std::shared_ptr 详解

一、介绍

shared_ptr是一种智能指针(smart pointer),作用有如同指针,但会记录有多少个shared_ptrs共同指向一个对象。这便是所谓的引用计数(reference counting)。
一旦最后一个这样的指针被销毁,也就是一旦某个对象的引用计数变为0,这个对象会被自动删除。

二、shared_ptr的构造和析构

#include 
#include 

struct C {int* data;};

int main () {
 auto deleter = [](int*p){
    std::cout << "[deleter called]\n"; delete p;
  };//Labmbda表达式

  std::shared_ptr p1;//默认构造,没有获取任何指针的所有权,引用计数为0
  std::shared_ptr p2 (nullptr);//同1
  std::shared_ptr p3 (new int);//拥有指向int的指针所有权,引用计数为1
  std::shared_ptr p4 (new int, deleter);//作用同3,但是拥有自己的析构方法,如果指针所指向对象为复杂结构C
                                    //结构C里有指针,默认析构函数不会将结构C里的指针data所指向的内存释放,这时需要自己使用自己的析构函数(删除器)
  std::shared_ptr p5 (new int, [](int* p){delete p;}, std::allocator());//同4,但拥有自己的分配器(构造函数),如成员中有指针,可以为指针分配内存,原理跟浅拷贝和深拷贝类似
  std::shared_ptr p6 (p5);//如果p5引用计数为0,则引用计数加1,否则同样为0
  std::shared_ptr p7 (std::move(p6));//获取p6的引用计数,p6引用计数为0
  std::shared_ptr p8 (std::unique_ptr(new int));//p8获取所有权,引用计数设置为1
  std::shared_ptr obj (new C);
  std::shared_ptr p9 (obj, obj->data);//同6一样,只不过拥有自己的删除器与4一样

  std::cout << "use_count:\n";
  std::cout << "p1: " << p1.use_count() << '\n';
  std::cout << "p2: " << p2.use_count() << '\n';
  std::cout << "p3: " << p3.use_count() << '\n';
  std::cout << "p4: " << p4.use_count() << '\n';
  std::cout << "p5: " << p5.use_count() << '\n';
  std::cout << "p6: " << p6.use_count() << '\n';
  std::cout << "p7: " << p7.use_count() << '\n';
  std::cout << "p8: " << p8.use_count() << '\n';
  std::cout << "p9: " << p9.use_count() << '\n';
  return 0;
}
/*
Output:
use_count:
p1: 0
p2: 0
p3: 1
p4: 1
p5: 2
p6: 0
p7: 2
p8: 1
p9: 2
*/

三、shared_ptr赋值

给shared_ptr赋值有三种方式,如下

#include 
#include 

int main () {
  std::shared_ptr foo;
  std::shared_ptr bar (new int(10));

  foo = bar;                          // 拷贝,引用计数加1

  bar = std::make_shared (20);   // 移动
//unique_ptr 不共享它的指针。它无法复制到其他 unique_ptr,无法通过值传递到函数,也无法用于需要副本的任何标准模板库 (STL) 算法。只能移动unique_ptr
  std::unique_ptr unique (new int(30));
  foo = std::move(unique);            // move from unique_ptr,引用计数转移

  std::cout << "*foo: " << *foo << '\n';
  std::cout << "*bar: " << *bar << '\n';

  return 0;
}
Output:
/*
*foo: 30
*bar: 20
*/

四、成员函数功能

1、swap:交换内存
void swap (shared_ptr& x)

  std::shared_ptr foo (new int(10));
  std::shared_ptr bar (new int(20));

  foo.swap(bar);//此时foo和bar所指向的内存发生交换

2、reset:引用计数减1,并可以重新赋值
void reset()

  std::shared_ptr sp;  // 

  sp.reset (new int);       // 获取指针的所有权
  *sp=10;
  std::cout << *sp << '\n';

  sp.reset (new int);       // 之前的指针的引用计数减1,并获取当前指针的所有权
  *sp=20;
  std::cout << *sp << '\n';

  sp.reset();  //引用计数减1,释放内存

3、get:获取原始指针
element_type* get();

// shared_ptr::get example
#include 
#include 

int main () {
  int* p = new int (10);
  std::shared_ptr a (p);

  if (a.get()==p)
    std::cout << "a and p point to the same location\n";

  // three ways of accessing the same address:
  std::cout << *a.get() << "\n";    //10
  std::cout << *a << "\n";        //10
  std::cout << *p << "\n";        //10

  return 0;
}

4、use_count:获取引用计数值,共享指针为空返回0
long int use_count();

5、unique :检测是否唯一
bool unique :

#include 
#include 

int main () {
  std::shared_ptr foo;
  std::shared_ptr bar (new int);

  std::cout << "foo unique?\n" << std::boolalpha;

  std::cout << "1: " << foo.unique() << '\n';  // false (empty)

  foo = bar;
  std::cout << "2: " << foo.unique() << '\n';  // false (shared with bar)

  bar = nullptr;
  std::cout << "3: " << foo.unique() << '\n';  // true

  return 0;
}

6、make_shared:构造共享指针
shared_ptr make_shared (Args&&… args);

#include 
#include 

int main () {

  std::shared_ptr foo = std::make_shared (10);
  // same as:
  std::shared_ptr foo2 (new int(10));

  auto bar = std::make_shared (20);//创建内存,并返回共享指针,只创建一次内存,make_shared详细原理可以看其他博客

  auto baz = std::make_shared> (30,40);

  std::cout << "*foo: " << *foo << '\n';
  std::cout << "*bar: " << *bar << '\n';
  std::cout << "*baz: " << baz->first << ' ' << baz->second << '\n';

  return 0;
}

7、static_pointer_cast:转换指针类型
template
shared_ptr static_pointer_cast (const shared_ptr& sp)

#include 
#include 

struct A {
  static const char* static_type;
  const char* dynamic_type;
  A() { dynamic_type = static_type; }
};
struct B: A {
  static const char* static_type;
  B() { dynamic_type = static_type; }
};

const char* A::static_type = "class A";
const char* B::static_type = "class B";

int main () {
  std::shared_ptr foo;
  std::shared_ptr bar;

  foo = std::make_shared();

  // cast of potentially incomplete object, but ok as a static cast:
  //bar = std::static_pointer_cast(foo);//父类转子类,强制转换,没有进行类型检查
 //foo = std::dynamic_pointer_cast(bar);//子类转父类,动态转换,进行了类型检查


  std::cout << "foo's static  type: " << foo->static_type << '\n';
  std::cout << "foo's dynamic type: " << foo->dynamic_type << '\n';
  std::cout << "bar's static  type: " << bar->static_type << '\n';
  std::cout << "bar's dynamic type: " << bar->dynamic_type << '\n';

  return 0;
}
Output:
foo's static  type: class A
foo's dynamic type: class A
bar's static  type: class B
bar's dynamic type: class A

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