Eureka服务注册详解

前言

服务注册与发现是Spring Cloud Eureka的核心功能,首先我们需要一个Eureka Server,然后再来一个Eureka Client,那么Client的服务是怎么自动注册到Server的呢?我们都知道SpringBoot是约定大于配置的一个框架,自动配置是在启动的时候扫描/META-INF/spring.factories文件中EnableAutoConfiguration下的所有的*AutoConfiguration类,看一下eureka-client包下的spring.factories文件内容

我们主要关注两个类EurekaClientAutoConfigurationEurekaDiscoveryClientConfiguration

在类EurekaClientAutoConfiguration的定义上我们可以看到这个类是在EurekaDiscoveryClientConfiguration初始化完成之后再进行初始化的,这不是重点,重点来看EurekaClientAutoConfiguration

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@AutoConfigureAfter(name = {
  "org.springframework.cloud.autoconfigure.RefreshAutoConfiguration",
  "org.springframework.cloud.netflix.eureka.EurekaDiscoveryClientConfiguration",
  "org.springframework.cloud.client.serviceregistry.AutoServiceRegistrationAutoConfiguration" })
public class EurekaClientAutoConfiguration {
}

注册服务

EurekaClientAutoConfiguration类的主要功能是配置EurekaClient。其中有个关键的内部类RefreshableEurekaClientConfiguration

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@Configuration(proxyBeanMethods = false)
@ConditionalOnRefreshScope
protected static class RefreshableEurekaClientConfiguration {

  @Autowired
  private ApplicationContext context;

  @Autowired
  private AbstractDiscoveryClientOptionalArgs optionalArgs;

  @Bean(destroyMethod = "shutdown")
  @ConditionalOnMissingBean(value = EurekaClient.class, search = SearchStrategy.CURRENT)
  @org.springframework.cloud.context.config.annotation.RefreshScope
  @Lazy
  public EurekaClient eurekaClient(ApplicationInfoManager manager, EurekaClientConfig config, EurekaInstanceConfig instance, @Autowired(required = false) HealthCheckHandler healthCheckHandler) {
    ApplicationInfoManager appManager;
    if (AopUtils.isAopProxy(manager)) {
      appManager = ProxyUtils.getTargetObject(manager);
    } else {
      appManager = manager;
    }
    CloudEurekaClient cloudEurekaClient = new CloudEurekaClient(appManager, config, this.optionalArgs, this.context);
    cloudEurekaClient.registerHealthCheck(healthCheckHandler);
    return cloudEurekaClient;
  }

}

这个类被@ConditionalOnRefreshScope标注了,因为在spring-cloud-context包的spring.factories中配置了RefreshAutoConfiguration,且@ConditionalOnRefreshScope的实例化取决于RefreshAutoConfiguration

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@Target({ ElementType.TYPE, ElementType.METHOD })
@Retention(RetentionPolicy.RUNTIME)
@Documented
@ConditionalOnClass(RefreshScope.class)
@ConditionalOnBean(RefreshAutoConfiguration.class)// 重点
@ConditionalOnProperty(value = "eureka.client.refresh.enable", havingValue = "true",
                       matchIfMissing = true)
@interface ConditionalOnRefreshScope {
}

既然RefreshableEurekaClientConfiguration类被实例化了,那么里面的EurekaClient也同样被实例化了,在eurekaClient()方法中返回的是CloudEurekaClient类的实例,那么关键就是这个类了。

CloudEurekaClient继承自DiscoveryClient,并且在构造器中是直接调了父类的构造器去处理具体逻辑

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DiscoveryClient(ApplicationInfoManager applicationInfoManager, EurekaClientConfig config, AbstractDiscoveryClientOptionalArgs args,
                    Provider backupRegistryProvider, EndpointRandomizer endpointRandomizer) {
  try {
    // 创建调度线程池,只给heartbeat和cacheRefresh使用,所以核心线程池为2即可
    scheduler = Executors.newScheduledThreadPool(2,
                                                 new ThreadFactoryBuilder()
                                                 .setNameFormat("DiscoveryClient-%d")
                                                 .setDaemon(true)
                                                 .build());

    heartbeatExecutor = new ThreadPoolExecutor(
      1, clientConfig.getHeartbeatExecutorThreadPoolSize(), 0, TimeUnit.SECONDS,
      new SynchronousQueue(),
      new ThreadFactoryBuilder()
      .setNameFormat("DiscoveryClient-HeartbeatExecutor-%d")
      .setDaemon(true)
      .build()
    );

    cacheRefreshExecutor = new ThreadPoolExecutor(
      1, clientConfig.getCacheRefreshExecutorThreadPoolSize(), 0, TimeUnit.SECONDS,
      new SynchronousQueue(),
      new ThreadFactoryBuilder()
      .setNameFormat("DiscoveryClient-CacheRefreshExecutor-%d")
      .setDaemon(true)
      .build()
    );
  } catch (Throwable e) {
    throw new RuntimeException("Failed to initialize DiscoveryClient!", e);
  }

  // 从远程获取所有的服务
  if (clientConfig.shouldFetchRegistry() && !fetchRegistry(false)) {
    fetchRegistryFromBackup();
  }

  // 在所有后台任务启动之前调用并执行预注册处理程序
  if (this.preRegistrationHandler != null) {
    this.preRegistrationHandler.beforeRegistration();
  }

  if (clientConfig.shouldRegisterWithEureka() && clientConfig.shouldEnforceRegistrationAtInit()) {
    try {
      if (!register() ) {
        throw new IllegalStateException("Registration error at startup. Invalid server response.");
      }
    } catch (Throwable th) {
      logger.error("Registration error at startup: {}", th.getMessage());
      throw new IllegalStateException(th);
    }
  }

  // 初始化调度任务(cacheRefreshTask、heartbeatTask)
  initScheduledTasks();
}

DiscoveryClient构造器中调用的最核心的两个方法是fetchRegistry()initScheduledTasks()fetchRegistry()方法中调用了getAndStoreFullRegistry(),最终在此方法中向Eureka Server发送了获取所有实例的请求

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private void getAndStoreFullRegistry() throws Throwable {
  long currentUpdateGeneration = fetchRegistryGeneration.get();

  Applications apps = null;
  EurekaHttpResponse httpResponse = clientConfig.getRegistryRefreshSingleVipAddress() == null
    ? eurekaTransport.queryClient.getApplications(remoteRegionsRef.get())
    : eurekaTransport.queryClient.getVip(clientConfig.getRegistryRefreshSingleVipAddress(), remoteRegionsRef.get());
  if (httpResponse.getStatusCode() == Status.OK.getStatusCode()) {
    apps = httpResponse.getEntity();
  }
}

操作完成之后,调用DiscoveryClientinitScheduledTasks()方法,在这个方法中,注册两个定时任务,一个是以指定的时间间隔获取注册表信息的任务,另一个是在给定的时间间隔内更新租约的heartbeat任务,并且在任务都初始化完成之后调用InstanceInfoReplicator#start方法初始化一个注册远程服务的定时任务。类InstanceInfoReplicator实际上是一个线程,实现自Runnable接口,在他的run方法里调用了DiscoveryClient的register()方法通过REST调用向eureka服务注册。

  • Eureka接口:

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    POST    /eureka/apps/{appName}                                            注册新的实例 
    DELETE  /eureka/apps/{appName}/{instanceId}                               注销应用实例 
    PUT     /eureka/apps/{appName}/{instanceId}                               应用实例发送心跳 
    GET     /eureka/apps                                                    查询所有的实例 
    GET     /eureka/apps/{appName}                                            查询指定appId的实例 
    GET     /eureka/apps/{appName}/{instanceId}                               查询指定appId和instanceId的实例 
    GET     /eureka/instances/{instanceId}                                  查询指定的instanceId的实例 
    PUT     /eureka/apps/{appName}/{instanceId}/status?value=OUT_OF_SERVICE   暂停应用实例 
    PUT     /eureka/apps/{appName}/{instanceId}/status?value=UP               恢复应用实例 
    PUT     /eureka/apps/{appName}/{instanceId}/metadata?key=value            更新元数据信息 
    GET     /eureka/vips/{vipAddress}                                       根据vip地址查询 
    GET     /eureka/svips/{svipAddress}                                     根据svip地址查询
    

这些接口被定义在eureka-core.jar的com.netflix.eureka.resources包中

  • Eureka核心类

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    InstanceInfo :              注册的服务实例,里面包含服务实例的各项属性
    LeaseInfo :                 Eureka用这个类来标识应用实例的租约信息
    ServiceInstance :           发现的实例信息的抽象接口,约定了服务发现的实例应用有哪些通用信息
    InstanceStatus :            用于标识服务实例的状态,是一个枚举类,主要有状态UP,DOWN,STARTING,OUT_OF_SERVICE,UNKNOWN
    EurekaServerConfigBean :    Eureka Server的核心配置类,里面包含了Eureka Server的各项核心属性信息
    

renew续约心跳

Eureka的续约需要每隔一段时间执行一次,目的是要告诉Eureka Server客户端还活着,以免Eureka Server将其当作是宕机的服务而剔除掉。

Client默认是每隔30秒发送一次renew请求,可以通过配置信息eureka.instance.lease-renewal-interval-in-seconds修改。

Server收到renew请求后,根据接收到的参数找到对应的实例,更新实例的续约时间,再将最新的续约时间同步到集群中的其他Server节点,最终完成续约。

Client端的续约定时任务是在实例化之后在initScheduledTasks()方法中被定义的:

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private void initScheduledTasks() {
  
  if (clientConfig.shouldRegisterWithEureka()) {
    int renewalIntervalInSecs = instanceInfo.getLeaseInfo().getRenewalIntervalInSecs();
    int expBackOffBound = clientConfig.getHeartbeatExecutorExponentialBackOffBound();
    logger.info("Starting heartbeat executor: " + "renew interval is: {}", renewalIntervalInSecs);

    // 创建心跳实例
    heartbeatTask = new TimedSupervisorTask(
      "heartbeat",
      scheduler,
      heartbeatExecutor,
      renewalIntervalInSecs,
      TimeUnit.SECONDS,
      expBackOffBound,
      new HeartbeatThread()
    );
    scheduler.schedule(
      heartbeatTask,
      renewalIntervalInSecs, TimeUnit.SECONDS);
  } else {
    logger.info("Not registering with Eureka server per configuration");
  }
}

从代码中可以看到心跳最终使用的是类HeartbeatThread,这个类实际上就是一个线程类,通过ScheduledExecutorService来执行:

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private class HeartbeatThread implements Runnable {

  public void run() {
    if (renew()) {
      lastSuccessfulHeartbeatTimestamp = System.currentTimeMillis();
    }
  }
}
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boolean renew() {
  EurekaHttpResponse httpResponse;
  try {
    // 调用接口进行续约
    httpResponse = eurekaTransport.registrationClient.sendHeartBeat(instanceInfo.getAppName(), instanceInfo.getId(), instanceInfo, null);
    // 若Server端返回服务不存在,则重新将服务注册到Server
    if (httpResponse.getStatusCode() == Status.NOT_FOUND.getStatusCode()) {
      REREGISTER_COUNTER.increment();
      long timestamp = instanceInfo.setIsDirtyWithTime();
      boolean success = register();
      if (success) {
        instanceInfo.unsetIsDirty(timestamp);
      }
      return success;
    }
    return httpResponse.getStatusCode() == Status.OK.getStatusCode();
  } catch (Throwable e) {
    return false;
  }
}

Eureka Server根据Jersey框架实现HTTP请求,续约请求最终会被com.netflix.eureka.resources.InstanceResource#renewLease接口接收到,然后通过InstanceRegistry递交给PeerAwareInstanceRegistryImpl,最终递交给AbstractInstanceRegistry#renew处理具体的操作,经过一系列rule操作之后,最终调用Lease#renew完成对lastUpdateTimestamp的更新。

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public boolean renew(String appName, String id, boolean isReplication) {
  RENEW.increment(isReplication);
  Map> gMap = registry.get(appName);
  Lease leaseToRenew = null;
  if (gMap != null) {
    leaseToRenew = gMap.get(id);
  }
  if (leaseToRenew == null) {
    RENEW_NOT_FOUND.increment(isReplication);
    return false;
  } else {
    InstanceInfo instanceInfo = leaseToRenew.getHolder();
    if (instanceInfo != null) {
      // touchASGCache(instanceInfo.getASGName());
      // 匹配服务状态
      InstanceStatus overriddenInstanceStatus = this.getOverriddenInstanceStatus(instanceInfo, leaseToRenew, isReplication);
      if (overriddenInstanceStatus == InstanceStatus.UNKNOWN) {
        RENEW_NOT_FOUND.increment(isReplication);
        return false;
      }
      if (!instanceInfo.getStatus().equals(overriddenInstanceStatus)) {
        instanceInfo.setStatusWithoutDirty(overriddenInstanceStatus);
      }
    }
    renewsLastMin.increment();
    leaseToRenew.renew();
    return true;
  }
}

续约操作成功完成后,会调用PeerAwareInstanceRegistryImpl#replicateToPeers方法通知其他Eureka节点

renew控制:

eureka.instance.lease-renewal-interval-in-seconds=10 #10秒renew一次,默认30秒

eureka.instance.lease-expiration-duration-in-senconds=80 #如果80秒内未发送续约请求,则关闭该客户端,默认为90秒

lease-expiration-duration-in-senconds不宜过大,否则可能出现客户端已down,但还是会有流量转发给它;但是也不宜过小,不然客户端可能会因为出现网络抖动而被移除。大于lease-renewal-interval-in-seconds两三倍以上。

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