zz:OpenGL实用开源代码列表

zz:OpenGL实用开源代码列表
2011年10月19日
  有了网络的最大好处就是可以资源共享。网络是最大的知识库,也是最好的老师,正所谓“没有你想不到的,只有你找不到的”。以下是我收集的以游戏编程,OpenGL 3D编程相关的免费扩展库资料。不断更新中,如果你有好的建义,也请把函数库名及大概功能写上,本人负责收集整理。免费共享
  SDL
  在3D的世界里,SDL可真所胃是大名顶顶,正所谓“为人不知陈近南,自称英雄也枉然”,因此呢,如果你是做OpenGL开发的,一定要认识一下SDL。我们都知道,在windows系统中,有一个DirectX是游戏开发商的首选的开发包,其背后只支持的Direct3D作为三维图形接口。而SDL就被认为是非window系统中的DirectX,而且是开源的。SDL所使用的3D图形接口是OpenGL。但除了图形之外,它还支持对声音、键盘、鼠标、操纵杆、2D图像等等的底层处理。现在已有不少游戏使用这个开发包进行开发。
  SDL是跨平台的,目前支持的系统有:Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX
  SDL 是用C语言写的,但是能很好地兼容C++语言。并且能被其它语言绑定使用,如: Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Pliant, Python, Ruby, and Smalltalk.
  SDL发布支持GNU LGPL v2.0 许可协议。也就是说SDL可以免费用于商业应用。
  http://www.libsdl.org/index.php
  glew(OpenGL Extension Wrangler Library )
  GLEW是一个跨平台的C++扩展库,基于OpenGL图形接口。使用OpenGL的朋友都知道,window目前只支持OpenGL1.1的涵数,但OpenGL现在都发展到2.0以上了,要使用这些OpenGL的高级特性,就必须下载最新的扩展,另外,不同的显卡公司,也会发布一些只有自家显卡才支持的扩展函数,你要想用这数涵数,不得不去寻找最新的glext.h,有了GLEW扩展库,你就再也不用为找不到函数的接口而烦恼,因为GLEW能自动识别你的平台所支持的全部OpenGL高级扩展涵数。也就是说,只要包含一个glew.h头文件,你就能使用gl,glu,glext,wgl,glx的全部函数。GLEW支持目前流行的各种操作系统(including Windows, Linux, Mac OS X, FreeBSD, Irix, and Solaris)。
  下载:http://glew.sourceforge.net/
  ShaderGen 提供简单的UI接口让你可以产生固定管线(Fixed Pipeline)的Shader.如果你对Shader不熟悉的话,这是一个不错的入门工具.详细网址如下:
  http://developer.3dlabs.com/downloads/shadergen/
  NVSG
  The NVIDIA Scene Graph Software Development Kit (NVSGSDK) is an object-oriented programming library for creating scenegraph-based applications. The NVSGSDK provides a comprehensive set of classes that developers can easily combine and extend to create fast and reliable graphics applications.
  CG_GL
  CG_GL is OpenGL API-based open source engine for creating 3D effects. The new release adds depth-of-field with lens blur, and motion blur using shaders. Older version of the engine work on GeForce4 and support full screen blur, transparent object distortion, and glow. Engine is available here: http://tweety3d.no-ip.org. There are also other 3D related programs.
  OpenSteer for AI. [MIT license]
  Fluid Studios provides a memory manager, matrix class, font generator, radiosity processor, and various other things.
  Panda3D (Game/graphics lib, released by Disney after being used for Toontown Online)
  math3d++ provides the normal matrix, vector and quaternion classes, and their associated operations.
  BMF_Font bitmap font library (and font texture generator)
  OpenSceneGraph - 3D engine.
  Demeter Terrain Engine [LGPL]
  OGLWFW (OpenGL Window Framework) and basically does what it says on the tin, acts as a framework to create OpenGL windows. here
  ARToolKit An augmented reality toolkit, works really nice and very fun to play with. Documentation is still in the works though so you will have to do with the examples.
  MXRToolKit I haven't used this one but it appears to offer about the same as ARToolKit except it comes with documentation.
  MathGL++ MathGL++ is a class library for fast C++ maths for use in OpenGL C++ projects. Easy to use and similar to the OpenGL API. Matricies, Vectors, Quaternions, Linear polynomials with eigen systems are all going to be included.
  ManagedGL - The cross-platform .NET game library. Development ManagedGL 1 is stalled in faviour of ManagedGL 2. Currently mostly 2D graphics.
  LibUFO GUI library (for OpenGL) [LGPL] 一个基于OpenGL的界面库
  Crazy Eddie's GUI (another GUI lib)另一个比较有名气的游戏界面库,被OGRE游戏引擎收录使用。
  HGE is a greate library for creating hardware accelerated 2D games for windows that is free for freeware games.
  Novodex under physics libraries, free for non-commercial use.一个物理引擎,现在被收购了,改名为:PhysX
  Pixel Toaster
  http://www.pixeltoaster.com/
  Open source c++ library for realtime software rendering.
  It gives you a truecolor or floating point framebuffer at your choice, then converts the pixels to the display on the fly. Keyboard and mouse input, and a high resolution timer are also provided.
  Currently supports only Windows (DirectX9), but ports to MacOS X and Unix (XWindows etc) are underway.
  PTK . PTK is a great Mac/Windows 2d library running on top of OpenGL (so it's fast). It's free for freeware but it does have a PTK Watermark in the corner
  MMXRand Almost twice as fast as the original Wagner's C++ code using Pentium MMX instruction by Matthew Bellew:
  Tao Framework - .Net libraries for Cg, DevIL, FreeGLUT, ODE, OpenAL, OpenGL, and SDL.
  OPAL - Open Physics Abstraction Layer, currently wraps just ODE I think but could be adapted to use other libraries. Choice of BSD or LGPL license.
  Blitz++ (math library for C++)
  PortAudio does cross-platform audio output and input using callbacks.
  GLFTFont - zlib license
  Not exactly a library, but a simple class that bridges freetype and OpenGL allowing drawing of truetype fonts in OpenGL. It's functionality is requested often enough I figured I'd release it
  Object-Oriented Input System (OIS)
  OIS is a library for cross-platform input management. It is under the zlib/libpng license. The library supports keyboard, mouse, and joystick/gamepad input. Action mapping is included in one of the demos, and force feedback is planned for the 0.4.0 release (currently in development).
  libMikMod is a audio module player and library supporting many formats, including mod, s3m, it, and xm. Originally a player for MS-DOS, MikMod has been ported to other platforms, such as Unix, Macintosh, BeOS, and Java. libMikMod falls under the LGPL agreement.
  GLM - a Math Library for OpenGL
  http://members.tripod.com/markus_ilmola
  This library contains useful math functions that are needed when
  programming with OpenGL. Mostly vector and matrix math.
  GIMPACT : Collision detection library.
  http://gimpact.sourceforge.net/
  ============================================
  目录
  General purpose libraries
  3D Graphics
  2D Graphics
  Video
  Image and Font Handling
  Sound + Music
  Networking
  Model Handling and Character Animation (3D)
  Filesystems, persistence, and format parsing
  Scripting Languages
  Artificial Intelligence
  Mathematics, Physics and Collision Detection
  Debugging, memory checks, general purpose, etc
  Other Tools
  General purpose libraries
  AgateLib (.NET library)
  (MPL)
  Alchemist's Game Library (2D game engine)
  (Free for non-commercial use)
  Allegro
  (giftware)
  Amaltheia (game programming API)
  LGPL
  Basic Game Library (Docs in Spanish?)
  Creative Commons
  DXGame (Visual Basic 6, 2D game engine/toolkit)
  ("100% free to use"), but check for details
  IKA (generic gaming engine)
  ('free')
  ClanLib
  LGPL
  CRM32Pro multimedia SDK
  (free, with sub-libraries under LGPL etc)
  Devlib
  LGPL
  Game Incubator
  free
  GLFW
  ZLIB
  Goblin 2D+ Engine
  (free for noncommercial, commercial licenses available for purchase)
  Golden T Game Engine (Java)
  (free to use, but requires credit)
  KJAPI
  (free for non commercial projects)
  MASI-CiX 2D sprite-based game platform
  (free for noncommercial, negotiate for commercial)
  PLIB General purpose library.
  LGPL
  Popcap 2D library with extras.
  (Popcap license)
  Proyecto dx_lib32 Spanish language. VB6.
  Free
  PTK
  (free for freeware, commercial license otherwise)
  Realmforge (in C#)
  LGPL
  SDL
  LGPL
  SDL.NET
  LGPL
  SxDL 2D and 3D.
  GPL
  The Tao Framework (various libs ported to .Net)
  (various/MIT)
  3D Graphics
  Amanith (vector graphics)
  (QPL)
  Antiryad GX
  (various licenses depending on chosen usage, but free for freeware)
  Apocalyx
  GPL
  ARToolkit
  GPL (or commercial)
  Axiom (OGRE in C#)
  LGPL
  CG
  (free)
  Crystal Space
  LGPL
  Cube
  (slightly modified zlib)
  Delta3D
  LGPL
  Demeter terrain engine
  LGPL
  ExNihilo
  (unknown)
  Fly3D
  GPL
  FTGL (fonts in OpenGL)
  LGPL
  G3D
  BSD
  Genesis3D
  (similar to GPL)
  Ghost (glut-like)
  (Dual license - BL and GPL
  GLee
  BSD-like
  Graphics Library Helper (like GLU)
  (freeware)
  Heretic/Hexen
  (free for non-profit use)
  Interactive Visualisation Framework
  LGPL
  Irrlicht
  ZLIB
  LightFeather
  ZLIB
  MXR Toolkit
  GPL
  The Nebula Device
  (free license)
  NeoEngine
  (MPL)
  NGL (glut-like framework)
  LGPL
  NVIDIA Scene Graph SDK
  (free to use)
  OGRE 3D
  LGPL
  OpenGlean
  MIT
  OpenGlut
  MIT
  FreeGlut
  MIT
  OpenGL Window Framework
  ZLIB
  OpenSceneGraph
  (OpenSceneGraph licence, like LGPL)
  OpenSG
  LGPL
  Panda 3D
  (free)
  Qhull
  (free?)
  QuakeForge
  GPL
  XEngine
  ZLIB
  Yake
  (LGPL, custom licenses)
  2D Graphics
  AntTweakBar (GUI for DX/OGL)
  ZLIB
  Crazy Eddie's GUI System
  LGPL
  Eclipse
  LGPL
  Endogine sprite engine (C#)
  ("no restrictions on the use")
  GameVision SDK
  (unknown license)
  HGE
  (free for non-commercial, otherwise pay)
  hxrender - docs here
  ZLIB
  Kyra LGPL
  ManagedGL (C#/.NET/SDL)
  LGPL
  ParaGUI (for SDL)
  LGPL
  Saq2D (C#)
  "free to use for personal/commercial use"
  TinyPTC (open source)
  LibUFO (gui, for OpenGL etc)
  LGPL
  zEngine
  BSD
  Video
  Dirac
  (MPL)
  FFmpeg
  (open source)
  Theora
  ('BSD-like')
  XviD
  GPL
  Image and Font Handling
  BFont
  LGPL
  BMF_font (bitmap fonts in OpenGL)
  LGPL
  CImg
  (CeCill license)
  Corona
  ZLIB
  CxImage
  ZLIB
  DevIL
  LGPL
  FreeImage
  (GPL, FIPL)
  GFL SDK
  (free for non-commercial use)
  GLFT_Font
  ZLIB
  GTL (Game Texture Loader)
  ZLIB
  IJG (jpeg library)
  (free?)
  ImageMagick
  (apache-style license)
  libPNG
  (libPNG license)
  libTiff
  (free?)
  Paintlib
  (free, must give credit)
  SDL_image
  LGPL
  SFont
  (choose LGPL or GPL)
  Titan
  ZLIB
  Sound + Music
  Audiere
  LGPL
  BASS
  (Free for freeware projects, otherwise commercial)
  FMOD
  (Free for freeware projects, otherwise commercial)
  Hekkus Sound System
  (For WinCE/Win32/Symbian and .NET.) (Free use, but credit or donation required.)
  libMikMod
  LGPL
  libsndfile
  LGPL
  Ogg Vorbis
  BSD-like
  OpenAL
  (?)
  PortAudio
  essentially free
  SDL_mixer (requires SDL)
  LGPL
  SDL_sound (requires SDL)
  LGPL
  Networking
  Low level
  Dyconnect
  ZLIB
  Enet
  free use
  HawkNL
  LGPL
  libCURL (URL transfer)
  Curl license
  SDL_net
  LGPL
  Lidgren.Library.Network (.NET/C#)
  Unspecified license - contact author
  High-level
  Nevrax/NEL
  (GPL?)
  Net2
  LGPL
  OpenPlay
  (Apple Public Source License)
  OpenTNL
  GPL , or commercial
  RakNet
  GPL , or free by application
  ReplicaNet
  Free for freeware, otherwise commercial
  Zoidcom
  Free for noncommercial, otherwise contact author
  Unknown
  Game Network Engine
  LGPL
  Model Handling and Character Animation (3D)
  Animadead
  LGPL
  Cal3D
  LGPL
  GPUMesh
  (free)
  GNU Triangulated Surface Library
  LGPL
  LibASE
  LGPL
  lib3DS
  LGPL
  Filesystems, persistence, and format parsing
  bzip2
  (free)
  Crypto++
  free, but note possible crypto. legal issues
  ezXML
  MIT
  libXML
  MIT
  LZMA (7-Zip compression)
  LGPL or CPL
  LZO
  GPL
  PhysFS
  zlib
  SDL_Config
  LGPL
  SQLite
  (public domain)
  TinyXML
  zlib
  Unrarlib
  free for non-commercial, otherwise GPL
  ZipArchive
  GPL , or pay for commercial license
  zipstream, bzip2stream (iostream wrappers for the zlib and bzip2 libraries)
  ZLIB
  zlib
  ZLIB
  zziplib
  LGPL /MPL
  Scripting Languages
  AngelScript
  ZLIB
  BOO (Reqs .NET/CLI)
  MIT/BSD style
  CInt (C interpreter)
  free, reg. required for commercial use
  EosScript
  LGPL
  GameMonkey
  MIT
  GS9
  'free' for any use
  Guile
  Modified GPL - almost LGPL
  IO
  BSD
  Javascript
  (presumably Mozilla license)
  Lua
  MIT
  Perl
  Artistic license
  Tcl
  free
  Python
  free
  Ruby
  Ruby license
  Small
  ZLIB
  Squirrel
  ZLIB
  VBScript
  'license at no charge'
  Artificial Intelligence
  FEAR
  GPL , other
  OpenSteer
  MIT
  PathLib
  (old, mainly Czech)
  Mathematics, Physics and Collision Detection
  Mathematics
  Blitz++
  GPL or Blitz Artistic License)
  GLM (OpenGL helpers)
  free?
  Math3D++ (vectors, quaternions)
  free?
  MathGL++ (Matrices, Vectors, Quaternions, Linear polynomials with eigen systems)
  LGPL
  Mersenne Twister random number generator
  free
  VMath (NxM matrix template class)
  free
  Physics
  Flatland (2D physics)
  BSD
  Newton Game Dynamics
  Free, but must notify creators
  Novodex
  free for noncommercial, contact for commercial
  Open Dynamics Engine (ODE)
  BSD
  Open Dynamics Framework
  free for both commercial and non-commercial use
  OPAL
  BSD or LGPL - please check
  Physical
  (free)
  Plane2D (for ODE)
  presumably BSD also
  Tokamak
  free
  True Axis
  free for non-commercial use
  Collision detection:
  ColDet
  LGPL
  GImpact
  LGPL /BSD-like
  Opcode
  free usage
  Rapid
  free for non-commercial use
  Solid
  LGPL
  V-Collide
  free for non-commercial use
  Debugging, memory checks, general purpose, etc
  Boost (C++ smart pointers, parsers, random numbers, quaternions, and more)
  Boost license
  Chattering Pixels libraries (memory, I/O, sorting, timers)
  Free for noncommercial use, shareware and commercial licenses also available
  ElectricFence
  GPL
  Fluid Studios Logger
  free
  Hans Boehm garbage collector for C++
  free use, no warranty
  The Image Debugger (Win32 image output)
  free
  IProf('A portable industrial-strength interactive profiler for C++ and C.')
  public domain
  LeakTracer
  Public domain
  MMGR (memory manager/checker)
  free
  OIS (Object-oriented Input System)
  ZLIB
  Valgrind (Linux debugging and profiling tool)
  GPL
  Other Tools
  Doxygen (documentation generator)
  GPL
  InnoSetup (installer)
  free
  NaturalDocs (documentation generator) (Requires Perl 5.05.)
  Free
  NSIS (installer)
  free
  Synopsis (documentation generator)
  free
  UPX (executable packer)
  free
  boost
  loki
  open gl win frame
  gen library
  AI lib
  game graphics lib
  same as previous
  math 3D lib
  3D engine
  terain engine
  reality toolkit
  another as previous
  math gl
  gui lib
  croll platform 2D text
  harware acc
  phisics
  phisics again
  realtime rendering
  unti testing
  2d lib
  3d font lib
  math lib
  font lib
  compresion lib
  image loading
  tif image loading
  VR
  triagulae surface lib
  tokamak phisics
  random numbers
  glh lib
  Cg
  ogre .net
  hex render
  SDL collide
  compresion lib
  java game engine
  FBX SDK
  zip handler
  3D Editor anfd BSP Compiler
  本文来自CSDN博客,转载请标明出处:http://blog.csdn.net/huawenguang/archive/2006/11/18/1393904.aspx

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