACK) == 0) {
final KeyCharacterMap kcm = event.getKeyCharacterMap();
final int keyCode = event.getKeyCode();
final int metaState = event.getMetaState();
final boolean initialDown = event.getAction() == KeyEvent.ACTION_DOWN
&& event.getRepeatCount() == 0;
// Check for fallback actions specified by the key character map.
final FallbackAction fallbackAction;
if (initialDown) {
fallbackAction = kcm.getFallbackAction(keyCode, metaState);
} else {
fallbackAction = mFallbackActions.get(keyCode);
}
if (fallbackAction != null) {
if (DEBUG_INPUT) {
Slog.d(TAG, "Fallback: keyCode=" + fallbackAction.keyCode
+ " metaState=" + Integer.toHexString(fallbackAction.metaState));
}
final int flags = event.getFlags() | KeyEvent.FLAG_FALLBACK;
fallbackEvent = KeyEvent.obtain(
event.getDownTime(), event.getEventTime(),
event.getAction(), fallbackAction.keyCode,
event.getRepeatCount(), fallbackAction.metaState,
event.getDeviceId(), event.getScanCode(),
flags, event.getSource(), null);
if (!interceptFallback(win, fallbackEvent, policyFlags)) {
fallbackEvent.recycle();
fallbackEvent = null;
}
if (initialDown) {
mFallbackActions.put(keyCode, fallbackAction);
} else if (event.getAction() == KeyEvent.ACTION_UP) {
mFallbackActions.remove(keyCode);
fallbackAction.recycle();
}
}
}
if (DEBUG_INPUT) {
if (fallbackEvent == null) {
Slog.d(TAG, "No fallback.");
} else {
Slog.d(TAG, "Performing fallback: " + fallbackEvent);
}
}
return fallbackEvent;
}
private boolean interceptFallback(WindowState win, KeyEvent fallbackEvent, int policyFlags) {
int actions = interceptKeyBeforeQueueing(fallbackEvent, policyFlags);
if ((actions & ACTION_PASS_TO_USER) != 0) {
long delayMillis = interceptKeyBeforeDispatching(
win, fallbackEvent, policyFlags);
if (delayMillis == 0) {
return true;
}
}
return false;
}
private void launchAssistLongPressAction() {
performHapticFeedbackLw(null, HapticFeedbackConstants.LONG_PRESS, false);
sendCloseSystemWindows(SYSTEM_DIALOG_REASON_ASSIST);
// launch the search activity
Intent intent = new Intent(Intent.ACTION_SEARCH_LONG_PRESS);
intent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
try {
// TODO: This only stops the factory-installed search manager.
// Need to formalize an API to handle others
SearchManager searchManager = getSearchManager();
if (searchManager != null) {
searchManager.stopSearch();
}
startActivityAsUser(intent, UserHandle.CURRENT);
} catch (ActivityNotFoundException e) {
Slog.w(TAG, "No activity to handle assist long press action.", e);
}
}
private void launchAssistAction(String hint, int deviceId) {
sendCloseSystemWindows(SYSTEM_DIALOG_REASON_ASSIST);
if (!isUserSetupComplete()) {
// Disable opening assist window during setup
return;
}
Bundle args = null;
if (deviceId > Integer.MIN_VALUE) {
args = new Bundle();
args.putInt(Intent.EXTRA_ASSIST_INPUT_DEVICE_ID, deviceId);
}
if ((mContext.getResources().getConfiguration().uiMode
& Configuration.UI_MODE_TYPE_MASK) == Configuration.UI_MODE_TYPE_TELEVISION) {
// On TV, use legacy handling until assistants are implemented in the proper way.
((SearchManager) mContext.getSystemService(Context.SEARCH_SERVICE))
.launchLegacyAssist(hint, UserHandle.myUserId(), args);
} else {
try {
if (hint != null) {
if (args == null) {
args = new Bundle();
}
args.putBoolean(hint, true);
}
IStatusBarService statusbar = getStatusBarService();
if (statusbar != null) {
statusbar.startAssist(args);
}
} catch (RemoteException e) {
Slog.e(TAG, "RemoteException when starting assist", e);
// re-acquire status bar service next time it is needed.
mStatusBarService = null;
}
}
}
private void startActivityAsUser(Intent intent, UserHandle handle) {
if (isUserSetupComplete()) {
mContext.startActivityAsUser(intent, handle);
} else {
Slog.i(TAG, "Not starting activity because user setup is in progress: " + intent);
}
}
private SearchManager getSearchManager() {
if (mSearchManager == null) {
mSearchManager = (SearchManager) mContext.getSystemService(Context.SEARCH_SERVICE);
}
return mSearchManager;
}
private void preloadRecentApps() {
mPreloadedRecentApps = true;
try {
IStatusBarService statusbar = getStatusBarService();
if (statusbar != null) {
statusbar.preloadRecentApps();
}
} catch (RemoteException e) {
Slog.e(TAG, "RemoteException when preloading recent apps", e);
// re-acquire status bar service next time it is needed.
mStatusBarService = null;
}
}
private void cancelPreloadRecentApps() {
if (mPreloadedRecentApps) {
mPreloadedRecentApps = false;
try {
IStatusBarService statusbar = getStatusBarService();
if (statusbar != null) {
statusbar.cancelPreloadRecentApps();
}
} catch (RemoteException e) {
Slog.e(TAG, "RemoteException when cancelling recent apps preload", e);
// re-acquire status bar service next time it is needed.
mStatusBarService = null;
}
}
}
private void toggleRecentApps() {
mPreloadedRecentApps = false; // preloading no longer needs to be canceled
try {
IStatusBarService statusbar = getStatusBarService();
if (statusbar != null) {
statusbar.toggleRecentApps();
}
} catch (RemoteException e) {
Slog.e(TAG, "RemoteException when toggling recent apps", e);
// re-acquire status bar service next time it is needed.
mStatusBarService = null;
}
}
@Override
public void showRecentApps() {
mHandler.removeMessages(MSG_DISPATCH_SHOW_RECENTS);
mHandler.sendEmptyMessage(MSG_DISPATCH_SHOW_RECENTS);
}
private void showRecentApps(boolean triggeredFromAltTab) {
mPreloadedRecentApps = false; // preloading no longer needs to be canceled
try {
IStatusBarService statusbar = getStatusBarService();
if (statusbar != null) {
statusbar.showRecentApps(triggeredFromAltTab);
}
} catch (RemoteException e) {
Slog.e(TAG, "RemoteException when showing recent apps", e);
// re-acquire status bar service next time it is needed.
mStatusBarService = null;
}
}
private void hideRecentApps(boolean triggeredFromAltTab, boolean triggeredFromHome) {
mPreloadedRecentApps = false; // preloading no longer needs to be canceled
try {
IStatusBarService statusbar = getStatusBarService();
if (statusbar != null) {
statusbar.hideRecentApps(triggeredFromAltTab, triggeredFromHome);
}
} catch (RemoteException e) {
Slog.e(TAG, "RemoteException when closing recent apps", e);
// re-acquire status bar service next time it is needed.
mStatusBarService = null;
}
}
void launchHomeFromHotKey() {
launchHomeFromHotKey(true /* awakenFromDreams */, true /*respectKeyguard*/);
}
/**
* A home key -> launch home action was detected. Take the appropriate action
* given the situation with the keyguard.
*/
void launchHomeFromHotKey(final boolean awakenFromDreams, final boolean respectKeyguard) {
if (respectKeyguard) {
if (isKeyguardShowingAndNotOccluded()) {
// don't launch home if keyguard showing
return;
}
if (!mHideLockScreen && mKeyguardDelegate.isInputRestricted()) {
// when in keyguard restricted mode, must first verify unlock
// before launching home
mKeyguardDelegate.verifyUnlock(new OnKeyguardExitResult() {
@Override
public void onKeyguardExitResult(boolean success) {
if (success) {
try {
ActivityManagerNative.getDefault().stopAppSwitches();
} catch (RemoteException e) {
}
sendCloseSystemWindows(SYSTEM_DIALOG_REASON_HOME_KEY);
startDockOrHome(true /*fromHomeKey*/, awakenFromDreams);
}
}
});
return;
}
}
// no keyguard stuff to worry about, just launch home!
try {
ActivityManagerNative.getDefault().stopAppSwitches();
} catch (RemoteException e) {
}
if (mRecentsVisible) {
// Hide Recents and notify it to launch Home
if (awakenFromDreams) {
awakenDreams();
}
sendCloseSystemWindows(SYSTEM_DIALOG_REASON_HOME_KEY);
hideRecentApps(false, true);
} else {
// Otherwise, just launch Home
sendCloseSystemWindows(SYSTEM_DIALOG_REASON_HOME_KEY);
startDockOrHome(true /*fromHomeKey*/, awakenFromDreams);
}
}
private final Runnable mClearHideNavigationFlag = new Runnable() {
@Override
public void run() {
synchronized (mWindowManagerFuncs.getWindowManagerLock()) {
// Clear flags.
mForceClearedSystemUiFlags &=
~View.SYSTEM_UI_FLAG_HIDE_NAVIGATION;
}
mWindowManagerFuncs.reevaluateStatusBarVisibility();
}
};
/**
* Input handler used while nav bar is hidden. Captures any touch on the screen,
* to determine when the nav bar should be shown and prevent applications from
* receiving those touches.
*/
final class HideNavInputEventReceiver extends InputEventReceiver {
public HideNavInputEventReceiver(InputChannel inputChannel, Looper looper) {
super(inputChannel, looper);
}
@Override
public void onInputEvent(InputEvent event) {
boolean handled = false;
try {
if (event instanceof MotionEvent
&& (event.getSource() & InputDevice.SOURCE_CLASS_POINTER) != 0) {
final MotionEvent motionEvent = (MotionEvent)event;
if (motionEvent.getAction() == MotionEvent.ACTION_DOWN) {
// When the user taps down, we re-show the nav bar.
boolean changed = false;
synchronized (mWindowManagerFuncs.getWindowManagerLock()) {
// Any user activity always causes us to show the
// navigation controls, if they had been hidden.
// We also clear the low profile and only content
// flags so that tapping on the screen will atomically
// restore all currently hidden screen decorations.
int newVal = mResettingSystemUiFlags |
View.SYSTEM_UI_FLAG_HIDE_NAVIGATION |
View.SYSTEM_UI_FLAG_LOW_PROFILE |
View.SYSTEM_UI_FLAG_FULLSCREEN;
if (mResettingSystemUiFlags != newVal) {
mResettingSystemUiFlags = newVal;
changed = true;
}
// We don't allow the system's nav bar to be hidden
// again for 1 second, to prevent applications from
// spamming us and keeping it from being shown.
newVal = mForceClearedSystemUiFlags |
View.SYSTEM_UI_FLAG_HIDE_NAVIGATION;
if (mForceClearedSystemUiFlags != newVal) {
mForceClearedSystemUiFlags = newVal;
changed = true;
mHandler.postDelayed(mClearHideNavigationFlag, 1000);
}
}
if (changed) {
mWindowManagerFuncs.reevaluateStatusBarVisibility();
}
}
}
} finally {
finishInputEvent(event, handled);
}
}
}
final InputEventReceiver.Factory mHideNavInputEventReceiverFactory =
new InputEventReceiver.Factory() {
@Override
public InputEventReceiver createInputEventReceiver(
InputChannel inputChannel, Looper looper) {
return new HideNavInputEventReceiver(inputChannel, looper);
}
};
@Override
public int adjustSystemUiVisibilityLw(int visibility) {
mStatusBarController.adjustSystemUiVisibilityLw(mLastSystemUiFlags, visibility);
mNavigationBarController.adjustSystemUiVisibilityLw(mLastSystemUiFlags, visibility);
mRecentsVisible = (visibility & View.RECENT_APPS_VISIBLE) > 0;
// Reset any bits in mForceClearingStatusBarVisibility that
// are now clear.
mResettingSystemUiFlags &= visibility;
// Clear any bits in the new visibility that are currently being
// force cleared, before reporting it.
return visibility & ~mResettingSystemUiFlags
& ~mForceClearedSystemUiFlags;
}
@Override
public void getInsetHintLw(WindowManager.LayoutParams attrs, int displayRotation,
Rect outContentInsets, Rect outStableInsets, Rect outOutsets) {
final int fl = PolicyControl.getWindowFlags(null, attrs);
final int sysuiVis = PolicyControl.getSystemUiVisibility(null, attrs);
final int systemUiVisibility = (sysuiVis | attrs.subtreeSystemUiVisibility);
final boolean useOutsets = outOutsets != null && shouldUseOutsets(attrs, fl);
if (useOutsets) {
int outset = ScreenShapeHelper.getWindowOutsetBottomPx(mContext.getResources());
if (outset > 0) {
if (displayRotation == Surface.ROTATION_0) {
outOutsets.bottom += outset;
} else if (displayRotation == Surface.ROTATION_90) {
outOutsets.right += outset;
} else if (displayRotation == Surface.ROTATION_180) {
outOutsets.top += outset;
} else if (displayRotation == Surface.ROTATION_270) {
outOutsets.left += outset;
}
}
}
if ((fl & (FLAG_LAYOUT_IN_SCREEN | FLAG_LAYOUT_INSET_DECOR))
== (FLAG_LAYOUT_IN_SCREEN | FLAG_LAYOUT_INSET_DECOR)) {
int availRight, availBottom;
if (canHideNavigationBar() &&
(systemUiVisibility & View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION) != 0) {
availRight = mUnrestrictedScreenLeft + mUnrestrictedScreenWidth;
availBottom = mUnrestrictedScreenTop + mUnrestrictedScreenHeight;
} else {
availRight = mRestrictedScreenLeft + mRestrictedScreenWidth;
availBottom = mRestrictedScreenTop + mRestrictedScreenHeight;
}
if ((systemUiVisibility & View.SYSTEM_UI_FLAG_LAYOUT_STABLE) != 0) {
if ((fl & FLAG_FULLSCREEN) != 0) {
outContentInsets.set(mStableFullscreenLeft, mStableFullscreenTop,
availRight - mStableFullscreenRight,
availBottom - mStableFullscreenBottom);
} else {
outContentInsets.set(mStableLeft, mStableTop,
availRight - mStableRight, availBottom - mStableBottom);
}
} else if ((fl & FLAG_FULLSCREEN) != 0 || (fl & FLAG_LAYOUT_IN_OVERSCAN) != 0) {
outContentInsets.setEmpty();
} else if ((systemUiVisibility & (View.SYSTEM_UI_FLAG_FULLSCREEN
| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN)) == 0) {
outContentInsets.set(mCurLeft, mCurTop,
availRight - mCurRight, availBottom - mCurBottom);
} else {
outContentInsets.set(mCurLeft, mCurTop,
availRight - mCurRight, availBottom - mCurBottom);
}
outStableInsets.set(mStableLeft, mStableTop,
availRight - mStableRight, availBottom - mStableBottom);
return;
}
outContentInsets.setEmpty();
outStableInsets.setEmpty();
}
private boolean shouldUseOutsets(WindowManager.LayoutParams attrs, int fl) {
return attrs.type == TYPE_WALLPAPER || (fl & (WindowManager.LayoutParams.FLAG_FULLSCREEN
| WindowManager.LayoutParams.FLAG_LAYOUT_IN_OVERSCAN)) != 0;
}
/** {@inheritDoc} */
@Override
public void beginLayoutLw(boolean isDefaultDisplay, int displayWidth, int displayHeight,
int displayRotation) {
mDisplayRotation = displayRotation;
final int overscanLeft, overscanTop, overscanRight, overscanBottom;
if (isDefaultDisplay) {
switch (displayRotation) {
case Surface.ROTATION_90:
overscanLeft = mOverscanTop;
overscanTop = mOverscanRight;
overscanRight = mOverscanBottom;
overscanBottom = mOverscanLeft;
break;
case Surface.ROTATION_180:
overscanLeft = mOverscanRight;
overscanTop = mOverscanBottom;
overscanRight = mOverscanLeft;
overscanBottom = mOverscanTop;
break;
case Surface.ROTATION_270:
overscanLeft = mOverscanBottom;
overscanTop = mOverscanLeft;
overscanRight = mOverscanTop;
overscanBottom = mOverscanRight;
break;
default:
overscanLeft = mOverscanLeft;
overscanTop = mOverscanTop;
overscanRight = mOverscanRight;
overscanBottom = mOverscanBottom;
break;
}
} else {
overscanLeft = 0;
overscanTop = 0;
overscanRight = 0;
overscanBottom = 0;
}
mOverscanScreenLeft = mRestrictedOverscanScreenLeft = 0;
mOverscanScreenTop = mRestrictedOverscanScreenTop = 0;
mOverscanScreenWidth = mRestrictedOverscanScreenWidth = displayWidth;
mOverscanScreenHeight = mRestrictedOverscanScreenHeight = displayHeight;
mSystemLeft = 0;
mSystemTop = 0;
mSystemRight = displayWidth;
mSystemBottom = displayHeight;
mUnrestrictedScreenLeft = overscanLeft;
mUnrestrictedScreenTop = overscanTop;
mUnrestrictedScreenWidth = displayWidth - overscanLeft - overscanRight;
mUnrestrictedScreenHeight = displayHeight - overscanTop - overscanBottom;
mRestrictedScreenLeft = mUnrestrictedScreenLeft;
mRestrictedScreenTop = mUnrestrictedScreenTop;
mRestrictedScreenWidth = mSystemGestures.screenWidth = mUnrestrictedScreenWidth;
mRestrictedScreenHeight = mSystemGestures.screenHeight = mUnrestrictedScreenHeight;
mDockLeft = mContentLeft = mVoiceContentLeft = mStableLeft = mStableFullscreenLeft
= mCurLeft = mUnrestrictedScreenLeft;
mDockTop = mContentTop = mVoiceContentTop = mStableTop = mStableFullscreenTop
= mCurTop = mUnrestrictedScreenTop;
mDockRight = mContentRight = mVoiceContentRight = mStableRight = mStableFullscreenRight
= mCurRight = displayWidth - overscanRight;
mDockBottom = mContentBottom = mVoiceContentBottom = mStableBottom = mStableFullscreenBottom
= mCurBottom = displayHeight - overscanBottom;
mDockLayer = 0x10000000;
mStatusBarLayer = -1;
// start with the current dock rect, which will be (0,0,displayWidth,displayHeight)
final Rect pf = mTmpParentFrame;
final Rect df = mTmpDisplayFrame;
final Rect of = mTmpOverscanFrame;
final Rect vf = mTmpVisibleFrame;
final Rect dcf = mTmpDecorFrame;
final Rect osf = mTmpOutsetFrame;
pf.left = df.left = of.left = vf.left = mDockLeft;
pf.top = df.top = of.top = vf.top = mDockTop;
pf.right = df.right = of.right = vf.right = mDockRight;
pf.bottom = df.bottom = of.bottom = vf.bottom = mDockBottom;
dcf.setEmpty(); // Decor frame N/A for system bars.
if (isDefaultDisplay) {
// For purposes of putting out fake window up to steal focus, we will
// drive nav being hidden only by whether it is requested.
final int sysui = mLastSystemUiFlags;
boolean navVisible = (sysui & View.SYSTEM_UI_FLAG_HIDE_NAVIGATION) == 0;
boolean navTranslucent = (sysui
& (View.NAVIGATION_BAR_TRANSLUCENT | View.SYSTEM_UI_TRANSPARENT)) != 0;
boolean immersive = (sysui & View.SYSTEM_UI_FLAG_IMMERSIVE) != 0;
boolean immersiveSticky = (sysui & View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY) != 0;
boolean navAllowedHidden = immersive || immersiveSticky;
navTranslucent &= !immersiveSticky; // transient trumps translucent
boolean isKeyguardShowing = isStatusBarKeyguard() && !mHideLockScreen;
if (!isKeyguardShowing) {
navTranslucent &= areTranslucentBarsAllowed();
}
// When the navigation bar isn't visible, we put up a fake
// input window to catch all touch events. This way we can
// detect when the user presses anywhere to bring back the nav
// bar and ensure the application doesn't see the event.
if (navVisible || navAllowedHidden) {
if (mInputConsumer != null) {
mInputConsumer.dismiss();
mInputConsumer = null;
}
} else if (mInputConsumer == null) {
mInputConsumer = mWindowManagerFuncs.addInputConsumer(mHandler.getLooper(),
mHideNavInputEventReceiverFactory);
}
// For purposes of positioning and showing the nav bar, if we have
// decided that it can't be hidden (because of the screen aspect ratio),
// then take that into account.
navVisible |= !canHideNavigationBar();
boolean updateSysUiVisibility = false;
if (mNavigationBar != null) {
boolean transientNavBarShowing = mNavigationBarController.isTransientShowing();
// Force the navigation bar to its appropriate place and
// size. We need to do this directly, instead of relying on
// it to bubble up from the nav bar, because this needs to
// change atomically with screen rotations.
mNavigationBarOnBottom = (!mNavigationBarCanMove || displayWidth < displayHeight);
if (mNavigationBarOnBottom) {
// It's a system nav bar or a portrait screen; nav bar goes on bottom.
int top = displayHeight - overscanBottom
- mNavigationBarHeightForRotation[displayRotation];
mTmpNavigationFrame.set(0, top, displayWidth, displayHeight - overscanBottom);
mStableBottom = mStableFullscreenBottom = mTmpNavigationFrame.top;
if (transientNavBarShowing) {
mNavigationBarController.setBarShowingLw(true);
} else if (navVisible) {
mNavigationBarController.setBarShowingLw(true);
mDockBottom = mTmpNavigationFrame.top;
mRestrictedScreenHeight = mDockBottom - mRestrictedScreenTop;
mRestrictedOverscanScreenHeight = mDockBottom - mRestrictedOverscanScreenTop;
} else {
// We currently want to hide the navigation UI.
mNavigationBarController.setBarShowingLw(false);
}
if (navVisible && !navTranslucent && !navAllowedHidden
&& !mNavigationBar.isAnimatingLw()
&& !mNavigationBarController.wasRecentlyTranslucent()) {
// If the opaque nav bar is currently requested to be visible,
// and not in the process of animating on or off, then
// we can tell the app that it is covered by it.
mSystemBottom = mTmpNavigationFrame.top;
}
} else {
// Landscape screen; nav bar goes to the right.
int left = displayWidth - overscanRight
- mNavigationBarWidthForRotation[displayRotation];
mTmpNavigationFrame.set(left, 0, displayWidth - overscanRight, displayHeight);
mStableRight = mStableFullscreenRight = mTmpNavigationFrame.left;
if (transientNavBarShowing) {
mNavigationBarController.setBarShowingLw(true);
} else if (navVisible) {
mNavigationBarController.setBarShowingLw(true);
mDockRight = mTmpNavigationFrame.left;
mRestrictedScreenWidth = mDockRight - mRestrictedScreenLeft;
mRestrictedOverscanScreenWidth = mDockRight - mRestrictedOverscanScreenLeft;
} else {
// We currently want to hide the navigation UI.
mNavigationBarController.setBarShowingLw(false);
}
if (navVisible && !navTranslucent && !navAllowedHidden
&& !mNavigationBar.isAnimatingLw()
&& !mNavigationBarController.wasRecentlyTranslucent()) {
// If the nav bar is currently requested to be visible,
// and not in the process of animating on or off, then
// we can tell the app that it is covered by it.
mSystemRight = mTmpNavigationFrame.left;
}
}
// Make sure the content and current rectangles are updated to
// account for the restrictions from the navigation bar.
mContentTop = mVoiceContentTop = mCurTop = mDockTop;
mContentBottom = mVoiceContentBottom = mCurBottom = mDockBottom;
mContentLeft = mVoiceContentLeft = mCurLeft = mDockLeft;
mContentRight = mVoiceContentRight = mCurRight = mDockRight;
mStatusBarLayer = mNavigationBar.getSurfaceLayer();
// And compute the final frame.
mNavigationBar.computeFrameLw(mTmpNavigationFrame, mTmpNavigationFrame,
mTmpNavigationFrame, mTmpNavigationFrame, mTmpNavigationFrame, dcf,
mTmpNavigationFrame, mTmpNavigationFrame);
if (DEBUG_LAYOUT) Slog.i(TAG, "mNavigationBar frame: " + mTmpNavigationFrame);
if (mNavigationBarController.checkHiddenLw()) {
updateSysUiVisibility = true;
}
}
if (DEBUG_LAYOUT) Slog.i(TAG, String.format("mDock rect: (%d,%d - %d,%d)",
mDockLeft, mDockTop, mDockRight, mDockBottom));
// decide where the status bar goes ahead of time
if (mStatusBar != null) {
// apply any navigation bar insets
pf.left = df.left = of.left = mUnrestrictedScreenLeft;
pf.top = df.top = of.top = mUnrestrictedScreenTop;
pf.right = df.right = of.right = mUnrestrictedScreenWidth + mUnrestrictedScreenLeft;
pf.bottom = df.bottom = of.bottom = mUnrestrictedScreenHeight
+ mUnrestrictedScreenTop;
vf.left = mStableLeft;
vf.top = mStableTop;
vf.right = mStableRight;
vf.bottom = mStableBottom;
mStatusBarLayer = mStatusBar.getSurfaceLayer();
// Let the status bar determine its size.
mStatusBar.computeFrameLw(pf /* parentFrame */, df /* displayFrame */,
vf /* overlayFrame */, vf /* contentFrame */, vf /* visibleFrame */,
dcf /* decorFrame */, vf /* stableFrame */, vf /* outsetFrame */);
// For layout, the status bar is always at the top with our fixed height.
mStableTop = mUnrestrictedScreenTop + mStatusBarHeight;
boolean statusBarTransient = (sysui & View.STATUS_BAR_TRANSIENT) != 0;
boolean statusBarTranslucent = (sysui
& (View.STATUS_BAR_TRANSLUCENT | View.SYSTEM_UI_TRANSPARENT)) != 0;
if (!isKeyguardShowing) {
statusBarTranslucent &= areTranslucentBarsAllowed();
}
// If the status bar is hidden, we don't want to cause
// windows behind it to scroll.
if (mStatusBar.isVisibleLw() && !statusBarTransient) {
// Status bar may go away, so the screen area it occupies
// is available to apps but just covering them when the
// status bar is visible.
mDockTop = mUnrestrictedScreenTop + mStatusBarHeight;
mContentTop = mVoiceContentTop = mCurTop = mDockTop;
mContentBottom = mVoiceContentBottom = mCurBottom = mDockBottom;
mContentLeft = mVoiceContentLeft = mCurLeft = mDockLeft;
mContentRight = mVoiceContentRight = mCurRight = mDockRight;
if (DEBUG_LAYOUT) Slog.v(TAG, "Status bar: " +
String.format(
"dock=[%d,%d][%d,%d] content=[%d,%d][%d,%d] cur=[%d,%d][%d,%d]",
mDockLeft, mDockTop, mDockRight, mDockBottom,
mContentLeft, mContentTop, mContentRight, mContentBottom,
mCurLeft, mCurTop, mCurRight, mCurBottom));
}
if (mStatusBar.isVisibleLw() && !mStatusBar.isAnimatingLw()
&& !statusBarTransient && !statusBarTranslucent
&& !mStatusBarController.wasRecentlyTranslucent()) {
// If the opaque status bar is currently requested to be visible,
// and not in the process of animating on or off, then
// we can tell the app that it is covered by it.
mSystemTop = mUnrestrictedScreenTop + mStatusBarHeight;
}
if (mStatusBarController.checkHiddenLw()) {
updateSysUiVisibility = true;
}
}
if (updateSysUiVisibility) {
updateSystemUiVisibilityLw();
}
}
}
/** {@inheritDoc} */
@Override
public int getSystemDecorLayerLw() {
if (mStatusBar != null && mStatusBar.isVisibleLw()) {
return mStatusBar.getSurfaceLayer();
}
if (mNavigationBar != null && mNavigationBar.isVisibleLw()) {
return mNavigationBar.getSurfaceLayer();
}
return 0;
}
@Override
public void getContentRectLw(Rect r) {
r.set(mContentLeft, mContentTop, mContentRight, mContentBottom);
}
void setAttachedWindowFrames(WindowState win, int fl, int adjust, WindowState attached,
boolean insetDecors, Rect pf, Rect df, Rect of, Rect cf, Rect vf) {
if (win.getSurfaceLayer() > mDockLayer && attached.getSurfaceLayer() < mDockLayer) {
// Here's a special case: if this attached window is a panel that is
// above the dock window, and the window it is attached to is below
// the dock window, then the frames we computed for the window it is
// attached to can not be used because the dock is effectively part
// of the underlying window and the attached window is floating on top
// of the whole thing. So, we ignore the attached window and explicitly
// compute the frames that would be appropriate without the dock.
df.left = of.left = cf.left = vf.left = mDockLeft;
df.top = of.top = cf.top = vf.top = mDockTop;
df.right = of.right = cf.right = vf.right = mDockRight;
df.bottom = of.bottom = cf.bottom = vf.bottom = mDockBottom;
} else {
// The effective display frame of the attached window depends on
// whether it is taking care of insetting its content. If not,
// we need to use the parent's content frame so that the entire
// window is positioned within that content. Otherwise we can use
// the overscan frame and let the attached window take care of
// positioning its content appropriately.
if (adjust != SOFT_INPUT_ADJUST_RESIZE) {
// Set the content frame of the attached window to the parent's decor frame
// (same as content frame when IME isn't present) if specifically requested by
// setting {@link WindowManager.LayoutParams#FLAG_LAYOUT_ATTACHED_IN_DECOR} flag.
// Otherwise, use the overscan frame.
cf.set((fl & FLAG_LAYOUT_ATTACHED_IN_DECOR) != 0
? attached.getContentFrameLw() : attached.getOverscanFrameLw());
} else {
// If the window is resizing, then we want to base the content
// frame on our attached content frame to resize... however,
// things can be tricky if the attached window is NOT in resize
// mode, in which case its content frame will be larger.
// Ungh. So to deal with that, make sure the content frame
// we end up using is not covering the IM dock.
cf.set(attached.getContentFrameLw());
if (attached.isVoiceInteraction()) {
if (cf.left < mVoiceContentLeft) cf.left = mVoiceContentLeft;
if (cf.top < mVoiceContentTop) cf.top = mVoiceContentTop;
if (cf.right > mVoiceContentRight) cf.right = mVoiceContentRight;
if (cf.bottom > mVoiceContentBottom) cf.bottom = mVoiceContentBottom;
} else if (attached.getSurfaceLayer() < mDockLayer) {
if (cf.left < mContentLeft) cf.left = mContentLeft;
if (cf.top < mContentTop) cf.top = mContentTop;
if (cf.right > mContentRight) cf.right = mContentRight;
if (cf.bottom > mContentBottom) cf.bottom = mContentBottom;
}
}
df.set(insetDecors ? attached.getDisplayFrameLw() : cf);
of.set(insetDecors ? attached.getOverscanFrameLw() : cf);
vf.set(attached.getVisibleFrameLw());
}
// The LAYOUT_IN_SCREEN flag is used to determine whether the attached
// window should be positioned relative to its parent or the entire
// screen.
pf.set((fl & FLAG_LAYOUT_IN_SCREEN) == 0
? attached.getFrameLw() : df);
}
private void applyStableConstraints(int sysui, int fl, Rect r) {
if ((sysui & View.SYSTEM_UI_FLAG_LAYOUT_STABLE) != 0) {
// If app is requesting a stable layout, don't let the
// content insets go below the stable values.
if ((fl & FLAG_FULLSCREEN) != 0) {
if (r.left < mStableFullscreenLeft) r.left = mStableFullscreenLeft;
if (r.top < mStableFullscreenTop) r.top = mStableFullscreenTop;
if (r.right > mStableFullscreenRight) r.right = mStableFullscreenRight;
if (r.bottom > mStableFullscreenBottom) r.bottom = mStableFullscreenBottom;
} else {
if (r.left < mStableLeft) r.left = mStableLeft;
if (r.top < mStableTop) r.top = mStableTop;
if (r.right > mStableRight) r.right = mStableRight;
if (r.bottom > mStableBottom) r.bottom = mStableBottom;
}
}
}
private boolean canReceiveInput(WindowState win) {
boolean notFocusable =
(win.getAttrs().flags & WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE) != 0;
boolean altFocusableIm =
(win.getAttrs().flags & WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM) != 0;
boolean notFocusableForIm = notFocusable ^ altFocusableIm;
return !notFocusableForIm;
}
/** {@inheritDoc} */
@Override
public void layoutWindowLw(WindowState win, WindowState attached) {
// We've already done the navigation bar and status bar. If the status bar can receive
// input, we need to layout it again to accomodate for the IME window.
if ((win == mStatusBar && !canReceiveInput(win)) || win == mNavigationBar) {
return;
}
final WindowManager.LayoutParams attrs = win.getAttrs();
final boolean isDefaultDisplay = win.isDefaultDisplay();
final boolean needsToOffsetInputMethodTarget = isDefaultDisplay &&
(win == mLastInputMethodTargetWindow && mLastInputMethodWindow != null);
if (needsToOffsetInputMethodTarget) {
if (DEBUG_LAYOUT) Slog.i(TAG, "Offset ime target window by the last ime window state");
offsetInputMethodWindowLw(mLastInputMethodWindow);
}
final int fl = PolicyControl.getWindowFlags(win, attrs);
final int sim = attrs.softInputMode;
final int sysUiFl = PolicyControl.getSystemUiVisibility(win, null);
final Rect pf = mTmpParentFrame;
final Rect df = mTmpDisplayFrame;
final Rect of = mTmpOverscanFrame;
final Rect cf = mTmpContentFrame;
final Rect vf = mTmpVisibleFrame;
final Rect dcf = mTmpDecorFrame;
final Rect sf = mTmpStableFrame;
Rect osf = null;
dcf.setEmpty();
final boolean hasNavBar = (isDefaultDisplay && mHasNavigationBar
&& mNavigationBar != null && mNavigationBar.isVisibleLw());
final int adjust = sim & SOFT_INPUT_MASK_ADJUST;
if (isDefaultDisplay) {
sf.set(mStableLeft, mStableTop, mStableRight, mStableBottom);
} else {
sf.set(mOverscanLeft, mOverscanTop, mOverscanRight, mOverscanBottom);
}
if (!isDefaultDisplay) {
if (attached != null) {
// If this window is attached to another, our display
// frame is the same as the one we are attached to.
setAttachedWindowFrames(win, fl, adjust, attached, true, pf, df, of, cf, vf);
} else {
// Give the window full screen.
pf.left = df.left = of.left = cf.left = mOverscanScreenLeft;
pf.top = df.top = of.top = cf.top = mOverscanScreenTop;
pf.right = df.right = of.right = cf.right
= mOverscanScreenLeft + mOverscanScreenWidth;
pf.bottom = df.bottom = of.bottom = cf.bottom
= mOverscanScreenTop + mOverscanScreenHeight;
}
} else if (attrs.type == TYPE_INPUT_METHOD) {
pf.left = df.left = of.left = cf.left = vf.left = mDockLeft;
pf.top = df.top = of.top = cf.top = vf.top = mDockTop;
pf.right = df.right = of.right = cf.right = vf.right = mDockRight;
// IM dock windows layout below the nav bar...
pf.bottom = df.bottom = of.bottom = mUnrestrictedScreenTop + mUnrestrictedScreenHeight;
// ...with content insets above the nav bar
cf.bottom = vf.bottom = mStableBottom;
// IM dock windows always go to the bottom of the screen.
attrs.gravity = Gravity.BOTTOM;
mDockLayer = win.getSurfaceLayer();
} else if (attrs.type == TYPE_VOICE_INTERACTION) {
pf.left = df.left = of.left = mUnrestrictedScreenLeft;
pf.top = df.top = of.top = mUnrestrictedScreenTop;
pf.right = df.right = of.right = mUnrestrictedScreenLeft + mUnrestrictedScreenWidth;
pf.bottom = df.bottom = of.bottom = mUnrestrictedScreenTop + mUnrestrictedScreenHeight;
cf.bottom = vf.bottom = mStableBottom;
// Note: In Phone landscape mode, the button bar should also be excluded.
cf.right = vf.right = mStableRight;
cf.left = vf.left = mStableLeft;
cf.top = vf.top = mStableTop;
} else if (win == mStatusBar) {
pf.left = df.left = of.left = mUnrestrictedScreenLeft;
pf.top = df.top = of.top = mUnrestrictedScreenTop;
pf.right = df.right = of.right = mUnrestrictedScreenWidth + mUnrestrictedScreenLeft;
pf.bottom = df.bottom = of.bottom = mUnrestrictedScreenHeight + mUnrestrictedScreenTop;
cf.left = vf.left = mStableLeft;
cf.top = vf.top = mStableTop;
cf.right = vf.right = mStableRight;
vf.bottom = mStableBottom;
cf.bottom = mContentBottom;
} else {
// Default policy decor for the default display
dcf.left = mSystemLeft;
dcf.top = mSystemTop;
dcf.right = mSystemRight;
dcf.bottom = mSystemBottom;
final boolean inheritTranslucentDecor = (attrs.privateFlags
& WindowManager.LayoutParams.PRIVATE_FLAG_INHERIT_TRANSLUCENT_DECOR) != 0;
final boolean isAppWindow =
attrs.type >= WindowManager.LayoutParams.FIRST_APPLICATION_WINDOW &&
attrs.type <= WindowManager.LayoutParams.LAST_APPLICATION_WINDOW;
final boolean topAtRest =
win == mTopFullscreenOpaqueWindowState && !win.isAnimatingLw();
if (isAppWindow && !inheritTranslucentDecor && !topAtRest) {
if ((sysUiFl & View.SYSTEM_UI_FLAG_FULLSCREEN) == 0
&& (fl & WindowManager.LayoutParams.FLAG_FULLSCREEN) == 0
&& (fl & WindowManager.LayoutParams.FLAG_TRANSLUCENT_STATUS) == 0
&& (fl & WindowManager.LayoutParams.
FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS) == 0) {
// Ensure policy decor includes status bar
dcf.top = mStableTop;
}
if ((fl & WindowManager.LayoutParams.FLAG_TRANSLUCENT_NAVIGATION) == 0
&& (sysUiFl & View.SYSTEM_UI_FLAG_HIDE_NAVIGATION) == 0
&& (fl & WindowManager.LayoutParams.
FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS) == 0) {
// Ensure policy decor includes navigation bar
dcf.bottom = mStableBottom;
dcf.right = mStableRight;
}
}
if ((fl & (FLAG_LAYOUT_IN_SCREEN | FLAG_LAYOUT_INSET_DECOR))
== (FLAG_LAYOUT_IN_SCREEN | FLAG_LAYOUT_INSET_DECOR)) {
if (DEBUG_LAYOUT) Slog.v(TAG, "layoutWindowLw(" + attrs.getTitle()
+ "): IN_SCREEN, INSET_DECOR");
// This is the case for a normal activity window: we want it
// to cover all of the screen space, and it can take care of
// moving its contents to account for screen decorations that
// intrude into that space.
if (attached != null) {
// If this window is attached to another, our display
// frame is the same as the one we are attached to.
setAttachedWindowFrames(win, fl, adjust, attached, true, pf, df, of, cf, vf);
} else {
if (attrs.type == TYPE_STATUS_BAR_PANEL
|| attrs.type == TYPE_STATUS_BAR_SUB_PANEL) {
// Status bar panels are the only windows who can go on top of
// the status bar. They are protected by the STATUS_BAR_SERVICE
// permission, so they have the same privileges as the status
// bar itself.
//
// However, they should still dodge the navigation bar if it exists.
pf.left = df.left = of.left = hasNavBar
? mDockLeft : mUnrestrictedScreenLeft;
pf.top = df.top = of.top = mUnrestrictedScreenTop;
pf.right = df.right = of.right = hasNavBar
? mRestrictedScreenLeft+mRestrictedScreenWidth
: mUnrestrictedScreenLeft + mUnrestrictedScreenWidth;
pf.bottom = df.bottom = of.bottom = hasNavBar
? mRestrictedScreenTop+mRestrictedScreenHeight
: mUnrestrictedScreenTop + mUnrestrictedScreenHeight;
if (DEBUG_LAYOUT) Slog.v(TAG, String.format(
"Laying out status bar window: (%d,%d - %d,%d)",
pf.left, pf.top, pf.right, pf.bottom));
} else if ((fl & FLAG_LAYOUT_IN_OVERSCAN) != 0
&& attrs.type >= WindowManager.LayoutParams.FIRST_APPLICATION_WINDOW
&& attrs.type <= WindowManager.LayoutParams.LAST_SUB_WINDOW) {
// Asking to layout into the overscan region, so give it that pure
// unrestricted area.
pf.left = df.left = of.left = mOverscanScreenLeft;
pf.top = df.top = of.top = mOverscanScreenTop;
pf.right = df.right = of.right = mOverscanScreenLeft + mOverscanScreenWidth;
pf.bottom = df.bottom = of.bottom = mOverscanScreenTop
+ mOverscanScreenHeight;
} else if (canHideNavigationBar()
&& (sysUiFl & View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION) != 0
&& attrs.type >= WindowManager.LayoutParams.FIRST_APPLICATION_WINDOW
&& attrs.type <= WindowManager.LayoutParams.LAST_SUB_WINDOW) {
// Asking for layout as if the nav bar is hidden, lets the
// application extend into the unrestricted overscan screen area. We
// only do this for application windows to ensure no window that
// can be above the nav bar can do this.
pf.left = df.left = mOverscanScreenLeft;
pf.top = df.top = mOverscanScreenTop;
pf.right = df.right = mOverscanScreenLeft + mOverscanScreenWidth;
pf.bottom = df.bottom = mOverscanScreenTop + mOverscanScreenHeight;
// We need to tell the app about where the frame inside the overscan
// is, so it can inset its content by that amount -- it didn't ask
// to actually extend itself into the overscan region.
of.left = mUnrestrictedScreenLeft;
of.top = mUnrestrictedScreenTop;
of.right = mUnrestrictedScreenLeft + mUnrestrictedScreenWidth;
of.bottom = mUnrestrictedScreenTop + mUnrestrictedScreenHeight;
} else {
pf.left = df.left = mRestrictedOverscanScreenLeft;
pf.top = df.top = mRestrictedOverscanScreenTop;
pf.right = df.right = mRestrictedOverscanScreenLeft
+ mRestrictedOverscanScreenWidth;
pf.bottom = df.bottom = mRestrictedOverscanScreenTop
+ mRestrictedOverscanScreenHeight;
// We need to tell the app about where the frame inside the overscan
// is, so it can inset its content by that amount -- it didn't ask
// to actually extend itself into the overscan region.
of.left = mUnrestrictedScreenLeft;
of.top = mUnrestrictedScreenTop;
of.right = mUnrestrictedScreenLeft + mUnrestrictedScreenWidth;
of.bottom = mUnrestrictedScreenTop + mUnrestrictedScreenHeight;
}
if ((fl & FLAG_FULLSCREEN) == 0) {
if (win.isVoiceInteraction()) {
cf.left = mVoiceContentLeft;
cf.top = mVoiceContentTop;
cf.right = mVoiceContentRight;
cf.bottom = mVoiceContentBottom;
} else {
if (adjust != SOFT_INPUT_ADJUST_RESIZE) {
cf.left = mDockLeft;
cf.top = mDockTop;
cf.right = mDockRight;
cf.bottom = mDockBottom;
} else {
cf.left = mContentLeft;
cf.top = mContentTop;
cf.right = mContentRight;
cf.bottom = mContentBottom;
}
}
} else {
// Full screen windows are always given a layout that is as if the
// status bar and other transient decors are gone. This is to avoid
// bad states when moving from a window that is not hding the
// status bar to one that is.
cf.left = mRestrictedScreenLeft;
cf.top = mRestrictedScreenTop;
cf.right = mRestrictedScreenLeft + mRestrictedScreenWidth;
cf.bottom = mRestrictedScreenTop + mRestrictedScreenHeight;
}
applyStableConstraints(sysUiFl, fl, cf);
if (adjust != SOFT_INPUT_ADJUST_NOTHING) {
vf.left = mCurLeft;
vf.top = mCurTop;
vf.right = mCurRight;
vf.bottom = mCurBottom;
} else {
vf.set(cf);
}
}
} else if ((fl & FLAG_LAYOUT_IN_SCREEN) != 0 || (sysUiFl
& (View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION)) != 0) {
if (DEBUG_LAYOUT) Slog.v(TAG, "layoutWindowLw(" + attrs.getTitle() +
"): IN_SCREEN");
// A window that has requested to fill the entire screen just
// gets everything, period.
if (attrs.type == TYPE_STATUS_BAR_PANEL
|| attrs.type == TYPE_STATUS_BAR_SUB_PANEL
|| attrs.type == TYPE_VOLUME_OVERLAY) {
pf.left = df.left = of.left = cf.left = hasNavBar
? mDockLeft : mUnrestrictedScreenLeft;
pf.top = df.top = of.top = cf.top = mUnrestrictedScreenTop;
pf.right = df.right = of.right = cf.right = hasNavBar
? mRestrictedScreenLeft+mRestrictedScreenWidth
: mUnrestrictedScreenLeft + mUnrestrictedScreenWidth;
pf.bottom = df.bottom = of.bottom = cf.bottom = hasNavBar
? mRestrictedScreenTop+mRestrictedScreenHeight
: mUnrestrictedScreenTop + mUnrestrictedScreenHeight;
if (DEBUG_LAYOUT) Slog.v(TAG, String.format(
"Laying out IN_SCREEN status bar window: (%d,%d - %d,%d)",
pf.left, pf.top, pf.right, pf.bottom));
} else if (attrs.type == TYPE_NAVIGATION_BAR
|| attrs.type == TYPE_NAVIGATION_BAR_PANEL) {
// The navigation bar has Real Ultimate Power.
pf.left = df.left = of.left = mUnrestrictedScreenLeft;
pf.top = df.top = of.top = mUnrestrictedScreenTop;
pf.right = df.right = of.right = mUnrestrictedScreenLeft
+ mUnrestrictedScreenWidth;
pf.bottom = df.bottom = of.bottom = mUnrestrictedScreenTop
+ mUnrestrictedScreenHeight;
if (DEBUG_LAYOUT) Slog.v(TAG, String.format(
"Laying out navigation bar window: (%d,%d - %d,%d)",
pf.left, pf.top, pf.right, pf.bottom));
} else if ((attrs.type == TYPE_SECURE_SYSTEM_OVERLAY
|| attrs.type == TYPE_BOOT_PROGRESS)
&& ((fl & FLAG_FULLSCREEN) != 0)) {
// Fullscreen secure system overlays get what they ask for.
pf.left = df.left = of.left = cf.left = mOverscanScreenLeft;
pf.top = df.top = of.top = cf.top = mOverscanScreenTop;
pf.right = df.right = of.right = cf.right = mOverscanScreenLeft
+ mOverscanScreenWidth;
pf.bottom = df.bottom = of.bottom = cf.bottom = mOverscanScreenTop
+ mOverscanScreenHeight;
} else if (attrs.type == TYPE_BOOT_PROGRESS) {
// Boot progress screen always covers entire display.
pf.left = df.left = of.left = cf.left = mOverscanScreenLeft;
pf.top = df.top = of.top = cf.top = mOverscanScreenTop;
pf.right = df.right = of.right = cf.right = mOverscanScreenLeft
+ mOverscanScreenWidth;
pf.bottom = df.bottom = of.bottom = cf.bottom = mOverscanScreenTop
+ mOverscanScreenHeight;
} else if (attrs.type == TYPE_WALLPAPER) {
// The wallpaper also has Real Ultimate Power, but we want to tell
// it about the overscan area.
pf.left = df.left = mOverscanScreenLeft;
pf.top = df.top = mOverscanScreenTop;
pf.right = df.right = mOverscanScreenLeft + mOverscanScreenWidth;
pf.bottom = df.bottom = mOverscanScreenTop + mOverscanScreenHeight;
of.left = cf.left = mUnrestrictedScreenLeft;
of.top = cf.top = mUnrestrictedScreenTop;
of.right = cf.right = mUnrestrictedScreenLeft + mUnrestrictedScreenWidth;
of.bottom = cf.bottom = mUnrestrictedScreenTop + mUnrestrictedScreenHeight;
} else if ((fl & FLAG_LAYOUT_IN_OVERSCAN) != 0
&& attrs.type >= WindowManager.LayoutParams.FIRST_APPLICATION_WINDOW
&& attrs.type <= WindowManager.LayoutParams.LAST_SUB_WINDOW) {
// Asking to layout into the overscan region, so give it that pure
// unrestricted area.
pf.left = df.left = of.left = cf.left = mOverscanScreenLeft;
pf.top = df.top = of.top = cf.top = mOverscanScreenTop;
pf.right = df.right = of.right = cf.right
= mOverscanScreenLeft + mOverscanScreenWidth;
pf.bottom = df.bottom = of.bottom = cf.bottom
= mOverscanScreenTop + mOverscanScreenHeight;
} else if (canHideNavigationBar()
&& (sysUiFl & View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION) != 0
&& (attrs.type == TYPE_STATUS_BAR
|| attrs.type == TYPE_TOAST
|| attrs.type == TYPE_VOICE_INTERACTION_STARTING
|| (attrs.type >= WindowManager.LayoutParams.FIRST_APPLICATION_WINDOW
&& attrs.type <= WindowManager.LayoutParams.LAST_SUB_WINDOW))) {
// Asking for layout as if the nav bar is hidden, lets the
// application extend into the unrestricted screen area. We
// only do this for application windows (or toasts) to ensure no window that
// can be above the nav bar can do this.
// XXX This assumes that an app asking for this will also
// ask for layout in only content. We can't currently figure out
// what the screen would be if only laying out to hide the nav bar.
pf.left = df.left = of.left = cf.left = mUnrestrictedScreenLeft;
pf.top = df.top = of.top = cf.top = mUnrestrictedScreenTop;
pf.right = df.right = of.right = cf.right = mUnrestrictedScreenLeft
+ mUnrestrictedScreenWidth;
pf.bottom = df.bottom = of.bottom = cf.bottom = mUnrestrictedScreenTop
+ mUnrestrictedScreenHeight;
} else {
pf.left = df.left = of.left = cf.left = mRestrictedScreenLeft;
pf.top = df.top = of.top = cf.top = mRestrictedScreenTop;
pf.right = df.right = of.right = cf.right = mRestrictedScreenLeft
+ mRestrictedScreenWidth;
pf.bottom = df.bottom = of.bottom = cf.bottom = mRestrictedScreenTop
+ mRestrictedScreenHeight;
}
applyStableConstraints(sysUiFl, fl, cf);
if (adjust != SOFT_INPUT_ADJUST_NOTHING) {
vf.left = mCurLeft;
vf.top = mCurTop;
vf.right = mCurRight;
vf.bottom = mCurBottom;
} else {
vf.set(cf);
}
} else if (attached != null) {
if (DEBUG_LAYOUT) Slog.v(TAG, "layoutWindowLw(" + attrs.getTitle() +
"): attached to " + attached);
// A child window should be placed inside of the same visible
// frame that its parent had.
setAttachedWindowFrames(win, fl, adjust, attached, false, pf, df, of, cf, vf);
} else {
if (DEBUG_LAYOUT) Slog.v(TAG, "layoutWindowLw(" + attrs.getTitle() +
"): normal window");
// Otherwise, a normal window must be placed inside the content
// of all screen decorations.
if (attrs.type == TYPE_STATUS_BAR_PANEL || attrs.type == TYPE_VOLUME_OVERLAY) {
// Status bar panels and the volume dialog are the only windows who can go on
// top of the status bar. They are protected by the STATUS_BAR_SERVICE
// permission, so they have the same privileges as the status
// bar itself.
pf.left = df.left = of.left = cf.left = mRestrictedScreenLeft;
pf.top = df.top = of.top = cf.top = mRestrictedScreenTop;
pf.right = df.right = of.right = cf.right = mRestrictedScreenLeft
+ mRestrictedScreenWidth;
pf.bottom = df.bottom = of.bottom = cf.bottom = mRestrictedScreenTop
+ mRestrictedScreenHeight;
} else if (attrs.type == TYPE_TOAST || attrs.type == TYPE_SYSTEM_ALERT) {
// These dialogs are stable to interim decor changes.
pf.left = df.left = of.left = cf.left = mStableLeft;
pf.top = df.top = of.top = cf.top = mStableTop;
pf.right = df.right = of.right = cf.right = mStableRight;
pf.bottom = df.bottom = of.bottom = cf.bottom = mStableBottom;
} else {
pf.left = mContentLeft;
pf.top = mContentTop;
pf.right = mContentRight;
pf.bottom = mContentBottom;
if (win.isVoiceInteraction()) {
df.left = of.left = cf.left = mVoiceContentLeft;
df.top = of.top = cf.top = mVoiceContentTop;
df.right = of.right = cf.right = mVoiceContentRight;
df.bottom = of.bottom = cf.bottom = mVoiceContentBottom;
} else if (adjust != SOFT_INPUT_ADJUST_RESIZE) {
df.left = of.left = cf.left = mDockLeft;
df.top = of.top = cf.top = mDockTop;
df.right = of.right = cf.right = mDockRight;
df.bottom = of.bottom = cf.bottom = mDockBottom;
} else {
df.left = of.left = cf.left = mContentLeft;
df.top = of.top = cf.top = mContentTop;
df.right = of.right = cf.right = mContentRight;
df.bottom = of.bottom = cf.bottom = mContentBottom;
}
if (adjust != SOFT_INPUT_ADJUST_NOTHING) {
vf.left = mCurLeft;
vf.top = mCurTop;
vf.right = mCurRight;
vf.bottom = mCurBottom;
} else {
vf.set(cf);
}
}
}
}
// TYPE_SYSTEM_ERROR is above the NavigationBar so it can't be allowed to extend over it.
if ((fl & FLAG_LAYOUT_NO_LIMITS) != 0 && attrs.type != TYPE_SYSTEM_ERROR) {
df.left = df.top = -10000;
df.right = df.bottom = 10000;
if (attrs.type != TYPE_WALLPAPER) {
of.left = of.top = cf.left = cf.top = vf.left = vf.top = -10000;
of.right = of.bottom = cf.right = cf.bottom = vf.right = vf.bottom = 10000;
}
}
// If the device has a chin (e.g. some watches), a dead area at the bottom of the screen we
// need to provide information to the clients that want to pretend that you can draw there.
// We only want to apply outsets to certain types of windows. For example, we never want to
// apply the outsets to floating dialogs, because they wouldn't make sense there.
final boolean useOutsets = shouldUseOutsets(attrs, fl);
if (isDefaultDisplay && useOutsets) {
osf = mTmpOutsetFrame;
osf.set(cf.left, cf.top, cf.right, cf.bottom);
int outset = ScreenShapeHelper.getWindowOutsetBottomPx(mContext.getResources());
if (outset > 0) {
int rotation = mDisplayRotation;
if (rotation == Surface.ROTATION_0) {
osf.bottom += outset;
} else if (rotation == Surface.ROTATION_90) {
osf.right += outset;
} else if (rotation == Surface.ROTATION_180) {
osf.top -= outset;
} else if (rotation == Surface.ROTATION_270) {
osf.left -= outset;
}
if (DEBUG_LAYOUT) Slog.v(TAG, "applying bottom outset of " + outset
+ " with rotation " + rotation + ", result: " + osf);
}
}
if (DEBUG_LAYOUT) Slog.v(TAG, "Compute frame " + attrs.getTitle()
+ ": sim=#" + Integer.toHexString(sim)
+ " attach=" + attached + " type=" + attrs.type
+ String.format(" flags=0x%08x", fl)
+ " pf=" + pf.toShortString() + " df=" + df.toShortString()
+ " of=" + of.toShortString()
+ " cf=" + cf.toShortString() + " vf=" + vf.toShortString()
+ " dcf=" + dcf.toShortString()
+ " sf=" + sf.toShortString()
+ " osf=" + (osf == null ? "null" : osf.toShortString()));
win.computeFrameLw(pf, df, of, cf, vf, dcf, sf, osf);
// Dock windows carve out the bottom of the screen, so normal windows
// can't appear underneath them.
if (attrs.type == TYPE_INPUT_METHOD && win.isVisibleOrBehindKeyguardLw()
&& !win.getGivenInsetsPendingLw()) {
setLastInputMethodWindowLw(null, null);
offsetInputMethodWindowLw(win);
}
if (attrs.type == TYPE_VOICE_INTERACTION && win.isVisibleOrBehindKeyguardLw()
&& !win.getGivenInsetsPendingLw()) {
offsetVoiceInputWindowLw(win);
}
}
private void offsetInputMethodWindowLw(WindowState win) {
int top = Math.max(win.getDisplayFrameLw().top, win.getContentFrameLw().top);
top += win.getGivenContentInsetsLw().top;
if (mContentBottom > top) {
mContentBottom = top;
}
if (mVoiceContentBottom > top) {
mVoiceContentBottom = top;
}
top = win.getVisibleFrameLw().top;
top += win.getGivenVisibleInsetsLw().top;
if (mCurBottom > top) {
mCurBottom = top;
}
if (DEBUG_LAYOUT) Slog.v(TAG, "Input method: mDockBottom="
+ mDockBottom + " mContentBottom="
+ mContentBottom + " mCurBottom=" + mCurBottom);
}
private void offsetVoiceInputWindowLw(WindowState win) {
int top = Math.max(win.getDisplayFrameLw().top, win.getContentFrameLw().top);
top += win.getGivenContentInsetsLw().top;
if (mVoiceContentBottom > top) {
mVoiceContentBottom = top;
}
}
/** {@inheritDoc} */
@Override
public void finishLayoutLw() {
return;
}
/** {@inheritDoc} */
@Override
public void beginPostLayoutPolicyLw(int displayWidth, int displayHeight) {
mTopFullscreenOpaqueWindowState = null;
mTopFullscreenOpaqueOrDimmingWindowState = null;
mAppsToBeHidden.clear();
mAppsThatDismissKeyguard.clear();
mForceStatusBar = false;
mForceStatusBarFromKeyguard = false;
mForceStatusBarTransparent = false;
mForcingShowNavBar = false;
mForcingShowNavBarLayer = -1;
mHideLockScreen = false;
mAllowLockscreenWhenOn = false;
mDismissKeyguard = DISMISS_KEYGUARD_NONE;
mShowingLockscreen = false;
mShowingDream = false;
mWinShowWhenLocked = null;
mKeyguardSecure = isKeyguardSecure();
mKeyguardSecureIncludingHidden = mKeyguardSecure
&& (mKeyguardDelegate != null && mKeyguardDelegate.isShowing());
}
/** {@inheritDoc} */
@Override
public void applyPostLayoutPolicyLw(WindowState win, WindowManager.LayoutParams attrs,
WindowState attached) {
if (DEBUG_LAYOUT) Slog.i(TAG, "Win " + win + ": isVisibleOrBehindKeyguardLw="
+ win.isVisibleOrBehindKeyguardLw());
final int fl = PolicyControl.getWindowFlags(win, attrs);
if (mTopFullscreenOpaqueWindowState == null
&& win.isVisibleLw() && attrs.type == TYPE_INPUT_METHOD) {
mForcingShowNavBar = true;
mForcingShowNavBarLayer = win.getSurfaceLayer();
}
if (attrs.type == TYPE_STATUS_BAR) {
if ((attrs.privateFlags & PRIVATE_FLAG_KEYGUARD) != 0) {
mForceStatusBarFromKeyguard = true;
mShowingLockscreen = true;
}
if ((attrs.privateFlags & PRIVATE_FLAG_FORCE_STATUS_BAR_VISIBLE_TRANSPARENT) != 0) {
mForceStatusBarTransparent = true;
}
}
boolean appWindow = attrs.type >= FIRST_APPLICATION_WINDOW
&& attrs.type < FIRST_SYSTEM_WINDOW;
final boolean showWhenLocked = (fl & FLAG_SHOW_WHEN_LOCKED) != 0;
final boolean dismissKeyguard = (fl & FLAG_DISMISS_KEYGUARD) != 0;
if (mTopFullscreenOpaqueWindowState == null &&
win.isVisibleOrBehindKeyguardLw() && !win.isGoneForLayoutLw()) {
if ((fl & FLAG_FORCE_NOT_FULLSCREEN) != 0) {
if ((attrs.privateFlags & PRIVATE_FLAG_KEYGUARD) != 0) {
mForceStatusBarFromKeyguard = true;
} else {
mForceStatusBar = true;
}
}
if (attrs.type == TYPE_DREAM) {
// If the lockscreen was showing when the dream started then wait
// for the dream to draw before hiding the lockscreen.
if (!mDreamingLockscreen
|| (win.isVisibleLw() && win.hasDrawnLw())) {
mShowingDream = true;
appWindow = true;
}
}
final IApplicationToken appToken = win.getAppToken();
// For app windows that are not attached, we decide if all windows in the app they
// represent should be hidden or if we should hide the lockscreen. For attached app
// windows we defer the decision to the window it is attached to.
if (appWindow && attached == null) {
if (showWhenLocked) {
// Remove any previous windows with the same appToken.
mAppsToBeHidden.remove(appToken);
mAppsThatDismissKeyguard.remove(appToken);
if (mAppsToBeHidden.isEmpty()) {
if (dismissKeyguard && !mKeyguardSecure) {
mAppsThatDismissKeyguard.add(appToken);
} else if (win.isDrawnLw() || win.hasAppShownWindows()) {
mWinShowWhenLocked = win;
mHideLockScreen = true;
mForceStatusBarFromKeyguard = false;
}
}
} else if (dismissKeyguard) {
if (mKeyguardSecure) {
mAppsToBeHidden.add(appToken);
} else {
mAppsToBeHidden.remove(appToken);
}
mAppsThatDismissKeyguard.add(appToken);
} else {
mAppsToBeHidden.add(appToken);
}
if (attrs.x == 0 && attrs.y == 0
&& attrs.width == WindowManager.LayoutParams.MATCH_PARENT
&& attrs.height == WindowManager.LayoutParams.MATCH_PARENT) {
if (DEBUG_LAYOUT) Slog.v(TAG, "Fullscreen window: " + win);
mTopFullscreenOpaqueWindowState = win;
if (mTopFullscreenOpaqueOrDimmingWindowState == null) {
mTopFullscreenOpaqueOrDimmingWindowState = win;
}
if (!mAppsThatDismissKeyguard.isEmpty() &&
mDismissKeyguard == DISMISS_KEYGUARD_NONE) {
if (DEBUG_LAYOUT) Slog.v(TAG,
"Setting mDismissKeyguard true by win " + win);
mDismissKeyguard = (mWinDismissingKeyguard == win
&& mSecureDismissingKeyguard == mKeyguardSecure)
? DISMISS_KEYGUARD_CONTINUE : DISMISS_KEYGUARD_START;
mWinDismissingKeyguard = win;
mSecureDismissingKeyguard = mKeyguardSecure;
mForceStatusBarFromKeyguard = mShowingLockscreen && mKeyguardSecure;
} else if (mAppsToBeHidden.isEmpty() && showWhenLocked
&& (win.isDrawnLw() || win.hasAppShownWindows())) {
if (DEBUG_LAYOUT) Slog.v(TAG,
"Setting mHideLockScreen to true by win " + win);
mHideLockScreen = true;
mForceStatusBarFromKeyguard = false;
}
if ((fl & FLAG_ALLOW_LOCK_WHILE_SCREEN_ON) != 0) {
mAllowLockscreenWhenOn = true;
}
}
if (mWinShowWhenLocked != null &&
mWinShowWhenLocked.getAppToken() != win.getAppToken() &&
(attrs.flags & FLAG_SHOW_WHEN_LOCKED) == 0) {
win.hideLw(false);
}
}
} else if (mTopFullscreenOpaqueWindowState == null && mWinShowWhenLocked == null) {
// No TopFullscreenOpaqueWindow is showing, but we found a SHOW_WHEN_LOCKED window
// that is being hidden in an animation - keep the
// keyguard hidden until the new window shows up and
// we know whether to show the keyguard or not.
if (win.isAnimatingLw() && appWindow && showWhenLocked && mKeyguardHidden) {
mHideLockScreen = true;
mWinShowWhenLocked = win;
}
}
if (mTopFullscreenOpaqueOrDimmingWindowState == null
&& win.isVisibleOrBehindKeyguardLw() && !win.isGoneForLayoutLw()
&& win.isDimming()) {
mTopFullscreenOpaqueOrDimmingWindowState = win;
}
}
/** {@inheritDoc} */
@Override
public int finishPostLayoutPolicyLw() {
if (mWinShowWhenLocked != null && mTopFullscreenOpaqueWindowState != null &&
mWinShowWhenLocked.getAppToken() != mTopFullscreenOpaqueWindowState.getAppToken()
&& isKeyguardLocked()) {
// A dialog is dismissing the keyguard. Put the wallpaper behind it and hide the
// fullscreen window.
// TODO: Make sure FLAG_SHOW_WALLPAPER is restored when dialog is dismissed. Or not.
mWinShowWhenLocked.getAttrs().flags |= FLAG_SHOW_WALLPAPER;
mTopFullscreenOpaqueWindowState.hideLw(false);
mTopFullscreenOpaqueWindowState = mWinShowWhenLocked;
}
int changes = 0;
boolean topIsFullscreen = false;
final WindowManager.LayoutParams lp = (mTopFullscreenOpaqueWindowState != null)
? mTopFullscreenOpaqueWindowState.getAttrs()
: null;
// If we are not currently showing a dream then remember the current
// lockscreen state. We will use this to determine whether the dream
// started while the lockscreen was showing and remember this state
// while the dream is showing.
if (!mShowingDream) {
mDreamingLockscreen = mShowingLockscreen;
if (mDreamingSleepTokenNeeded) {
mDreamingSleepTokenNeeded = false;
mHandler.obtainMessage(MSG_UPDATE_DREAMING_SLEEP_TOKEN, 0, 1).sendToTarget();
}
} else {
if (!mDreamingSleepTokenNeeded) {
mDreamingSleepTokenNeeded = true;
mHandler.obtainMessage(MSG_UPDATE_DREAMING_SLEEP_TOKEN, 1, 1).sendToTarget();
}
}
if (mStatusBar != null) {
if (DEBUG_LAYOUT) Slog.i(TAG, "force=" + mForceStatusBar
+ " forcefkg=" + mForceStatusBarFromKeyguard
+ " top=" + mTopFullscreenOpaqueWindowState);
boolean shouldBeTransparent = mForceStatusBarTransparent
&& !mForceStatusBar
&& !mForceStatusBarFromKeyguard;
if (!shouldBeTransparent) {
mStatusBarController.setShowTransparent(false /* transparent */);
} else if (!mStatusBar.isVisibleLw()) {
mStatusBarController.setShowTransparent(true /* transparent */);
}
if (mForceStatusBar || mForceStatusBarFromKeyguard || mForceStatusBarTransparent) {
if (DEBUG_LAYOUT) Slog.v(TAG, "Showing status bar: forced");
if (mStatusBarController.setBarShowingLw(true)) {
changes |= FINISH_LAYOUT_REDO_LAYOUT;
}
// Maintain fullscreen layout until incoming animation is complete.
topIsFullscreen = mTopIsFullscreen && mStatusBar.isAnimatingLw();
// Transient status bar on the lockscreen is not allowed
if (mForceStatusBarFromKeyguard && mStatusBarController.isTransientShowing()) {
mStatusBarController.updateVisibilityLw(false /*transientAllowed*/,
mLastSystemUiFlags, mLastSystemUiFlags);
}
} else if (mTopFullscreenOpaqueWindowState != null) {
final int fl = PolicyControl.getWindowFlags(null, lp);
if (localLOGV) {
Slog.d(TAG, "frame: " + mTopFullscreenOpaqueWindowState.getFrameLw()
+ " shown frame: " + mTopFullscreenOpaqueWindowState.getShownFrameLw());
Slog.d(TAG, "attr: " + mTopFullscreenOpaqueWindowState.getAttrs()
+ " lp.flags=0x" + Integer.toHexString(fl));
}
topIsFullscreen = (fl & WindowManager.LayoutParams.FLAG_FULLSCREEN) != 0
|| (mLastSystemUiFlags & View.SYSTEM_UI_FLAG_FULLSCREEN) != 0;
// The subtle difference between the window for mTopFullscreenOpaqueWindowState
// and mTopIsFullscreen is that mTopIsFullscreen is set only if the window
// has the FLAG_FULLSCREEN set. Not sure if there is another way that to be the
// case though.
if (mStatusBarController.isTransientShowing()) {
if (mStatusBarController.setBarShowingLw(true)) {
changes |= FINISH_LAYOUT_REDO_LAYOUT;
}
} else if (topIsFullscreen) {
if (DEBUG_LAYOUT) Slog.v(TAG, "** HIDING status bar");
if (mStatusBarController.setBarShowingLw(false)) {
changes |= FINISH_LAYOUT_REDO_LAYOUT;
} else {
if (DEBUG_LAYOUT) Slog.v(TAG, "Status bar already hiding");
}
} else {
if (DEBUG_LAYOUT) Slog.v(TAG, "** SHOWING status bar: top is not fullscreen");
if (mStatusBarController.setBarShowingLw(true)) {
changes |= FINISH_LAYOUT_REDO_LAYOUT;
}
}
}
}
if (mTopIsFullscreen != topIsFullscreen) {
if (!topIsFullscreen) {
// Force another layout when status bar becomes fully shown.
changes |= FINISH_LAYOUT_REDO_LAYOUT;
}
mTopIsFullscreen = topIsFullscreen;
}
// Hide the key guard if a visible window explicitly specifies that it wants to be
// displayed when the screen is locked.
if (mKeyguardDelegate != null && mStatusBar != null) {
if (localLOGV) Slog.v(TAG, "finishPostLayoutPolicyLw: mHideKeyguard="
+ mHideLockScreen);
if (mDismissKeyguard != DISMISS_KEYGUARD_NONE && !mKeyguardSecure) {
mKeyguardHidden = true;
if (setKeyguardOccludedLw(true)) {
changes |= FINISH_LAYOUT_REDO_LAYOUT
| FINISH_LAYOUT_REDO_CONFIG
| FINISH_LAYOUT_REDO_WALLPAPER;
}
if (mKeyguardDelegate.isShowing()) {
mHandler.post(new Runnable() {
@Override
public void run() {
mKeyguardDelegate.keyguardDone(false, false);
}
});
}
} else if (mHideLockScreen) {
mKeyguardHidden = true;
mWinDismissingKeyguard = null;
if (setKeyguardOccludedLw(true)) {
changes |= FINISH_LAYOUT_REDO_LAYOUT
| FINISH_LAYOUT_REDO_CONFIG
| FINISH_LAYOUT_REDO_WALLPAPER;
}
} else if (mDismissKeyguard != DISMISS_KEYGUARD_NONE) {
mKeyguardHidden = false;
if (setKeyguardOccludedLw(false)) {
changes |= FINISH_LAYOUT_REDO_LAYOUT
| FINISH_LAYOUT_REDO_CONFIG
| FINISH_LAYOUT_REDO_WALLPAPER;
}
if (mDismissKeyguard == DISMISS_KEYGUARD_START) {
// Only launch the next keyguard unlock window once per window.
mHandler.post(new Runnable() {
@Override
public void run() {
mKeyguardDelegate.dismiss();
}
});
}
} else {
mWinDismissingKeyguard = null;
mSecureDismissingKeyguard = false;
mKeyguardHidden = false;
if (setKeyguardOccludedLw(false)) {
changes |= FINISH_LAYOUT_REDO_LAYOUT
| FINISH_LAYOUT_REDO_CONFIG
| FINISH_LAYOUT_REDO_WALLPAPER;
}
}
}
if ((updateSystemUiVisibilityLw()&SYSTEM_UI_CHANGING_LAYOUT) != 0) {
// If the navigation bar has been hidden or shown, we need to do another
// layout pass to update that window.
changes |= FINISH_LAYOUT_REDO_LAYOUT;
}
// update since mAllowLockscreenWhenOn might have changed
updateLockScreenTimeout();
return changes;
}
/**
* Updates the occluded state of the Keyguard.
*
* @return Whether the flags have changed and we have to redo the layout.
*/
private boolean setKeyguardOccludedLw(boolean isOccluded) {
boolean wasOccluded = mKeyguardOccluded;
boolean showing = mKeyguardDelegate.isShowing();
if (wasOccluded && !isOccluded && showing) {
mKeyguardOccluded = false;
mKeyguardDelegate.setOccluded(false);
mStatusBar.getAttrs().privateFlags |= PRIVATE_FLAG_KEYGUARD;
mStatusBar.getAttrs().flags |= FLAG_SHOW_WALLPAPER;
return true;
} else if (!wasOccluded && isOccluded && showing) {
mKeyguardOccluded = true;
mKeyguardDelegate.setOccluded(true);
mStatusBar.getAttrs().privateFlags &= ~PRIVATE_FLAG_KEYGUARD;
mStatusBar.getAttrs().flags &= ~FLAG_SHOW_WALLPAPER;
return true;
} else {
return false;
}
}
private boolean isStatusBarKeyguard() {
return mStatusBar != null
&& (mStatusBar.getAttrs().privateFlags & PRIVATE_FLAG_KEYGUARD) != 0;
}
@Override
public boolean allowAppAnimationsLw() {
if (isStatusBarKeyguard() || mShowingDream) {
// If keyguard or dreams is currently visible, no reason to animate behind it.
return false;
}
return true;
}
@Override
public int focusChangedLw(WindowState lastFocus, WindowState newFocus) {
mFocusedWindow = newFocus;
if ((updateSystemUiVisibilityLw()&SYSTEM_UI_CHANGING_LAYOUT) != 0) {
// If the navigation bar has been hidden or shown, we need to do another
// layout pass to update that window.
return FINISH_LAYOUT_REDO_LAYOUT;
}
return 0;
}
/** {@inheritDoc} */
@Override
public void notifyLidSwitchChanged(long whenNanos, boolean lidOpen) {
// lid changed state
final int newLidState = lidOpen ? LID_OPEN : LID_CLOSED;
if (newLidState == mLidState) {
return;
}
mLidState = newLidState;
applyLidSwitchState();
updateRotation(true);
if (lidOpen) {
wakeUp(SystemClock.uptimeMillis(), mAllowTheaterModeWakeFromLidSwitch,
"android.policy:LID");
} else if (!mLidControlsSleep) {
mPowerManager.userActivity(SystemClock.uptimeMillis(), false);
}
}
@Override
public void notifyCameraLensCoverSwitchChanged(long whenNanos, boolean lensCovered) {
int lensCoverState = lensCovered ? CAMERA_LENS_COVERED : CAMERA_LENS_UNCOVERED;
if (mCameraLensCoverState == lensCoverState) {
return;
}
if (mCameraLensCoverState == CAMERA_LENS_COVERED &&
lensCoverState == CAMERA_LENS_UNCOVERED) {
Intent intent;
final boolean keyguardActive = mKeyguardDelegate == null ? false :
mKeyguardDelegate.isShowing();
if (keyguardActive) {
intent = new Intent(MediaStore.INTENT_ACTION_STILL_IMAGE_CAMERA_SECURE);
} else {
intent = new Intent(MediaStore.INTENT_ACTION_STILL_IMAGE_CAMERA);
}
wakeUp(whenNanos / 1000000, mAllowTheaterModeWakeFromCameraLens,
"android.policy:CAMERA_COVER");
startActivityAsUser(intent, UserHandle.CURRENT_OR_SELF);
}
mCameraLensCoverState = lensCoverState;
}
void setHdmiPlugged(boolean plugged) {
if (mHdmiPlugged != plugged) {
mHdmiPlugged = plugged;
updateRotation(true, true);
Intent intent = new Intent(ACTION_HDMI_PLUGGED);
intent.addFlags(Intent.FLAG_RECEIVER_REGISTERED_ONLY_BEFORE_BOOT);
intent.putExtra(EXTRA_HDMI_PLUGGED_STATE, plugged);
mContext.sendStickyBroadcastAsUser(intent, UserHandle.ALL);
}
}
void initializeHdmiState() {
boolean plugged = false;
// watch for HDMI plug messages if the hdmi switch exists
if (new File("/sys/devices/virtual/switch/hdmi/state").exists()) {
mHDMIObserver.startObserving("DEVPATH=/devices/virtual/switch/hdmi");
final String filename = "/sys/class/switch/hdmi/state";
FileReader reader = null;
try {
reader = new FileReader(filename);
char[] buf = new char[15];
int n = reader.read(buf);
if (n > 1) {
plugged = 0 != Integer.parseInt(new String(buf, 0, n-1));
}
} catch (IOException ex) {
Slog.w(TAG, "Couldn't read hdmi state from " + filename + ": " + ex);
} catch (NumberFormatException ex) {
Slog.w(TAG, "Couldn't read hdmi state from " + filename + ": " + ex);
} finally {
if (reader != null) {
try {
reader.close();
} catch (IOException ex) {
}
}
}
}
// This dance forces the code in setHdmiPlugged to run.
// Always do this so the sticky intent is stuck (to false) if there is no hdmi.
mHdmiPlugged = !plugged;
setHdmiPlugged(!mHdmiPlugged);
}
final Object mScreenshotLock = new Object();
ServiceConnection mScreenshotConnection = null;
final Runnable mScreenshotTimeout = new Runnable() {
@Override public void run() {
synchronized (mScreenshotLock) {
if (mScreenshotConnection != null) {
mContext.unbindService(mScreenshotConnection);
mScreenshotConnection = null;
}
}
}
};
// Assume this is called from the Handler thread.
private void takeScreenshot() {
synchronized (mScreenshotLock) {
if (mScreenshotConnection != null) {
return;
}
ComponentName cn = new ComponentName("com.android.systemui",
"com.android.systemui.screenshot.TakeScreenshotService");
Intent intent = new Intent();
intent.setComponent(cn);
ServiceConnection conn = new ServiceConnection() {
@Override
public void onServiceConnected(ComponentName name, IBinder service) {
synchronized (mScreenshotLock) {
if (mScreenshotConnection != this) {
return;
}
Messenger messenger = new Messenger(service);
Message msg = Message.obtain(null, 1);
final ServiceConnection myConn = this;
Handler h = new Handler(mHandler.getLooper()) {
@Override
public void handleMessage(Message msg) {
synchronized (mScreenshotLock) {
if (mScreenshotConnection == myConn) {
mContext.unbindService(mScreenshotConnection);
mScreenshotConnection = null;
mHandler.removeCallbacks(mScreenshotTimeout);
}
}
}
};
msg.replyTo = new Messenger(h);
msg.arg1 = msg.arg2 = 0;
if (mStatusBar != null && mStatusBar.isVisibleLw())
msg.arg1 = 1;
if (mNavigationBar != null && mNavigationBar.isVisibleLw())
msg.arg2 = 1;
try {
messenger.send(msg);
} catch (RemoteException e) {
}
}
}
@Override
public void onServiceDisconnected(ComponentName name) {}
};
if (mContext.bindServiceAsUser(
intent, conn, Context.BIND_AUTO_CREATE, UserHandle.CURRENT)) {
mScreenshotConnection = conn;
mHandler.postDelayed(mScreenshotTimeout, 5000);
}
}
}
/** {@inheritDoc} */
@Override
public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags) {
if (!mSystemBooted) {
// If we have not yet booted, don't let key events do anything.
return 0;
}
final boolean interactive = (policyFlags & FLAG_INTERACTIVE) != 0;
final boolean down = event.getAction() == KeyEvent.ACTION_DOWN;
final boolean canceled = event.isCanceled();
final int keyCode = event.getKeyCode();
final boolean isInjected = (policyFlags & WindowManagerPolicy.FLAG_INJECTED) != 0;
// If screen is off then we treat the case where the keyguard is open but hidden
// the same as if it were open and in front.
// This will prevent any keys other than the power button from waking the screen
// when the keyguard is hidden by another activity.
final boolean keyguardActive = (mKeyguardDelegate == null ? false :
(interactive ?
isKeyguardShowingAndNotOccluded() :
mKeyguardDelegate.isShowing()));
if (DEBUG_INPUT) {
Log.d(TAG, "interceptKeyTq keycode=" + keyCode
+ " interactive=" + interactive + " keyguardActive=" + keyguardActive
+ " policyFlags=" + Integer.toHexString(policyFlags));
}
// Basic policy based on interactive state.
int result;
boolean isWakeKey = (policyFlags & WindowManagerPolicy.FLAG_WAKE) != 0
|| event.isWakeKey();
if (interactive || (isInjected && !isWakeKey)) {
// When the device is interactive or the key is injected pass the
// key to the application.
result = ACTION_PASS_TO_USER;
isWakeKey = false;
} else if (!interactive && shouldDispatchInputWhenNonInteractive()) {
// If we're currently dozing with the screen on and the keyguard showing, pass the key
// to the application but preserve its wake key status to make sure we still move
// from dozing to fully interactive if we would normally go from off to fully
// interactive.
result = ACTION_PASS_TO_USER;
} else {
// When the screen is off and the key is not injected, determine whether
// to wake the device but don't pass the key to the application.
result = 0;
if (isWakeKey && (!down || !isWakeKeyWhenScreenOff(keyCode))) {
isWakeKey = false;
}
}
// If the key would be handled globally, just return the result, don't worry about special
// key processing.
if (isValidGlobalKey(keyCode)
&& mGlobalKeyManager.shouldHandleGlobalKey(keyCode, event)) {
if (isWakeKey) {
wakeUp(event.getEventTime(), mAllowTheaterModeWakeFromKey, "android.policy:KEY");
}
return result;
}
boolean useHapticFeedback = down
&& (policyFlags & WindowManagerPolicy.FLAG_VIRTUAL) != 0
&& event.getRepeatCount() == 0;
// Handle special keys.
switch (keyCode) {
case KeyEvent.KEYCODE_VOLUME_DOWN:
case KeyEvent.KEYCODE_VOLUME_UP:
case KeyEvent.KEYCODE_VOLUME_MUTE: {
if(SystemProperties.getBoolean("persist.fnf.volumeDisable", false)){
return 0;
}
if (mUseTvRouting) {
// On TVs volume keys never go to the foreground app
result &= ~ACTION_PASS_TO_USER;
}
if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
if (down) {
if (interactive && !mScreenshotChordVolumeDownKeyTriggered
&& (event.getFlags() & KeyEvent.FLAG_FALLBACK) == 0) {
mScreenshotChordVolumeDownKeyTriggered = true;
mScreenshotChordVolumeDownKeyTime = event.getDownTime();
mScreenshotChordVolumeDownKeyConsumed = false;
cancelPendingPowerKeyAction();
interceptScreenshotChord();
}
} else {
mScreenshotChordVolumeDownKeyTriggered = false;
cancelPendingScreenshotChordAction();
}
} else if (keyCode == KeyEvent.KEYCODE_VOLUME_UP) {
if (down) {
if (interactive && !mScreenshotChordVolumeUpKeyTriggered
&& (event.getFlags() & KeyEvent.FLAG_FALLBACK) == 0) {
mScreenshotChordVolumeUpKeyTriggered = true;
cancelPendingPowerKeyAction();
cancelPendingScreenshotChordAction();
}
} else {
mScreenshotChordVolumeUpKeyTriggered = false;
cancelPendingScreenshotChordAction();
}
}
if (down) {
TelecomManager telecomManager = getTelecommService();
if (telecomManager != null) {
if (telecomManager.isRinging()) {
// If an incoming call is ringing, either VOLUME key means
// "silence ringer". We handle these keys here, rather than
// in the InCallScreen, to make sure we'll respond to them
// even if the InCallScreen hasn't come to the foreground yet.
// Look for the DOWN event here, to agree with the "fallback"
// behavior in the InCallScreen.
Log.i(TAG, "interceptKeyBeforeQueueing:"
+ " VOLUME key-down while ringing: Silence ringer!");
// Silence the ringer. (It's safe to call this
// even if the ringer has already been silenced.)
telecomManager.silenceRinger();
// And *don't* pass this key thru to the current activity
// (which is probably the InCallScreen.)
result &= ~ACTION_PASS_TO_USER;
break;
}
if (telecomManager.isInCall()
&& (result & ACTION_PASS_TO_USER) == 0) {
// If we are in call but we decided not to pass the key to
// the application, just pass it to the session service.
MediaSessionLegacyHelper.getHelper(mContext)
.sendVolumeKeyEvent(event, false);
break;
}
}
if ((result & ACTION_PASS_TO_USER) == 0) {
if (mUseTvRouting) {
dispatchDirectAudioEvent(event);
} else {
// If we aren't passing to the user and no one else
// handled it send it to the session manager to
// figure out.
MediaSessionLegacyHelper.getHelper(mContext)
.sendVolumeKeyEvent(event, true);
}
break;
}
}
break;
}
case KeyEvent.KEYCODE_ENDCALL: {
result &= ~ACTION_PASS_TO_USER;
if (down) {
TelecomManager telecomManager = getTelecommService();
boolean hungUp = false;
if (telecomManager != null) {
hungUp = telecomManager.endCall();
}
if (interactive && !hungUp) {
mEndCallKeyHandled = false;
mHandler.postDelayed(mEndCallLongPress,
ViewConfiguration.get(mContext).getDeviceGlobalActionKeyTimeout());
} else {
mEndCallKeyHandled = true;
}
} else {
if (!mEndCallKeyHandled) {
mHandler.removeCallbacks(mEndCallLongPress);
if (!canceled) {
if ((mEndcallBehavior
& Settings.System.END_BUTTON_BEHAVIOR_HOME) != 0) {
if (goHome()) {
break;
}
}
if ((mEndcallBehavior
& Settings.System.END_BUTTON_BEHAVIOR_SLEEP) != 0) {
mPowerManager.goToSleep(event.getEventTime(),
PowerManager.GO_TO_SLEEP_REASON_POWER_BUTTON, 0);
isWakeKey = false;
}
}
}
}
break;
}
case KeyEvent.KEYCODE_POWER: {
result &= ~ACTION_PASS_TO_USER;
isWakeKey = false; // wake-up will be handled separately
if (down) {
interceptPowerKeyDown(event, interactive);
} else {
interceptPowerKeyUp(event, interactive, canceled);
}
break;
}
case KeyEvent.KEYCODE_SLEEP: {
result &= ~ACTION_PASS_TO_USER;
isWakeKey = false;
if (!mPowerManager.isInteractive()) {
useHapticFeedback = false; // suppress feedback if already non-interactive
}
if (down) {
sleepPress(event.getEventTime());
} else {
sleepRelease(event.getEventTime());
}
break;
}
case KeyEvent.KEYCODE_WAKEUP: {
result &= ~ACTION_PASS_TO_USER;
isWakeKey = true;
break;
}
case KeyEvent.KEYCODE_MEDIA_PLAY:
case KeyEvent.KEYCODE_MEDIA_PAUSE:
case KeyEvent.KEYCODE_MEDIA_PLAY_PAUSE:
case KeyEvent.KEYCODE_HEADSETHOOK:
case KeyEvent.KEYCODE_MUTE:
case KeyEvent.KEYCODE_MEDIA_STOP:
case KeyEvent.KEYCODE_MEDIA_NEXT:
case KeyEvent.KEYCODE_MEDIA_PREVIOUS:
case KeyEvent.KEYCODE_MEDIA_REWIND:
case KeyEvent.KEYCODE_MEDIA_RECORD:
case KeyEvent.KEYCODE_MEDIA_FAST_FORWARD:
case KeyEvent.KEYCODE_MEDIA_AUDIO_TRACK: {
if (MediaSessionLegacyHelper.getHelper(mContext).isGlobalPriorityActive()) {
// If the global session is active pass all media keys to it
// instead of the active window.
result &= ~ACTION_PASS_TO_USER;
}
if ((result & ACTION_PASS_TO_USER) == 0) {
// Only do this if we would otherwise not pass it to the user. In that
// case, the PhoneWindow class will do the same thing, except it will
// only do it if the showing app doesn't process the key on its own.
// Note that we need to make a copy of the key event here because the
// original key event will be recycled when we return.
mBroadcastWakeLock.acquire();
Message msg = mHandler.obtainMessage(MSG_DISPATCH_MEDIA_KEY_WITH_WAKE_LOCK,
new KeyEvent(event));
msg.setAsynchronous(true);
msg.sendToTarget();
}
break;
}
case KeyEvent.KEYCODE_CALL: {
if (down) {
TelecomManager telecomManager = getTelecommService();
if (telecomManager != null) {
if (telecomManager.isRinging()) {
Log.i(TAG, "interceptKeyBeforeQueueing:"
+ " CALL key-down while ringing: Answer the call!");
telecomManager.acceptRingingCall();
// And *don't* pass this key thru to the current activity
// (which is presumably the InCallScreen.)
result &= ~ACTION_PASS_TO_USER;
}
}
}
break;
}
case KeyEvent.KEYCODE_VOICE_ASSIST: {
// Only do this if we would otherwise not pass it to the user. In that case,
// interceptKeyBeforeDispatching would apply a similar but different policy in
// order to invoke voice assist actions. Note that we need to make a copy of the
// key event here because the original key event will be recycled when we return.
if ((result & ACTION_PASS_TO_USER) == 0 && !down) {
mBroadcastWakeLock.acquire();
Message msg = mHandler.obtainMessage(MSG_LAUNCH_VOICE_ASSIST_WITH_WAKE_LOCK,
keyguardActive ? 1 : 0, 0);
msg.setAsynchronous(true);
msg.sendToTarget();
}
}
}
if (useHapticFeedback) {
performHapticFeedbackLw(null, HapticFeedbackConstants.VIRTUAL_KEY, false);
}
if (isWakeKey) {
wakeUp(event.getEventTime(), mAllowTheaterModeWakeFromKey, "android.policy:KEY");
}
return result;
}
/**
* Returns true if the key can have global actions attached to it.
* We reserve all power management keys for the system since they require
* very careful handling.
*/
private static boolean isValidGlobalKey(int keyCode) {
switch (keyCode) {
case KeyEvent.KEYCODE_POWER:
case KeyEvent.KEYCODE_WAKEUP:
case KeyEvent.KEYCODE_SLEEP:
return false;
default:
return true;
}
}
/**
* When the screen is off we ignore some keys that might otherwise typically
* be considered wake keys. We filter them out here.
*
* {@link KeyEvent#KEYCODE_POWER} is notably absent from this list because it
* is always considered a wake key.
*/
private boolean isWakeKeyWhenScreenOff(int keyCode) {
switch (keyCode) {
// ignore volume keys unless docked
case KeyEvent.KEYCODE_VOLUME_UP:
case KeyEvent.KEYCODE_VOLUME_DOWN:
case KeyEvent.KEYCODE_VOLUME_MUTE:
return mDockMode != Intent.EXTRA_DOCK_STATE_UNDOCKED;
// ignore media and camera keys
case KeyEvent.KEYCODE_MUTE:
case KeyEvent.KEYCODE_HEADSETHOOK:
case KeyEvent.KEYCODE_MEDIA_PLAY:
case KeyEvent.KEYCODE_MEDIA_PAUSE:
case KeyEvent.KEYCODE_MEDIA_PLAY_PAUSE:
case KeyEvent.KEYCODE_MEDIA_STOP:
case KeyEvent.KEYCODE_MEDIA_NEXT:
case KeyEvent.KEYCODE_MEDIA_PREVIOUS:
case KeyEvent.KEYCODE_MEDIA_REWIND:
case KeyEvent.KEYCODE_MEDIA_RECORD:
case KeyEvent.KEYCODE_MEDIA_FAST_FORWARD:
case KeyEvent.KEYCODE_MEDIA_AUDIO_TRACK:
case KeyEvent.KEYCODE_CAMERA:
return false;
}
return true;
}
/** {@inheritDoc} */
@Override
public int interceptMotionBeforeQueueingNonInteractive(long whenNanos, int policyFlags) {
if ((policyFlags & FLAG_WAKE) != 0) {
if (wakeUp(whenNanos / 1000000, mAllowTheaterModeWakeFromMotion,
"android.policy:MOTION")) {
return 0;
}
}
if (shouldDispatchInputWhenNonInteractive()) {
return ACTION_PASS_TO_USER;
}
// If we have not passed the action up and we are in theater mode without dreaming,
// there will be no dream to intercept the touch and wake into ambient. The device should
// wake up in this case.
if (isTheaterModeEnabled() && (policyFlags & FLAG_WAKE) != 0) {
wakeUp(whenNanos / 1000000, mAllowTheaterModeWakeFromMotionWhenNotDreaming,
"android.policy:MOTION");
}
return 0;
}
private boolean shouldDispatchInputWhenNonInteractive() {
if (mDisplay == null || mDisplay.getState() == Display.STATE_OFF) {
return false;
}
// Send events to keyguard while the screen is on and it's showing.
if (isKeyguardShowingAndNotOccluded()) {
return true;
}
// Send events to a dozing dream even if the screen is off since the dream
// is in control of the state of the screen.
IDreamManager dreamManager = getDreamManager();
try {
if (dreamManager != null && dreamManager.isDreaming()) {
return true;
}
} catch (RemoteException e) {
Slog.e(TAG, "RemoteException when checking if dreaming", e);
}
// Otherwise, consume events since the user can't see what is being
// interacted with.
return false;
}
private void dispatchDirectAudioEvent(KeyEvent event) {
if (event.getAction() != KeyEvent.ACTION_DOWN) {
return;
}
int keyCode = event.getKeyCode();
int flags = AudioManager.FLAG_SHOW_UI | AudioManager.FLAG_PLAY_SOUND
| AudioManager.FLAG_FROM_KEY;
String pkgName = mContext.getOpPackageName();
switch (keyCode) {
case KeyEvent.KEYCODE_VOLUME_UP:
try {
getAudioService().adjustSuggestedStreamVolume(AudioManager.ADJUST_RAISE,
AudioManager.USE_DEFAULT_STREAM_TYPE, flags, pkgName, TAG);
} catch (RemoteException e) {
Log.e(TAG, "Error dispatching volume up in dispatchTvAudioEvent.", e);
}
break;
case KeyEvent.KEYCODE_VOLUME_DOWN:
try {
getAudioService().adjustSuggestedStreamVolume(AudioManager.ADJUST_LOWER,
AudioManager.USE_DEFAULT_STREAM_TYPE, flags, pkgName, TAG);
} catch (RemoteException e) {
Log.e(TAG, "Error dispatching volume down in dispatchTvAudioEvent.", e);
}
break;
case KeyEvent.KEYCODE_VOLUME_MUTE:
try {
if (event.getRepeatCount() == 0) {
getAudioService().adjustSuggestedStreamVolume(
AudioManager.ADJUST_TOGGLE_MUTE,
AudioManager.USE_DEFAULT_STREAM_TYPE, flags, pkgName, TAG);
}
} catch (RemoteException e) {
Log.e(TAG, "Error dispatching mute in dispatchTvAudioEvent.", e);
}
break;
}
}
void dispatchMediaKeyWithWakeLock(KeyEvent event) {
if (DEBUG_INPUT) {
Slog.d(TAG, "dispatchMediaKeyWithWakeLock: " + event);
}
if (mHavePendingMediaKeyRepeatWithWakeLock) {
if (DEBUG_INPUT) {
Slog.d(TAG, "dispatchMediaKeyWithWakeLock: canceled repeat");
}
mHandler.removeMessages(MSG_DISPATCH_MEDIA_KEY_REPEAT_WITH_WAKE_LOCK);
mHavePendingMediaKeyRepeatWithWakeLock = false;
mBroadcastWakeLock.release(); // pending repeat was holding onto the wake lock
}
dispatchMediaKeyWithWakeLockToAudioService(event);
if (event.getAction() == KeyEvent.ACTION_DOWN
&& event.getRepeatCount() == 0) {
mHavePendingMediaKeyRepeatWithWakeLock = true;
Message msg = mHandler.obtainMessage(
MSG_DISPATCH_MEDIA_KEY_REPEAT_WITH_WAKE_LOCK, event);
msg.setAsynchronous(true);
mHandler.sendMessageDelayed(msg, ViewConfiguration.getKeyRepeatTimeout());
} else {
mBroadcastWakeLock.release();
}
}
void dispatchMediaKeyRepeatWithWakeLock(KeyEvent event) {
mHavePendingMediaKeyRepeatWithWakeLock = false;
KeyEvent repeatEvent = KeyEvent.changeTimeRepeat(event,
SystemClock.uptimeMillis(), 1, event.getFlags() | KeyEvent.FLAG_LONG_PRESS);
if (DEBUG_INPUT) {
Slog.d(TAG, "dispatchMediaKeyRepeatWithWakeLock: " + repeatEvent);
}
dispatchMediaKeyWithWakeLockToAudioService(repeatEvent);
mBroadcastWakeLock.release();
}
void dispatchMediaKeyWithWakeLockToAudioService(KeyEvent event) {
if (ActivityManagerNative.isSystemReady()) {
MediaSessionLegacyHelper.getHelper(mContext).sendMediaButtonEvent(event, true);
}
}
void launchVoiceAssistWithWakeLock(boolean keyguardActive) {
IDeviceIdleController dic = IDeviceIdleController.Stub.asInterface(
ServiceManager.getService(Context.DEVICE_IDLE_CONTROLLER));
if (dic != null) {
try {
dic.exitIdle("voice-search");
} catch (RemoteException e) {
}
}
Intent voiceIntent =
new Intent(RecognizerIntent.ACTION_VOICE_SEARCH_HANDS_FREE);
voiceIntent.putExtra(RecognizerIntent.EXTRA_SECURE, keyguardActive);
startActivityAsUser(voiceIntent, UserHandle.CURRENT_OR_SELF);
mBroadcastWakeLock.release();
}
BroadcastReceiver mDockReceiver = new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent intent) {
if (Intent.ACTION_DOCK_EVENT.equals(intent.getAction())) {
mDockMode = intent.getIntExtra(Intent.EXTRA_DOCK_STATE,
Intent.EXTRA_DOCK_STATE_UNDOCKED);
} else {
try {
IUiModeManager uiModeService = IUiModeManager.Stub.asInterface(
ServiceManager.getService(Context.UI_MODE_SERVICE));
mUiMode = uiModeService.getCurrentModeType();
} catch (RemoteException e) {
}
}
updateRotation(true);
synchronized (mLock) {
updateOrientationListenerLp();
}
}
};
BroadcastReceiver mDreamReceiver = new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent intent) {
if (Intent.ACTION_DREAMING_STARTED.equals(intent.getAction())) {
if (mKeyguardDelegate != null) {
mKeyguardDelegate.onDreamingStarted();
}
} else if (Intent.ACTION_DREAMING_STOPPED.equals(intent.getAction())) {
if (mKeyguardDelegate != null) {
mKeyguardDelegate.onDreamingStopped();
}
}
}
};
BroadcastReceiver mMultiuserReceiver = new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent intent) {
if (Intent.ACTION_USER_SWITCHED.equals(intent.getAction())) {
// tickle the settings observer: this first ensures that we're
// observing the relevant settings for the newly-active user,
// and then updates our own bookkeeping based on the now-
// current user.
mSettingsObserver.onChange(false);
// force a re-application of focused window sysui visibility.
// the window may never have been shown for this user
// e.g. the keyguard when going through the new-user setup flow
synchronized (mWindowManagerFuncs.getWindowManagerLock()) {
mLastSystemUiFlags = 0;
updateSystemUiVisibilityLw();
}
}
}
};
private final Runnable mHiddenNavPanic = new Runnable() {
@Override
public void run() {
synchronized (mWindowManagerFuncs.getWindowManagerLock()) {
if (!isUserSetupComplete()) {
// Swipe-up for navigation bar is disabled during setup
return;
}
mPendingPanicGestureUptime = SystemClock.uptimeMillis();
mNavigationBarController.showTransient();
}
}
};
private void requestTransientBars(WindowState swipeTarget) {
synchronized (mWindowManagerFuncs.getWindowManagerLock()) {
if (!isUserSetupComplete()) {
// Swipe-up for navigation bar is disabled during setup
return;
}
boolean sb = mStatusBarController.checkShowTransientBarLw();
boolean nb = mNavigationBarController.checkShowTransientBarLw();
if (sb || nb) {
// Don't show status bar when swiping on already visible navigation bar
if (!nb && swipeTarget == mNavigationBar) {
if (DEBUG) Slog.d(TAG, "Not showing transient bar, wrong swipe target");
return;
}
if (sb) mStatusBarController.showTransient();
if (nb) mNavigationBarController.showTransient();
mImmersiveModeConfirmation.confirmCurrentPrompt();
updateSystemUiVisibilityLw();
}
}
}
// Called on the PowerManager's Notifier thread.
@Override
public void startedGoingToSleep(int why) {
if (DEBUG_WAKEUP) Slog.i(TAG, "Started going to sleep... (why=" + why + ")");
if (mKeyguardDelegate != null) {
mKeyguardDelegate.onStartedGoingToSleep(why);
}
}
// Called on the PowerManager's Notifier thread.
@Override
public void finishedGoingToSleep(int why) {
EventLog.writeEvent(70000, 0);
if (DEBUG_WAKEUP) Slog.i(TAG, "Finished going to sleep... (why=" + why + ")");
MetricsLogger.histogram(mContext, "screen_timeout", mLockScreenTimeout / 1000);
// We must get this work done here because the power manager will drop
// the wake lock and let the system suspend once this function returns.
synchronized (mLock) {
mAwake = false;
updateWakeGestureListenerLp();
updateOrientationListenerLp();
updateLockScreenTimeout();
}
if (mKeyguardDelegate != null) {
mKeyguardDelegate.onFinishedGoingToSleep(why);
}
}
// Called on the PowerManager's Notifier thread.
@Override
public void startedWakingUp() {
EventLog.writeEvent(70000, 1);
if (DEBUG_WAKEUP) Slog.i(TAG, "Started waking up...");
// Since goToSleep performs these functions synchronously, we must
// do the same here. We cannot post this work to a handler because
// that might cause it to become reordered with respect to what
// may happen in a future call to goToSleep.
synchronized (mLock) {
mAwake = true;
updateWakeGestureListenerLp();
updateOrientationListenerLp();
updateLockScreenTimeout();
}
if (mKeyguardDelegate != null) {
mKeyguardDelegate.onStartedWakingUp();
}
}
// Called on the PowerManager's Notifier thread.
@Override
public void finishedWakingUp() {
if (DEBUG_WAKEUP) Slog.i(TAG, "Finished waking up...");
}
private void wakeUpFromPowerKey(long eventTime) {
wakeUp(eventTime, mAllowTheaterModeWakeFromPowerKey, "android.policy:POWER");
}
private boolean wakeUp(long wakeTime, boolean wakeInTheaterMode, String reason) {
final boolean theaterModeEnabled = isTheaterModeEnabled();
if (!wakeInTheaterMode && theaterModeEnabled) {
return false;
}
if (theaterModeEnabled) {
Settings.Global.putInt(mContext.getContentResolver(),
Settings.Global.THEATER_MODE_ON, 0);
}
mPowerManager.wakeUp(wakeTime, reason);
return true;
}
private void finishKeyguardDrawn() {
synchronized (mLock) {
if (!mScreenOnEarly || mKeyguardDrawComplete) {
return; // We are not awake yet or we have already informed of this event.
}
mKeyguardDrawComplete = true;
if (mKeyguardDelegate != null) {
mHandler.removeMessages(MSG_KEYGUARD_DRAWN_TIMEOUT);
}
mWindowManagerDrawComplete = false;
}
// ... eventually calls finishWindowsDrawn which will finalize our screen turn on
// as well as enabling the orientation change logic/sensor.
mWindowManagerInternal.waitForAllWindowsDrawn(mWindowManagerDrawCallback,
WAITING_FOR_DRAWN_TIMEOUT);
}
// Called on the DisplayManager's DisplayPowerController thread.
@Override
public void screenTurnedOff() {
if (DEBUG_WAKEUP) Slog.i(TAG, "Screen turned off...");
updateScreenOffSleepToken(true);
synchronized (mLock) {
mScreenOnEarly = false;
mScreenOnFully = false;
mKeyguardDrawComplete = false;
mWindowManagerDrawComplete = false;
mScreenOnListener = null;
updateOrientationListenerLp();
if (mKeyguardDelegate != null) {
mKeyguardDelegate.onScreenTurnedOff();
}
if(SystemProperties.get("ro.target.product").equals("tablet")&&SystemProperties.get("ro.board.platform").equals("rk3399")) {
DeviceManager mDeviceManager=(DeviceManager)mContext.getSystemService("device");
mDeviceManager.update("screen","off",1);
}
}
}
// Called on the DisplayManager's DisplayPowerController thread.
@Override
public void screenTurningOn(final ScreenOnListener screenOnListener) {
if (DEBUG_WAKEUP) Slog.i(TAG, "Screen turning on...");
updateScreenOffSleepToken(false);
synchronized (mLock) {
mScreenOnEarly = true;
mScreenOnFully = false;
mKeyguardDrawComplete = false;
mWindowManagerDrawComplete = false;
mScreenOnListener = screenOnListener;
if (mKeyguardDelegate != null) {
mHandler.removeMessages(MSG_KEYGUARD_DRAWN_TIMEOUT);
mHandler.sendEmptyMessageDelayed(MSG_KEYGUARD_DRAWN_TIMEOUT, 1000);
mKeyguardDelegate.onScreenTurningOn(mKeyguardDrawnCallback);
} else {
if (DEBUG_WAKEUP) Slog.d(TAG,
"null mKeyguardDelegate: setting mKeyguardDrawComplete.");
finishKeyguardDrawn();
}
}
if(SystemProperties.get("ro.target.product").equals("tablet")&&SystemProperties.get("ro.board.platform").equals("rk3399")) {
DeviceManager mDeviceManager=(DeviceManager)mContext.getSystemService("device");
mDeviceManager.update("screen","on",1);
}
}
// Called on the DisplayManager's DisplayPowerController thread.
@Override
public void screenTurnedOn() {
synchronized (mLock) {
if (mKeyguardDelegate != null) {
mKeyguardDelegate.onScreenTurnedOn();
}
}
}
private void finishWindowsDrawn() {
synchronized (mLock) {
if (!mScreenOnEarly || mWindowManagerDrawComplete) {
return; // Screen is not turned on or we did already handle this case earlier.
}
mWindowManagerDrawComplete = true;
}
finishScreenTurningOn();
}
private void finishScreenTurningOn() {
synchronized (mLock) {
// We have just finished drawing screen content. Since the orientation listener
// gets only installed when all windows are drawn, we try to install it again.
updateOrientationListenerLp();
}
final ScreenOnListener listener;
final boolean enableScreen;
synchronized (mLock) {
if (DEBUG_WAKEUP) Slog.d(TAG,
"finishScreenTurningOn: mAwake=" + mAwake
+ ", mScreenOnEarly=" + mScreenOnEarly
+ ", mScreenOnFully=" + mScreenOnFully
+ ", mKeyguardDrawComplete=" + mKeyguardDrawComplete
+ ", mWindowManagerDrawComplete=" + mWindowManagerDrawComplete);
if (mScreenOnFully || !mScreenOnEarly || !mWindowManagerDrawComplete
|| (mAwake && !mKeyguardDrawComplete)) {
return; // spurious or not ready yet
}
if (DEBUG_WAKEUP) Slog.i(TAG, "Finished screen turning on...");
listener = mScreenOnListener;
mScreenOnListener = null;
mScreenOnFully = true;
// Remember the first time we draw the keyguard so we know when we're done with
// the main part of booting and can enable the screen and hide boot messages.
if (!mKeyguardDrawnOnce && mAwake) {
mKeyguardDrawnOnce = true;
enableScreen = true;
if (mBootMessageNeedsHiding) {
mBootMessageNeedsHiding = false;
hideBootMessages();
}
} else {
enableScreen = false;
}
}
if (listener != null) {
listener.onScreenOn();
}
if (enableScreen) {
try {
mWindowManager.enableScreenIfNeeded();
} catch (RemoteException unhandled) {
}
}
}
private void handleHideBootMessage() {
synchronized (mLock) {
if (!mKeyguardDrawnOnce) {
mBootMessageNeedsHiding = true;
return; // keyguard hasn't drawn the first time yet, not done booting
}
}
if (mBootMsgDialog != null) {
if (DEBUG_WAKEUP) Slog.d(TAG, "handleHideBootMessage: dismissing");
mBootMsgDialog.dismiss();
mBootMsgDialog = null;
}
}
@Override
public boolean isScreenOn() {
return mScreenOnFully;
}
/** {@inheritDoc} */
@Override
public void enableKeyguard(boolean enabled) {
if (mKeyguardDelegate != null) {
mKeyguardDelegate.setKeyguardEnabled(enabled);
}
}
/** {@inheritDoc} */
@Override
public void exitKeyguardSecurely(OnKeyguardExitResult callback) {
if (mKeyguardDelegate != null) {
mKeyguardDelegate.verifyUnlock(callback);
}
}
private boolean isKeyguardShowingAndNotOccluded() {
if (mKeyguardDelegate == null) return false;
return mKeyguardDelegate.isShowing() && !mKeyguardOccluded;
}
/** {@inheritDoc} */
@Override
public boolean isKeyguardLocked() {
return keyguardOn();
}
/** {@inheritDoc} */
@Override
public boolean isKeyguardSecure() {
if (mKeyguardDelegate == null) return false;
return mKeyguardDelegate.isSecure();
}
/** {@inheritDoc} */
@Override
public boolean isKeyguardShowingOrOccluded() {
return mKeyguardDelegate == null ? false : mKeyguardDelegate.isShowing();
}
/** {@inheritDoc} */
@Override
public boolean inKeyguardRestrictedKeyInputMode() {
if (mKeyguardDelegate == null) return false;
return mKeyguardDelegate.isInputRestricted();
}
@Override
public void dismissKeyguardLw() {
if (mKeyguardDelegate != null && mKeyguardDelegate.isShowing()) {
if (DEBUG_KEYGUARD) Slog.d(TAG, "PWM.dismissKeyguardLw");
mHandler.post(new Runnable() {
@Override
public void run() {
// ask the keyguard to prompt the user to authenticate if necessary
mKeyguardDelegate.dismiss();
}
});
}
}
public void notifyActivityDrawnForKeyguardLw() {
if (mKeyguardDelegate != null) {
mHandler.post(new Runnable() {
@Override
public void run() {
mKeyguardDelegate.onActivityDrawn();
}
});
}
}
@Override
public boolean isKeyguardDrawnLw() {
synchronized (mLock) {
return mKeyguardDrawnOnce;
}
}
@Override
public void startKeyguardExitAnimation(long startTime, long fadeoutDuration) {
if (mKeyguardDelegate != null) {
if (DEBUG_KEYGUARD) Slog.d(TAG, "PWM.startKeyguardExitAnimation");
mKeyguardDelegate.startKeyguardExitAnimation(startTime, fadeoutDuration);
}
}
void sendCloseSystemWindows() {
PhoneWindow.sendCloseSystemWindows(mContext, null);
}
void sendCloseSystemWindows(String reason) {
PhoneWindow.sendCloseSystemWindows(mContext, reason);
}
@Override
public int rotationForOrientationLw(int orientation, int lastRotation) {
if (false) {
Slog.v(TAG, "rotationForOrientationLw(orient="
+ orientation + ", last=" + lastRotation
+ "); user=" + mUserRotation + " "
+ ((mUserRotationMode == WindowManagerPolicy.USER_ROTATION_LOCKED)
? "USER_ROTATION_LOCKED" : "")
);
}
if (mForceDefaultOrientation) {
return Surface.ROTATION_0;
}
synchronized (mLock) {
int sensorRotation = mOrientationListener.getProposedRotation(); // may be -1
if (sensorRotation < 0) {
sensorRotation = lastRotation;
}
final int preferredRotation;
if (mLidState == LID_OPEN && mLidOpenRotation >= 0) {
// Ignore sensor when lid switch is open and rotation is forced.
preferredRotation = mLidOpenRotation;
} else if (mDockMode == Intent.EXTRA_DOCK_STATE_CAR
&& (mCarDockEnablesAccelerometer || mCarDockRotation >= 0)) {
// Ignore sensor when in car dock unless explicitly enabled.
// This case can override the behavior of NOSENSOR, and can also
// enable 180 degree rotation while docked.
preferredRotation = mCarDockEnablesAccelerometer
? sensorRotation : mCarDockRotation;
} else if ((mDockMode == Intent.EXTRA_DOCK_STATE_DESK
|| mDockMode == Intent.EXTRA_DOCK_STATE_LE_DESK
|| mDockMode == Intent.EXTRA_DOCK_STATE_HE_DESK)
&& (mDeskDockEnablesAccelerometer || mDeskDockRotation >= 0)) {
// Ignore sensor when in desk dock unless explicitly enabled.
// This case can override the behavior of NOSENSOR, and can also
// enable 180 degree rotation while docked.
preferredRotation = mDeskDockEnablesAccelerometer
? sensorRotation : mDeskDockRotation;
} else if (mHdmiPlugged && mDemoHdmiRotationLock) {
// Ignore sensor when plugged into HDMI when demo HDMI rotation lock enabled.
// Note that the dock orientation overrides the HDMI orientation.
preferredRotation = mDemoHdmiRotation;
} else if (mHdmiPlugged && mDockMode == Intent.EXTRA_DOCK_STATE_UNDOCKED
&& mUndockedHdmiRotation >= 0) {
// Ignore sensor when plugged into HDMI and an undocked orientation has
// been specified in the configuration (only for legacy devices without
// full multi-display support).
// Note that the dock orientation overrides the HDMI orientation.
preferredRotation = mUndockedHdmiRotation;
} else if (mDemoRotationLock) {
// Ignore sensor when demo rotation lock is enabled.
// Note that the dock orientation and HDMI rotation lock override this.
preferredRotation = mDemoRotation;
} else if (orientation == ActivityInfo.SCREEN_ORIENTATION_LOCKED) {
// Application just wants to remain locked in the last rotation.
preferredRotation = lastRotation;
} else if (!mSupportAutoRotation) {
// If we don't support auto-rotation then bail out here and ignore
// the sensor and any rotation lock settings.
preferredRotation = -1;
} else if ((mUserRotationMode == WindowManagerPolicy.USER_ROTATION_FREE
&& (orientation == ActivityInfo.SCREEN_ORIENTATION_USER
|| orientation == ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED
|| orientation == ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE
|| orientation == ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT
|| orientation == ActivityInfo.SCREEN_ORIENTATION_FULL_USER))
|| orientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR
|| orientation == ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR
|| orientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE
|| orientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT) {
// Otherwise, use sensor only if requested by the application or enabled
// by default for USER or UNSPECIFIED modes. Does not apply to NOSENSOR.
if (mAllowAllRotations < 0) {
// Can't read this during init() because the context doesn't
// have display metrics at that time so we cannot determine
// tablet vs. phone then.
mAllowAllRotations = mContext.getResources().getBoolean(
com.android.internal.R.bool.config_allowAllRotations) ? 1 : 0;
}
if (sensorRotation != Surface.ROTATION_180
|| mAllowAllRotations == 1
|| orientation == ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR
|| orientation == ActivityInfo.SCREEN_ORIENTATION_FULL_USER) {
preferredRotation = sensorRotation;
} else {
preferredRotation = lastRotation;
}
} else if (mUserRotationMode == WindowManagerPolicy.USER_ROTATION_LOCKED
&& orientation != ActivityInfo.SCREEN_ORIENTATION_NOSENSOR) {
// Apply rotation lock. Does not apply to NOSENSOR.
// The idea is that the user rotation expresses a weak preference for the direction
// of gravity and as NOSENSOR is never affected by gravity, then neither should
// NOSENSOR be affected by rotation lock (although it will be affected by docks).
preferredRotation = mUserRotation;
} else {
// No overriding preference.
// We will do exactly what the application asked us to do.
preferredRotation = -1;
}
switch (orientation) {
case ActivityInfo.SCREEN_ORIENTATION_PORTRAIT:
// Return portrait unless overridden.
if (isAnyPortrait(preferredRotation)) {
return preferredRotation;
}
return mPortraitRotation;
case ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE:
// Return landscape unless overridden.
if (isLandscapeOrSeascape(preferredRotation)) {
return preferredRotation;
}
return mLandscapeRotation;
case ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT:
// Return reverse portrait unless overridden.
if (isAnyPortrait(preferredRotation)) {
return preferredRotation;
}
return mUpsideDownRotation;
case ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE:
// Return seascape unless overridden.
if (isLandscapeOrSeascape(preferredRotation)) {
return preferredRotation;
}
return mSeascapeRotation;
case ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE:
case ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE:
// Return either landscape rotation.
if (isLandscapeOrSeascape(preferredRotation)) {
return preferredRotation;
}
if (isLandscapeOrSeascape(lastRotation)) {
return lastRotation;
}
return mLandscapeRotation;
case ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT:
case ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT:
// Return either portrait rotation.
if (isAnyPortrait(preferredRotation)) {
return preferredRotation;
}
if (isAnyPortrait(lastRotation)) {
return lastRotation;
}
return mPortraitRotation;
default:
// For USER, UNSPECIFIED, NOSENSOR, SENSOR and FULL_SENSOR,
// just return the preferred orientation we already calculated.
if (preferredRotation >= 0) {
return preferredRotation;
}
return Surface.ROTATION_0;
}
}
}
@Override
public boolean rotationHasCompatibleMetricsLw(int orientation, int rotation) {
switch (orientation) {
case ActivityInfo.SCREEN_ORIENTATION_PORTRAIT:
case ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT:
case ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT:
return isAnyPortrait(rotation);
case ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE:
case ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE:
case ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE:
return isLandscapeOrSeascape(rotation);
default:
return true;
}
}
@Override
public void setRotationLw(int rotation) {
mOrientationListener.setCurrentRotation(rotation);
}
private boolean isLandscapeOrSeascape(int rotation) {
return rotation == mLandscapeRotation || rotation == mSeascapeRotation;
}
private boolean isAnyPortrait(int rotation) {
return rotation == mPortraitRotation || rotation == mUpsideDownRotation;
}
@Override
public int getUserRotationMode() {
return Settings.System.getIntForUser(mContext.getContentResolver(),
Settings.System.ACCELEROMETER_ROTATION, 0, UserHandle.USER_CURRENT) != 0 ?
WindowManagerPolicy.USER_ROTATION_FREE :
WindowManagerPolicy.USER_ROTATION_LOCKED;
}
// User rotation: to be used when all else fails in assigning an orientation to the device
@Override
public void setUserRotationMode(int mode, int rot) {
ContentResolver res = mContext.getContentResolver();
// mUserRotationMode and mUserRotation will be assigned by the content observer
if (mode == WindowManagerPolicy.USER_ROTATION_LOCKED) {
Settings.System.putIntForUser(res,
Settings.System.USER_ROTATION,
rot,
UserHandle.USER_CURRENT);
Settings.System.putIntForUser(res,
Settings.System.ACCELEROMETER_ROTATION,
0,
UserHandle.USER_CURRENT);
} else {
Settings.System.putIntForUser(res,
Settings.System.ACCELEROMETER_ROTATION,
1,
UserHandle.USER_CURRENT);
}
}
@Override
public void setSafeMode(boolean safeMode) {
mSafeMode = safeMode;
performHapticFeedbackLw(null, safeMode
? HapticFeedbackConstants.SAFE_MODE_ENABLED
: HapticFeedbackConstants.SAFE_MODE_DISABLED, true);
}
static long[] getLongIntArray(Resources r, int resid) {
int[] ar = r.getIntArray(resid);
if (ar == null) {
return null;
}
long[] out = new long[ar.length];
for (int i=0; i
* The device is not in either car mode or desk mode
* The device is in car mode but ENABLE_CAR_DOCK_HOME_CAPTURE is false
* The device is in desk mode but ENABLE_DESK_DOCK_HOME_CAPTURE is false
* The device is in car mode but there's no CAR_DOCK app with METADATA_DOCK_HOME
* The device is in desk mode but there's no DESK_DOCK app with METADATA_DOCK_HOME
*
* @return A dock intent.
*/
Intent createHomeDockIntent() {
Intent intent = null;
// What home does is based on the mode, not the dock state. That
// is, when in car mode you should be taken to car home regardless
// of whether we are actually in a car dock.
if (mUiMode == Configuration.UI_MODE_TYPE_CAR) {
if (ENABLE_CAR_DOCK_HOME_CAPTURE) {
intent = mCarDockIntent;
}
} else if (mUiMode == Configuration.UI_MODE_TYPE_DESK) {
if (ENABLE_DESK_DOCK_HOME_CAPTURE) {
intent = mDeskDockIntent;
}
} else if (mUiMode == Configuration.UI_MODE_TYPE_WATCH
&& (mDockMode == Intent.EXTRA_DOCK_STATE_DESK
|| mDockMode == Intent.EXTRA_DOCK_STATE_HE_DESK
|| mDockMode == Intent.EXTRA_DOCK_STATE_LE_DESK)) {
// Always launch dock home from home when watch is docked, if it exists.
intent = mDeskDockIntent;
}
if (intent == null) {
return null;
}
ActivityInfo ai = null;
ResolveInfo info = mContext.getPackageManager().resolveActivityAsUser(
intent,
PackageManager.MATCH_DEFAULT_ONLY | PackageManager.GET_META_DATA,
mCurrentUserId);
if (info != null) {
ai = info.activityInfo;
}
if (ai != null
&& ai.metaData != null
&& ai.metaData.getBoolean(Intent.METADATA_DOCK_HOME)) {
intent = new Intent(intent);
intent.setClassName(ai.packageName, ai.name);
return intent;
}
return null;
}
void startDockOrHome(boolean fromHomeKey, boolean awakenFromDreams) {
if (awakenFromDreams) {
awakenDreams();
}
Intent dock = createHomeDockIntent();
if (dock != null) {
try {
if (fromHomeKey) {
dock.putExtra(WindowManagerPolicy.EXTRA_FROM_HOME_KEY, fromHomeKey);
}
startActivityAsUser(dock, UserHandle.CURRENT);
return;
} catch (ActivityNotFoundException e) {
}
}
Intent intent;
if (fromHomeKey) {
intent = new Intent(mHomeIntent);
intent.putExtra(WindowManagerPolicy.EXTRA_FROM_HOME_KEY, fromHomeKey);
} else {
intent = mHomeIntent;
}
startActivityAsUser(intent, UserHandle.CURRENT);
}
/**
* goes to the home screen
* @return whether it did anything
*/
boolean goHome() {
if (!isUserSetupComplete()) {
Slog.i(TAG, "Not going home because user setup is in progress.");
return false;
}
if (false) {
// This code always brings home to the front.
try {
ActivityManagerNative.getDefault().stopAppSwitches();
} catch (RemoteException e) {
}
sendCloseSystemWindows();
startDockOrHome(false /*fromHomeKey*/, true /* awakenFromDreams */);
} else {
// This code brings home to the front or, if it is already
// at the front, puts the device to sleep.
try {
if (SystemProperties.getInt("persist.sys.uts-test-mode", 0) == 1) {
/// Roll back EndcallBehavior as the cupcake design to pass P1 lab entry.
Log.d(TAG, "UTS-TEST-MODE");
} else {
ActivityManagerNative.getDefault().stopAppSwitches();
sendCloseSystemWindows();
Intent dock = createHomeDockIntent();
if (dock != null) {
int result = ActivityManagerNative.getDefault()
.startActivityAsUser(null, null, dock,
dock.resolveTypeIfNeeded(mContext.getContentResolver()),
null, null, 0,
ActivityManager.START_FLAG_ONLY_IF_NEEDED,
null, null, UserHandle.USER_CURRENT);
if (result == ActivityManager.START_RETURN_INTENT_TO_CALLER) {
return false;
}
}
}
int result = ActivityManagerNative.getDefault()
.startActivityAsUser(null, null, mHomeIntent,
mHomeIntent.resolveTypeIfNeeded(mContext.getContentResolver()),
null, null, 0,
ActivityManager.START_FLAG_ONLY_IF_NEEDED,
null, null, UserHandle.USER_CURRENT);
if (result == ActivityManager.START_RETURN_INTENT_TO_CALLER) {
return false;
}
} catch (RemoteException ex) {
// bummer, the activity manager, which is in this process, is dead
}
}
return true;
}
@Override
public void setCurrentOrientationLw(int newOrientation) {
synchronized (mLock) {
if (newOrientation != mCurrentAppOrientation) {
mCurrentAppOrientation = newOrientation;
updateOrientationListenerLp();
}
}
}
private void performAuditoryFeedbackForAccessibilityIfNeed() {
if (!isGlobalAccessibilityGestureEnabled()) {
return;
}
AudioManager audioManager = (AudioManager) mContext.getSystemService(
Context.AUDIO_SERVICE);
if (audioManager.isSilentMode()) {
return;
}
Ringtone ringTone = RingtoneManager.getRingtone(mContext,
Settings.System.DEFAULT_NOTIFICATION_URI);
ringTone.setStreamType(AudioManager.STREAM_MUSIC);
ringTone.play();
}
private boolean isTheaterModeEnabled() {
return Settings.Global.getInt(mContext.getContentResolver(),
Settings.Global.THEATER_MODE_ON, 0) == 1;
}
private boolean isGlobalAccessibilityGestureEnabled() {
return Settings.Global.getInt(mContext.getContentResolver(),
Settings.Global.ENABLE_ACCESSIBILITY_GLOBAL_GESTURE_ENABLED, 0) == 1;
}
@Override
public boolean performHapticFeedbackLw(WindowState win, int effectId, boolean always) {
if (!mVibrator.hasVibrator()) {
return false;
}
final boolean hapticsDisabled = Settings.System.getIntForUser(mContext.getContentResolver(),
Settings.System.HAPTIC_FEEDBACK_ENABLED, 0, UserHandle.USER_CURRENT) == 0;
if (hapticsDisabled && !always) {
return false;
}
long[] pattern = null;
switch (effectId) {
case HapticFeedbackConstants.LONG_PRESS:
pattern = mLongPressVibePattern;
break;
case HapticFeedbackConstants.VIRTUAL_KEY:
pattern = mVirtualKeyVibePattern;
break;
case HapticFeedbackConstants.KEYBOARD_TAP:
pattern = mKeyboardTapVibePattern;
break;
case HapticFeedbackConstants.CLOCK_TICK:
pattern = mClockTickVibePattern;
break;
case HapticFeedbackConstants.CALENDAR_DATE:
pattern = mCalendarDateVibePattern;
break;
case HapticFeedbackConstants.SAFE_MODE_DISABLED:
pattern = mSafeModeDisabledVibePattern;
break;
case HapticFeedbackConstants.SAFE_MODE_ENABLED:
pattern = mSafeModeEnabledVibePattern;
break;
case HapticFeedbackConstants.CONTEXT_CLICK:
pattern = mContextClickVibePattern;
break;
default:
return false;
}
int owningUid;
String owningPackage;
if (win != null) {
owningUid = win.getOwningUid();
owningPackage = win.getOwningPackage();
} else {
owningUid = android.os.Process.myUid();
owningPackage = mContext.getOpPackageName();
}
if (pattern.length == 1) {
// One-shot vibration
mVibrator.vibrate(owningUid, owningPackage, pattern[0], VIBRATION_ATTRIBUTES);
} else {
// Pattern vibration
mVibrator.vibrate(owningUid, owningPackage, pattern, -1, VIBRATION_ATTRIBUTES);
}
return true;
}
@Override
public void keepScreenOnStartedLw() {
}
@Override
public void keepScreenOnStoppedLw() {
if (isKeyguardShowingAndNotOccluded()) {
mPowerManager.userActivity(SystemClock.uptimeMillis(), false);
}
}
private int updateSystemUiVisibilityLw() {
// If there is no window focused, there will be nobody to handle the events
// anyway, so just hang on in whatever state we're in until things settle down.
final WindowState win = mFocusedWindow != null ? mFocusedWindow
: mTopFullscreenOpaqueWindowState;
if (win == null) {
return 0;
}
if ((win.getAttrs().privateFlags & PRIVATE_FLAG_KEYGUARD) != 0 && mHideLockScreen == true) {
// We are updating at a point where the keyguard has gotten
// focus, but we were last in a state where the top window is
// hiding it. This is probably because the keyguard as been
// shown while the top window was displayed, so we want to ignore
// it here because this is just a very transient change and it
// will quickly lose focus once it correctly gets hidden.
return 0;
}
int tmpVisibility = PolicyControl.getSystemUiVisibility(win, null)
& ~mResettingSystemUiFlags
& ~mForceClearedSystemUiFlags;
if (mForcingShowNavBar && win.getSurfaceLayer() < mForcingShowNavBarLayer) {
tmpVisibility &= ~PolicyControl.adjustClearableFlags(win, View.SYSTEM_UI_CLEARABLE_FLAGS);
}
tmpVisibility = updateLightStatusBarLw(tmpVisibility);
final int visibility = updateSystemBarsLw(win, mLastSystemUiFlags, tmpVisibility);
final int diff = visibility ^ mLastSystemUiFlags;
final boolean needsMenu = win.getNeedsMenuLw(mTopFullscreenOpaqueWindowState);
if (diff == 0 && mLastFocusNeedsMenu == needsMenu
&& mFocusedApp == win.getAppToken()) {
return 0;
}
mLastSystemUiFlags = visibility;
mLastFocusNeedsMenu = needsMenu;
mFocusedApp = win.getAppToken();
mHandler.post(new Runnable() {
@Override
public void run() {
try {
IStatusBarService statusbar = getStatusBarService();
if (statusbar != null) {
statusbar.setSystemUiVisibility(visibility, 0xffffffff, win.toString());
statusbar.topAppWindowChanged(needsMenu);
}
} catch (RemoteException e) {
// re-acquire status bar service next time it is needed.
mStatusBarService = null;
}
}
});
return diff;
}
private int updateLightStatusBarLw(int vis) {
WindowState statusColorWin = isStatusBarKeyguard() && !mHideLockScreen
? mStatusBar
: mTopFullscreenOpaqueOrDimmingWindowState;
if (statusColorWin != null) {
if (statusColorWin == mTopFullscreenOpaqueWindowState) {
// If the top fullscreen-or-dimming window is also the top fullscreen, respect
// its light flag.
vis &= ~View.SYSTEM_UI_FLAG_LIGHT_STATUS_BAR;
vis |= PolicyControl.getSystemUiVisibility(statusColorWin, null)
& View.SYSTEM_UI_FLAG_LIGHT_STATUS_BAR;
} else if (statusColorWin != null && statusColorWin.isDimming()) {
// Otherwise if it's dimming, clear the light flag.
vis &= ~View.SYSTEM_UI_FLAG_LIGHT_STATUS_BAR;
}
}
return vis;
}
private int updateSystemBarsLw(WindowState win, int oldVis, int vis) {
// apply translucent bar vis flags
WindowState transWin = isStatusBarKeyguard() && !mHideLockScreen
? mStatusBar
: mTopFullscreenOpaqueWindowState;
vis = mStatusBarController.applyTranslucentFlagLw(transWin, vis, oldVis);
vis = mNavigationBarController.applyTranslucentFlagLw(transWin, vis, oldVis);
// prevent status bar interaction from clearing certain flags
int type = win.getAttrs().type;
boolean statusBarHasFocus = type == TYPE_STATUS_BAR;
if (statusBarHasFocus && !isStatusBarKeyguard()) {
int flags = View.SYSTEM_UI_FLAG_FULLSCREEN
| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_IMMERSIVE
| View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
| View.SYSTEM_UI_FLAG_LIGHT_STATUS_BAR;
if (mHideLockScreen) {
flags |= View.STATUS_BAR_TRANSLUCENT | View.NAVIGATION_BAR_TRANSLUCENT;
}
vis = (vis & ~flags) | (oldVis & flags);
}
if (!areTranslucentBarsAllowed() && transWin != mStatusBar) {
vis &= ~(View.NAVIGATION_BAR_TRANSLUCENT | View.STATUS_BAR_TRANSLUCENT
| View.SYSTEM_UI_TRANSPARENT);
}
// update status bar
boolean immersiveSticky =
(vis & View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY) != 0;
boolean hideStatusBarWM =
mTopFullscreenOpaqueWindowState != null &&
(PolicyControl.getWindowFlags(mTopFullscreenOpaqueWindowState, null)
& WindowManager.LayoutParams.FLAG_FULLSCREEN) != 0;
boolean hideStatusBarSysui =
(vis & View.SYSTEM_UI_FLAG_FULLSCREEN) != 0;
boolean hideNavBarSysui =
(vis & View.SYSTEM_UI_FLAG_HIDE_NAVIGATION) != 0;
boolean transientStatusBarAllowed =
mStatusBar != null && (
hideStatusBarWM
|| (hideStatusBarSysui && immersiveSticky)
|| statusBarHasFocus);
boolean transientNavBarAllowed =
mNavigationBar != null &&
hideNavBarSysui && immersiveSticky;
final long now = SystemClock.uptimeMillis();
final boolean pendingPanic = mPendingPanicGestureUptime != 0
&& now - mPendingPanicGestureUptime <= PANIC_GESTURE_EXPIRATION;
if (pendingPanic && hideNavBarSysui && !isStatusBarKeyguard() && mKeyguardDrawComplete) {
// The user performed the panic gesture recently, we're about to hide the bars,
// we're no longer on the Keyguard and the screen is ready. We can now request the bars.
mPendingPanicGestureUptime = 0;
mStatusBarController.showTransient();
mNavigationBarController.showTransient();
}
boolean denyTransientStatus = mStatusBarController.isTransientShowRequested()
&& !transientStatusBarAllowed && hideStatusBarSysui;
boolean denyTransientNav = mNavigationBarController.isTransientShowRequested()
&& !transientNavBarAllowed;
if (denyTransientStatus || denyTransientNav) {
// clear the clearable flags instead
clearClearableFlagsLw();
vis &= ~View.SYSTEM_UI_CLEARABLE_FLAGS;
}
final boolean immersive = (vis & View.SYSTEM_UI_FLAG_IMMERSIVE) != 0;
immersiveSticky = (vis & View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY) != 0;
final boolean navAllowedHidden = immersive || immersiveSticky;
if (hideNavBarSysui && !navAllowedHidden && windowTypeToLayerLw(win.getBaseType())
> windowTypeToLayerLw(TYPE_INPUT_CONSUMER)) {
// We can't hide the navbar from this window otherwise the input consumer would not get
// the input events.
vis = (vis & ~View.SYSTEM_UI_FLAG_HIDE_NAVIGATION);
}
vis = mStatusBarController.updateVisibilityLw(transientStatusBarAllowed, oldVis, vis);
// update navigation bar
boolean oldImmersiveMode = isImmersiveMode(oldVis);
boolean newImmersiveMode = isImmersiveMode(vis);
if (win != null && oldImmersiveMode != newImmersiveMode) {
final String pkg = win.getOwningPackage();
mImmersiveModeConfirmation.immersiveModeChanged(pkg, newImmersiveMode,
isUserSetupComplete());
}
vis = mNavigationBarController.updateVisibilityLw(transientNavBarAllowed, oldVis, vis);
return vis;
}
private void clearClearableFlagsLw() {
int newVal = mResettingSystemUiFlags | View.SYSTEM_UI_CLEARABLE_FLAGS;
if (newVal != mResettingSystemUiFlags) {
mResettingSystemUiFlags = newVal;
mWindowManagerFuncs.reevaluateStatusBarVisibility();
}
}
private boolean isImmersiveMode(int vis) {
final int flags = View.SYSTEM_UI_FLAG_IMMERSIVE | View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY;
return mNavigationBar != null
&& (vis & View.SYSTEM_UI_FLAG_HIDE_NAVIGATION) != 0
&& (vis & flags) != 0
&& canHideNavigationBar();
}
/**
* @return whether the navigation or status bar can be made translucent
*
* This should return true unless touch exploration is not enabled or
* R.boolean.config_enableTranslucentDecor is false.
*/
private boolean areTranslucentBarsAllowed() {
return mTranslucentDecorEnabled
&& !mAccessibilityManager.isTouchExplorationEnabled();
}
// Use this instead of checking config_showNavigationBar so that it can be consistently
// overridden by qemu.hw.mainkeys in the emulator.
@Override
public boolean hasNavigationBar() {
return mHasNavigationBar;
}
@Override
public void setLastInputMethodWindowLw(WindowState ime, WindowState target) {
mLastInputMethodWindow = ime;
mLastInputMethodTargetWindow = target;
}
@Override
public int getInputMethodWindowVisibleHeightLw() {
return mDockBottom - mCurBottom;
}
@Override
public void setCurrentUserLw(int newUserId) {
mCurrentUserId = newUserId;
if (mKeyguardDelegate != null) {
mKeyguardDelegate.setCurrentUser(newUserId);
}
if (mStatusBarService != null) {
try {
mStatusBarService.setCurrentUser(newUserId);
} catch (RemoteException e) {
// oh well
}
}
setLastInputMethodWindowLw(null, null);
}
@Override
public boolean canMagnifyWindow(int windowType) {
switch (windowType) {
case WindowManager.LayoutParams.TYPE_INPUT_METHOD:
case WindowManager.LayoutParams.TYPE_INPUT_METHOD_DIALOG:
case WindowManager.LayoutParams.TYPE_NAVIGATION_BAR:
case WindowManager.LayoutParams.TYPE_MAGNIFICATION_OVERLAY: {
return false;
}
}
return true;
}
@Override
public boolean isTopLevelWindow(int windowType) {
if (windowType >= WindowManager.LayoutParams.FIRST_SUB_WINDOW
&& windowType <= WindowManager.LayoutParams.LAST_SUB_WINDOW) {
return (windowType == WindowManager.LayoutParams.TYPE_APPLICATION_ATTACHED_DIALOG);
}
return true;
}
@Override
public void dump(String prefix, PrintWriter pw, String[] args) {
pw.print(prefix); pw.print("mSafeMode="); pw.print(mSafeMode);
pw.print(" mSystemReady="); pw.print(mSystemReady);
pw.print(" mSystemBooted="); pw.println(mSystemBooted);
pw.print(prefix); pw.print("mLidState="); pw.print(mLidState);
pw.print(" mLidOpenRotation="); pw.print(mLidOpenRotation);
pw.print(" mCameraLensCoverState="); pw.print(mCameraLensCoverState);
pw.print(" mHdmiPlugged="); pw.println(mHdmiPlugged);
if (mLastSystemUiFlags != 0 || mResettingSystemUiFlags != 0
|| mForceClearedSystemUiFlags != 0) {
pw.print(prefix); pw.print("mLastSystemUiFlags=0x");
pw.print(Integer.toHexString(mLastSystemUiFlags));
pw.print(" mResettingSystemUiFlags=0x");
pw.print(Integer.toHexString(mResettingSystemUiFlags));
pw.print(" mForceClearedSystemUiFlags=0x");
pw.println(Integer.toHexString(mForceClearedSystemUiFlags));
}
if (mLastFocusNeedsMenu) {
pw.print(prefix); pw.print("mLastFocusNeedsMenu=");
pw.println(mLastFocusNeedsMenu);
}
pw.print(prefix); pw.print("mWakeGestureEnabledSetting=");
pw.println(mWakeGestureEnabledSetting);
pw.print(prefix); pw.print("mSupportAutoRotation="); pw.println(mSupportAutoRotation);
pw.print(prefix); pw.print("mUiMode="); pw.print(mUiMode);
pw.print(" mDockMode="); pw.print(mDockMode);
pw.print(" mCarDockRotation="); pw.print(mCarDockRotation);
pw.print(" mDeskDockRotation="); pw.println(mDeskDockRotation);
pw.print(prefix); pw.print("mUserRotationMode="); pw.print(mUserRotationMode);
pw.print(" mUserRotation="); pw.print(mUserRotation);
pw.print(" mAllowAllRotations="); pw.println(mAllowAllRotations);
pw.print(prefix); pw.print("mCurrentAppOrientation="); pw.println(mCurrentAppOrientation);
pw.print(prefix); pw.print("mCarDockEnablesAccelerometer=");
pw.print(mCarDockEnablesAccelerometer);
pw.print(" mDeskDockEnablesAccelerometer=");
pw.println(mDeskDockEnablesAccelerometer);
pw.print(prefix); pw.print("mLidKeyboardAccessibility=");
pw.print(mLidKeyboardAccessibility);
pw.print(" mLidNavigationAccessibility="); pw.print(mLidNavigationAccessibility);
pw.print(" mLidControlsSleep="); pw.println(mLidControlsSleep);
pw.print(prefix);
pw.print("mShortPressOnPowerBehavior="); pw.print(mShortPressOnPowerBehavior);
pw.print(" mLongPressOnPowerBehavior="); pw.println(mLongPressOnPowerBehavior);
pw.print(prefix);
pw.print("mDoublePressOnPowerBehavior="); pw.print(mDoublePressOnPowerBehavior);
pw.print(" mTriplePressOnPowerBehavior="); pw.println(mTriplePressOnPowerBehavior);
pw.print(prefix); pw.print("mHasSoftInput="); pw.println(mHasSoftInput);
pw.print(prefix); pw.print("mAwake="); pw.println(mAwake);
pw.print(prefix); pw.print("mScreenOnEarly="); pw.print(mScreenOnEarly);
pw.print(" mScreenOnFully="); pw.println(mScreenOnFully);
pw.print(prefix); pw.print("mKeyguardDrawComplete="); pw.print(mKeyguardDrawComplete);
pw.print(" mWindowManagerDrawComplete="); pw.println(mWindowManagerDrawComplete);
pw.print(prefix); pw.print("mOrientationSensorEnabled=");
pw.println(mOrientationSensorEnabled);
pw.print(prefix); pw.print("mOverscanScreen=("); pw.print(mOverscanScreenLeft);
pw.print(","); pw.print(mOverscanScreenTop);
pw.print(") "); pw.print(mOverscanScreenWidth);
pw.print("x"); pw.println(mOverscanScreenHeight);
if (mOverscanLeft != 0 || mOverscanTop != 0
|| mOverscanRight != 0 || mOverscanBottom != 0) {
pw.print(prefix); pw.print("mOverscan left="); pw.print(mOverscanLeft);
pw.print(" top="); pw.print(mOverscanTop);
pw.print(" right="); pw.print(mOverscanRight);
pw.print(" bottom="); pw.println(mOverscanBottom);
}
pw.print(prefix); pw.print("mRestrictedOverscanScreen=(");
pw.print(mRestrictedOverscanScreenLeft);
pw.print(","); pw.print(mRestrictedOverscanScreenTop);
pw.print(") "); pw.print(mRestrictedOverscanScreenWidth);
pw.print("x"); pw.println(mRestrictedOverscanScreenHeight);
pw.print(prefix); pw.print("mUnrestrictedScreen=("); pw.print(mUnrestrictedScreenLeft);
pw.print(","); pw.print(mUnrestrictedScreenTop);
pw.print(") "); pw.print(mUnrestrictedScreenWidth);
pw.print("x"); pw.println(mUnrestrictedScreenHeight);
pw.print(prefix); pw.print("mRestrictedScreen=("); pw.print(mRestrictedScreenLeft);
pw.print(","); pw.print(mRestrictedScreenTop);
pw.print(") "); pw.print(mRestrictedScreenWidth);
pw.print("x"); pw.println(mRestrictedScreenHeight);
pw.print(prefix); pw.print("mStableFullscreen=("); pw.print(mStableFullscreenLeft);
pw.print(","); pw.print(mStableFullscreenTop);
pw.print(")-("); pw.print(mStableFullscreenRight);
pw.print(","); pw.print(mStableFullscreenBottom); pw.println(")");
pw.print(prefix); pw.print("mStable=("); pw.print(mStableLeft);
pw.print(","); pw.print(mStableTop);
pw.print(")-("); pw.print(mStableRight);
pw.print(","); pw.print(mStableBottom); pw.println(")");
pw.print(prefix); pw.print("mSystem=("); pw.print(mSystemLeft);
pw.print(","); pw.print(mSystemTop);
pw.print(")-("); pw.print(mSystemRight);
pw.print(","); pw.print(mSystemBottom); pw.println(")");
pw.print(prefix); pw.print("mCur=("); pw.print(mCurLeft);
pw.print(","); pw.print(mCurTop);
pw.print(")-("); pw.print(mCurRight);
pw.print(","); pw.print(mCurBottom); pw.println(")");
pw.print(prefix); pw.print("mContent=("); pw.print(mContentLeft);
pw.print(","); pw.print(mContentTop);
pw.print(")-("); pw.print(mContentRight);
pw.print(","); pw.print(mContentBottom); pw.println(")");
pw.print(prefix); pw.print("mVoiceContent=("); pw.print(mVoiceContentLeft);
pw.print(","); pw.print(mVoiceContentTop);
pw.print(")-("); pw.print(mVoiceContentRight);
pw.print(","); pw.print(mVoiceContentBottom); pw.println(")");
pw.print(prefix); pw.print("mDock=("); pw.print(mDockLeft);
pw.print(","); pw.print(mDockTop);
pw.print(")-("); pw.print(mDockRight);
pw.print(","); pw.print(mDockBottom); pw.println(")");
pw.print(prefix); pw.print("mDockLayer="); pw.print(mDockLayer);
pw.print(" mStatusBarLayer="); pw.println(mStatusBarLayer);
pw.print(prefix); pw.print("mShowingLockscreen="); pw.print(mShowingLockscreen);
pw.print(" mShowingDream="); pw.print(mShowingDream);
pw.print(" mDreamingLockscreen="); pw.print(mDreamingLockscreen);
pw.print(" mDreamingSleepToken="); pw.println(mDreamingSleepToken);
if (mLastInputMethodWindow != null) {
pw.print(prefix); pw.print("mLastInputMethodWindow=");
pw.println(mLastInputMethodWindow);
}
if (mLastInputMethodTargetWindow != null) {
pw.print(prefix); pw.print("mLastInputMethodTargetWindow=");
pw.println(mLastInputMethodTargetWindow);
}
if (mStatusBar != null) {
pw.print(prefix); pw.print("mStatusBar=");
pw.print(mStatusBar); pw.print(" isStatusBarKeyguard=");
pw.println(isStatusBarKeyguard());
}
if (mNavigationBar != null) {
pw.print(prefix); pw.print("mNavigationBar=");
pw.println(mNavigationBar);
}
if (mFocusedWindow != null) {
pw.print(prefix); pw.print("mFocusedWindow=");
pw.println(mFocusedWindow);
}
if (mFocusedApp != null) {
pw.print(prefix); pw.print("mFocusedApp=");
pw.println(mFocusedApp);
}
if (mWinDismissingKeyguard != null) {
pw.print(prefix); pw.print("mWinDismissingKeyguard=");
pw.println(mWinDismissingKeyguard);
}
if (mTopFullscreenOpaqueWindowState != null) {
pw.print(prefix); pw.print("mTopFullscreenOpaqueWindowState=");
pw.println(mTopFullscreenOpaqueWindowState);
}
if (mTopFullscreenOpaqueOrDimmingWindowState != null) {
pw.print(prefix); pw.print("mTopFullscreenOpaqueOrDimmingWindowState=");
pw.println(mTopFullscreenOpaqueOrDimmingWindowState);
}
if (mForcingShowNavBar) {
pw.print(prefix); pw.print("mForcingShowNavBar=");
pw.println(mForcingShowNavBar); pw.print( "mForcingShowNavBarLayer=");
pw.println(mForcingShowNavBarLayer);
}
pw.print(prefix); pw.print("mTopIsFullscreen="); pw.print(mTopIsFullscreen);
pw.print(" mHideLockScreen="); pw.println(mHideLockScreen);
pw.print(prefix); pw.print("mForceStatusBar="); pw.print(mForceStatusBar);
pw.print(" mForceStatusBarFromKeyguard=");
pw.println(mForceStatusBarFromKeyguard);
pw.print(prefix); pw.print("mDismissKeyguard="); pw.print(mDismissKeyguard);
pw.print(" mWinDismissingKeyguard="); pw.print(mWinDismissingKeyguard);
pw.print(" mHomePressed="); pw.println(mHomePressed);
pw.print(prefix); pw.print("mAllowLockscreenWhenOn="); pw.print(mAllowLockscreenWhenOn);
pw.print(" mLockScreenTimeout="); pw.print(mLockScreenTimeout);
pw.print(" mLockScreenTimerActive="); pw.println(mLockScreenTimerActive);
pw.print(prefix); pw.print("mEndcallBehavior="); pw.print(mEndcallBehavior);
pw.print(" mIncallPowerBehavior="); pw.print(mIncallPowerBehavior);
pw.print(" mLongPressOnHomeBehavior="); pw.println(mLongPressOnHomeBehavior);
pw.print(prefix); pw.print("mLandscapeRotation="); pw.print(mLandscapeRotation);
pw.print(" mSeascapeRotation="); pw.println(mSeascapeRotation);
pw.print(prefix); pw.print("mPortraitRotation="); pw.print(mPortraitRotation);
pw.print(" mUpsideDownRotation="); pw.println(mUpsideDownRotation);
pw.print(prefix); pw.print("mDemoHdmiRotation="); pw.print(mDemoHdmiRotation);
pw.print(" mDemoHdmiRotationLock="); pw.println(mDemoHdmiRotationLock);
pw.print(prefix); pw.print("mUndockedHdmiRotation="); pw.println(mUndockedHdmiRotation);
mGlobalKeyManager.dump(prefix, pw);
mStatusBarController.dump(pw, prefix);
mNavigationBarController.dump(pw, prefix);
PolicyControl.dump(prefix, pw);
if (mWakeGestureListener != null) {
mWakeGestureListener.dump(pw, prefix);
}
if (mOrientationListener != null) {
mOrientationListener.dump(pw, prefix);
}
if (mBurnInProtectionHelper != null) {
mBurnInProtectionHelper.dump(prefix, pw);
}
if (mKeyguardDelegate != null) {
mKeyguardDelegate.dump(prefix, pw);
}
}
}