Vue是一个自带组件系统的前端框架。Vue的每一个实例其实就是一个组件,我们在组织我们的页面结构的时候其实就是在定一个一个组件,然后拼装在一起,完成一个复杂的页面逻辑。
组件主要包含:数据,模版,以及链接数据和模版的状态响应系统。除了这些,我们还需要对组件的不同渲染阶段做一些监控,定义一些hook来在不同的组件的不同时刻处理不同的业务。
下面是vue的生命周期钩子的集合:
var LIFECYCLE_HOOKS = [
'beforeCreate',
'created',
'beforeMount',
'mounted',
'beforeUpdate',
'updated',
'beforeDestroy',
'destroyed',
'activated',
'deactivated',
'errorCaptured',
'serverPrefetch'
];
Vue.prototype._init = function (options) {
var vm = this;
// a uid
vm._uid = uid$3++;
// a flag to avoid this being observed
vm._isVue = true;
// merge options
if (options && options._isComponent) {
// optimize internal component instantiation
// since dynamic options merging is pretty slow, and none of the
// internal component options needs special treatment.
initInternalComponent(vm, options);
} else {
// 合并一些初始化参数
vm.$options = mergeOptions(
resolveConstructorOptions(vm.constructor),
options || {},
vm
);
}
/* istanbul ignore else */
{
// proxy vm上的属性的get set 注入无值的警告信息
initProxy(vm);
}
// expose real self
vm._self = vm;
// 初始生命周期标示参数等
initLifecycle(vm);
// 初始事件相关的一些参数
initEvents(vm);
// 初始化render相关的一些方法属性等
initRender(vm);
// 从这行代码往上就是beforeCreate周期需要干的事情
callHook(vm, 'beforeCreate');
// 处理inject的数据
initInjections(vm); // resolve injections before data/props
// 初始化处理 data属性 props methods watch computed 等,并添加observe
initState(vm);
// 处理provide 数据
initProvide(vm); // resolve provide after data/props
callHook(vm, 'created');
学习Inject和Provide
Vue.prototype.$mount = function (
el,
hydrating
) {
el = el && inBrowser ? query(el) : undefined;
return mountComponent(this, el, hydrating)
};
Vue.prototype.$mount = function (
el,
hydrating
) {
el = el && inBrowser ? query(el) : undefined;
return mountComponent(this, el, hydrating)
};
var mount = Vue.prototype.$mount;
Vue.prototype.$mount = function (
el,
hydrating
) {
el = el && query(el);
// 组件不能挂载在body和html上
if (el === document.body || el === document.documentElement) {
warn(
"Do not mount Vue to or - mount to normal elements instead."
);
return this
}
var options = this.$options;
// resolve template/el and convert to render function
if (!options.render) {
var template = options.template;
if (template) {
if (typeof template === 'string') {
if (template.charAt(0) === '#') {
template = idToTemplate(template);
/* istanbul ignore if */
if (!template) {
warn(
("Template element not found or is empty: " + (options.template)),
this
);
}
}
} else if (template.nodeType) {
template = template.innerHTML;
} else {
{
warn('invalid template option:' + template, this);
}
return this
}
} else if (el) {
// 获取组件对应的dom模版
template = getOuterHTML(el);
}
if (template) {
/* istanbul ignore if */
if (config.performance && mark) {
mark('compile');
}
// 生成模版语法树
var ref = compileToFunctions(template, {
outputSourceRange: "development" !== 'production',
shouldDecodeNewlines: shouldDecodeNewlines,
shouldDecodeNewlinesForHref: shouldDecodeNewlinesForHref,
delimiters: options.delimiters,
comments: options.comments
}, this);
// render方法
var render = ref.render;
var staticRenderFns = ref.staticRenderFns;
options.render = render;
options.staticRenderFns = staticRenderFns;
/* istanbul ignore if */
if (config.performance && mark) {
mark('compile end');
measure(("vue " + (this._name) + " compile"), 'compile', 'compile end');
}
}
}
return mount.call(this, el, hydrating)
};
function mountComponent (
vm,
el,
hydrating
) {
vm.$el = el;
if (!vm.$options.render) {
vm.$options.render = createEmptyVNode;
{
/* istanbul ignore if */
if ((vm.$options.template && vm.$options.template.charAt(0) !== '#') ||
vm.$options.el || el) {
warn(
'You are using the runtime-only build of Vue where the template ' +
'compiler is not available. Either pre-compile the templates into ' +
'render functions, or use the compiler-included build.',
vm
);
} else {
warn(
'Failed to mount component: template or render function not defined.',
vm
);
}
}
}
// 以上为beforeMount前做的事情
callHook(vm, 'beforeMount');
var updateComponent;
/* istanbul ignore if */
if (config.performance && mark) {
updateComponent = function () {
var name = vm._name;
var id = vm._uid;
var startTag = "vue-perf-start:" + id;
var endTag = "vue-perf-end:" + id;
mark(startTag);
var vnode = vm._render();
mark(endTag);
measure(("vue " + name + " render"), startTag, endTag);
mark(startTag);
vm._update(vnode, hydrating);
mark(endTag);
measure(("vue " + name + " patch"), startTag, endTag);
};
} else {
updateComponent = function () {
vm._update(vm._render(), hydrating);
};
}
// we set this to vm._watcher inside the watcher's constructor
// since the watcher's initial patch may call $forceUpdate (e.g. inside child
// component's mounted hook), which relies on vm._watcher being already defined
// 创建render watcher,调用组件render方法
new Watcher(vm, updateComponent, noop, {
before: function before () {
if (vm._isMounted && !vm._isDestroyed) {
callHook(vm, 'beforeUpdate');
}
}
}, true /* isRenderWatcher */);
hydrating = false;
// manually mounted instance, call mounted on self
// mounted is called for render-created child components in its inserted hook
if (vm.$vnode == null) {
vm._isMounted = true;
// 如果是第一次挂载,触发mounted
callHook(vm, 'mounted');
}
mounted后,就可以获取到组件对应的真实dom
Vue.prototype.$destroy = function () {
var vm = this;
if (vm._isBeingDestroyed) {
return
}
callHook(vm, 'beforeDestroy');
vm._isBeingDestroyed = true;
// remove self from parent
var parent = vm.$parent;
if (parent && !parent._isBeingDestroyed && !vm.$options.abstract) {
remove(parent.$children, vm);
}
// teardown watchers
if (vm._watcher) {
vm._watcher.teardown();
}
var i = vm._watchers.length;
while (i--) {
vm._watchers[i].teardown();
}
// remove reference from data ob
// frozen object may not have observer.
if (vm._data.__ob__) {
vm._data.__ob__.vmCount--;
}
// call the last hook...
vm._isDestroyed = true;
// invoke destroy hooks on current rendered tree
// 删除dom
vm.__patch__(vm._vnode, null);
// fire destroyed hook
callHook(vm, 'destroyed');
Watcher.prototype.teardown = function teardown () {
if (this.active) {
// remove self from vm's watcher list
// this is a somewhat expensive operation so we skip it
// if the vm is being destroyed.
if (!this.vm._isBeingDestroyed) {
remove(this.vm._watchers, this);
}
var i = this.deps.length;
while (i--) {
this.deps[i].removeSub(this);
}
this.active = false;
}
};
new Watcher(vm, updateComponent, noop, {
before: function before () {
if (vm._isMounted && !vm._isDestroyed) {
callHook(vm, 'beforeUpdate');
}
}
}, true /* isRenderWatcher */);
function flushSchedulerQueue () {
currentFlushTimestamp = getNow();
flushing = true;
var watcher, id;
// Sort queue before flush.
// This ensures that:
// 1. Components are updated from parent to child. (because parent is always
// created before the child)
// 2. A component's user watchers are run before its render watcher (because
// user watchers are created before the render watcher)
// 3. If a component is destroyed during a parent component's watcher run,
// its watchers can be skipped.
queue.sort(function (a, b) { return a.id - b.id; });
// do not cache length because more watchers might be pushed
// as we run existing watchers
for (index = 0; index < queue.length; index++) {
watcher = queue[index];
if (watcher.before) {
watcher.before();
}
function flushSchedulerQueue () {
currentFlushTimestamp = getNow();
flushing = true;
var watcher, id;
// Sort queue before flush.
// This ensures that:
// 1. Components are updated from parent to child. (because parent is always
// created before the child)
// 2. A component's user watchers are run before its render watcher (because
// user watchers are created before the render watcher)
// 3. If a component is destroyed during a parent component's watcher run,
// its watchers can be skipped.
queue.sort(function (a, b) { return a.id - b.id; });
// do not cache length because more watchers might be pushed
// as we run existing watchers
for (index = 0; index < queue.length; index++) {
watcher = queue[index];
if (watcher.before) {
// 这里执行beforeupdate 钩子
watcher.before();
}
id = watcher.id;
has[id] = null;
watcher.run();
// in dev build, check and stop circular updates.
if (has[id] != null) {
circular[id] = (circular[id] || 0) + 1;
if (circular[id] > MAX_UPDATE_COUNT) {
warn(
'You may have an infinite update loop ' + (
watcher.user
? ("in watcher with expression \"" + (watcher.expression) + "\"")
: "in a component render function."
),
watcher.vm
);
break
}
}
}
// keep copies of post queues before resetting state
var activatedQueue = activatedChildren.slice();
var updatedQueue = queue.slice();
resetSchedulerState();
// call component updated and activated hooks
callActivatedHooks(activatedQueue);
callUpdatedHooks(updatedQueue);
// devtool hook
/* istanbul ignore if */
if (devtools && config.devtools) {
devtools.emit('flush');
}
}
function callUpdatedHooks (queue) {
var i = queue.length;
while (i--) {
var watcher = queue[i];
var vm = watcher.vm;
if (vm._watcher === watcher && vm._isMounted && !vm._isDestroyed) {
//执行updated 钩子
callHook(vm, 'updated');
}
}
}
下面的两个钩子是和keep-alive有关的
9. activated
function activateChildComponent (vm, direct) {
if (direct) {
vm._directInactive = false;
if (isInInactiveTree(vm)) {
return
}
} else if (vm._directInactive) {
return
}
if (vm._inactive || vm._inactive === null) {
vm._inactive = false;
for (var i = 0; i < vm.$children.length; i++) {
//所有的子节点会先触发activated
activateChildComponent(vm.$children[i]);
}
callHook(vm, 'activated');
}
}
function deactivateChildComponent (vm, direct) {
if (direct) {
vm._directInactive = true;
if (isInInactiveTree(vm)) {
return
}
}
if (!vm._inactive) {
vm._inactive = true;
for (var i = 0; i < vm.$children.length; i++) {
//所有的子节点会先触发deactivated
deactivateChildComponent(vm.$children[i]);
}
callHook(vm, 'deactivated');
}
}
function handleError (err, vm, info) {
// Deactivate deps tracking while processing error handler to avoid possible infinite rendering.
// See: https://github.com/vuejs/vuex/issues/1505
pushTarget();
try {
if (vm) {
var cur = vm;
while ((cur = cur.$parent)) {
var hooks = cur.$options.errorCaptured;
if (hooks) {
for (var i = 0; i < hooks.length; i++) {
try {
var capture = hooks[i].call(cur, err, vm, info) === false;
if (capture) { return }
} catch (e) {
globalHandleError(e, cur, 'errorCaptured hook');
}
}
}
}
}
globalHandleError(err, vm, info);
} finally {
popTarget();
}
}
捕获子组件异常的钩子
12. serverPrefetch
服务端渲染的一个钩子
下面再讲一下组件生命周期的钩子的执行顺序
1.单个组件的
beforeCreate
created
beforeMount
mounted
如果有更新
beforeUpdate
updated
如果销毁
beforeDestroy
destroyed
如果是切换 keep-alive的组件
显示的时候触发activated
异常的时候触发 deactivated
2.嵌套组件
父beforeCreate
父created
父beforeMount
子beforeCreate
子created
子beforeMount
子mounted
父mounted
销毁的时候
父beforeDestroy
子beforeDestroy
子destroyed
父destroyed