嵌入式对数据结构要求到不是特别的高,但是在学习操作系统时往往需要理解一些常见的数据结构,并且在面试的时候也会进行适当的考察。因此,本文对嵌入式常见的数据结构进行介绍。
文章主要分为三部分:线性表,栈,队列。按照这三种数据类型的存储形式又能各自分为两部分:顺序存储结构,链式存储结构。有的数据结构在顺序存储结构中还能分出顺序型和环形(如队列)。有的数据结构在链式存储结构中还能分出单链,双链,循环链(如链表)。
通过C/C++语言实现上述数据结构的创建,初始化,插入,删除等等基本运算,并将代码贴出以供学习查阅。
//以Student举例
typedef struct Student
{
int Num;
char Sex;
char * Name;
}Student;
typedef struct StudentList
{
Student Stu[5];
int Length;
}StudentList;
void CreatList(StudentList * & L, Student Stu[], int n);
void InitList(StudentList * & L);
void DestroyList(StudentList * L);
bool ListEmpty(StudentList * L);
int ListLength(StudentList * L);
void ListDisp(StudentList * L);
int LocateElem(StudentList * L, Student E);
bool GetElem(StudentList * L, int i, Student & E);
bool InsertList(StudentList * L, int i, Student E);
bool DeleteList(StudentList * L, int i, Student & E);
//0建立顺序表
void CreatList(StudentList * & L, Student Stu[], int n)
{
int i;
L = (StudentList *)malloc(sizeof(StudentList));
for (i = 0; i < n; i++)
L->Stu[i] = Stu[i];
L->Length = n;
}
//1初始化顺序表
void InitList(StudentList * & L)
{
L = (StudentList *)malloc(sizeof(StudentList));
L->Length = 0;
}
//2销毁顺序表
void DestroyList(StudentList * L)
{
free(L);
L = NULL;
}
//3判断顺序表是否为空
bool ListEmpty(StudentList * L)
{
return (L->Length == 0);
}
//4输出顺序表长度
int ListLength(StudentList * L)
{
return L->Length;
}
//5输出顺序表内容
void ListDisp(StudentList * L)
{
printf("Length:%d\n\n", ListLength(L));
for (int i = 0; i < L->Length; i++)
{
printf("Name:%s\n", L->Stu[i].Name);
printf("Num:%d\n", L->Stu[i].Num);
printf("Sex:%c\n\n", L->Stu[i].Sex);
}
}
//6按值搜索顺序表,输出索引
int LocateElem(StudentList * L, Student E)
{
int i = 0;
while (i < L->Length && !((L->Stu[i].Name == E.Name) && (L->Stu[i].Num == E.Num) && (L->Stu[i].Sex == E.Sex)))
i++;
if (i == L->Length)
return 0;
else
return i+1;
}
//7按索引搜索顺序表,得到元素
bool GetElem(StudentList * L, int i, Student & E)
{
if (i<1 || i>L->Length)
return false;
else
{
E = L->Stu[i - 1];
return true;
}
}
//8顺序表插入元素
bool InsertList(StudentList * L, int i, Student E)
{
if (i<1 || i>L->Length + 1)
return false;
else
{
i--;
for (int j = (L->Length-1); j >= i; j--)
L->Stu[j + 1] = L->Stu[j];
L->Stu[i] = E;
L->Length++;
return true;
}
}
//9顺序表删除元素
bool DeleteList(StudentList * L, int i, Student & E)
{
if (i<1 || i>L->Length + 1)
return false;
else
{
i--;
E = L->Stu[i];
for (int j = i; j < (L->Length - 1); j++)
L->Stu[j] = L->Stu[j + 1];
L->Length--;
return true;
}
}
/*************************单链表*************************/
//以Student举例
typedef struct Student
{
int Num;
char Sex;
char * Name;
}Student;
typedef struct StudentList
{
Student Stu;
StudentList * next;
}StudentList;
/*************************单链表*************************/
/*************************双链表*************************/
//以Student举例
typedef struct Student
{
int Num;
char Sex;
char * Name;
}Student;
typedef struct StudentList
{
Student Stu;
StudentList * next;
StudentList * prior;
}StudentList;
/*************************双链表*************************/
void CreatListR(StudentList * & L, Student Stu[], int n);
void InitList(StudentList * & L);
void DestroyList(StudentList * L);
bool ListEmpty(StudentList * L);
int ListLength(StudentList * L);
void ListDisp(StudentList * L);
int LocateElem(StudentList * L, Student E);
bool GetElem(StudentList * L, int i, Student & E);
bool InsertList(StudentList * L, int i, Student E);
bool DeleteList(StudentList * L, int i);
/*************************单链表*************************/
//0尾插法建立单链表
void CreatListR(StudentList * & L, Student Stu[], int n)
{
StudentList * pre = NULL;
StudentList * p = NULL;
int i;
L = (StudentList *)malloc(sizeof(StudentList));
pre = L;
for (i = 0; i < n; i++)
{
p = (StudentList *)malloc(sizeof(StudentList));
p->Stu = Stu[i];
pre->next = p;
pre = pre->next;
}
p->next = NULL;
}
//1初始化单链表
void InitList(StudentList * & L)
{
L = (StudentList *)malloc(sizeof(StudentList));
L->next = NULL;
}
//2销毁单链表
void DestroyList(StudentList * L)
{
StudentList * pre = L, * p = L->next;
while (p != NULL)
{
free(pre);
pre = p;
p = p->next;
}
free(pre);
}
//3判断单链表是否为空
bool ListEmpty(StudentList * L)
{
return(L->next == NULL);
}
//4输出单链表长度
int ListLength(StudentList * L)
{
StudentList * p = L->next;
int i = 0;
while (p != NULL)
{
i++;
p = p->next;
}
return i;
}
//5输出单链表内容
void ListDisp(StudentList * L)
{
StudentList * p = L->next;
printf("Length:%d\n\n", ListLength(L));
while (p != NULL)
{
printf("Name:%s\n", p->Stu.Name);
printf("Num:%d\n", p->Stu.Num);
printf("Sex:%c\n\n", p->Stu.Sex);
p = p->next;
}
printf("\n");
}
//6按值搜索单链表,输出索引
int LocateElem(StudentList * L, Student E)
{
StudentList * p = L;
int i = 0;
while (p != NULL && (!((p->Stu.Name == E.Name) && (p->Stu.Num == E.Num) && (p->Stu.Sex == E.Sex))))
{
i++;
p = p->next;
}
if (p == NULL)
return 0;
else
return i;
}
//7按索引搜索单链表,得到元素
bool GetElem(StudentList * L, int i, Student & E)
{
StudentList * p = L;
int n = 0;
while ((p != NULL) && (n < i))
{
n++;
p = p->next;
}
if (p == NULL)
return false;
else
{
E = p->Stu;
return true;
}
}
//8单链表插入元素
bool InsertList(StudentList * L, int i, Student E)
{
StudentList * p = L;
StudentList * q = NULL;
int n = 0;
while ((p != NULL) && (n < i - 1))
{
n++;
p = p->next;
}
if (p == NULL)
return false;
else
{
q = (StudentList *)malloc(sizeof(StudentList));
q->Stu = E;
q->next = p->next;
p->next = q;
return true;
}
}
//9单链表删除元素
bool DeleteList(StudentList * L, int i)
{
StudentList * p = L;
StudentList *q = NULL;
int n = 0;
while ((p != NULL) && (n < i - 1))
{
n++;
p = p->next;
}
if (p == NULL)
return false;
else
{
q = p->next;
if (q == NULL)
return false;
else
{
p->next = p->next->next;
free(q);
return true;
}
}
}
/*************************单链表*************************/
/*************************双链表*************************/
//0尾插法建立双链表
void CreatListR(StudentList * & L, Student Stu[], int n)
{
StudentList * pre = NULL;
StudentList * p = NULL;
int i;
L = (StudentList *)malloc(sizeof(StudentList));
pre = L;
pre->prior = NULL;
for (i = 0; i < n; i++)
{
p = (StudentList *)malloc(sizeof(StudentList));
p->Stu = Stu[i];
pre->next = p;
p->prior = pre;
pre = pre->next;
}
p->next = NULL;
}
//1初始化双链表
void InitList(StudentList * & L)
{
L = (StudentList *)malloc(sizeof(StudentList));
L->next = NULL;
L->prior = NULL;
}
//8双链表插入元素
bool InsertList(StudentList * L, int i, Student E)
{
StudentList * p = L;
StudentList * q = NULL;
int n = 0;
while ((p != NULL) && (n < i - 1))
{
n++;
p = p->next;
}
if (p == NULL)
return false;
else
{
q = (StudentList *)malloc(sizeof(StudentList));
q->Stu = E;
q->next = p->next;
if (p->next != NULL)
p->next->prior = q;
p->next = q;
q->prior = p;
return true;
}
}
//9双链表删除元素
bool DeleteList(StudentList * L, int i)
{
StudentList * p = L;
StudentList *q = NULL;
int n = 0;
while ((p != NULL) && (n < i - 1))
{
n++;
p = p->next;
}
if (p == NULL)
return false;
else
{
q = p->next;
if (q == NULL)
return false;
else
{
p->next = q->next;
if (q->next != NULL)
q->next->prior = p;
free(q);
return true;
}
}
}
/*************************双链表*************************/
#define MaxSize 5
//以Student举例
typedef struct Student
{
int Num;
char Sex;
char * Name;
}Student;
typedef struct StudentStack
{
Student Stu[MaxSize];
int top;
}StudentStack;
void InitStack(StudentStack * & S);
void DestroyStack(StudentStack * S);
bool StackEmpty(StudentStack * S);
bool PushStack(StudentStack * &S, Student E);
bool PopStack(StudentStack * &S, Student & E);
bool GetTop(StudentStack * S, Student & E);
//1初始化栈
void InitStack(StudentStack * & S)
{
S = (StudentStack *)malloc(sizeof(StudentStack));
S->top = -1;
}
//2销毁栈
void DestroyStack(StudentStack * S)
{
free(S);
}
//3判断栈是否为空
bool StackEmpty(StudentStack * S)
{
return(S->top == -1);
}
//4压栈
bool PushStack(StudentStack * &S, Student E)
{
if (S->top == (MaxSize - 1))
return false;
else
{
S->top++;
S->Stu[S->top] = E;
return true;
}
}
//5退栈
bool PopStack(StudentStack * &S, Student &E)
{
if (S->top == -1)
return false;
else
{
E = S->Stu[S->top];
S->top--;
return true;
}
}
//6取栈顶元素
bool GetTop(StudentStack *S, Student &E)
{
if (S->top == -1)
return false;
else
{
E = S->Stu[S->top];
return true;
}
}
//以Student举例
typedef struct Student
{
int Num;
char Sex;
char * Name;
}Student;
typedef struct StudentStack
{
Student Stu;
StudentStack * next;
}StudentStack;
void InitStack(StudentStack * & S);
void DestroyStack(StudentStack * S);
bool StackEmpty(StudentStack * S);
void PushStack(StudentStack * &S, Student E);
bool PopStack(StudentStack * &S, Student & E);
bool GetTop(StudentStack * S, Student & E);
//1初始化栈
void InitStack(StudentStack * & S)
{
S = (StudentStack *)malloc(sizeof(StudentStack));
S->next = NULL;
}
//2销毁栈
void DestroyStack(StudentStack * S)
{
StudentStack * pre = S, *p = S->next;
while (p != NULL)
{
free(pre);
pre = p;
p = p->next;
}
free(pre);
}
//3判断栈是否为空
bool StackEmpty(StudentStack * S)
{
return(S->next == NULL);
}
//4压栈
void PushStack(StudentStack * &S, Student E)
{
StudentStack * p = NULL;
p = (StudentStack *)malloc(sizeof(StudentStack));
p->Stu = E;
p->next = S->next;
S->next = p;
}
//5退栈
bool PopStack(StudentStack * &S, Student &E)
{
StudentStack * p = NULL;
if (S->next == NULL)
return false;
else
{
p = S->next;
E = p->Stu;
S->next = p->next;
free(p);
return true;
}
}
//6取栈顶元素
bool GetTop(StudentStack * S, Student & E)
{
if (S->next == NULL)
return false;
else
{
E = S->next->Stu;
return true;
}
}
#define MaxSize 5
//以Student举例
typedef struct Student
{
int Num;
char Sex;
char * Name;
}Student;
typedef struct StudentQueue
{
Student Stu[MaxSize];
int front;
int rear;
}StudentQueue;
void InitQueue(StudentQueue * & Q);
void DestroyQueue(StudentQueue * & Q);
bool QueueEmpty(StudentQueue * Q);
bool EnQueue(StudentQueue *Q, Student E);
bool DeQueue(StudentQueue *Q, Student &E);
/*************************顺序队列*************************/
//1初始化队列
void InitQueue(StudentQueue * & Q)
{
Q = (StudentQueue *)malloc(sizeof(StudentQueue));
Q->front = -1;
Q->rear = -1;
}
//2销毁队列
void DestroyQueue(StudentQueue * & Q)
{
free(Q);
}
//3判断队列是否为空
bool QueueEmpty(StudentQueue * Q)
{
return(Q->rear == Q->front);
}
//4进队列
bool EnQueue(StudentQueue *Q, Student E)
{
if ((Q->rear + 1) == (MaxSize - 1))
return false;
else
{
Q->rear++;
Q->Stu[Q->rear] = E;
return true;
}
}
//5出队列
bool DeQueue(StudentQueue *Q, Student &E)
{
if (Q->rear == Q->front)
return false;
else
{
Q->front++;
E = Q->Stu[Q->front];
return true;
}
}
/*************************顺序队列*************************/
/*************************环形队列*************************/
//1初始化队列
void InitQueue(StudentQueue * & Q)
{
Q = (StudentQueue *)malloc(sizeof(StudentQueue));
Q->front = 0;
Q->rear = 0;
}
//2销毁队列
void DestroyQueue(StudentQueue * & Q)
{
free(Q);
}
//3判断队列是否为空
bool QueueEmpty(StudentQueue * Q)
{
return(Q->rear == Q->front);
}
//4进队列
bool EnQueue(StudentQueue *Q, Student E)
{
if ((Q->rear + 1) % MaxSize == Q->front)
return false;
else
{
Q->rear = (Q->rear + 1) % MaxSize;
Q->Stu[Q->rear] = E;
return true;
}
}
//5出队列
bool DeQueue(StudentQueue *Q, Student &E)
{
if (Q->rear == Q->front)
return false;
else
{
Q->front = (Q->front + 1) % MaxSize;
E = Q->Stu[Q->front];
return true;
}
}
/*************************环形队列*************************/
#define MaxSize 5
//以Student举例
typedef struct Student
{
int Num;
char Sex;
char * Name;
}Student;
typedef struct StudentNode
{
Student Stu;
StudentNode * next;
}StudentNode;
typedef struct StudentQueue
{
StudentNode * front;
StudentNode * rear;
}StudentQueue;
void InitQueue(StudentQueue * & Q);
void DestroyQueue(StudentQueue * & Q);
bool QueueEmpty(StudentQueue * Q);
void EnQueue(StudentQueue *Q, Student E);
bool DeQueue(StudentQueue *Q, Student &E);
//1初始化队列
void InitQueue(StudentQueue * & Q)
{
Q = (StudentQueue *)malloc(sizeof(StudentQueue));
Q->front = NULL;
Q->rear = NULL;
}
//2销毁队列
void DestroyQueue(StudentQueue * & Q)
{
StudentNode *pre = Q->front;
StudentNode *p;
if (pre != NULL)
{
p = pre->next;
while (p != NULL)
{
free(pre);
pre = p;
p = p->next;
}
free(pre);
}
free(Q);
Q = NULL;
}
//3判断队列是否为空
bool QueueEmpty(StudentQueue * Q)
{
return(Q->rear == NULL);
}
//4进队列
void EnQueue(StudentQueue *Q, Student E)
{
StudentNode *p = NULL;
p = (StudentNode *)malloc(sizeof(StudentNode));
p->Stu = E;
p->next = NULL;
if (Q->rear == NULL)
{
Q->front = p;
Q->rear = p;
}
else
{
Q->rear->next = p;
Q->rear = p;
}
}
//5出队列
bool DeQueue(StudentQueue *Q, Student &E)
{
StudentNode *p = NULL;
if (Q->rear == NULL)
return false;
else
{
p = Q->front;
if (Q->rear == Q->front)
{
Q->rear = NULL;
Q->front = NULL;
}
else
Q->front = p->next;
E = p->Stu;
free(p);
return true;
}
}